Script To Pause / Play Scenes
Apr 29, 2009
I have created my first Flash CS4 presentation. It includes nine, mostly text, scenes, with no audio or video. The entire presentation has a row of nine circles across the top that distinguishes each chapter (scene) of the presentation. The presentation (movie) currently plays without stopping.Now my client wants to be able to click on each circle to pause/play the presentation at that chapter (scene), skip a chapter (scene), or go back to play a previous viewed chapter (scene).Can anyone recommend a simple scene pause/play script I can add to each circle (which will now become buttons)?
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Aug 4, 2010
I've got a little flash video I made with multiple scenes, frame by frame animation, some text, sound etc. I figured I'd add a pause button so slower readers could read the text. And it ALMOST works.I took the code right out of an actionscript 3 tutorial on the adobe tv, worked fine when I did the tutorial, but that had only the one scene.And as far as I can tell it works fine in my video: in the first scene and then doesn't. I'm wondering if it has to do with button instances or something but I've tried everything I can think of: copy pasting code into the next scene, changing names. But I get a duplicate functions error with that and it doesn't work at all!Does anyone know how to get this to work with more than just one scene?
Here is the code:
play();
pauseButton.addEventListener(MouseEvent.MOUSE_OVER , pausePlay);
function pausePlay(e:MouseEvent):void
{
stop();
}
And then the same again with Mouse out and resume play and play in the brackets.
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Dec 16, 2010
I have a timeline of 30 frames, each it's own mc (page01_mc, etc.). In each mc I show a picture or two and hear narration.I have a first, prev and next nav on the main timeline. I need to add a play/pause btn that will pause both pictures and sound. I assume I do that in each mc, but do not know where to find the code.Here is what is in each mc now:
var mySound:Sound = new Sound();
mySound.load(new URLRequest("english/Intro01.mp3"));
mySound.play()
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Oct 11, 2009
I have five different scenes all including three different buttons. When I test the buttons in "play scene" - all buttons sounds correctly in all scenes. But when I play movie, there is sound only with one button (the same button in every scene). I have looked for differences, but this button seem to have all the same parameters as the others.
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Mar 8, 2010
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Oct 11, 2009
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Sep 19, 2011
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}
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Dec 14, 2011
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stage.addEventListener(KeyboardEvent.KEY_DOWN, pausePress);
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if (e.keyCode == 32){
[code].....
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Code:
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Feb 3, 2005
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Feb 23, 2005
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Jul 29, 2008
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{
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Mar 8, 2009
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Mar 9, 2009
I have created a flah player with no controls which loads an ecternal flash video. What the client wants is to be able to pause and play the movie by clicking on it. I have an FLVPlayback component with the name MyVideo. All the actionscript I have at the moment is the following
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Jan 8, 2010
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Nov 5, 2010
I have a simple slide show with a forward & backward button, as well as a play & pause button.
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tell by my code why that would happen? I'd at least like to know how to show the pause button whilst it's playing and vice-versa for the play button.
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Aug 27, 2011
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Oct 26, 2011
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myVideo.contentPath = file;
myVideo.autoRewind = auto;
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Apr 9, 2007
I just want to add controls so that people can control if they play or pause or stop the animation when I export the fla.
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