ActionScript 3.0 :: Flash Sending User-generated Info To The User
Feb 22, 2011
We have a sort of game, generated with Flash in AS3, on our website where the reader is invited to eliminate the California Budget Deficit. It's connected to a database where we keep track of the responses and print them in chart form and post the results on the website so everyone can see the most popular budget items the readers want to cut.
See the interactive in question here:
[URL]
We've had many, many requests to have an option where the reader can get a copy of his/her choices that he/she can print out. I've thought about having a movieclip pop up that shows those choices (and that would be simple enough), but in addition to that, what I'd really like to do is have a way to download those choices to the reader's computer as a text file or maybe have a "Print" button on the movieclip showing the choices that would print just that movieclip. The database we have wouldn't really be suitable because it's set up to simply show which were chosen and which not, and the names of the submissions and choices are variables that don't really mean anything except to us when we put it all in an excel file.
I have some scrolling content (info). I've also made my own scroll bar.I want the scrollBar dragger to be positioned in relation to the info._y as the user scrolls info.I have created two vars: one that worsk out where info._y is as a percentage and the other that works out where the scroll._y dragger should be as a percentage...
Actionscript Code: var scrollBarPercent = Math.round(scrollBar.dragger._y / [code]........
also onMouseWheel working too.I need a small bit of code that takes the % of info._y and moves the scrollBar dragger to the same % but in relation to the Stage.height...so if projectGalleryPercent = 50%, make dragger._y 50% of Stage.height using scrollBarPercent.
So I am successfully able to send variabls from Flash to PHP, but I am still unable to figure out how to send the USER to the php page along with their variables. The reason I want to do this is because the PHP script in question spits out a bunch of text to the user based off the variables sent to it from flash.
Right now, when the user clicks the submit button in flash it sends the variables to flash ok, but to the user, they just continue to sit idly on the flash page, even though it no longer serves a purpose. So I guess my question is, how can I get flash to send the user AND their data to the php script when they click the submit button?
I came across a website recently that outputs a whole bunch of user info: IP, browser, OS, flash version, javascript, etc in a very easy to use format. It was specifically designed for remote support, in order to determine user operating environment. However, I cant recall the name of the website.
So I am successfully able to send variabls from Flash to PHP, but I am still unable to figure out how to send the USER to the php page along with their variables. The reason I want to do this is because the PHP script in question spits out a bunch of text to the user based off the variables sent to it from flash.
Right now, when the user clicks the submit button in flash it sends the variables to flash ok, but to the user, they just continue to sit idly on the flash page, even though it no longer serves a purpose.
how can I get flash to send the user AND their data to the php script when they click the submit button?
Here's what I'm using now (inside flash):
//variables used to send data to server for processing var scriptRequest2:URLRequest = new URLRequest("qm-results.php"); var scriptLoader2:URLLoader = new URLLoader(); var scriptVars2:URLVariables = new URLVariables();
I am looking to build a Flash/Flex application that would allow users to edit certain portions of an application and then be able to download a swf when they are finished customizing. Is it possible to embed content in swf files and save them on the fly? Or would I need to have them download the generic swf that points to an xml file to load the custom data? I know you can save out generated images from a Flash app using server side scripting, but I'm unaware of anything similar for swf files.
I am intending to display user's info on swf and I have stored them in xml files...
Code: <?xml version="1.0"?> <users> <user1>
[Code]....
This is an example, I hope you get this. So, I have 3 dynamic text field in my fla however I don't know what instance name I should give. I want to have a loop to help me auto-fill in these three text fields..
Code: for (y=0; y<3; y++) { y_name_txt = this.firstChild.childNodes[y].childNodes[y].firstChild.nodeValue; }
I've been working on a top-down shooter.I have it set up so that a map can be generated using an array which is loaded from an external .txt file. This works perfectly fine... Until the map generated reaches a certain size.A map size 1850 pixels by 1000 pixels works perfectly fine. But if you double the size, it becomes nearly unplayable. The map is generated from a determined number of 50 pixel by 50 pixel movieclips (they are plain black), each one is created (using attachMovieClip) where ever the array contains the corresponding value.
I thought at first it was the fact that I was moving the entire _root when the player moved (there has to be a better way, suggestions?), but that was dumb considering that the lag exists before the player even starts moving (bullets lag).
This is my first experience with PHP, so bare with me. I've made an Ecard using Flash and Dreamweaver. On the Ecard is a form to fill out, your name, your email, a comment, and the name and email to the person you are sending the ecard to.[URL].. When you push the "Submit"-button it sends an email to the receiver, and it creates a .txt file on my server with the info.
I wonder wether on a website like chatroulette for example, the streaming video is going directly from user to user or wether it is going through a server.
In other words I wonder wether it is possible to offer a webcam service on a website, so that the streaming video goes directly from user to user, without overloading the system.
I need to get some color info for where user clicks on the screen. can i use getPixel with an imported image file ? or does it need to be converted to a bitmap?
here is the code im using to import my image
PHP Code:
function loaderComplete(myEvent:Event) { var myQueryStrings=this.loaderInfo.parameters; //Live URL
Is there a Who Am I command that can read the Windows user name in flash? I'm working on a local internal app that needs to log who is logged in when making changes to the data. I don't want a prompt for who is logged in, I would like the app to check with windows. Is this possible?
looking for a real-time user generated input text component like the one in this link:(not the whole functionality, simply the function that if you click on stage an input text field opens wherever you click with the ability to save/drag/delete it) URL...i have created a similar form for a client and im missing this part.
For one of my projects I need users to be able to communicate with each other in an audio mode. The thing I'm concerned about is the scalability of the project if it even gets big in terms of bandwidth consumption.
What are the alternatives to passing the audio through my server to the users?Is it possible to create a link between two users so they can exchange their stream of data (audio in this case) so that it doesn't pass through me, while still being able to control the time they've been connected to each other and some other information?
As for now it's just an idea I have in mind but I don't really know what to look into. I think it will probably need to be some plugin dependant solution so that's why I tagged the question like that.
I'm not looking for a concrete solution, just a little push in the right direction from someone who has been through something similar.
I have a webpage where user enters details. These details are sent to php and session variables are created. My new swf then grabs these variables and displays them in a movie. Now the whole idea is for this movie clip with the details then to be sent to someone as a link. But, if the receiver then opens this link, they wont have the session variables though, and the details will not display.
I have multiple frames with stop-points and labels on my timeline and an action where if the user holds down the button for >1 sec it will go to one frame, if <1 sec it will "gotoAndPlay" a warning animation. after that animation plays i want them to be sent back to the initial frame that they were previously in.
I've created a drawing application intended as an interactive art piece for a gallery. I'd like to have what each visitor draws in one scene to somehow be carried over into the next scene and be displayed on clicking a button. Ideally, the user-drawn images will scale and position themselves accordingly to maximize the screen space. This way, if only three people have visited and drawn something, their three images would enlarge to fill the screen. If 12 people draw something, those 12 images would shrink to fill the space.
I'm thinking I might need to look at creating adaptable/expandable grids, but I'm also just stumped on how to carry user-drawn images over to other scenes. I have very little AS background and need things spelled out for me explicitly...
I'm working in CS3, but writing in AS2. On the stage, I have a palette of colours the user can choose from, a movieclip called "canvas," and another called "controller." Here's my code:
Attached to a movieclip called "Controller" is: onClipEvent (load) { topDog = "window1"; _root.createEmptyMovieClip("holder",100);
It is possible to make file transfer from air application via server?I think need to create like byte array streaming or somethink like this from sender and write the destination file on receiver user pc.
I have some text that says go to page with a input textfield box and a go button. This is a flash cs4 file.I want to have the user input the page number and have it go to that frame.I am using actionscript 3.0 and have bought 4 books and researched online and still can't find what I am looking for.I can make the go button go to whatever page I want I just don't know how to get the information the user put in the box.
Id like to find a gallery with user sign in , and user uploads but how difficult would it be to put in a gallery component ,and make a button to allow users to upload straight to a folder on the server? once th epicture is on the server the gallery will do the rest auto
The following is my codes. This is still work in progress; so, you will see some functions with empty contents. Plus, this is my first Flex application; please bear with me. This is a quiz application that gets the questions and answers to each questions from a ColdFusion web service. There are three types of questions, True or False, Multiple Choice with single selection, and Multiple Choice with multiple selections. So, based upon the question type, the application would dynamically generate the appropriate amount of radio buttons or check boxes for the users to select. I got these working. The problem that I am having is, I am not sure how to check what the users have actually selected. In some other forums and posts on other web site, it said that I can use event.currentTarget.selectedValue to get the user selection. But when I actually do it, I got a run-time error saying, "Property selectedValue not found on mx.controls.FormItem and there is no default value." My question is, what do I need to do to capture the user selections?
I've been reading a lot about the benefits of Object Pooling. Found some "tutorials" online, all above my skill level. Can anyone please show me an extremely simple example of an Object Pool. What my game does is creates Ball objects when the user holds down the mouse, stops when user lifts up mouse. I need to store these Ball objects in an array(or Vector), and hit test them with other objects, removing them from the stage when the hit another object. I'd like to create a pool of say 20 of so, created once, and recycle them.
I have a problem with a dynamic video player that I have created in flash. The video player is "SCORM" compliant so that when the user clicks the "exit" button a class file is called to mark the user complete in an LMS.I have tested the SCORM Code previously and it works with out issue. Usually I have the completion code embedded in an Actions Layer of the movie. This is the first time I have attempted to call the completion status in a class file, I have added a "trace statement" when the movie is tested within flash it runs the trace statement properly, but when uploaded to the LMS environment the course does not complete properly
I need to create a scoreboard for my game. I want to be able to let my user submit the time it took to complete the game to my scoreboard. I have been able to purchase webspace with SQL, PHP. I have set up my SQL database. I have found a great tutorial about how to do precisely what I wanted on YouTube BUT after starting the tutorial I realised it was ActionScript 2, I REALLY need time type of tutorial but for ACTIONSCRIPT.
i have backdoor ways of getting info from other classes, but they seem to be far too long. So I am trying to do something different.. Imagine two entirely separate classes. The classes only extend MovieClip, and don't know about one another. What is the best way for them to know of eachother, without extending one another.
I thought it was interfaces, so I made an interface, and tried to send information from classA to classB within the interface. So, I had classA set the implemented interface variable to "21" and was trying to get that information on from classB, by implementing the same interface, and rather than setting, classB is getting. It didn't work. Where am I going wrong? Do I not need to use an interface?