ActionScript 3.0 :: Flash - Add A Play/pause Btn That Will Pause Both Pictures And Sound?
Dec 16, 2010
I have a timeline of 30 frames, each it's own mc (page01_mc, etc.). In each mc I show a picture or two and hear narration.I have a first, prev and next nav on the main timeline. I need to add a play/pause btn that will pause both pictures and sound. I assume I do that in each mc, but do not know where to find the code.Here is what is in each mc now:
var mySound:Sound = new Sound();
mySound.load(new URLRequest("english/Intro01.mp3"));
mySound.play()
View 1 Replies
Similar Posts:
Sep 11, 2010
I've googled and googled but got no where or outdated tutorials. Anyone know how to make it so I can toggle audio with buttons using ActionScript 3 on Flash?
View 2 Replies
Jan 8, 2010
The pause button in my MP3 player resets the track to the beginning, there is something wrong with my sound channel because when i trace the position it is always zero.[code]...
View 1 Replies
Dec 24, 2011
How to add both pause and play sound button in a single button.. on play it shows the image pause and on pause it shows the image play.
View 4 Replies
May 21, 2004
Anyway, you see that the sound is on a seperate layer, with gotoandplay(1); or w/e on the end... so it indefinetely loops if left to it's own devices.
Now the actions for the play arrow button are:
[Code]....
Techincally, as to my VERY BASIC A/S knowledge, this should work right? I also tried instead of "on (release)" I tried "onClipEvent (mouseUp)"
View 8 Replies
May 21, 2004
you see that the sound is on a seperate layer, with gotoandplay(1); or w/e on the end... so it indefinetely loops if left to it's own devices.Now the actions for the play arrow button are:
on (release) {
play();
}
and the actions for the stop square button are:
on (release) {
stop();
}
Techincally, as to my VERY BASIC A/S knowledge, this should work right? I also tried instead of "on (release)" I tried "onClipEvent (mouseUp)"but that didn't work either?
View 8 Replies
Sep 15, 2010
I have a Sound that is playing in the background of my movie, I am using Tweenlite to tween the volume of the sound at various point along the timeline.Now I have been asked to ad a pause button, which I have implimented and works(pauses the sound at the pausePoint), but when I resume the animation the sound I have no sound.I think my problem has to do with Tweenlight not updating the current soundvolume as when I trace the soundransform volume value it is 0 ?
ActionScript Code:
var myIntroloopTransform:SoundTransform = new SoundTransform(0);
// Toggle Pause
[code]....
View 1 Replies
Nov 16, 2011
I have a movieclip. And I try pause n play together with sound. But I can't do it. This my code in one frame just play pause movie clip without sound..
MC_play.onRelease = function(){
hal_satu.play();
sound1.play(sound1.position);
} MC_stop.onRelease = function(){
hal_satu.stop();
sound1.stop();
}
1. And must fill the sound in movie clip or in frame?
2. How I can play n pause the sound with code?
View 5 Replies
May 6, 2009
Pause and Resume external SWF sound filesI have this code that plays the sound through linkage. It reside in scene1.fla -> scene1.swf.
var mc:MovieClip = this.createEmptyMovieClip("mc",1);var myLoop:Sound = new Sound(mc);myLoop.attachSound("bg_sound");myLoopVolume=0;myLoop.setVolume(myLoopVolume);
mc.onEnterFrame = function () { if (fadeIn01==1) {
[code].....
View 1 Replies
Apr 26, 2009
i'm habing abit of problem with this code, its supposed to play pause and stop, the problem being that when i press stop then play it only plays from the last pause and not the beggining how to get it to play from the start after the stop button is pressed
[Code]...
View 1 Replies
Jan 10, 2011
I'm new to flash and just need to do a simple task but I can't manage to get it to work. I'm trying to import a video (flv) into a SWF container and need to AS functions which should be exposed to JS (using liveconnect or anything else). These two function should toggle sound on/off and toggle play/pause. I dont need any user interface or a full featured player, just these two functions.
View 1 Replies
Mar 26, 2007
I am trying to create a pause button that will pause everything on the screen including movieclips/audio. Right now I can't figure out how to pause the movieclips.
View 2 Replies
Aug 2, 2009
I have some banners I am doing right now and have a pause timer question. I am fairly green at coding. In my first frame I have this:
[Code]...
I want it to pause each time in the last frame for 8 seconds and loop only 3x. Is there a better way to write this? I know all my code should be in the first frame but I still suck.
View 2 Replies
Nov 25, 2006
I am using Macromedia Flash Pro 8. I have a flash intro that has words (phrases) which slide in. I would like to add a 7 second pause between each phrase to give people time to read them (no buttons). Could someone tell me the script(s) to use with all functions, etc. included - as I am so new to all this. I have been looking for weeks & tried many codes but none seem to work - or I don't know exactly where to place them - or both
View 3 Replies
Jul 29, 2008
I have a flash xml slide show. I need to create a play pause toggle button that will stop the xml slide show and start it again.
Here is the actionscript:
Code:
function loadXML(loaded)
{
if (loaded)
[Code]...
View 21 Replies
Mar 2, 2009
I am having problems finding a site so I can put a play and rewind button on one of my flash intros.
View 1 Replies
May 19, 2010
layer 1 --> an embeded video
layer 2 --> an invisible button
**Here is my code in layer 3**
stop();
var vid:Boolean = true;
function vid_event(event:MouseEvent) {
[code]....
I already get the play and pause fuction (that's all i need). I just want to add an image to show when the video still not playing in and pause. If the video played the image will disappear and if pause the image will appear.
View 1 Replies
Jul 26, 2010
I used a webkit to show a flash , but now I want to add a play button and control the flash , How to do ?
View 1 Replies
Aug 27, 2003
I have seen umpteen different guides on how to make a play/pause button in flash. and i cannot get it to work. I think i may pull my hair out soon.basically- i have made an mc which sits on the main timeline. i t has 2 frames, ecah of which has a stop() action in the frame. the first has a pause button with the following script attached to to the button:
on(release){
_root.stop();
gotoAndStop(2);
}
i have also tried putting in nextFrame instead of gotoAndStop() -but this is besides the point as it's not even stopping!in the second frame there is a play button with the following scruipt attached to it:
on(release){
_root.play();
gotoAndStop(1);
}
I think the problem may be deeper rooted because i have looked on sevral guides and they all tell me to do a similar thing.
In fact i made a button which sat on the timeline with this script
on (release) {
_root.stop();
}
and STILL nothing happened!
View 3 Replies
Aug 26, 2008
I have a linear movie I have created in Flash and I am not an ActionScript user at all, but I am trying to find an answer or some resources on how to create a small "button" that once clicked by the user will pause my Flash movie, and then once clicked again, will make it play.
View 1 Replies
Jan 27, 2010
I am new to this flash and I am using as2 for the action script I wanted to know how to create a toggle button so far this is all I have.
on (release) {
play ();
} on (release) {
stop ();
}
I wanted so that when you hit playit would start the animation but showing the pause button and vice versa.
View 1 Replies
May 19, 2010
I have embedded the video in flash using player. Now I want a play/pause button for video.I am using ns.pause();to pause the video, its working.here ns=video instance name.but the play button is not working when I use below code
View 3 Replies
Apr 15, 2010
I have a movieclip within the main clip called "playPause" which starts with the Pause button shown. When clicked the movie clip moves to show the play button and pauses the current parent movie with the AS "_parent.stop();" when the play button is then pressed the movie plays via "_parent.play();" and reverts back to showing the pause button.
Simple so far. What is getting me is if I add a movie clip within the parent (say some scrolling object) I cannot get the added clip to pause. For example say the "parent" movie clip the playPause moveclip is within is called "intro" and the moving object is called "introObject" which is embedded in a frame along with "playPause"
What I have setup for the playPause buttons is for pausing
_root.introObject.stop();
and playing
_root.introObject.play();
View 1 Replies
Apr 9, 2009
I am using Flash CS3 and ActionScript 2.0. I have a flash timeline that shows 4 tabs and cycles through them. There is also a play/pause button. My issue is that when you click one of the tabs, you start the timeline up again, but the play/pause button doesn't reset. I have the full Flash file, as well, if needed. [URL]
Attachments: TabbedFlash10.swf (52.7 K)
View 6 Replies
Nov 10, 2010
I am using swfLoader to load external flash movies in my flex/actionscript code. If the loaded swf was made for the newer flash player versions (I believe 9.0 or more) it loads as a flash.display.MovieClip object which has methods for play/pause and go to frame. However if the loaded swf was made for older flash player (I believe 6.0) then it loads as flash.display.av1movie which doesn't have methods for play/pause. Is there a way I can play / pause the av1movie from my flex code.
View 2 Replies
Nov 10, 2011
I'm trying to make a simple music player with only one button for Play & Pause the music. What I have now is a MovieClip with:
1st Keyframe: active state for play Button
2nd Keyframe: active state for pause button
3rd Keyframe: hover state for play button
4th Keyframe: hover state for pause button
The script works OK, and play and pause the music without problems as expected.
The problem comes after the second click in the play/pause button when the alternance between two states becomes chaotic. The button never returns to the play state although the music was paused.
This is the code:
/**** Objects and Vars ****/
var AutoPlay:Boolean = false;
var isPlaying:Boolean = false;
[Code].....
View 1 Replies
Aug 7, 2009
I'm trying to make a Flash banner for a website and I'm having trouble with the play/pause part. Right now I've got it set up as 100 frames with 10 keyframes and 10 pictures and at the end it goes back to the beginning. Here's my AS:
[Code]...
How do I make it so that it only reads the first part of hte code and then reads the next after the user clicks it the second time?
View 1 Replies
May 3, 2004
Having some trouble with a slideshow flash file. The snippet of AS is attached below. The play functionality is working fine, but when the slideshow is running, the pause button won't work.
NextFrame = function(){
if (whichPic<NumCount) {
bLoad = true;
whichpic++;
} else {
if (whichPic==NumCount){
[Code] .....
View 3 Replies
Jan 28, 2011
I have been trying to create a play/pause button for the main timeline in my flash movie. Created a movie clip with 1st frame - a pause graphic, then on 2nd frame - play graphic, labelled the frames 'pause' and 'play' consecutively and put a stop action on the first frame of the movieclip. Then put the following code in the actions layer of the main timeline (and gave instance name of 'ppBtn' to the movieclip):
var pp:Boolean = true;
function ppState(event:MouseEvent) {
if(pp) {
stop();
event.target.gotoAndStop('pause');
[Code] ....
It works in stopping and starting the movie but the actual movieclip doesn't toggle between the pause and the play graphics (just stays on the 'pause' state - 1st frame).
View 5 Replies
Jan 12, 2004
I have read i trust that I can find the help I need, as many of the members seem very knowledgeable about flash.my problem pertains to Flash MX and pausing .mp3 files I have loaded externally.
View 4 Replies