I want to create flash website, with flex, but i don't really know how it works so can you make it clear for me.
1) First of all i want to know how URL is working with flash, because every time i load new URL will flash website be reloaded? How to solve this problem, if it is problem?
2)I want to use "Swfobject" with my flash website so this website will be Search Engines friendly and does this mean that i can easily use Adsense or Adbrite in my website?
What is the shortest path between zero (ie no flash related development software on my computer or information about where to obtain it or get started) to running a "hello world" ActionScript? I'm hoping for an answer that gives step by step instructions about exactly what software is needed to get started, an example of some "hello world" code, and instructions for compiling and running the code. I've spent more time than I think should be necessary researching this question and not found much information. Hopefully this question will be found by programmers like me who want to get started with Flash/Flex/ActionScript (After my morning of researching I still don't even know what terminology to use so I'll just throw it all out there).
I am a ASP.NET web developer who wants to learn Flex and Actionscript. I want to first learn how to develop web applications using Flex without having to pay for Flex Builder. From what I have researched so far there is a way to get Flex working with Eclipse and I did stumble upon this website: [URL]
I tried to download the components they used, but I am still not sure how to get Flex working. Can somebody please point me to a step-by-step guide on how to get started using Flex in Eclipse?
So, far it looks like you download Eclipse 3.5 + Flex 3.5 SDK + various plug-ins listed, but I'm not sure what to do next.
Am building a video chat application and i was wondering if there are any native events for the NetStream that fire,that can help in detecting when a remote client starts/stops streaming video over his outgoing stream (NetStream) to which the other client has subscribed over P2P/RTFMP in AS3 ?I maybe able to dispatch custom messages since the two clients are already connected, but i don't want to add the extra overhead.
I have no idea where to get started with Flash. Could someone point me in the right direction? I've found a lot of websites with mini-tutorials, but I can't find out anything about compilers or beginners guides or anything.
I am a web designer and have worked with html, php, javascript and css.I want to try something new and that is have a homepage as flash, on this flash page there will be pictures say like sport, clicking on this sport picture will bring the visitor to the ("normal html") sport page. I may have a few other categories like this.Here is a link to something like what I would like to achieve: URL...I would just like to have something like the above link, of course without all the "About" Contact pages etc, just the center part of the page, with the sport and other links.My question is how do I go about making something like this in adobe flash?
I would like to learn a bit about using actionscript. I currently know zero about flash and such, so I kind of want to learn a bit so I am not so lost when it comes to this subject. Could someone post some really simple tutorials on how to get started. Something as simple as a Hello World would be fine. At this moment I don't even know the difference between Actionscript and flash.
I was wondering whether it is possible to start Flash CS4 (or any other Flash version) authoring using a command. The project is related to a virtual supermarket. The client needs to delete existing products (jpg) from its web site and replace them with new ones. Basically I have a swf file which has one jpg file in each keyframe. What I want to do is to start Flash, access some keyframes delete some jpg files and load new ones and generate the new swf file. However, I want to do this automatically, ie; using a scheduler. Would Flex solve this problem?
I bought a flash intro, I dont want it to be an intro, I want to use it as a banner (995x200). I eventually managed to get all the elements right, I published it and preview it, it looked well and what I wanted.The problem is, when I added this new banner to my website and preview it, it still looked well,I got my website ready and published everything but the whole thing just reverted back to what I originally started with (800x600)
I have Mac Pro OSX 10.58 - CS 4 Creative Suite.I have been using Flash to produce projector files totally fine for months. However, today when I publish a Mac projector file I have come across a problem. Flash publishes a .app projector file OK, but, when I open it, it appears in the dock as if it were open but I don't see anything.
Any projector files I produced prior to today still play fine. But any projector files I have created today have the previously mentioned problem. I have tried creating a totally new FLA and publishing from that incase it was the FLA I was publishing from was to blame - same problem.
I have reinstalled Flash, but the error persists.Today I also installed new software. I installed the Developer tools because I wanted to use PackageMaker. I also installed Xray. I have removed Xray incase that was at fault - but the problem still persists.
I have a layer called "home_movie" and on that later on the end frame is a movie clip that plays, what i want to happen at the end of the animation is it to send the user back to the frame above they started at. which is layer: home_movie, frame id: main_movieopt but its not working.
I have 2 websites both built entirely in flash.My problem is that I have created a button on 1 of the sites that has to link to a particular scene and frame within a different flash website.
I'm looking for a good solution to automate testing of a website, major parts of which are in flash/flex.
The preferred language is c#, but I wouldn't mind java, python or php if the solution on any of those languages is better (meaning, easier to write on, less bugs and more tutorials and samples).
What is the best framework around for flash automation in my case?
I want to use a flash preloader for my php website. I have seen some javascript examples; but I want something attractive and cool. So I want use flash preloader which will show the percentage of the website loaded.My website is kinda heavy(with lot of images). It looks bad when the contents load. So I want to show a flash preloader while the site loads.
I feel stupid to even ask this question...but how do I get started with AlivePDF? I have downloaded the .zip-file and extracted the files, but what to do next?? I have a .fla-file I want to conect it to.
While we have a dedicated AS3 forum, we know that a lot of Flex 2 users will cross back and forth across forums because while Flex's core scripting is MXML, it fully supports AS3 as well so it's confusing sometimes what forum to post in and who is best suited to offer help. A lot of topics have been covered in the last 6-8 months at a lot of the more well known guru sites and popular blogs and as we get going we will link up anything that might be of use to users in here.Url...
I have a movie clip which is brought on to the stage by a tween function called introTween. After the introTween has finished, it has an eventhandler inside it which calls on 2 new tween functions to start. These are tweenX function which contains the myTweenX tween and tweenY function which contains the myTweenY tween. these functions loop round to keep the movie clip floating along the bottom of the stage. The movie clip can be dragged by the user. The problem I have is that when the user drags the movie clip during the introTween the dragIt function is called (see below) and when called its looking to stop the myTweenX and myTweenY tweens. However, because the introTween function hasn't finished, and thus hasn't called the tweenX and tweenY functions...then the dragIt function can't find myTweenX and myTweenY to stop(). how I would go about solving this problem? Is there some sort of IF condition I can put in the dragIt function which looks at whether the tweenX and tweenY functions have started or even the myTweenX and myTweenY tweens have started?
I am building a new website, which you can see at [URL] The first bit I want to add is an area where business owners can list their business' information, such as the address or contact information. They should also be able to login later to change the information. I assume this will need some sort of database, but don't know where to begin looking.
Second, I wish to add a map that highlights the locations of these businesses.
I think it's time I tried making a Flash project where multiple visitors to a website interact with one another. (I think this is called remoting, but I'm really not sure.) I'm currently deep into AS3, but would like to know how to implement an online multiplayer (or multi-user, I guess) system in both AS3 and AS2.
Where's a good place to get started? In particular, what online resources are available for someone interested in these technologies? And how do I test what I create- preferably, on one machine?
I have a movie clip which is brought on to the stage by a tween function called introTween. After the introTween has finished, it has an eventhandler inside it which calls on 2 new tween functions to start. These are tweenX function which contains the myTweenX tween and tweenY function which contains the myTweenY tween. these functions loop round to keep the movie clip floating along the bottom of the stage. The movie clip can be dragged by the user.
The problem I have is that when the user drags the movie clip during the introTween the dragIt function is called (see below) and when called its looking to stop the myTweenX and myTweenY tweens. However, because the introTween function hasn't finished, and thus hasn't called the tweenX and tweenY functions...then the dragIt function can't find myTweenX and myTweenY to stop().
Any ideas how I would go about solving this problem? Is there some sort of IF condition I can put in the dragIt function which looks at whether the tweenX and tweenY functions have started or even the myTweenX and myTweenY tweens have started?
ActionScript Code: private function dragIt(event:MouseEvent):void { this.startDrag(); this.parent.setChildIndex(this, this.parent.numChildren-1);
I'm writing to create a type of blog app that I can keep personal notes in. Ideally, I'd like to be able to open up a form that automatically sticks the date and time in, and allows me to enter a subject and message.When I submit the post, it is written to a local xml file. Once it's been written however, I want the a numeric list to be generated in flash of all the posts within a specified month. I know this is kind of a huge project, but I just don't even know where to start.
i cannot get the sound that has started playing to stop.
Code: var EdgenSound= new Edgen(); play_btn.addEventListener(MouseEvent.MOUSE_DOWN, playClick); stop_btn.addEventListener(MouseEvent.MOUSE_DOWN, stopClick);
am i publishing the movie incorrectly? It works great when I preview the flash file (cntrl+enter), but after I publish it and insert it into the html (in dreamweaver), the file shows up and animates perfectly, but when clicked, no link... It doesn't do anything
I have looked at the Timer Class documentation and there does not seem the Timer Class provides a method or variable that returns the remaining time. I was wondering if there is a way to determine how much time is remaining after a timer has been started?
Some time streaming is working fine and even in Admin console i see the bandwidth Grapgh is growing up due to no. of connected usersbut automatically it happen streaming is stop and bandwidth graph is going down till zero then i restart to FMS then streaming goes smoothly and working fine.before restart i check FMS services it is started and also encoder is connected when i restart it goes smoothly.What happen to FMS i don't know and i don't find any error in FMS log how to stop streaming even FMS is connected and started
I need to stop a function, the function is started with a play button and I want it to stop by a stop button, then play then stop, etc. The changeColours function has a timer.start() at the end that triggers another function, which then restarts the changeColours function. These 2 functions keep doing this repeatedly after the play button and MouseEvent trigger the first function. I just want to be able to stop the changeColours function and then be able to start it again at any time.
ActionScript Code: play_btn.addEventListener(MouseEvent.CLICK, playColours); function playColours(e:MouseEvent):void { if(!PLAYSTOP) { changeColours(); PLAYSTOP = true; }} stop_btn.addEventListener(MouseEvent.CLICK, stopColours); function stopColours(e:MouseEvent) { //changeColours() needs to stop!! }