Using Keys To Control A Timeline

Jan 18, 2010

in AS2 how would i use the down arrow key to make the timeline play? at the moment i have this and i presume i need to put something after that to make it play. [code]but i presume this is totaly wrong because the "stop();" doesnt stop the clip when the "if (Key.isDown(40))" bit is after it.

View 2 Replies


Similar Posts:


ActionScript 2.0 :: Make Keys On Keyboard Control Flash Timeline?

Feb 4, 2009

I have a simple flash project with a TV and a remote control. right now there are arrow buttons on the remote control that i have setup so that when you click on the button it goes to another frame. now my client wants it also setup so that when they hit the arrow buttons (up, down, etc) that it goes to a certain frame.

View 6 Replies

ActionScript 2.0 :: Control A Car With The Arrow Keys?

Dec 25, 2003

I have the script so that you can controle a car with the arrow keys but for one of the misions on my gta2 style game i would like an enemy car to follow you. The car has to stay facing the right way acording to the way the street though, this is the only bit i cant think of i also need boundries.

View 3 Replies

ActionScript 2.0 :: Control Menu With Cursor Keys?

Mar 22, 2010

I have created a simple menu with 4 buttons[code]...

What I need to do is control this menu with the cursor keys. For example, right key selects the button on the right, down key selects button below... etc. Once selected, the enter key will invoke that button.

View 2 Replies

Actionscript 2.0 :: Using Arrow-keys To Control The Carousel?

Aug 14, 2007

I followed the tutorial and built a carousel and it works great. I linked up some xml and I've got pretty much just what I want. I understand the math _ sort of _ I never paid much attention in math class so the whole 3d thing is a train wreck for me.

What I really want to do is setup arrow keys to control which item is in front. I've tried hit tests to check the next/prev item and then stop there.. but the timing is sort of per project - meaning I need to set the rate or amount of items each time I want to change anything. I even tried setting intervals to set the speed to 0 after # milliseconds. Nothing works quite right.

View 9 Replies

ActionScript 2.0 :: How To Control Simple Box Movie Via Arrow Keys

Mar 14, 2002

I'm trying to control (via the arrow keys) a simple box "movie" on the main stage using this code:

onClipEvent (keyDown) {
if (Key.getCode( ) == Key.LEFT) {
this._x = this._x - 3;
} else if (Key.getCode( ) == Key.RIGHT {
this._x = this._x + 3;
} else if (Key.getCode( ) == Key.UP) {
this._y = this._y - 3;
} else if (Key.getCode( ) == Key.DOWN) {
this._y = this._y + 3;
}}

I keep getting this in the Output window when I test the movie.
Scene=Scene 1, Layer=box, Frame=1: Line 8: ')' expected

View 3 Replies

ActionScript 2.0 :: Converting Mouse Control To Arrow Keys?

Sep 22, 2010

Because here in my game the main character is controlled through mouse and i want it to be controlled in left and right arrow keys. Here are the codes:

on the character itself:

onClipEvent (load)
{
Hedding = false;
left = this._width / 2;

[Code]...

View 2 Replies

Professional :: Control Speed Of Simple Movie Using Arrow Keys?

Mar 19, 2010

I have a simple animation that I would like to control the speed of the movie using the right an left arrow buttons. Keep pressing right arrow to speed up, and keep pressing left button to slow down.

View 4 Replies

ActionScript 3.0 :: Keyboard Control - BACKSPACE And ENTER Keys Are Not Working

Oct 20, 2011

I have the follwoing code to control a Flash-based presentation but BACKSPACE and ENTER lkey are not working. I am puzzled. PD: All the rest of the keys works fine.

[Code]...

View 3 Replies

ActionScript 2.0 :: CS3 : Navigate Timeline With Arrow Keys?

Feb 24, 2010

I'm making a Flash presentation for a client which I will eventually publish as a Projector movie...All the animated slides are in individual scenes, but the individual scenes have several stop points.My client wants to be able to use the left and right arrow keys to skip backwards and forwards to these stop points. They also want to be able to press the spacebar at any point to stop and play the movie manually.

View 1 Replies

Professional :: Navigate Timeline With Arrow Keys?

Feb 24, 2010

I'm making a Flash presentation for a client which I will eventually publish as a Projector movie...All the animated slides are in individual scenes, but the individual scenes have several stop points.My client wants to be able to use the left and right arrow keys to skip backwards and forwards to these stop points. They also want to be able to press the spacebar at any point to stop and play the movie manually.

View 16 Replies

ActionScript 2.0 :: Navigate Timeline With Arrow Keys?

Feb 24, 2010

I'm making a Flash presentation for a client which I will eventually publish as a Projector movie...

All the animated slides are in individual scenes, but the individual scenes have several stop points.

My client wants to be able to use the left and right arrow keys to skip backwards and forwards to these stop points. They also want to be able to press the spacebar at any point to stop and play the movie manually.

View 4 Replies

ActionScript 2.0 :: Navigate Timeline With Arrow Keys

Feb 24, 2010

I'm making a Flash presentation for a client which I will eventually publish as a Projector movie. All the animated slides are in individual scenes, but the individual scenes have several stop points. My client wants to be able to use the left and right arrow keys to skip backwards and forwards to these stop points. They also want to be able to press the spacebar at any point to stop and play the movie manually. Does anyone know how this can be done or know of a tutorial that does what I am after.

View 5 Replies

Flash :: PC Control - User Mouse Clicks Or Eventually Keyboard - Pressing Some Keys

Nov 23, 2009

I'm completely new to AS3/Flash programming, though I program in C/C++/C# in my job. These days I got a project idea which I think Flash would better fit than the other languages I mentioned above. I want to create an on-line automation application that can:

1. Control user mouse clicks, or eventually keyboard, pressing some keys;

2. Communicate/connect to the user's bluetooth device, establishing connections to the mobile devices attached to it - the web application in this case would act as a server.

View 2 Replies

ActionScript 3.0 :: Advance Timeline Using Arrow Keys And Frame Labels

Jul 17, 2009

I have been tasked with creating a "PowerPoint-style" presentation using Flash CS4 and I am just learning AS3. I would just use a PPT to Flash conversion utility but they want more elaborate text and image effects and better embedded video handling. Also, it seems like using the Flash Slide presentation option in Flash CS4 limits the kind of effects I can do. How to navigate the presentation sequentially (back and forth) using the arrow keys to jump to the next or previous frame label.

Here's the code I have in the first frame of timeline:
ActionScript Code:
// Key Listener
stage.addEventListener(KeyboardEvent.KEY_DOWN, changeSection);
function changeSection(event:KeyboardEvent):void {
switch (event.keyCode) {
[Code] .....

View 0 Replies

ActionScript 1/2 :: Control A Mc Timeline From The Main Timeline?

Aug 30, 2009

On my main timeline, I load a mc from the library with:

text_content.attachMovie("text_content", "text_content", 10);
There is a marker inside this mc called "news". I need a script in the main timeline that will gotoandStop "news" within the "text_content" mc.I have tried, amongst others

[code].....

View 4 Replies

ActionScript 3.0 :: Using Keys To Navigate - Split Each Menu Page Into Labeled Sections Along The Timeline?

Jul 14, 2010

Im making an interactive video menu system in flash cs5, Ive split each menu page into labeled sections along the timeline. I have the following code placed in a specific labeled section so it should jump to the "Directory Screen" when the 3 key is pressed:

stage.addEventListener(KeyboardEvent.KEY_UP,fl_KeyboardDownHandler_9)[code].....

 But when it goes to the Directory Screen, if I press 3 again it shouldnt do anything but flash seems to remember the code and when I press 3 again on the "Directory Screen" it skips to the next labeled item for some reason.

View 2 Replies

ActionScript 3.0 :: Dictionary With String Keys: Slower Than Object Keys?

Apr 27, 2011

whether using a String as the key in a Dictionary results in slower lookups than using an Object, Class or Custom Object (an instance of developer defined Type)?

When using a String as a key, does the literal String have to be parsed, or does the Dictionary key point to the String Object?

View 2 Replies

ActionScript 2.0 :: Get The AWSD Keys To Work As Smoothly As The Arrow Keys?

May 16, 2003

How do I get the AWSD keys to work as smoothly as the arrow keys. I can put the arrow keys inside an enterFrame

[AS]onClipEvent (enterFrame) {
//move the tank
if (Key.isDown(Key.RIGHT)) {

[Code]....

If I put the AWD keys inside an enterFrame they run until I push another button

View 6 Replies

Control Timeline And FLV Together?

Dec 3, 2009

Where can I find ready-made buttons that will control an FLV and a timeline together? I have a swf with an FLV and I animate images and phrases on a movieClip timeline timed to what they say in the flv. I set up cuepoints that trigger the animations, so when users scrub, pause, etc. the timeline eventually catches up with the FLV, but it would be a lot nicer if the pause, scrub, etc. would do the same to the timeline and there was no lag time.

View 1 Replies

F8 :: Timeline Sound Volume Control

May 22, 2009

I have an application with a collection of sounds in the timeline. One sound file is recorded at a slightly lower volume than the others. I know I could change this in Audacity but I'm wondering whether I could attach a line of actionscript to its button to raise its volume slightly.I know its possible to do this when playing sounds with actionscript directly from the library, but that would be too big a departure from the development style used.

View 1 Replies

ActionScript 1/2 :: Keypress Control For Timeline

Mar 29, 2008

I am creating a very simple presentation in CS3, which will be projected on-screen and will have a live speaker. I would like to be able to pause the SWF at various locations along the timeline so that the speaker my discuss issues on the screen, and then presume playing it. Since don't want this control visible (such as with a button) to the audience, I would like the control either with the press of a key, such as the arrow right key, or with a remote controller. How would I encode this both with the press of a key or with a remote controller?

View 10 Replies

Professional :: Control Swf From Main Timeline?

Jul 13, 2006

i know i've done this before! i have a swf. 4 labels. a stopat frame 1. i embedd this into my main timeline. i have 4 butons inan MC in my main project, going to specific labels in my maintimeline, where i have the following code, attempting to load theswf and jump to that label:

this.container_shell.loadMovie("interact01.swf");
interact_shellb.gotoAndStop("label1");

its not working. the swf loads, but i can't jump to thelabel

View 5 Replies

ActionScript 3.0 :: Control Timing In Timeline

Feb 17, 2009

in the old version of flash, there was an option in the property inspector where one could have assigned ie. 8 seconds to a keyframe (esp. text) so one could read the let's say 3 sentences before the next set of sentences came on the stage. i swear there was an option for this in flash 8. can anyone tell me how to control the timing in flashcs4 in between frames? i know how to make the very last frame stop( ); in actionscript 3.

View 2 Replies

ActionScript 3.0 :: Control Sound Which Is On Timeline?

Sep 8, 2009

I have sound on the timeline.

Also I have the following buttontns[code]...

View 1 Replies

Timeline Control In AS3 On Frame Load?

Sep 10, 2009

What was simple is now documented by 15 pages of chicken scratchesI have searched through the docs and am just lostWhat I want to do was simple enough in AS2: onClipEvent (EnterFrame)_root.gotoAndPlay("2");But can't be done now. It doesn't work as a frame action either without the onClipEvent. All I want to do is go from the last frame of the timeline to frame 2 and skip the preloader. How the heck do I do that in AS3? I've searched online and cannot find the method, and perhaps search terms don't work. Anything I can find applies to AS2.

View 12 Replies

ActionScript 3.0 :: Button To Control Timeline?

Dec 7, 2009

I am trying to use a button to control a timelineie if you click once you gotoAndPlay frame 2, the next time you click the same button you will gotoAndPlay frame 22, then gotoAndPlay 44 etc.I have spent the last couple of days trawling forums and a variable seems to be the answer, but I am not sure if this is correct.

View 6 Replies

ActionScript 3.0 :: Control The Timeline Of A Loaded Swf?

Sep 13, 2010

I have two swf files. I use as3 on the main timeline of a.swf which successfully loads and inserts b.swf onto the stage (b.swf has a stop on fame 1):

[Code]...

My goal it to get the myButton click to play frame 2 of the recently loaded b.swf - but that's not happening.What am I doing wrong?

View 6 Replies

Professional :: Variables For Timeline Control?

Feb 1, 2011

I am building a somewhat sophisticated slide menu. I have input a wait(); command using setInterval in the first frame of my actions panel. My wait() function works perfectly.I have also set a few variables to start out being false. Once a particular button is clicked, it sets the variable to true and sends the playhead to a particular spot within the movie. Actionscript then performs a command to that says if that variable has been set to "true" gotoAndPlay "this", otherwise gotoAndPlay "this-instead".

The problem I am having is that when I click on one of the buttons, it is somehow setting all the variables to true and sending the playhead to places I don't want it to go.Here is the code I have placed in my first frame:

button1 == false; button2 == false; button3 == false; button4 == false;
//Make movie wait for ten second interval before resuming playfunction wait() {stop();var myInterval = setInterval(function () {play();clearInterval(myInterval);}, 10*1000); // stop for 10 seconds}[code]....

For some reason, regardless of which button is actually pressed, (cube2, cube3, or cube4, all of the variables are set to "true" and the playhead goes to whichever frame it wants to at that point.

View 3 Replies

ActionScript 1/2 :: Using Key Presses To Control The Timeline?

Mar 20, 2012

I simply need to use key presses to jump around on the timeline, ie. press "a" and the movie jumps to frame 355. Preferably a simple way of doing this with AS2. Please help... I will help you with Photoshop one day.

View 2 Replies







Copyrights 2005-15 www.BigResource.com, All rights reserved