I have a Flex application that I'm working on for a new job. It's sort of a training wheels application -- I'm learning the language, and this isn't an app that needs to talk to a service in order to do its job. There are a few instances of combo boxes throughout the application that share the same set of possible values (say, a selection of states: "In Progress", "Rejected", "Complete") that I want to have use the same data source.
I recently completed a project for a custom report UI in Flex. Now, I've been tasked with creating a new application that is essentially a "lite" version of the original UI. It will include only a few of the options that are in the original application. Also, it needs to be a separate application.
I do not want to duplicate my code, so I am planning on moving a bunch of the classes from the original application to a new library that can be shared by both applications. However, I'm trying to figure out how to make this work in my MVC environment.
For example, I have an Accordion component that lets users filter several items. Each Accordion child is an instance of a custom component with two lists (one for entities available for selection, the other for the entities the user has selected). Each child component has properties bound to the Model and functions that call Cairngorm Events.[code]...
i have in my flex application various mxml components that all need to show stats based on the same data. how can i go about doing that? do i need some mvc framework like cairngrom or puremvc for that or can i do it without them?
In my flex application, my custom class AudLogDataGrid has a renderer function that takes a list of data and filters it, before passing it to the renderer:
private function rendererFunction(item:Object, grid:Object):ClassFactory { var itemRenderer:ClassFactory = new ClassFactory(AudActionDropDownIR); var FilteredAudActionData:ArrayCollection = new ArrayCollection(AudActionData.toArray());
[Code].....
However, rendererFunction runs before the data is fully retrieve from the server! Is there any way to get around this without declaring the AudLogDataGrid in AS?
I have an sqlite db in an application and am stuck on how to pass the data that is retrieved from the db into multiple textboxes. I can get the first selection passed into the components just fine, but my problem comes in when I try to pass a second data selection into a different textbox while keeping the data from the previous selection the same in the first textbox.Basically, the user selects a recipe and that recipe is passed into textbox 1 Then another recipe is selected and that recipe is passed into textbox 2. *The recipes are selected from a different view, if that adds anything to the problem. After being selected, the view is returned to where the textboxes are.I'm not looking for someone to code this for me, but rather on how I would do it. I should be able to do that. =)My Text Components
I have a vertical tab-bar with 4 items with different sub tabs. All the four items use data from a single xml file, which is a big file. When the user clicks on a tab, while the data is being loaded this error is shown. TypeError: Error #1009: Cannot access a property or method of a null object reference. I want to disable all the tabs while the xml file is being loaded.
I have a professional license of Flex 3.3. This allows me to create applications using the data visualization components (charts) without watermarks. However, all of release builds (test, production, etc) occur on our build server.
The build server only has the Flex SDK installed (not full Flex Builder). As a result the SWFs compiled with this SDK contain watermarks on all the charts. How can I apply a Flex Builder Professional license to the build server to remove the watermakrs w/o installing Flex Builder?My build environment is Flex SDK 3.3 + CruiseControl.NET + NAnt.
alright.. recently i needed to share data between different flash .swfs on a homepage.. so i tried to use Shared Objects to do so. sofar its fine.. i tried it .. and as long as the data is stored on my harddisk. the sharedObject "cookies" work fine.. but when i put the site online.. they simply dont work anymore..
could this have something to do with security settings of the browser used?.. doesnt a web browser allow flash to access the harddisk to read and write shared objects.. is there another.. simpler and more reliable way to send data from one .swf file to another..?? (without using php -> my webserver doesnt support this sofar )
I have an application where I'm loading in XML data externally. What i'm trying to figure out is the best way to store this data in my application so that I can pass the relevant XML or data to my custom classes.
Basically I have a navigation and gallery class I have written both of which are instantiated on the document class, I would like to pass them each their corresponding XML. My question is whether I should store or seperate the xml into objects in the document class first, or simply pass each class its own xml node? Is there another/more preferable way to handle XML data between custom classes?
I am created a dynamically adding a VBox, that contains two images. Into a Custom Component that is derived from UIComponent. The problem is the Vbox that contains the two image is only a really tiny size. I would like the VBox stretch to the size of the two images. This is how I am creating the Vbox....
How to share TextArea Component in multiple swfsaylib.swf (has TextArea Componenet)main.swf (Import TextArea Componenet from lib.swf)section.swf (Import TextArea Componenet from lib.swf)
I've been working in as3 for quite a while now, trying various methods of loading in XML and parsing it between custom classes - from storing the XML data using objects, storing it in arrays and then parsing it to my custom classes, or parsing XML nodes directly between their relevant classes. how best to store and parse data from XML throughout my classes.
Should I be extracting it all in the document class first, into arrays or objects, and then parsing the array or object to the relevant class? Or simply parsing the XML node that relates to the class and extracting the data there?I've also heard that looping through XML and storing the data in multi-dimentional arrays before parsing it, is the way to go.. some have also suggested using a separate public data class or singleton class to store all the variable data from xml.. and referencing it globally in each class.
I am trying to create a login system where a user would be able to login inside of one flash game on say, [URL], and then that same login data would be preserved for all the games on [URL] and also the games on [URL] and [URL] I am new to shared objects in flash so if anybody knows of a way to do this in either php, as3, html, js (or a mixture of all) then that would be great.
(PS. I would prefer not to use a method that requires a javascript bridge to retrieve cookies as this is impossible for games that are played on game-portal sites where only a swf file is used)
I've been working in as3 for quite a while now, trying various methods of loading in XML and parsing it between classes - from storing the XML data using objects, storing it in arrays, or parsing XML nodes directly between their relevant classes. Should I be extracting it all in the document class first, into arrays, or objects and then parsing the array or object to the relevant class? Or simply parsing the XML node that relates to the class and extracting it there?I've also heard that looping through XML and storing the data in multi-dimentional arrays before parsing it, is the way to go.. some have also suggested using a separate public data class to store all the variables from xml.. and referencing it globally.
I am using a local connection to share data between 2 apps. The receiver has a function that runs every time new data is sent. I need to run another function every time that function runs, how can i do this?
recently i needed to share data between different flash .swfs on a homepage.. so i tried to use Shared Objects to do so..
sofar its fine.. i tried it .. and as long as the data is stored on my harddisk.. the sharedObject "cookies" work fine.. but when i put the site online.. they simply dont work anymore..
could this have something to do with security settings of the browser used?. doesnt a web browser allow flash to access the harddisk to read and write shared objects..
is there another.. simpler and more reliable way to send data from one .swf file to another..?? (without using php -> my webserver doesnt support this sofar )
Is it bad practice/design to nest components inside components using Flex 4? Should I simply be creating components and inserting them into my main application as below, or doesn't it matter?
I work in a theatre and I'm looking to create a seat map that can be shown to members of the public as they book their seats, so they can see where they are going to be sitting. The main problem I've come up against is that the person viewing the application, will not be using it. I need the Box Office clerk to be able to input data, and then the seating plan shows the seats on a second monitor (public facing)
What I thought of doing was to create 2 flash applications and used Shared Objects to pass data from one to the other. In the Clerk application, they would input the seats that are being requested and click Submit (or whatever). In the Public application, these seats would then be highlighted. Ideally, another dynamic image would change to show the view from that general area of seating.
I am developing a Flex / Flash application which talks to an ASP.Net / C# backend. Is there any way I can share code between the two?The server provides a reasonably interesting domain model which the client is designed to maniuplate. Ideally I would like to be able to define this domain model once and have both sides use it for consistency. I am after all the benefits that come with being DRY.I'm new to Flex but the sort of thing I had in mind was some intermediate language that compile to both C# and ActionScript.
Update:I currently have a basic REST style web service which sends XML serialized versions of the objects down the wire to Flex. This works fine but what I am really interested in is being able to share simple business logic that goes along with these objects. There are certain business rules that need to be processed on both the server and the client and is possible I would prefer not to have to call back to the server for performance reasons.
Lets say I have two swfs A and B, and at runtime, swf A loads swf B, and I wish to share code between them, to minimize file size and download times.
If swf B has some code (say. com.blah.HelloWorld), I tell the compiler to have swf B's source in swf A's classpath, but only do a compile-time link and not actually compile com.blah.HelloWorld into swf A
This works, and I have tried it, using a the -includes and -externs compiler options.
However, My problem is that I wish to do this the other way. i.e. swf A and B (and potentially swf C) all need com.blah.HelloWorld, but I want com.blah.HelloWorld to be compiled into just swf A, have it as an external reference in swf B ( and potentially C as well.)
I tried doing this using the externs and includes, but I get ReferenceErrors when I do this.
I want to do this without a having a separate rsl, so I can reduce the number of http requests.
I'v made a flash site that has components in different frames that play a .flv music file and a button to cycle through the frames. It works perfectly on my hardrive but when I load it to the web it wont play the music.
I have a flex app that loads a WSDL at runtime and shares that across several different web services I have defined. Unfortunately each call to loadWSDL() makes a network request for it, and while it's not really a problem due to caching it's still annoying and wasteful to have all those requests generated. Is there a simpler way to solve this problem and only make one network request?[code]
I'm involved in writing a Flex/ActionScript library and in the future I will be involved in writing the same library in JavaScript. Rather than writing a library in each language and having to maintain them separately I was wondering if it was possible to:
1) Write the code in one language and share the code into the other e.g. Write the code in JavaScript and use the same .js files in ActionScript
2) Write the code in one language and perform a conversion into the other
I know it's possible to communicate between Flash/ActionScript and JavaScript but I'd like to avoid the overheads in using the technology bridge so this isn't really an option.
How do other people deal with writing and maintaining libraries that do exactly the same thing but in different languages? Specifically how do people do this between JavaScript and ActionScript?