ActionScript 1/2 :: Toggle The Switch On User Event?
May 12, 2010
I am trying to create the simple thing by closing the switch as in image2 to glow the bulb can i achive it using adobe?The image1 is actual state & when i close(on user event) the switch the state of the switch should change & bulb should glow.
I am trying to create the simple thing by closing the switch as in image2 to glow the bulb can I achive it using adobe? The image1 is actual state & when i close(user event) the switch the state of the switch should change & bulb should glow. When I Open(again user event) the switch the state of the switch should change to the original state as in Image1.
How do I make it so that a key down function acts as a hard on/off switch, Instead of the momentary temporary toggle normally associated with "if Key.isdown"
Example: The "CONTROL" key is pressed, gotoAndPlay's an action, until the key is pressed again, which then gotoAndStop'S the action. Would I still use "if Key.isDown" or something else entirely.
Any reliable full screen code for actionscript 2.0. I have search but can't get any thing that works proper. I just need a button type toggle that switches the screen to full screen and back.
I'm trying to make a Flex (Advanced)DataGrid component with some mechanism where the user can toggle the visibility of the columns. I've crudely implemented this by reading in the columns into the right-click menu, and when a column name is selected here, the visibility is toggled. It works, but it's not the most elegant solution.Specifically, I'm trying to emulate the "datagrid" that Mozilla Thunderbird uses to display emails. Here is an image:
In the upper right, there is an icon over the scroll bar. If there is no scrollbar, the icon remains in the same place. When clicking the icon, it opens up a menu that shows all the possible columns, with the visible ones having a check mark next to them, like this:
Also, the scroll bar always appears under this button, never "pushing" it over into it's own column.I'd like to re-create this in Flex. I believe the menu part and creating a column with a button headerRenderer is easy enough. But I can't figure out how (if at all possible) to do this with the scrollbar, because the scrollbar always seems to be "its own column".
I am toggling show/hide using jQuery on a div block via [code]and it's working perfectly except for one minor detail.When there is a flash video player in that content area, the flash player will not hide along with the rest of the block via the "toggle" function.The strange thing is that it will hide the video using the hide() function but I'd rather use toggle() to keep track of my state and switch accordingly.Is this a bug in the toggle() function or am I forgetting something here?By the way, it appears to do this only in Google Chrome. Safari, Firefox, Opera all work fine, so I'm thinking this is a Chrome bug.
I like to make a fullscreen desktop application, with an FLV, using the FLV Playback component. However, I�d like there to be a Fullscreen button on the playback component, which will allow the user to toggle the video fullscreen.I cant, for the life of me, figure out how to do this with various settings�it should be easy! This is what I have--is there a better way to do things (without a custom movie player)? My inital settings are as follows:
I'm new to flash and just need to do a simple task but I can't manage to get it to work. I'm trying to import a video (flv) into a SWF container and need to AS functions which should be exposed to JS (using liveconnect or anything else). These two function should toggle sound on/off and toggle play/pause. I dont need any user interface or a full featured player, just these two functions.
3 buttons are called to the stage, and each button has an eventlistener that listens for a Click event. A switch statement is used to trace the clicks, but the only message i get is from the "default message"?[code]...
this['dinamicallynamedmc'+dinamicnum].addEventListener(MouseEvent.CLICK, myFunk);how do I know which dinamically named MC was clicked?the function myFunkinstead of making a myFunk1-8 for each of the dinamically named mc's, is there a way i can figure what was clicked on? by instance name or something else. I plan to make a case for it then depending on which one was cliced, go to a URL.
I unserstand security restrictions about working with clipboard. The user must do an action then clipboard may be written.
But what if on mouseclick i have to load some text from server using URLRequest and copy obtained data to clipboard?
Like this:
protected function clickHandler(e:MouseEvent):void { this.fileReference = new FileReference(); this.fileReference.addEventListener(Event.SELECT, this.fileSelectHandler);
I need to call FileReference.save() after a web service call has completed, but this method has a restriction: "In Flash Player, you can only call this method successfully in response to a user event (for example, in an event handler for a mouse click or keypress event). Otherwise, calling this method results in Flash Player throwing an Error exception." (from the documentation here)
This restriction is a bit vague. Does it mean that I can only call the FileReference.save() method from within an event handler function that is registered as a listener for certain types of user events? If so then exactly which user events are valid? (Perhaps there's an event that will never be dispatched by user interaction with my application and I could register an event handler function for that event type and make the save() call from within that function?)
My difficulty is that I can't safely call the FileReference.save() method until my web service returns with the data that will be used as the argument of the FileReference.save() method call, so the event that triggers the FileReference.save() call is actually a ResultEvent rather than a user event, and I'm leery of dispatching a new (faux) user event type in order to be able to trigger the FileReference.save() call unless it's definitely a user event that would never be dispatched as a result of actual user interaction with my application.
In a nutshell what I'm doing now is this: I have a function that is registered as a handler for a button click. In this function I make my web service call to fetch data from the server. I also have a result handler function which gets invoked when the web service call completes, and it's in here that I want to call the FileReference.save() method since it's at this point that I know that the data is ready to be saved to a file. But the aforementioned restriction is blocking me from doing this -- I get an error:
Error #2176: Certain actions, such as those that display a pop-up window, may only be invoked upon user interaction, for example by a mouse click or button press.
I've tried many things to get around this such as creating a second mouse click event handler function with the FileReference.save() call within and calling it after a timeout interval (to give the web service time to complete), but I keep running into the same error -- maybe that approach doesn't work since the second function isn't registered as an event listener for the event type used as its argument.
I'm trying to setup an interface where an event is triggered by the user pressing a key on the keyboard. So far I have the following code in a button on the stage:
Code: on (keyPress "a"){ trace("you pressed a") } on (keyPress "b"){
[code]...
Which works fine. I was wondering if there was a way to either remove the case sensitive properties of the keypress action, or to force the keyboard to return a caps lock or something. The only way I can think of doing it so far would be something like this:
Code: on (keyPress "a"){ trace("you pressed a") } on (keyPress "A"){
[code]...
Which obviously will double the amount of code needed - especially as the event for a small c and a capital C would be the same.
I'm trying to listen to the mouseWheel event when a user hovers an object and scroll the mouse wheel. My problem is that the event only dispatches when the object with the listener has been clicked.
After the object (or the stage) has been clicked the mouseWheel event dispatches as expected.
How can I make it dispatch witchout clicking the stage/object? I've attached a simple sample file to show you what I mean. Hover the colored box and use the mouse wheel. Then click anywhere on the stage and hover the box again and use the mouse wheel.
Within my application I'm using a Scroller component. I can't seem to figure out which event I should set up a listener on in order to know when content is scrolled. I tried Event.CHANGE on Scroller.verticalScrollBar property but apparently that event doesn't fire when the user scrolls with a mouse wheel or arrow keys.
What I'm trying to do is create a program that, depending on 2 variables, multiplies another variable by a static number. Heres the code I have so far:
Im trying to create a program that, depending on 2 variables, multiplies another variable by a static number. A friend suggested I use case/switch instead of if/else statements,which is what I was using before.
I have create a game and added keydown event on Stage but but problem is user need to click on stage then it start capturing keydown event. I want that when game window open after that user don't need to click on flash stage area for unable keydown event..
on clicking the Search Icon , a search bar will be visible (ON) if user click anywhere on the stage the search bar will be NO visible(OFF) OR user click on ICON again the search bar will be OFF but it Stage CLICK is triggered without clicking
Trying to detect a browser close event and send some data to the database when the user closes the browser window...but can't seem to get it to work.[code]
It is possible to make file transfer from air application via server?I think need to create like byte array streaming or somethink like this from sender and write the destination file on receiver user pc.
I wonder wether on a website like chatroulette for example, the streaming video is going directly from user to user or wether it is going through a server.
In other words I wonder wether it is possible to offer a webcam service on a website, so that the streaming video goes directly from user to user, without overloading the system.
We have a sort of game, generated with Flash in AS3, on our website where the reader is invited to eliminate the California Budget Deficit. It's connected to a database where we keep track of the responses and print them in chart form and post the results on the website so everyone can see the most popular budget items the readers want to cut.
See the interactive in question here:
[URL]
We've had many, many requests to have an option where the reader can get a copy of his/her choices that he/she can print out. I've thought about having a movieclip pop up that shows those choices (and that would be simple enough), but in addition to that, what I'd really like to do is have a way to download those choices to the reader's computer as a text file or maybe have a "Print" button on the movieclip showing the choices that would print just that movieclip. The database we have wouldn't really be suitable because it's set up to simply show which were chosen and which not, and the names of the submissions and choices are variables that don't really mean anything except to us when we put it all in an excel file.
I have some text that says go to page with a input textfield box and a go button. This is a flash cs4 file.I want to have the user input the page number and have it go to that frame.I am using actionscript 3.0 and have bought 4 books and researched online and still can't find what I am looking for.I can make the go button go to whatever page I want I just don't know how to get the information the user put in the box.
Id like to find a gallery with user sign in , and user uploads but how difficult would it be to put in a gallery component ,and make a button to allow users to upload straight to a folder on the server? once th epicture is on the server the gallery will do the rest auto
For one of my projects I need users to be able to communicate with each other in an audio mode. The thing I'm concerned about is the scalability of the project if it even gets big in terms of bandwidth consumption.
What are the alternatives to passing the audio through my server to the users?Is it possible to create a link between two users so they can exchange their stream of data (audio in this case) so that it doesn't pass through me, while still being able to control the time they've been connected to each other and some other information?
As for now it's just an idea I have in mind but I don't really know what to look into. I think it will probably need to be some plugin dependant solution so that's why I tagged the question like that.
I'm not looking for a concrete solution, just a little push in the right direction from someone who has been through something similar.
I have a button, just one button, that I want to be able to use to toggle sound on and off. On the button I have included the following actionscript:
on (release) { stopAllSounds(); }
Can I add additional script to turn it back on again? Maybe an if statement? The sound is currently being loaded and I cannot really add additional frames to make this work. I have to be able to include the script in one step if possible. Unless a movie with several buttons is the only way to go.