AS3:: Change Textfields On Stage From An External Class
Apr 29, 2011
I tried to change the textfield on the stage from an external class but it doesn't work.Thats the code how I tried it:[code]On my stage I got a textfield wich is dynamically with the instancename: "abc".But everytime I start the program flash tells me stage.getChildByName("abc") would be a null-object.
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Aug 2, 2006
is it possible to set the text size for ALL the textfields in the movie with one script? Even if they have no instance names, even if they are created dynamically,...
Maybe some prototype which activates after the textfield is "created"?
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Dec 23, 2011
I have a movieclip in my library named mcLeaderboarditem. I've generated a class for it to manage the textfields.
The easiest way is to make a child of the class and manage the contents properties with the dot-syntax like this (documentclass):
var leaderItem:mcLeaderboardItem = new mcLeaderboardItem();
leaderItem.lblRank.text = "2nd";
addChild(leaderItem);
[Code]....
Probably it will be something stupid because of tiredness. Or is there an other way to do what i'm trying to do?
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Aug 3, 2009
im still trying to get into the whole oop thing but I still have some things that i dont understand.I have a movieclip on stage that i want to access using an external class that lives in a different folder.Is there a way to access movieclips on stage from external classes or that i have to create a connection between the document class and then send the movieclip instance using a class method ?
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Feb 14, 2009
I'm having problems referencing the stage from an external class. I've tried :
Code:
stage.addEventListener(MouseEvent.MOUSE_UP, onUp, false,0,true);
And also
Code:
MovieClip(parent).addEventListener(MouseEvent.MOUSE_DOWN, onDown, false,0,true);
But no luck. Can I not do this? I'm making a pencil class that I want to be able to reuse. I also tried "this" and while it didn't throw and error, it didn't work either.
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Feb 5, 2010
When I debug this, it gives me an error saying that it cannot access the stage because it's a null property.
ActionScript Code:
package {
import flash.display.MovieClip;
import flash.display.Stage;
import flash.text.TextField;
import flash.events.Event;
[Code] .....
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Oct 27, 2010
i have an external class called webcam.as on the stage I have two buttons. One called capture_mc and save_mc. I am new to working with external actionscript class. If someone could explain to me whatsI am getting lot of errors!!!!
Code:
1172: Definition flash.utils:byteArray could not be found.
1046: Type was not found or was not a compile-time constant: ByteArray.
[code].....
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Oct 14, 2009
I'm trying to create an application with an extensive user interface. I've come pretty far and decided I wanted to really take advantage of the object oriented features that AS3 has to offer.
I've started off by created a few classes: User, Background and Main. Main is the document class of course. In the document class I have a function "resetStage" that clears the display list of all children. This is because I have many layers of images making up the UI and they all show up at startup unless I remove them. Besides I want to see where the stuff is positioned in the Authoring tool so I don't want to just create movieclips and then delete them.
My issue is with my Background class. Basically what I want to do is create a new DisplayObjectConatiner called bgContainer or something and then put all the background stuff in it. (The main background image and a status bar image). Then add the bgContainer and its children to the stage. This should all happen when the object is constructed.
Main .as
---------------------
package
{
public class Main extends MovieClip
{
[Code].....
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Nov 17, 2011
I'm unable to load forces.swf (assume I can't edit it, as I don't have the source code) through an external swf, due to Stage reference in the base class how would I go about loading it (and any other possible SWF) without errors being thrown?
Here is a link to the problem I am trying to fix:[URL]..
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Feb 13, 2009
I've got a textfield on the main Fla called 'debug'i've created a Class which refers to the textfield, but when i launch my fla, it says:1120: Access of undefined property debug.
ActionScript Code:
package {
.....
[code]....
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Apr 23, 2010
How can I access objects and modify their property that is ALREADY placed on the stage using external classes (AS file)? I 'm a newbie of AS3 and followed some tutorials about AS3 not long ago. For I learned scripting in AS3 can be done using AS file rather than script on Timeline. But I have a question. How can I "find" and "modify"the objects on the stage, or inside a MovieClip , in AS3?
For example, I have a file call Stage004.fla which have no document class linkage. I place the MovieClip "StageMain" which links the Stage004.as on the stage. StageMain has a textfield in it named "textFieldStage001". The Stage004.as is ran using "Event.ADDED_TO_STAGE" since StageMain is on the stage. I create another AS file WindowRename , to test can I modify the text in "textFieldStage001".
Then the famous error #1109 occurred.
"1119: Access of possibly undefined property textFieldStage001 through a reference with static type Class."
ActionScript Code:
package {
import flash.display.Stage;
import flash.events.Event;
import flash.events.MouseEvent;
import flash.display.MovieClip;
public class Stage004 extends MovieClip{
[Code] .....
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Sep 6, 2011
I have a media player that I am codging together, one that will play either videos or MP3s depending on the variables it is passed. The video player part works fine. The MP3 player controls are all actual physical MCs on the stage; each one has its own AS class file as part of the package, but there is also a lot of AS that is happening in the main FLA as well. Messy, I know, but it mostly works great.
The MC on the stage in the main FLA is properly linked to the class file via Actionscript linkage, and the control itself works. However, I am trying to make some aspects of the control respond to variables that are set within the AS on the timeline of the main FLA, and I cannot seem to pass values to the control no matter what I do.
[Code]....
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Jan 13, 2009
Still trying to wrap my brain about using classes in as3. I have my document class that calls another class that sets up buttons. I have the buttons working but I want them to play a movieclip on the stage when they are clicked. In AS2 I could just reference _root.mymc.play(); I am also having trouble setting up global variables which I think will have a similar solution. I think I read somewhere that I need to make a 'Globals' class inside my document class. Is this correct? I have tried doing that a few times but keep getting errors.
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Nov 17, 2011
I'm unable to load forces.swf (assume I can't edit it, as I don't have the source code) through an external swf, due to Stage reference in the base class.
How would I go about loading it (and any other possible SWF) without errors being thrown?
Here is a link to the problem I am trying to fix:
[URL]
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May 29, 2009
I am working on a small section of my game and am attempting to detect key presses from an external class but I cannot get it to work. This code worked just fine when within the document class but now it's unresponsive. I'm not getting any errors, simply no activity whatsoever.[code]...
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Jan 8, 2009
I have a dynamic textfield called neighName on my Flash stage. I also have a movieclip that I call a region on my stage. When I mouseover the region, I want a word to display in a little popup *and* I want some text to display in my textfield. I have an external .as file for handling the region. I can make the code "see" my region, but I can't seem to make it see my textfield, although no errors are being thrown.
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May 29, 2009
I am working on a small section of my game and am attempting to detect key presses from an external class but I cannot get it to work. This code worked just fine when within the document class but now it's unresponsive. I'm not getting any errors, simply no activity whatsoever.Here's the applicable code:
My document class:
Code:
package
{
import flash.display.MovieClip;
public class Engine extends MovieClip
[code]....
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Sep 6, 2011
I have a media player that I am codging together, one that will play either videos or MP3s depending on the variables it is passed. The video player part works fine. The MP3 player controls are all actual physical MCs on the stage; each one has its own AS class file as part of the package, but there is also a lot of AS that is happening in the main FLA as well. Messy, I know, but it mostly works great.The MC on the stage in the main FLA is properly linked to the class file via Actionscript linkage, and the control itself worksHowever, I am trying to make some aspects of the control respond to variables that are set within the AS on the timeline of the main FLA, and I cannot seem to pass values to the control no matter what I do.The following variable is set in the main AS:Code:var notPlayedYet:Boolean = true;I also have some flashVars being passed in from the html, and these I can reference with no trouble from the main AS - the relevant one is:
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May 4, 2011
I have a weird bug with some textfields when i change the flash quality. It seems that the size of the textfield and the font size are changed each time i change the quality. I've attached the pics
normal01.png and normal02.png (quality change)
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Apr 15, 2010
I am trying to get an instance of a class to the load an external swf and show it.So far I have the following:
1) I wrote a class that uses the Loader class to load an external swf "loadExtSWF".
2) I have a fla named "MainSWF.fla" that uses a document class "MainSWF.as".
3) I have the MainSWF.as file that instances "loadExtSWF" and calls loadExtSWF.startLoad to load the swf.
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May 12, 2010
Here is my problem (unfortunatelly didn't find solution @google):I'm loading external swf[AS2] into main swf[AS3] using Loader class. The main swf is 800 x 600 and the external swf is 300 x 200.After adding the external swf to the main swf the external swf expands it's size from 300 x 200 to the main swf's size: 800 x 600.
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Nov 21, 2010
I've been searching around all afternoon, and am pulling my hair out. 1) I have a movieclip instance on stage (simple graphical element that represents platforms for a hero to run and jump along). I have placed it on the stage with an external class engine.as and in this class it is called myPlatform and is an object of Platforms.as. The movieClip is called platforms and from a trace(myPlatform.name) the instance name is instance3.
2) I am attempting to access the properties of myPlatform in an Enterframe event loop in my character control and collision class (called hero.as)
Basically here is the bit of code I am trying implement within Hero.as :
[Code]...
This all worked when I was writing actionscipt within the FLA file, on the timeline frame 1. I simply don't know how to access myPlatform from within the external Hero.as class! Do I need to create a variable? Is there a really easy way to do this with some syntax/command that I have not learned yet?
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May 5, 2010
I have created three input textfields for the first, middle and last names in a form and then to pass the input to 3 dynamic texboxes, the middle name is optional so someone might not fill it out and the dynamic textbox would show "undefined", how to make the unfilled input textfield result in a blank/empty dynamic textbox?
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Nov 8, 2011
I'm in the midst of the very honorable job of adding localization support for all kinds of languages. This would not be a problem if the main font we use would support asian and russian symbols.
After some nosing around I found a substitution font that has support for asian and russian symbols. However this substitution font isn't spaced in the same way as our original font. If I just replace the old font for the new font then all the text will be misaligned, too big and also lowered quite a bit.
What I'd like to do is when a textfield is loaded I check for what language is chosen and scale/resize/reposition the textfields accordingly.
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May 3, 2010
I have a class called shapeC that only creates a rectangle and then addChild(rectangle);. That class is instantiated on the main timeline. Currently, the only way you can see that rectangle is to add the instantiated class to the stage via addChild(shapeC);. My question is, is there a way that the shapeC class can add the rectangle to the root stage without requireing the instantiated class to be added to the stage?
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Jan 8, 2010
I have to make all the textfields on the stage selectable through actionscript.Currently its a tedious task since there are more than 1000 files for which the textfields are to be made selectable. All of these files get loaded in a main shell.fla.Is there a way to write a script that would make all the textfields on the stage selectable???
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Apr 29, 2009
Am trying to create a scrolling sidebar(top to bottom). Within this sidebar, dynamic textFields are being created and populated with XML. The XML is of "Sporting Events". Within each "Sporting Event" 3 variables exist, Name, Location & Date. What I've got, is AS loading the XML and populating ONE "Sporting Event" (3 textFields with name, location & date). I have to specify the position on stage of the textFields, not very dynamic if i'm to have numerous, but they work.
What has me contemplating jumping off the roof right now, is trying to understand how I'm to create an infinite number of textFields (only room for 10 "Sporting Events" (30 total textFields) on stage at a time), and have them continuously load the XML with different "Sporting Events". As they scroll off the stage, either they unload, remove, die or however's best.
I've tried creating an array and inserting the textFields into it, then running it through a for loop to load the XML. I can't get it to work properly, because I don't understand how to create infinite textFields, increment the XML and load it to the next available textField.
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May 13, 2009
I want to create a custom class that will create textfields and return them to other classes, but it seems i cant get it working.First i created this custom class named "FormatText" extending Sprite class.Through constructor parameters i pass all the things i need to create a textfield and at the end i put it on the display list using addChild.If i do by this way and i create an istance of FormatText adding it to the display list, my textfield appears, but the problem is that i don't have full control of it, because this new textfield created is still considerated as FormatText's child, so if i try to change some textfield parameters, nothing happens.
Just an example:
var txt:FormatText = new FormatText(param1, param2, param3, etc.).
addChild(txt).
[code].....
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May 6, 2010
this may be a basic thing, but i couldn't find an answer by serching internet. I have created a simple button - Istance name = "btnsample"and there are two layers layer 0- button design with rollovers - layer 1- dynamic text field - instance name = "txtbtnlabel"btnsample.txtbtnlabel.text = "new button label;but it's giving followin error :-119:Access of possible undefined propety txtbtnlabel through a reference with static type flash.display:simpleButton.
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May 28, 2005
I want to load the same external textfile in two different textfields. No problem. My freaky question is: Can I adapt the text a little in one of the two fields, more specifically: leave out the last three symbols/letters? For instance: Elvis would have been dead if he was still alive >>> and: Elvis would have been dead if he was still alive The only trick I can think of is embedding the font, but not embedding the > sign. Is that possible? I am using Verdana here.
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