ActionScript 1/2 :: Button Sounds In Play Scenes But Not In Play Movie
Oct 11, 2009
I have five different scenes all including three different buttons. When I test the buttons in "play scene" - all buttons sounds correctly in all scenes. But when I play movie, there is sound only with one button (the same button in every scene). I have looked for differences, but this button seem to have all the same parameters as the others.
View 10 Replies
Similar Posts:
Apr 17, 2004
I have a movie with 4 or 5 scenes. How can i make the movie jump from scene 1 to another scene by clicking on a button?
View 5 Replies
May 5, 2003
I added the snow effect to one of my movies, it plays from the time you add the action script, to the end of the movie. I only want it to play in certain scenes, is there any way to do that? [URL]
View 11 Replies
Dec 21, 2010
What's I'm looking at doing is making a button that plays 1-20 different sounds at random each time the button is clicked (hit), and also have an image swap when that happens. A different sound and different image (the same 1 image per sound, not random images, just sounds "image1 goes with sound1").
View 1 Replies
Nov 17, 2009
I have a project in which I have a dozen movie clips on the screen each of which are started by a separate button. Each of the movie clips has a sound in its first frame.When I test the swf file all of the sounds from the first frame of each movie clip play simultaneously for about a quarter of a second. I'm not sure why because all the movies are stopped upon initialization. I've tried SoundMixer.stopAll() and I've tried setting volume to zero with SoundMixer.soundTransform = new SoundTransform(0) for each movie but nothing seems to stop the movie clips from producing that initial, short burst of sound.
View 1 Replies
Jan 6, 2009
When the movie loads, the music begins to play. I have a single Music On/Off button that can stop and restart the first track. However, whenever the user stops and then starts the music again, I'd like to alternate the track that plays.
As it stands now, only the the first track will play when the button is clicked (and when the movie loads, of course).
Code in action layer:
ActionScript Code:
var song = 1;
var my_sound:Sound = new Sound();
[Code].....
View 3 Replies
Jan 10, 2010
Im using loadMovie within a .swf on level 1 to load an external movie into level 2. But when this happens the sound function doesnt work. The 2nd movie being loaded has the newsound defined and everything within itself. It plays if i run that swf seperately or using ctrl+enter. Yet when the 1st movie calls the 2nd movie onto level 1 at runtime.The sound in the 2nd movie doesnt play. But its button sounds all seem to be working.
View 1 Replies
Dec 1, 2004
give me the actionscript for a bar that has a play and stop button to play and stop frames in a flash movie. i would be gratefull if you could as i am really stuck
View 2 Replies
Jun 23, 2006
I'm building a photogallery base on this tutorial http:[url]....I'm trying to add a play button, so the gallery would play the pictures onRelease of the button at interval of 3s.It's not working. my code is:
playBTN.onPress = function() {
this._alpha = 50;
setInterval(this, "nextImage", 3000, 1);[code]....
View 5 Replies
Apr 29, 2009
I have created my first Flash CS4 presentation. It includes nine, mostly text, scenes, with no audio or video. The entire presentation has a row of nine circles across the top that distinguishes each chapter (scene) of the presentation. The presentation (movie) currently plays without stopping.Now my client wants to be able to click on each circle to pause/play the presentation at that chapter (scene), skip a chapter (scene), or go back to play a previous viewed chapter (scene).Can anyone recommend a simple scene pause/play script I can add to each circle (which will now become buttons)?
View 7 Replies
Jul 14, 2011
I am trying to make a swf with one FLV playback player and 6 buttons. I've got 6 different videofiles that I want to have linked to this swf. Some of the videos are quit large.When starting the Swf, the first video has to start, after playing it, it has to stop. Then you must be able to choose which video to play by clicking one of the buttons. I don't want to have small thumbnails of the video, just plain and simple buttons.I have to have all my files, both fla, swf and xml files in the same directory (I cannot have them stored in different folders, since I have to upload this to a cms system which has limited upload properties).
I've tried to find the right script on the internet, I'm not very good at scripting myselve, actually rather poor educated there.It seems to me that I have to make an xml file with a list of all my videos, I have my default swf ready, with a FLVplayback and buttons.Now there's just the coding part....
View 1 Replies
Feb 27, 2012
I have created two buttons for separate audio files. Essentially if you click on the button it will play and stop. This works great! I have also injected a SoundMixer.stopAll(); to ensure if you click between both buttons that it will stop the current audio file to play the next one. My problem is when I select the 2nd button for the first time everything seems to be working...it's when I attempt to click on the first button again, that it will require 2 clicks and then it stops and plays accordingly...anyone know how I could eliminate this annoying two click process?
[Code]...
View 1 Replies
Sep 1, 2010
I want a movie clip (let's call it homecontent_MC) with 100 frames play to frame 80 and stop.Then when someone clicks a button on the navigation bar (home, about, services, contact, etc...) homecontent_MC would then begin playing from it's position (frame 80) til it reaches 100, at which point it wouldn't be on screen, and the movie clip that corresponds to the navigation button press (say services_MC...) would start from frame 1 and continue til it stops at it's frame 80...
View 7 Replies
Oct 11, 2009
I am making an interactive game for a school project that has an intro and a main part consisting of multiple scenes. I'm curious if I can have a song from my library play throughout multiple scenes. One song for the intro scenes, and another for the scenes that make up the actual game.
I also have a point in the game where you can get a 'game over' screen and an option to restart. I'm wanting the song to restart only at this point.
View 1 Replies
Aug 26, 2010
I have only two days to get this working and handed in. My class did not teach actionscript, the code for keeping sounds playing through multiple scenes was provided for us :
var mySound:Sound = new soundtrack();
mySound.play();
Unfortunately this doesn't seem to work in actionscript 3..... and my entire movie is actionscript three. It won't let me save down or convert it or anything.... and I can't get my stuff into another file without screwing it all up.
View 4 Replies
Jul 23, 2004
I am creating a site, and it has a animation that it has to play before loading the next section. What I cant figure out is what function I need to create so that when a user clicks on the vision button it will play the frame after stop(); which will close that section, then have it load the frame for the section that the person clicked on. The only way I can think of doing this is creating 3 different close animations for the three sections. But I figure there has to be a way to have it play the one close animation and then goto the frame which is the portfolio section or vision section (depending on the button clicked).
View 1 Replies
Jul 23, 2004
I am creating a site, and it has a animation that it has to play before loading the next section. What I cant figure out is what function I need to create so that when a user clicks on the vision button it will play the frame after stop(); which will close that section, then have it load the frame for the section that the person clicked on. The only way I can think of doing this is creating 3 different close animations for the three sections. But I figure there has to be a way to have it play the one close animation and then goto the frame which is the portfolio section or vision section (depending on the button clicked).
View 1 Replies
Mar 3, 2012
I have several sounds, how can I play them one by one. When I just use play(), the sounds play simultaneously. I also tried to handle SOUND_COMPLETE event, but it doesn't work.
sampleMP3A.play().addEventListener(
Event.SOUND_COMPLETE,
function(event:ResultEvent, o:Object):void {
[code].....
View 1 Replies
Nov 26, 2008
I have an AS2 .swf that I'm loading into an AS3 file. The AS2 .swf uses the old AS2 Sound Object, which of course works fine when I play the AS2 .swf directly, but when I load it into the AS3 file the sound stops working. Everything else in the AS2 .swf works fine. I'm loading the AS2 .swf with this:
Code:
// Load AS2 .swf into AS3 holder
var myMC = new Loader();
[code]....
View 4 Replies
Dec 20, 2010
Now all of my sounds are playing at once! Each symbol has its own MP3 file in it (MP3 file names are the same as the symbol names for ease, so smokescene.mp3 goes with smokescene and etc.)
import flash.events.MouseEvent;
// make the characters invisible
birthdayscene.visible = false;
dancescene.visible = false;
[Code].....
View 1 Replies
Feb 28, 2010
can somebody explain me this 32 sound channel limit, i am not sure i quite understand it..does this mean i cant play more than 32 sounds at once, or i cannot externally load more than 32 sounds (without actually playing more than 1 in any given time)?i am saying load because i am planning on preloading multiple sounds and have them ready for playback as soon as i want.
View 1 Replies
Jan 18, 2010
Most of my flash movies have been reasonable sizes, but the one I'm working on now is kind of a beast. It's up against the 16000 frame limit, so I'm looking into ways to chop it up. The problem is that I need a way to keep my background music playing across multiple scenes or movies. Is there a way to start a sound file in one movie, and have it continue when another scene is loaded or when a second movie file is loaded with ActionScript?
View 3 Replies
Jun 8, 2009
I have some background music playing on my website and when I click to play one of my FLV on the site I want to background music to mute. Also when the FLV is finish (complete) the background music back on.
how to do this, I'm a little rustly on this but know it is easy to do, seen it done many many times?
View 2 Replies
Feb 28, 2010
I have several swf file that will be loaded into the main swf file. In the sub swf file I coded & attached sounds and play it. And the problem is that when it is loaded in the main swf file the play/pause button won't work.
View 9 Replies
Aug 5, 2010
I am making a slide show, for every image i want sound on it. For example if it the "Tiger" in the image, it says "Tiger". I have all the voice in .wav format.
Right now my slide show is xml based and in as3, i have made another attribute for voice.
Let me know how i can play different sounds for different images.
View 5 Replies
Apr 11, 2011
Is it possible in actionscript 3.0 to play chain of sounds (i.e. several mp3s)?Or should I manually start playing first sound, wait for SOUND_COMPLETE event, then start second sound and so on?
View 1 Replies
May 24, 2010
I am new to flash and have made a presentation in Flash 8 using preloaded presentation formats.i deleted all the codes in actionscript that were there in the template.Now when i publish my presentation, sounds of all screens start to play together in the first screen.
View 1 Replies
Nov 16, 2011
Im testing out playing sounds, I've looked at lots of articles and I feel my code is correct but no sounds are playing.Declare
ActionScript Code:
var testSound:Sound = new Sound(new URLRequest("sfx_test.wav"));
var soundChannel:SoundChannel = new SoundChannel();
[code].......
View 6 Replies
Jul 28, 2004
I'm trying to play a sound on a space bar press. I am using Flash MX
View 3 Replies
Apr 26, 2009
I'm trying to make a flash website that has clickable buttons that will play different movie clips. But I dont know how to make it to just play the movie clip with the button you click without playing all the movie clips on the main timeline.
View 1 Replies