ActionScript 3.0 :: Pause All Movieclips ?
Jun 28, 2009
I am making a cartoon with flash cs4. But ı have a problem. My cartoon has a lot of frames and movieclips. Movieclips contains a lot of movieclips..I want this;
-when I click a button, pause frames and all movieclips. ( when ı click the controll button, frames can stop but movieclips don't stop.)
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Mar 26, 2007
I am trying to create a pause button that will pause everything on the screen including movieclips/audio. Right now I can't figure out how to pause the movieclips.
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Nov 3, 2010
When i use the code: external_mc.stop(); only the maintimeline of the external swf stops but all the movieclips inside de external swf doesn't stop.
Is there a simple way to pause all the movieclips without to stop each movieclip seperatly.
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Nov 4, 2009
I have a play/pause button on my animation which works a treat when all animations are within the main movie clip. Now I would like to have some movement within the main movieclip and some within individual sub movie clips. Once I go to play the animation all animated objects within the main movieclip are stopped but the sub movie clips are playing. How can I stop the sub movie clips to???
The following is the current code I have
ActionScript Code:
stop ();
play_btn.onRelease = function(){
gotoAndStop(2);
_parent.play();
[Code] .....
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May 25, 2010
How does one control a loaded movieclip? After a series of SWFs are loaded they play automatically. I want them to play from the beginning each time they're displayed.
[Code]....
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Jul 22, 2011
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May 26, 2010
is there a simple code that pauses all the movieclips or would i have to write a code for every single movieclip to pause??
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Aug 2, 2009
I have some banners I am doing right now and have a pause timer question. I am fairly green at coding. In my first frame I have this:
[Code]...
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Nov 25, 2006
I am using Macromedia Flash Pro 8. I have a flash intro that has words (phrases) which slide in. I would like to add a 7 second pause between each phrase to give people time to read them (no buttons). Could someone tell me the script(s) to use with all functions, etc. included - as I am so new to all this. I have been looking for weeks & tried many codes but none seem to work - or I don't know exactly where to place them - or both
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Dec 16, 2010
I have a timeline of 30 frames, each it's own mc (page01_mc, etc.). In each mc I show a picture or two and hear narration.I have a first, prev and next nav on the main timeline. I need to add a play/pause btn that will pause both pictures and sound. I assume I do that in each mc, but do not know where to find the code.Here is what is in each mc now:
var mySound:Sound = new Sound();
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Aug 6, 2010
I m trying to make sense of how to load a swf into a parent MovieClip and allow them to communicate.I ve attached two zip files � one which works fine and the other doesn�t. Unfortunately (for me), the one which doesn�t work is closer to my current project.I need to load movieclips into the parent movieclip. The parent movieclip has controls which rely on values parsed from the child movieclip.In the parent movieclips I wait until the loading is complete and so the values should be passed. However, the values aren�t passed unless I use a button (or timer), to pass the values (see the working exampes).The code which doesn�t work is:
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Dec 19, 2009
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Sep 9, 2011
Looking for a way to stop all movieclips both are the stage and that are children of the ones on the stage.
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for (var i:int = 0; i < this.numChildren; i++) if (this.getChildAt(i) is MovieClip)
{
this.getChildAt(i).stop
}}
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Feb 5, 2009
I have created 25 MovieClips on the stage in 5 X 5 matrix.How can I treat 5 movieclips in each row as a group of movieclips so that I can apply same set action to them?(Similar to RadioButton functionality. )
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Sep 15, 2010
Printing an MC is easy enough. But I am having trouble printing an MC which has multiple MCs inside of it. They just don't get printed.
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Oct 21, 2010
I want to test mc animations without having to hit F12 to see if they work correctly. For instance, if I have an animation movieclip and then I make another movieclip and drop that aforementioned movieclip within, and animate [via the timeline or library preview] I'm unable to see on-the-fly what my animation looks like... it only shows the top most nest, unless I F12 it.
So if I have a character blinking eyes (one movieclip) and then I create another movie clip of the face, and put that aforementioned movieclip within, the preview animation within the library does not show how it'll be viewed when F12'n it.,,,, it'd be great to see your animations on the fly.
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Oct 30, 2007
why does a MC inside another MC have different _x and _y values than the main timeline?What I am trying to do right now is animate a MC inside another MC then get the main MC holding everything to move where that new MC ended animating at (it's part of a game I'm making.)
I know it's confusing but Flash shows the cursors current X and Y in the info panel, which is the same as the main timeline. Yet inside the movieclip, an x of 76 and a y of 277 on the timeline is -195 and -30.9 (respectively) inside the MC.How do I fix it so I can get the _x and _y values to match up so I can tell the main MC to reposition itself to the new X and Y (of the inside MC)
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Mar 27, 2008
I have a movieclip called mapWindow, inside mapWindow are dynamically created movieclips of various sizes. The movieclips inside the mapWindow don't take up the entire space of the mapWindow and thus I use a startDrag on the mapWindow upon detection of a mouse press. The problem is, I don't want the start drag to start if the mouse is detected over any of the child movieclips inside mapWindow.
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It would be easy to use the hittest function if I knew how to reference all the movieclips I need to, but alas...
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Nov 20, 2009
Using Flash CS4 - AS 3.0
how to control a movie clip using a separate movie clip.
on scene 1 (2 frames long), i have 2 movie clips.
-bFind (24 frames long)
-textEffects (14 frames long)
i want to jump to frame 7 of the textEffect movieClip when i hover over bFind
i have my AS code in the first frame of the movieClip called "Bfind"
Code:
stop();
addEventListener(
MouseEvent.MOUSE_OVER,
[Code].....
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May 5, 2010
I'm using flash MX 2004 Professional. What im trying to is the following: I have 9 movie clips, each has a "closed" and "open" state. Basically, when I click no.1 I want it to animate open, and then, when I click no.2, it must first check if any of the other clips are in their "open" state and if so, close them. I've worked with the following, but it doesnt seem to be working:
[Code]...
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Oct 5, 2008
I am still transfering from AS2 to AS3 and right now i am having a very annoying problem. THE STRUCTURE:
Maintimeline contains 2 buttons that i want to use to access children in a bunch of movieclips. rectangle_mc has circle_mc circle_mc contains xx_mc xx_mc contains wtf_mc placed on frame 1 on maintimeline Why can't flash see my nested movieclips? I remember in AS2 you could go down the line:
[Code]...
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Jul 30, 2010
I am starting with AS3 programming icm with Flash Builder 4.I have created a "Main" class which is the initial stage.On this stage there is a movieclip called mcMain.In this mcMain is 4 other movieclips: mcStats1 mcStats2 mcStats3 mcStats4 .How can I access these mcStats1-4 from the code to make them go to another frame?I tried:
var t:MovieClip = MovieClip(getChildByName("mcMain"));
t.getChildByName("mcStats1").gotoAndPlay(3);
But that just keeps giving me null reference errors:TypeError: Error #1009: Cannot access a property or method of a null object reference.
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Nov 17, 2010
I used to work in AS2 and something like this worked:
mc1.mc2.onRelease = function () {
mc3.gotoAndStop(2);
}
But converting it to AS3, it doesn't work anymore.
function goMC (e:MouseEvent):void {
mc3.gotoAndStop(2);
}
mc1.mc2.addEventListener(MouseEvent.CLICK, goMC);
What am I doing wrong? I can't seem to control movieclips within movieclips.
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Jun 6, 2010
Basically what I'm trying to do is build an interface out of a fan of cards. I've got the the whole fan as a movieclip and then individual movieclips of the cards inside that have rollover animations.My issue is the rollover works on the cards arranged behind the cards that have the cursor over, which I don't want to happen.e.g see attachment.here's the rollover actionscript i've got on each card:
onClipEvent (enterFrame) {
if (this.hitTest(_root._xmouse, _root._ymouse, true)) {
this.nextFrame();
[code].....
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Jul 10, 2009
I am designing a flv player... my problem right now is when I pause the video, and press play button again, the video starts from begining and I need it to play where it's paused.[code]...
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Feb 29, 2004
i am making a music player in flashmx but i don't know how to pause the mp3..
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Apr 24, 2003
how to pause a MC? for example if i have a ball moving from left to right and i want to press a button that will pause it in between the movement so that it can stop and when i press the buttons one more time i can make it continue with what it was doing?
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Apr 15, 2009
How can I pause within a for loop?
Not do some other function or pause the playhead, just:
for (i=0;i<=10;i++) {
trace(i);
wait for 1 second;
[Code].....
I can't make it wait within the loop. I can use setTimeout or setInterval to delay the calling of the for loop, but once it's called it just flips through all the iterations.
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May 18, 2005
1. Anybody knows the action script for a Pause botton? I need a botton to pause the movie, and then play it again from you stopped when you press "pause" again.
2. how to make a mouse over effect happen? I mean when the mouse point in on a object(maybe hot area), a picture will appear, and the picture will disappear when the mouse be moved away.
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Apr 27, 2009
I have made an animation and a pause/play button within it using [code]...
However, as there are lots of movie clips in my animation, the pause button doesn't pause these or the music. Does anyone know of any software you can download that has prebuilt movie controllers for SWF movies that would let the user pause/play/mute it. Or if anyone can advise me if there is a relatively simple way I can tell the animation to stop playing all movies and sound when the pause button is pressed.
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