ActionScript 2.0 :: How To Pause One Frame Flash

Feb 4, 2009

I only have a single frame, so I can't use stop(); or anything like that to pause the whole thing.How can I now pause it at all?

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I have some banners I am doing right now and have a pause timer question. I am fairly green at coding. In my first frame I have this:

[Code]...

I want it to pause each time in the last frame for 8 seconds and loop only 3x. Is there a better way to write this? I know all my code should be in the first frame but I still suck.

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Flex :: Play / Pause Flash Display MC Object And Go To Frame

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ActionScript 3.0 :: Flash - Add A Play/pause Btn That Will Pause Both Pictures And Sound?

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Basically it looks like this:

Code:
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ActionScript 3.0 :: Play The Movieclip, Then Pause It On The Last Frame?

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I have tried to figure out how to get an animation to pause at a desired frame after a click rather than just stopping it at that exact frame or putting a stop action at the desired frame. My goal is to have a movie sequence play continuesly and when a user so desires he/she can click and stop the movie, but rather than stop it while it is in transition at that exact frame, the movie should continue to a point where it is logical for the movie to stop.(example: the movie is at frame 2 when the user clicks, but instead of stopping at frame 2 it continues to frame 10, and then stops) Then on another click the movie will continue through it's sequence as it was before. I would like to use a MC, onClipEvent to handle the script in Flash MX.

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how I could go about pausing this timer on rollover of an object, stage... anything? I am just cycling images on the main timeline via this timer but would like the timer to pause if a user has mouse over one of the images.

[Code]....

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I started some days ago with Adobe Flash CS4, and I need to create buttons now. The button I want to create this time should be a frame by frame button, so when the user clicks 1 time on the button the animation needs to go 1 frame further and pause there.

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I am new to Flash and was hoping for some help with an actionscript 3 problem. I have imported an FLV onto my timeline and I wanted to pause the first frame for 20 frames before it starts to play.

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I need to a keyframe to pause (for say 20 seconds) when the frame is entered (i.e. not a button press, etc). After the 20 seconds is up, i need the timeline to continue playing to the next keyframe. I've searched and searched for setinterval and the like, but i could not find a clear answer.

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i'm trying to make a button that when held will go to the previous frame, pause for 0.042 (24fps)seconds and then loop again until the mouse is releasedso something like thisI think know the first bit of code from much forum trawling, but have been unable to find anything further.I am an almost complete newb to programming, having online done a tiny amount of vb several years ago,just wonderingtranslate this following script into as3, and also point out if it won't work.

stop();
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function RewindEvent(event:MouseEvent):void

[code]......

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Ive had a search through quite a few forums and message boards but havent quite been able to pin down what I need to do. I'm working in flash cs5 and using AS3

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Slideshow - Put An Action Of Some Kind On A Frame To Tell It To Pause For X Number Of Seconds, Then Play Again?

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The slideshow on the left is the one I'm talking about, not the Flash video on right.
 
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ActionScript 3.0 :: Click Button To Play Movieclip And Then Pause On Desired Frame?

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I have a button (bttn1) which when clicked plays a movieclip (bounce), but I would like it to play from frame 1 then stop on a desired frame(say frame 10), so when a second button is clicked (bttn2) it plays from frame 10.

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ActionScript 2.0 :: Create A Pause Button That Will Pause Everything On The Screen Including Movieclips/audio?

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I am trying to create a pause button that will pause everything on the screen including movieclips/audio. Right now I can't figure out how to pause the movieclips.

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I am using Macromedia Flash Pro 8. I have a flash intro that has words (phrases) which slide in. I would like to add a 7 second pause between each phrase to give people time to read them (no buttons). Could someone tell me the script(s) to use with all functions, etc. included - as I am so new to all this. I have been looking for weeks & tried many codes but none seem to work - or I don't know exactly where to place them - or both

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I have written the game. It starts at once, when running the program. EVERYTHING works in one Document Class. Now, I want to do some basic intro, for example, animated countdown before the game starts. How can I kinda pause the game? there is only one frame on the main timeline which contains the background.

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I have created a presentation with software trendy flash intro creater. The movie it creates runs in flash player..but there i no option to pause the movie. I am looking for someway to able myself to pause the movie in middle as it is very important for me to give presentation to my class. I have converted the swf files to fla so that you can check it and let it to pause.

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FLV In CS5 - Flash Animation To Pause And Not Loop

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Im an Industrial Design student that has never really used any Flash before but need to use it now to mock up an interface design for a product/service I'm developing for my major project.

So far, in ActionScript 2.0, I have a picture of a TV and remote control and intend to design the interface over the top of the television picture and highlight buttons on the remote beside it, that the moderator can click to navigate around it.

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Wherever I seem to put a stop(); action it'll stop everything, including the FLV, and if I just extend the timeframe to the length of the video, it'll still stop at the end or just loop to the beginning of the entire SWF.

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I'm making a website for music and video and need to find out how i go about making a pause button for audio,. it has to pause the sound being played and then restart the sound from the point it was paused

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This is the collision [code]...

Is it possible to add the pause function in that collision code^?

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