ActionScript 2.0 :: Create A Pause Button That Will Pause Everything On The Screen Including Movieclips/audio?
Mar 26, 2007
I am trying to create a pause button that will pause everything on the screen including movieclips/audio. Right now I can't figure out how to pause the movieclips.
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Apr 16, 2010
I want to do something that is probably very simple, but I'm having difficulty.
I want to create an audio player with play, stop, and pause buttons that I can then import into Fireworks/Dreamweaver.
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Nov 4, 2009
I have a play/pause button on my animation which works a treat when all animations are within the main movie clip. Now I would like to have some movement within the main movieclip and some within individual sub movie clips. Once I go to play the animation all animated objects within the main movieclip are stopped but the sub movie clips are playing. How can I stop the sub movie clips to???
The following is the current code I have
ActionScript Code:
stop ();
play_btn.onRelease = function(){
gotoAndStop(2);
_parent.play();
[Code] .....
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Jul 15, 2010
I made this music video, and now I'm trying to give is some UI controls. I have a play and replay button at the start and the end. But I want to have a pause/play button available to users all the time. I know how to do that for one object at a time, but I have around 80 layers. How do I make it so it will pause the whole video (including the music) without a billion lines of code?
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May 8, 2010
Well as the title says I need to create an Play/Pause button in one. So when I click on the button it plays my animation, then when I click on it again it pauses it. And then when I click on it again it plays the animation where it was. etc. etc.
I know how to create a simple button and give it an event and an function, but I cant figure out how to get those 2 functions together in one?
[Code]...
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Aug 5, 2010
how to create a button to pause/play a FLV?I have an FLV with cue points (using the FLVPlayback component). The cue points are controlling when graphics are added to some empty movieclips on the stage. The FLVPlayback component skins would work but they are hidden by graphics on higher layers.I'm using CS4, Flash Player 8 and AS 2.0.
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Jan 27, 2010
I am new to this flash and I am using as2 for the action script I wanted to know how to create a toggle button so far this is all I have.
on (release) {
play ();
} on (release) {
stop ();
}
I wanted so that when you hit playit would start the animation but showing the pause button and vice versa.
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Apr 21, 2009
how to create a play/pause button to control my movie animation?
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Aug 3, 2010
I'm loading an external .swf using the following code:
voiceover = new Sound ();voiceover.loadSound("Audio/Test.mp3", true);
The audio plays fine. My question is how can I create a pause, resume, rewind, or fast forward button for an external mp3?
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Aug 2, 2009
I have some banners I am doing right now and have a pause timer question. I am fairly green at coding. In my first frame I have this:
[Code]...
I want it to pause each time in the last frame for 8 seconds and loop only 3x. Is there a better way to write this? I know all my code should be in the first frame but I still suck.
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Nov 25, 2006
I am using Macromedia Flash Pro 8. I have a flash intro that has words (phrases) which slide in. I would like to add a 7 second pause between each phrase to give people time to read them (no buttons). Could someone tell me the script(s) to use with all functions, etc. included - as I am so new to all this. I have been looking for weeks & tried many codes but none seem to work - or I don't know exactly where to place them - or both
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Dec 16, 2010
I have a timeline of 30 frames, each it's own mc (page01_mc, etc.). In each mc I show a picture or two and hear narration.I have a first, prev and next nav on the main timeline. I need to add a play/pause btn that will pause both pictures and sound. I assume I do that in each mc, but do not know where to find the code.Here is what is in each mc now:
var mySound:Sound = new Sound();
mySound.load(new URLRequest("english/Intro01.mp3"));
mySound.play()
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Apr 3, 2009
I have a a movie which is a training...I have audio along with slide that change as the veiwer watches. I have created pause buttons for the audio and will be adding in stop features to the movie itself stop however my problem is. When I pause the audio and then go to restart the audio does not restart at the place it paused. It is ramndom in its restart. Like if the phrase was "see you in september" and I pause in the middle of "september" it will not restart in the middle of september...might start at "see" might start and "in" I do not get it. Here is my script which is in the first frame.[code]...
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Apr 12, 2010
How would I pause the audio track in flash?I am creating a little movie and would like to pause the commentary (soundtrack) so I can show more pictures.
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Jun 20, 2011
loaded an external swf (with audio) in a conteiner swf.
From the cointeiner I want to controll audio pause/resume.
I know the procedure to do this with a mp3 file, but I can't intercept the sound channel of my child swf...
this should be the code to obtain the sound position:
var soundChannel:SoundChannel = new SoundChannel();
var sound:Sound = new Sound(new URLRequest("SOUND.mp3"));
soundChannel = sound.play();
pausePoint = soundChannel.position;
But I haven't the mp3 path.... My mp3 is embedded into swf child. And I can't put actionscript function in child, because is haven't source fla.
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Nov 5, 2010
I have a flash "hear from the experts" video in which multiple speakers discuss an issue. I have it set up so you can listen to each speaker one at a time, however, I don't know how to pause and play each speaker so if you wanted to pause it and return or pause it and start a different speaker, you could do that and then resume where you left off. It would be even cooler if I could add some sort of status bar that shows how far into the audio you are, and you could skip ahead. I uploaded the file in CS3 - I had to actually delete the MP3s that are triggered to play on each play button in order to make it small enough to upload, but if you look at the code you can see it there.
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Dec 8, 2009
I have a swf that has embedded audio on the swf's timeline which is set to Stream. This swf is then loaded into my main flash timeline via the loader class. I have a button coded as a toggle switch that pauses the loaded swf via the stop() and play() command. This works fine. The issue is that when the swf is paused (stop()), the audio is longer heard, but it continues to play. When I press my toggle switch again, the swf begins to play exactly where it was paused and the audio is now heard, but the issue is that the streaming audio is now out of sync since the swf timeline paused, but the audio continued to play. Is it possible to stop or pause the embedded audio on the timeline? I've tried looking at the SoundMixer static class, but this doesn't seem to help. I can use SoundMixer.stopAll(), but there's no way to start the audio again.
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Jun 28, 2009
I am making a cartoon with flash cs4. But ı have a problem. My cartoon has a lot of frames and movieclips. Movieclips contains a lot of movieclips..I want this;
-when I click a button, pause frames and all movieclips. ( when ı click the controll button, frames can stop but movieclips don't stop.)
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May 16, 2011
I have created a container in Flash Professional CS5 for my project's CBT. I've been able to script many of the features we require using AS3, but there are a couple of things I'm still trying to work out. I would like the swf presently playing in one tab to pause and go silent when another swf is opened in a new tab (the sound is inside this externally loaded swf which is loaded inside a movie clip from buttons nested a movie clip down). I've tried :
var originalFrameRate:uint = stage.frameRate;
var standbyFrameRate:uint = 0;
addEventListener(Event.ACTIVATE, onActivate);
addEventListener(Event.DEACTIVATE, onDeactivate);
[Code].....
This function is present when I publish the CBT with Captivate, so obviously there must be code available. You can set the Captivate button to open url in new window and pause movie. Is there something I can add to the html file that is similar to the "has Priority" for mobile devices or is there javascript that can be added to the flash itself?
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Nov 3, 2010
When i use the code: external_mc.stop(); only the maintimeline of the external swf stops but all the movieclips inside de external swf doesn't stop.
Is there a simple way to pause all the movieclips without to stop each movieclip seperatly.
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Jun 12, 2010
I am making a simple radio interface and i have 6 preset buttons which i want to have play the specific preset button's song which is in the library and stop/pause the current song when any preset button is pressed.
i tried using the attachSound function, with associated identifiers but not sure if that is the right way to go. It plays the songs, but doesnt stop them.[code]...
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Aug 28, 2010
im using this player [URL] for my site and i am also using [URL] i have 2 instances of advanced player in one page and the backround player. I want to pause the other players when one of the 2 advanced players are playing, something like that: if myadvancedmp3player1 is playing (if i press the play button), pause myadvancedmp3player2 and pause backround_music. if myadvancedmp3player2 is playing, pause myadvancedmp3player1 and pause backround_music
[Code].....
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Apr 4, 2012
I am making my second video, so I'm not too knowledgeable. Anyway, I imported audio into my video and it plays back fine. So I play the video, and pause it to try and synchronize the audio. The video stops, but the audio keeps playing, and it will not stop until the whole thing has played. If I try to start from the beginning again and play the audio to sort of override it, it just overlaps with the original audio, and the resulting noise gives me a headache. I don't know if somehow I can stop the audio a
portion of the way through
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Aug 13, 2009
I have a Flash file that has two music tracks. The player I built works well so far except for this, I am trying to make a Pause/Play button the works on either track. Right now it only works on one. With my limited knowledge of AS3 I tried different solutions but none worked.
Here is the SWF file; [URL]
You will see that the Pause/Play button only works on �Kiss My Dogg� which is track 1.
Here is the FLA file; [URL]
Below is some of the Script I wrote. The pause/play is the part I can�t figure out.
//function to load different tracks
function loadMusic(evt:MouseEvent):void{
//stop whatever is playing
SoundMixer.stopAll();
[Code].....
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Jul 8, 2011
I'm struggling with a script to make a simple audio player. I'm loading the audio externally, using loadMovie. I have three buttons on stage ("Stop","Play", and "Pause"). First two work nicely, problem is the third one. here are the actions for the three buttons:
STOP button - Working
ActionScript Code:
on (press) {
audioContainer.unloadMovie(10);
}
[code]....
BTW, the external movie clip contains an audio track inside a movie clip. Any ideas how to make the thrid button to "pause" the audio?
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May 25, 2010
How does one control a loaded movieclip? After a series of SWFs are loaded they play automatically. I want them to play from the beginning each time they're displayed.
[Code]....
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Jul 22, 2011
how I can pause and play multiple movieclips at once. They all are on frame 1 of my flash movie but start at different points.
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May 26, 2010
is there a simple code that pauses all the movieclips or would i have to write a code for every single movieclip to pause??
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Mar 30, 2011
I know you can trigger a function by adding through a timer like this i ActionScript3:
Code:
myTimer.addEventListener(TimerEvent.TIMER_COMPLETE, timerDone);
But what I'm trying to do is just have a timer create a delay in between a couple of statements within the same function. Is that possible? Something very simple would do, like
public function changeVar():void {
myVar = "red"
xxxTIMER CODE HERE
myVar = "blue"
}
How do I leave myVar equal to red for 5 seconds and then have it change to blue?
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Mar 2, 2003
I've found numerous resources about getTimer() and stuff but I can't get a grip on the function. I want to create a very simple countdown timer where the total time is 10min and when you press a button it starts counting down and if you press another button it pauses and if you click again resumes the countdown! Furthermore if not too complicated I want to show the seconds as well, for example 9min 40sec etc.
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