I want to put an IRC client in my webpage. I know there are many clients but not opensource ones (I didn't find any). So, do you know some free and open source projects to implement an irc client on a webpage? I mean is it a good idea to have one made in flash?, one made in html5?, one made in javascript/php?.
I've been out of multimedia development since then, but have started dabbling in Flash. The version of Flash my company currently owns is old--Flash MX. It's old, but has been good enough to prototype some ideas that I have.My boss says he's willing to upgrade my version of Flash and send me for training, but before he does so, he wants me to confirm that Flash is the best platform for me to learn.So that's the question: what's the best development platform for multimedia development? I've been reading that people predict Director is on its way out, even though it's more powerful than Flash. I've seen people mention AIR and FLEX, but I don't really know anything about them.
I have been moving over to JavaScript (esp. canvas) from Flash / Flex / ActionScript 3 (JavaScript is a more open platform), and I was wondering if anyone has any advice on differences between the two platforms, important things to note, pitfalls, optimizations, etc.
I have designed "the core" of the application i am working on ( it communication with the server, data processing, etc. ), and now i am a bit stuck on the User Interface, because i wish it to be specific, and probably different on the different platforms it goin to run on ( PC, tablet, gsm ).
My question basically is How to separate the "core" of the application, which must remain the same for all of the platforms, from the UI's which shall be very different applications ?
how to embed Japanese fonts from XML into a Flash website? http:[url]....(referred to this to embed font).MAYBE the following tutorial can work! but i don`t understand how to implement it using Japanese fonts.http:[url]....
We have a requirement to create a video demo of certain products. What is the best way to make sure that the video plays on as many browsers as possible on all popular platforms (on Windows, Mac, Android, and iOS devices)? Current implementation: we just have Flash videos that load in a Flash player.
how to embed Japanese fonts from XML into a Flash website? [URL] MAYBE the following tutorial can work! but i don`t understand how to implement it using Japanese fonts [URK]
how can I find on fms server that client disconnected if if client disconnected due to power cut off. I client manually close the application then onDisconnect on server is called but if due to power cut off it does not called.
I am using AIR to make a little installer. How would I go accessing a file in there application data folder for all platforms? When trying to access it directly it works just file.
I am in the process of creating a vertical scrolling space shooter game for deployment on mobile platforms using AIR.I've used some excellent tutorials online, video tutorials on Lynda and several books, including Game Programming University.Something they all seem to gloss over are the various screens that will be used.
For instance, my game right now will use a splash screen, a main menu screen, a credits screen,a settings screen, a difficulties screen, an instruction screen, an end game screen and save/load screen...and a play game screen, where the actual game will be played.I've created the screens as seperate frames in the main timeline with stop commands in between and code on each page (I know... bad!... but easy).So basically,they can navigate through the menus using buttons (mouseclicks, which will work with touchs as well) and when they are How do I pass data between them? I was thinking of storing it in shared object.
I have one that's almost done and the stage size is 700x800 px. But I'm starting to worry if that's going to look too small? To change it, will be a lot of work - there's animation, imported Jpegs etc. As far as I can tell, in order for it to look correct in larger dimensions I will need to basically create it again from the ground up. So, I'd really like to get an idea of what the optimal pixel dimensions would be for ecards to run on multiple platforms.
I really want to do this and I don't feel like I can move ahead until I get the viewing size correct. I don't even mind redoing the card. I just want my future cards to be the correct size. I don't want to have to come back and redo them all. By the way, the cards are being made in Flash. The site itself will be created in DreamWeaver.
Can we perform client to client file transfer, client to server can be done by FileReference. but how do we do client to client transfer, for example if a user wants to send file to another user to whom he is chatting online.
I am trying to build a client-to-client streaming program - client 1 has a webcam and client 2 will connect to client 1 and be able to view the webcam. Is this possible using 2 swf clients? Can someone point me in the right direction as to what commands would be used to connect the two clients. I have tried: binary sockets Connect() where each clients points to the other and they both time-out NetConnection to try to point each client to one another to establish a connection, but no luck with that either; this seems more oriented towards streaming content to a flash media server rather than to another flash client.
We're writing a flash application that can download a MP3 file, convert it to a Sound object, get the raw data and make some processing (like adding sounds, change octaves). After the processing, we want to send the data back to the server in chunks, so the server will be able to glue the data together and recover the new generated file. The problem is: if we send to the server "wav" pieces of sound, we are able to glue them together without any problem in the generated file. However, if we convert each wav piece to a mp3 file (so we can send a smaller file to the server) and join the mp3 files at the server, the result is a sound with some problems at the merge point.
This is how we load the mp3 file from the server:
sourceSnd.load(new URLRequest("sample url to mp3")); sourceSnd.addEventListener(Event.COMPLETE, carregou);
This is how we convert each piece of mp3 to bytearray and wav:
All the program does is you click a button and it tells you how many times you clicked the button in a textfield. Document Class: This is the entry point of the code.
I have been trying to implement the Round Up Power Of 2 algorithm outlined in the following link in AS3.
[Code]...
The algorithm works great for most of the values I've tested. It is mentioned that this will return 0 when given an input value of 0 which is technically incorrect but I'm ok with that output. What I'm not ok with is when given an input of 1 I get and output of 1. I'm thinking that this must be a caveat of AS3 and its wonky uint implementation but I can't seem to figure it out. I have also tried using the >>> logical shift operator to the same result. My C is a little rusty, but I'm not sure how this would even return 2 in C. Can someone explain to me whats going wrong here? I assume if an input of 1 was a special case it would have been mentioned in the above link.
I have created the following classes for sharing images. They implement an interface, but I need a way of switching between them with user interaction. I've done it the following way:As you can see, service 1 and service 2 implement iSharingServices, and inherit from PolimorphSharing.PolimorphSharing is simply and an abstract class that implements the methods I want public from Service 1 and Service 2. Those methods will then be overridden on the Service 1 and Service 2. Because I need a way to switch the service in runtime, I've created a gateway class that inherits from PolimorphSharing. I can then call it the following way:
private var sharingService:PolimorphSharing = new SharingServicesGW('svc1').createService();
This all works flawlessly, and I can now switch between services with no problem whatsoever. However, I feel there's something wrong about it, so I would like to ask you guys for some advice on how to better implement this.
UPDATE: Just adding some more insight to this. Basically the idea here is for my client to be able to upload images with various different public sharing services such as imageshack, imgur etc. I want my client to be able to select the service in which the image is to be published to (hence the "switching between them with user interaction" bit of the question.
The method that does the uploading bit, is requestShareImage(), processResults() simply turns whatever gets returned to a unique format, so my client can read off it always the same way. getObject() is my accessor, and onIOError will handle exceptions with any of the public API's
as we know, the Timer class flash gives us does not support any pause/unpause functionality. if you stop and then start a timer, it resarts at the beginning of it's interval period, advancing the repeat counter once. sometimes you want to pause the timer mid-interval, and resume from where you left off I have seen one attempt at a custom timer subclass that supports pause/unpause, but it was pretty shaky anyone actually nailed this?
Is extremely slow.. It seems to take 4 to 5 seconds to check a 101 x 101 tectangular area.I'm wondering how it is implemented...I know the code for the SDK is available?I can 'getPixel' from a bitmap to get the very exact color of that pixel in 1/1000 that time.If I happen to have the bitmap data.But with a shape that is already 'treated as a bitmap' (see above) using hitTestPoint can stop your system. It should not be vastly inferior to work with Shapes than it is with bmp data..
is there any way to build html WYSIWYG in flex like Microsoft front page? i didn't found any thing on the web like this? second question is : is there any good rich text editor that support text completion function like ( like code IDE 's )
In my flex application I am using httpService to connect to the server, for the response from server I wanted it to convert the http response to flex object, Is there any remote implementation availabe for the above purpose
I have a Flex frontend connecting via RemoteObject to Zend Framework's Zend Amf. This is my only means to transport data between client layer (Flex) and the application and persistence layers (LAMP with Zend Framework).Some ways I can address security are as follows:
I can address TLS by using mx.messaging.channels.SecureAMFChannel in my services-config.xml file and ensuring Flash player is loaded into a HTTPS wrapper and is in fact using HTTPS since the AMF protocol is layered on top of HTTP RemoteObject has a setCredentials method with which I can pass AMF authentication headers to protect user related data. Assuming TLS was actually secure I can expose methods on the endpoint after authenticating the User.I can protect against cross-site scripting and other FLASH vulnerabilities with a properly set up crossdomain.xml how to I protect my endpoint against another AMF consumer? For instance, if there were another AMF consumer (not Flash so not bound by crossdomain.xml and Flash sandbox security) other than my Flex client that knew my endpoint, what would stop it from using methods that the endpoint exposes?
As far as I know I essentially need a way to authenticate my Flex application against my Zend Amf endpoint. After AMF consumer authentication, I have some of the security mechanisms I mentioned above to protect certain pieces of data (like User authentication). I can not embed some sort of authentication mechanism into my Flex swf because the swf is vulnerable to decompilation (the swf can not be trusted). While sensitive data is protected via User authentication the unprotected data is hardly public but as far as I can tell is totally open for public consumption.
We have a lot of objects for which we like to implement a simple toString to output attributes of the object. Some of these attributes may be complex objects themselves. Is there any standard, or simply just a best practice for a style? I'm thinking something like: [SimpleClassName] { prop1:value, prop2:value }
In which case a nested value would look like: [SimpleClassName] { prop1:value, prop2:[NestedObject] { prop3:value}} We are using Java but I find myself asking the same question in most languages!
I'm implementing the RTMP-protocol for my bachelor thesis. I got through the handshake and application connect process and received the play-command from my client which is actually a jw player.But I now stuck with the audio and video-messages. I can't find something about the exactly built-up of these messages neither in the specification nor somewhere else.What should i do with the metadata and header of the flv-file? Can I send the whole tag and audio-/video-data from my file in the RTMP-audio- and video-messages?
i created project with flexmojos maven archtype..i used flexmojos:flexbuilder and compile/run with FlashBuilder 4 everything is okay but when i try to compile project with flexmojos i got following error: ERROR] Z:....srcmainflexMain.mxml:[6,-1] Could not resolve < fx:Script > to a component implementation.INFO] BUILD FAILURE
my mxml: <?xml version="1.0" encoding="utf-8"?> <s:Application xmlns:fx="http://ns.adobe.com/mxml/2009"