ActionScript 2.0 :: How To Pause The Mp3
Feb 29, 2004i am making a music player in flashmx but i don't know how to pause the mp3..
View 4 Repliesi am making a music player in flashmx but i don't know how to pause the mp3..
View 4 RepliesI am trying to create a pause button that will pause everything on the screen including movieclips/audio. Right now I can't figure out how to pause the movieclips.
View 2 RepliesI have some banners I am doing right now and have a pause timer question. I am fairly green at coding. In my first frame I have this:
[Code]...
I want it to pause each time in the last frame for 8 seconds and loop only 3x. Is there a better way to write this? I know all my code should be in the first frame but I still suck.
I am using Macromedia Flash Pro 8. I have a flash intro that has words (phrases) which slide in. I would like to add a 7 second pause between each phrase to give people time to read them (no buttons). Could someone tell me the script(s) to use with all functions, etc. included - as I am so new to all this. I have been looking for weeks & tried many codes but none seem to work - or I don't know exactly where to place them - or both
View 3 RepliesI have a timeline of 30 frames, each it's own mc (page01_mc, etc.). In each mc I show a picture or two and hear narration.I have a first, prev and next nav on the main timeline. I need to add a play/pause btn that will pause both pictures and sound. I assume I do that in each mc, but do not know where to find the code.Here is what is in each mc now:
var mySound:Sound = new Sound();
mySound.load(new URLRequest("english/Intro01.mp3"));
mySound.play()
I am designing a flv player... my problem right now is when I pause the video, and press play button again, the video starts from begining and I need it to play where it's paused.[code]...
View 2 Replieshow to pause a MC? for example if i have a ball moving from left to right and i want to press a button that will pause it in between the movement so that it can stop and when i press the buttons one more time i can make it continue with what it was doing?
View 2 RepliesHow can I pause within a for loop?
Not do some other function or pause the playhead, just:
for (i=0;i<=10;i++) {
trace(i);
wait for 1 second;
[Code].....
I can't make it wait within the loop. I can use setTimeout or setInterval to delay the calling of the for loop, but once it's called it just flips through all the iterations.
1. Anybody knows the action script for a Pause botton? I need a botton to pause the movie, and then play it again from you stopped when you press "pause" again.
2. how to make a mouse over effect happen? I mean when the mouse point in on a object(maybe hot area), a picture will appear, and the picture will disappear when the mouse be moved away.
I have made an animation and a pause/play button within it using [code]...
However, as there are lots of movie clips in my animation, the pause button doesn't pause these or the music. Does anyone know of any software you can download that has prebuilt movie controllers for SWF movies that would let the user pause/play/mute it. Or if anyone can advise me if there is a relatively simple way I can tell the animation to stop playing all movies and sound when the pause button is pressed.
How can i pause my timeline for a few seconds.
Any easy way to doing this. Any ready to use script?
I've created a flash movie for a presentation that has six buttons.Each button has a action script with a root target keyframe,i.e. button three [code]When the timeline reaches the target keyframe the movie stops and movie clip animations for that keyframe play.I have actionsript in the main timeline that allows me to play the main time line in reverse [code] The pause should pause the movie clips if I'm pausing in the target keyframes.
View 3 RepliesWondering if there's anyway this can be done? Or is there anyway you can return the time elapsed since the last function call?
Reason being that I'm using it in a project that really requires the option to pause the game. So I'd need to "pause" an interval when the game is paused and then resume it from where it was stopped when the game is resumed.
I'm animating a sunset and would like it to pause for a few seconds between motion tweens. I have one "pause" timer set up in
actionScript:
this.stop();
var timelinePause:Timer = new Timer(6000, 1);
timelinePause.addEventListener(TimerEvent.TIMER,[code].....
but when I add another in a later frame, I get these errors: 1151: A conflict exists with definition timelinePause in namespace internal.
Is there a way to create a temporary button that allows you to pause a SWF in the middle of playback? Hopefully when you pressed a 'resume' button, the SWF would beginto play at the exact point where it paused.
View 1 RepliesI have a SWF in a timeline that i want to pause for an amount of time.I can pause the timeline, but the SWF starts on loading.this is what i want
1. Timeline and SWF pause (ie 2 sec delay)
2. Timeline plays out, (SWF loops within timeline)
3. Timeline loops to start again with pause and SWF pause.( ie step 1)
I've got some movies layered on top of each other with the alpha turned to 0 except for the one I want to veiw.I click on a button, one fades out and the selected fades in.I want to add a little to the visual affect by adding a pause in between.I've tried about 3 different ways,Here's my code:[code]....
View 8 RepliesI am making a cartoon with flash cs4. But ı have a problem. My cartoon has a lot of frames and movieclips. Movieclips contains a lot of movieclips..I want this;
-when I click a button, pause frames and all movieclips. ( when ı click the controll button, frames can stop but movieclips don't stop.)
I have an animation that I want to keep buttons active at the end.
I don't want it to loop, because there's an intro and I don't want the intro to keep playing, so I unclicked Loop in Publish Settings. The intro plays for several frames...then it stops on the last frame. The movies continue to loop, but my button becomes inactive. It's active during the intro, but then stops on the last frame when the animation stops.
I've tried nexting the button inside a movie, but that didn't work either.
I'm figgerin that I need to not let the animation end, but somehow loop on the last frame instead. I'm sure there's an ActionScript for it, but I've been searching and trying different ones, and I have no idea which one to use or how to make it do what I need it to.
I have an animation with about 250 symbols (of six images) moving constantly for about 80 frames, after which it loops back to begin again. Between each loop, I get a pause. I have other looping animations without significant pauses (some with as many symbols), and I can't figure out why I get it here.
View 1 RepliesI have scoured the web reading tutorials and lots of them discuss getting an object from point a to b.I simply want to move an object from left to right (no problem) pause for 20 frames, and then drop down.
I can accomplish it a few ways but it seems to involve way too many cryptic steps. One solution is fairly easy to implement but the resulting timeline visualization is really poor.[code]...
how to make a crappy game, and one of them was a pause button , i managed to add all the other things in, but im absolutely stumped on a pause button. I read one tutorial, which didn't really help. it was talking about a main game loop and all that crap that just baffled me. i did try it though, and i did not get any errors, just ALOT of laf, becaus what i did was put all my constructor code into the 'update' function, so it was running my spawn enemies every frame ect. but the i realised all i need to do is pause my timer, because thats the only thing that really needs to be done right?
here is my timer:
public function setCrates()
{
DropCrate = new Timer(10000+Math.random()*10000,1);
DropCrate.addEventListener(TimerEvent.TIMER_COMPLETE, newCrate);
[code]....
My question is about embedding flash video on a webpage, if I set the movie to only start if the end user clicks the play button then does it still load in the browser? My first thoughts are that it still does load the movie as soon as the person clicks on the page (I am using progressive download) but my manager wants lots of flash movies on a page but I am reluctant to do this if all the movies are going to download on the client as this would make the page unbearably slow.
View 3 RepliesI'm a PHP guy and know very little about Flash... I've got a few videos that I've run through Adobe Media Encoder, uploaded to my server, and imported into Flash to add a preset playback control skin. They're working well enough, but I would like them to start in the paused state when the page loads rather than just playing right away.
View 1 RepliesI have written the game. It starts at once, when running the program. EVERYTHING works in one Document Class. Now, I want to do some basic intro, for example, animated countdown before the game starts. How can I kinda pause the game? there is only one frame on the main timeline which contains the background.
View 2 RepliesI don't work in Flash very often, all I need is to add the AS to make my swf pause for a few seconds before looping.
This used to work in AS2:
stop();
var interval:Number = setInterval(
function():Void {
[Code].....
The video plays through to the end and then goes to an url which is the main page, however it flickers up a black screen inbetween the first page and the following one. All I want this to do is either replace that black screen with an image or pause the last frame so there is no flicker.[code]...
View 9 Repliesi am working on a 30 second timer for a game. I am wondering how can i pause the timer.Id like when i click something--the timer stops. then resumes when i close it. Do i create another function to do that?
displayTime = 30;
countDown = function () {
displayTime--;
if (displayTime == 0) {
[code]....
What I want is for a video to load and then four photos to load in over the top with linked text below each photo. This would then move onto the next piece of xml and load the next video, new photos and accompanying text. I have tried to simply duplicate some of the attributes that are already there but for some reason the xml is not loading into my created holders. Plus because of the way it is loading only the video changes and not the photos and text.
View 9 RepliesI am working on making a flash game and I have a pause function in it that doesn't work every time.
_root.PAUSE = false
if (Key.isDown(80)) {
if (_root.PAUSE == false) {// The LETTER "p"[code]....