3D Rotation Tool In Clipping Mask?
Jun 30, 2009
I noticed that for some reason whenever I use the 3d rotation tool on an object inside of a clipping mask that the object releases the clipping mask. Are 3d objects not supported within clipping masks? Is there a way around that?
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Nov 24, 2010
I am using Adobe CS4 Web Premium on Windows 7 Home Premiukm 64 bit. I am in the learning stages and my tutorial is explaning the 3D rotation tool and its use. However, I can not get the tool to show up on the stage, much less use it.
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Nov 30, 2010
I'm new to Flash and I'm having trouble rotating my mc 360 degrees using the 3D Rotation Tool. I can rotate it 180 degrees, right side coming forward, but when I attempt to rotate it back to its original position, it doesn't continue the rotation in the same direction (right side coming forward). So instead of apearing to rotate completely, it looks like it rotates half way, stops, and rotates back (left side comes forwards). Probably an easy solution, but as I said, I'm new.
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Dec 17, 2009
Is a game like starlight just the 3d rotation tool? How do you detect if its a picture?
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Feb 10, 2010
When using a simple line shape graphic (that was created in Flash) to supply Deco Tool > Symmetry Brush > Rotate Around, the line looses it's thickness along the rotation. See attached image. I'm following chapter 2 in Flash CS4 Classroom In A Book, and the visuals from the book do not match what is happening on my computer.
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Mar 8, 2010
I created an animation using the 3D rotation tool, but the quality, the rendering is very bad, rough jaggy pixelated edges. Is there any way to improve the quality.
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Jan 21, 2011
I am creating a lightning effect with the deco tool. I have no problem using it in the timeline and applying a mask (with a brush) to give the effect of the lightning travelling through the air. However when I create a new layer for another bolt of lightning and a new mask to give the appearance of it travelling I cannot make the 2nd mask active as it is greyed out?
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Mar 5, 2009
When I try to rotate a movie clip along the x-axis on the default stage size (I'm using a basic rectangle right now), the rotation appears just as I expect it to. It "rolls over" with the perspective even on both sides of the rectangle.
When I try to duplicate this in a movie with different dimensions (320x480) and apply the 3D Rotation Tool, the rectangle skews to the left for some reason. (See attached .fla files)
I've tried changing the registration points on the movie clips, I've tried making new files with the "Adjust 3D Perspective Angle to preserve current stage projection" box checked both on and off, and I've tried repositioning the actual Rotation Tool, but I can't figure out what's wrong. Could it have something to do with the stage resizing?!
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Dec 11, 2009
I experience some sort of a bug when trying to dynamically mask an object to which I have applied rotationY with an object which is also applied rotationY.
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Oct 22, 2009
i have an object that that I would like to apply a mask to like:
myObject.mask = theMask
this works fine but when I alter the rotationX property like so
myObject.rotationX = 10;
the mask no longer works, any ideas
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Jun 21, 2010
I have masked the video clip. The masked clip is working fine. But the Actionscript 3, which contains 2 more SWF external movie clips not loading those files. Once I remove the mask they start working.
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Dec 12, 2010
I just recently started playing with cs5 and it's new features. I tried to rotate a textfield with the 3D rotation tool, but when you do this, the textfields gets blurry.And it seems like it's not a vector text anymore, because when you zoom in, it still is blurry.Is there a way to prevent that?
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May 6, 2009
I found that .fla files do not save in Flash CS4 when the Deco tool or Spray Brush tool is selected. Is this a bug? Or is there a workaround to this issue.
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Jul 6, 2009
Working with senocular Transform Tool - How to remove/disable tool for objects Im new to AS3, and i have to use it for my current project. I have used the AS2 Transform tool extensively, but needless to say, the AS3 version works entirely differently.
The way i understand it, the tool applies to and every Sprite , movieclip on stage
[Code]...
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Sep 8, 2009
The last 2 characters or so are partially obstructed by parentheses.
For example, when I type: "stop()" it looks like "sto()".
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Jan 21, 2010
I have a simple flash video player that streams the video from a streaming media server. The stream plays fine and I have no problems with playing the video and doing simple functions. However, my problem is that on a mouse over of the video, I have the controls come up and when I do a seek or scrub on the video, I get little weird boxes that show over the video - like little pockets - of the video playing super fast (you can basically see it seeking) until it gets to the point it needs to be at and then these little boxes disappear.
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Jul 7, 2010
How is cropping/clipping accomplished on a Sprite in Flex?
<?xml version="1.0" encoding="utf-8"?>
<mx:WindowedApplication xmlns:mx="http://www.adobe.com/2006/mxml" layout="vertical" creationComplete="Init()">
<mx:Script>
<![CDATA[
[code]....
Notice that the lineTo completely leaves the UIComponent and Panel.How can I cause my UIComponent or Sprite, Or Panel for that matter, to be cropped/clipped? I realize I could just change the hard-coded 2222's to something more reasonable, but I need a generalized solution to this, since the actual project doesn't involve hard-coded values that I can alter, but works with dynamic data.
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Aug 24, 2011
I have a container with a vertical layout inside which I have two other child containers "A" and "B". n the first container "A" there is a component that I would like to resize dynamically based on the available display size. To to that I tried listening to the resize event of the main container and do my measures accordingly. That works somewhat until the parent container reaches a clipping size : container "B" gets clipped earlier than "A" because it contains much more stuffs : As soon as the parent container reaches "B"'s clipping size, it does not resize anymore (so no more resize event either) thus preventing me from updating my component's display in "A".
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Feb 12, 2011
I am trying to figure out bitmapdata and was attempting to draw 2 ellipses as sprites,capture the bitmapdata and then spit them out with draw(). The problem is, there is some nasty clipping and I don't know how to get rid of it. I have tried using rect and messing with the draw parameters but nothing seems to work.
Code:
public class fhParticle extends MovieClip
{
[code]....
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Sep 27, 2010
I want to create a MovieClip symbol of a certain width and height, but with content that extends outside its boundaries, with the option to have the external content be clipped/hidden or visible.
In Flex, the solution would be to create a group with .clipAndEnableScrolling = true.
Is there a way to do this in Flash CS5, or will the symbol always resolve to the size of its contents?
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Aug 22, 2011
I've been playing with the dynamic audio library standingwave 3. Almost the first thing one notices is that if one tries out the code samples in the developer's guide, namely this code:
[code]...
then one gets a really unpleasant sound and trace messages that read "AUDIO CLIPPING". The developer explains in one of the issue reports on github that you need to reduce the gain of samples when you mix them together to avoid this, and that there's no easy way to know dynamically how much reduction is needed.My question is, how is it that stangingwave2 seems to have dealt with this automatically? For instance, the code quoted above did not clip in SW2. Likewise consider this SW2 example demo - if you increase the sustain and hold (the S/H sliders) and press one of the sequence buttons, multiple tones will overlap without clipping, even though the source doesn't show any apparent sign of changing the gain or the volume of the sin tones, they just get mixed together.What's going on here - did SW2 have some way of dealing with this automagically, or is there some robust way of generally overlaying arbitrary numbers of sounds dynamically without causing clipping?
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Feb 4, 2011
when I move the camera around my scene the rendering at certain points is odd. Triangles become missing and it seems as though its just not working correctly. When you move the camera beside the cube, triangles along the side of the cube go missing. Is there a way I can turn the clipping off? Should I use more triangles? Is it a material/render engine/viewport problem?
[Code]...
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Nov 28, 2011
I have a Plane and I try tweening a MovieClipSprite on it. I run into trouble when I try to tween near the points where both segment triangles meet (I have kept both segments as 1), While moving near these points the Sprite disappears. I can tell it goes beneath the Plane because when it reappears it does so gradually and I can see it's lower half appearing as it moves away from these points. Increasing the segments obviously deteriorates the performance further as this begins to happen at other points as well. I am pasting some relevant code var planeMaterial:BitmapMaterial = new BitmapMaterial(texture.bitmapData, {smooth: true, precision: 4});
[Code]....
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Jan 7, 2010
I have a movieclip and when I do 3D rotation from Transform panel, It rotates perfect, center is in the middle of image, and when I apply mc.rotationY, rotation center is in left of the image, aren't 3D rotation from Transform panel and mc.rotationY from AS same? what's up?
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Mar 23, 2011
I'm trying to do some augmented reality projects with flartoolkit . I can now put simple 3d objects on my marker and it works fine , but I wanna give my project some events that the user can interact with. I'm trying to trace the rotation of the marker. there's a container:DisplayObject3D which my application uses to add the 3d objects , I traced this :"trace(container.rotationZ)" but it's just returning 0 . I studied another AR application's source code and it was using the rotation of it's container object without problem .and I think I should mention that I'm using the exercise file of seb lee delisle papervision3d course from [URL]. anyone has any experience with flartoolkit? the main functions of my my code is as below:
[Code]...
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Aug 11, 2010
Is it possible to have the child movieclip rotate separate of the rotation properties assigned to the parent? so ultimately giving the child element it's own axis?I've customized Lee Brimelows (gotoandlearn.com) 3D carousel to spin on the x axis to make it a vertical carousel. I've also rotated that by 45 degrees on the y axis to see all the items, and wrote a snippet of code to hide the left portion of the carousel. The entire carousel is contained within the 'container' movieclip, and inside of that are my carousel items (as seen below), with the larger item being the item in focus.
On rollover of the item in focus, I want to rotate it so it faces the viewer (as seen below),basically removing the 45 degree rotation applied to the container.The problem i'm running into is when you rotate the container (changing the rotationX of the container), the axis basically rotates with it, so when i rollover the next item 'in focus', the following happens..(in the example where it appears how it want it to, the carousel is at a rotationX of 0, so it works fine)
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Sep 9, 2009
I have been trying to import clipping paths into Flash, but the images look fine, except for the white outline around the imported clipping paths. what I could do to remove this. The clipping path looks fine when I drop it on the same color background in Illustrator. I'm using CS2 and Flash 8.
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Jan 29, 2010
var snapshot:ImageSnapshot = ImageSnapshot.captureImage(someSprite);
var file:FileReference = new FileReference();
file.save(snapshot.data,'abc.png');
n the above code I am able to capture an image.But I also want to apply a scalingMatrix(for zoomIn/Out) and a clipping rectangle to it. How to do it? I tried capturebitmapdata too, but with that I can't even get a proper image. See here. So I don't want to use that.
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Apr 21, 2009
Program A has a cannon that aims to line up with where-ever the mouse is pointing, in 360 degrees, and fires when the mouse is is clicked. Program B has an eye instead of a cannon that should in theory do similar functions when the capslock key is toggled, but instead only has a 90 degree range of motion from the Right of the eye toward the bottom (quadrant 4 only). Where did the ther 270 degrees of rotation disappear to?
[Code]...
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Aug 11, 2006
i.m trying to create a 3d rotation much like the widely used carousel only the rotation i desire consist of four upright(90 degrees) movieclips resting on a slanted, 30 degree plane which rotate onEnterFrame or following a tween on a oval like path - then pause for a given number of seconds at the four movieclips positions equal in distance on the plane
function around() {
this._x = Math.cos(this.angle) * radiusX + centerX;
this._y = Math.sin(this.angle) * radiusY + centerY;
var s = this._y /(centerY+radiusY);
[code]....
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