Flex :: Play / Pause Flash Display MC Object And Go To Frame
Nov 10, 2010
I am using swfLoader to load external flash movies in my flex/actionscript code. If the loaded swf was made for the newer flash player versions (I believe 9.0 or more) it loads as a flash.display.MovieClip object which has methods for play/pause and go to frame. However if the loaded swf was made for older flash player (I believe 6.0) then it loads as flash.display.av1movie which doesn't have methods for play/pause. Is there a way I can play / pause the av1movie from my flex code.
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Feb 23, 2005
I would like to pause a frame for 5 seconds and resume play. My code is just not working out.
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Aug 27, 2011
i have a swf with a movie clip in it (38 static image frames long)on loading of the swf i would like to play the movieclip, then pause it on the last frame for 1 second then play the frames in reverse then pause it on the first frame for 1 seond and then play the frames in correct order ETC ETC ETC
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Jun 24, 2009
I know how to do it w/ AS2.0 but haven't got it yet with 3.0.
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Dec 16, 2010
I have a timeline of 30 frames, each it's own mc (page01_mc, etc.). In each mc I show a picture or two and hear narration.I have a first, prev and next nav on the main timeline. I need to add a play/pause btn that will pause both pictures and sound. I assume I do that in each mc, but do not know where to find the code.Here is what is in each mc now:
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May 19, 2010
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May 13, 2003
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Dec 2, 2010
Ive had a search through quite a few forums and message boards but havent quite been able to pin down what I need to do. I'm working in flash cs5 and using AS3
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Sep 29, 2009
The slideshow on the left is the one I'm talking about, not the Flash video on right.
Anyway, to make it work, I added a whole bunch of frames between the moving images to pause it - to give reader time to see pictures and words - then it goes on to next one. instead of doing it this way, I am wondering if I can just put an action of some kind on a frame to tell it to pause for X number of seconds, then play again?
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Dec 2, 2010
I have a button (bttn1) which when clicked plays a movieclip (bounce), but I would like it to play from frame 1 then stop on a desired frame(say frame 10), so when a second button is clicked (bttn2) it plays from frame 10.
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Apr 30, 2010
getChildByName('name') will work as long as that child is in the first frame.
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Aug 2, 2009
I have some banners I am doing right now and have a pause timer question. I am fairly green at coding. In my first frame I have this:
[Code]...
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Mar 24, 2012
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Nov 16, 2010
I've got these Flash students I TA for a course, and they are doing drag and drop exercises and have come across some weirdness.(They are using a frames based design to represent different pages of activity, with a menu to goto each frame under user control.)At author time:
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I have a flash xml slide show. I need to create a play pause toggle button that will stop the xml slide show and start it again.
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Code:
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{
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Mar 2, 2009
I am having problems finding a site so I can put a play and rewind button on one of my flash intros.
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May 19, 2010
layer 1 --> an embeded video
layer 2 --> an invisible button
**Here is my code in layer 3**
stop();
var vid:Boolean = true;
function vid_event(event:MouseEvent) {
[code]....
I already get the play and pause fuction (that's all i need). I just want to add an image to show when the video still not playing in and pause. If the video played the image will disappear and if pause the image will appear.
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Jul 26, 2010
I used a webkit to show a flash , but now I want to add a play button and control the flash , How to do ?
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Aug 27, 2003
I have seen umpteen different guides on how to make a play/pause button in flash. and i cannot get it to work. I think i may pull my hair out soon.basically- i have made an mc which sits on the main timeline. i t has 2 frames, ecah of which has a stop() action in the frame. the first has a pause button with the following script attached to to the button:
on(release){
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}
i have also tried putting in nextFrame instead of gotoAndStop() -but this is besides the point as it's not even stopping!in the second frame there is a play button with the following scruipt attached to it:
on(release){
_root.play();
gotoAndStop(1);
}
I think the problem may be deeper rooted because i have looked on sevral guides and they all tell me to do a similar thing.
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on (release) {
_root.stop();
}
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Feb 4, 2009
I only have a single frame, so I can't use stop(); or anything like that to pause the whole thing.How can I now pause it at all?
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Aug 26, 2008
I have a linear movie I have created in Flash and I am not an ActionScript user at all, but I am trying to find an answer or some resources on how to create a small "button" that once clicked by the user will pause my Flash movie, and then once clicked again, will make it play.
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Jan 27, 2010
I am new to this flash and I am using as2 for the action script I wanted to know how to create a toggle button so far this is all I have.
on (release) {
play ();
} on (release) {
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}
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May 19, 2010
I have embedded the video in flash using player. Now I want a play/pause button for video.I am using ns.pause();to pause the video, its working.here ns=video instance name.but the play button is not working when I use below code
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Mar 8, 2010
I have several products I want to animate with graphics and text individualy then stack them on a time line for output with play and pause buttons. Is there a tutorial somwhere that shows you how to do this? and how do I stop the entire animation on a frame, I don't understand "not_set_yet"
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Jan 31, 2010
If I create a rectangle with 100px width and 100px height and then rotate it, the size of the element's "box" will have increased.With 45 rotation, the size becomes about 143x143 (from 100x100).Doing sometimes like cos(angleRad) * currentWidth seems to work for 45 rotation, but for other bigger angles it doesn't.At the moment I am doing this:
var currentRotation = object.rotation;
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var normalizedWidth = object.width;
[code].....
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Apr 15, 2010
I have a movieclip within the main clip called "playPause" which starts with the Pause button shown. When clicked the movie clip moves to show the play button and pauses the current parent movie with the AS "_parent.stop();" when the play button is then pressed the movie plays via "_parent.play();" and reverts back to showing the pause button.
Simple so far. What is getting me is if I add a movie clip within the parent (say some scrolling object) I cannot get the added clip to pause. For example say the "parent" movie clip the playPause moveclip is within is called "intro" and the moving object is called "introObject" which is embedded in a frame along with "playPause"
What I have setup for the playPause buttons is for pausing
_root.introObject.stop();
and playing
_root.introObject.play();
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Apr 9, 2009
I am using Flash CS3 and ActionScript 2.0. I have a flash timeline that shows 4 tabs and cycles through them. There is also a play/pause button. My issue is that when you click one of the tabs, you start the timeline up again, but the play/pause button doesn't reset. I have the full Flash file, as well, if needed. [URL]
Attachments: TabbedFlash10.swf (52.7 K)
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Sep 11, 2010
I've googled and googled but got no where or outdated tutorials. Anyone know how to make it so I can toggle audio with buttons using ActionScript 3 on Flash?
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Nov 10, 2011
I'm trying to make a simple music player with only one button for Play & Pause the music. What I have now is a MovieClip with:
1st Keyframe: active state for play Button
2nd Keyframe: active state for pause button
3rd Keyframe: hover state for play button
4th Keyframe: hover state for pause button
The script works OK, and play and pause the music without problems as expected.
The problem comes after the second click in the play/pause button when the alternance between two states becomes chaotic. The button never returns to the play state although the music was paused.
This is the code:
/**** Objects and Vars ****/
var AutoPlay:Boolean = false;
var isPlaying:Boolean = false;
[Code].....
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