ActionScript 1/2 :: Loading Into The Library At Runtime?

Nov 29, 2009

I have built a flash animation (for a web site) that requires a number of decent quality JPG images.  I don't display all of these at the start, so I don't want to wait for them all to load before starting the animation.  Thus I want to be able to load these images in the background - the obvious process would involve MovieClipLoader.loadClip() method.  This works fine if I am loading into an INSTANCE of a moveclip (either existing on the stage or one that I creat in actionscript) - but I really want to load into a library movieclip.
 
The problem is that I end up using these images in two different movies on the stage - each pulls from a movieclip in the library (that contains the image I want).  So my original thought was simply to load (using loadClip()) into the library movie - which in turn would show up in the two stage movieclips that have this library clip in the timeline.  However, I cannot seem to get loadClip() to work with a library object.

I tried exporting the library movieclip to actionscript (giving it a name) - but loadClip() doesn't seem to want to load into it.  I can only get loadClip() to load into an instance that exists on the stage.Sorry if I am asking a stupid question - I don't do a lot of flash programming - although I have extensive programming experience in other languages.

[Code]...

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[Code]...

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[Code]...

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