ActionScript 1/2 :: Basic Invisible Button Movie Clip Frame Actions Not Working?
Apr 22, 2009
I've got a basic little slide show player which is timeline-based, rolling through 5 images with alpha transitions, and on the topmost layer, I have 5 invisible movie clips which have actions applied to them as follows:
on (press) { gotoAndPlay(21);}
This action should allow for the on click button to navigate to that specific frame, or image, but for some reason it is not working.
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Similar Posts:
Dec 24, 2003
I have an invisible clip that holds only actions on my main timeline. Its not working. I did a simple trace on its timeline and nothing was output. Do I have to do something abnormal to or with this mc to make it run on my main timeline since there is no visual object in it?
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Oct 11, 2008
i have an issue with a flash tweening project i am working on..I am using flash tweening and i have an invisible button inside a movie clip, and i have actionscript for the invisible button.. but when i click on the button, nothing happens..
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Oct 10, 2009
In the first frame of an fla I have the code below, only the functions in red works. When rolling over the second only the first function in blue works but the mouse freezes when attempting to rollout (green). But if I remove the code from the first frame and code each seperate button the functions work.
Any reason for this
stop();
btn_shopping.onRollOver = function () {
gotoAndStop(2)_root.main_mc.gotoAndStop(1065);
} btn_shopping.onRollOut = function () {
gotoAndStop(1)_root.main_mc.gotoAndPlay(162);
} btn_pen.onRollOver = function () {
gotoAndStop(3)_root.main_mc.gotoAndStop(1066);
} btn_pen.onRollOut = function (){
gotoAndStop(1)_root.main_mc.gotoAndPlay(283);}
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Oct 7, 2008
how to make a movieclip invisible so I can use it as an invisible button?
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Oct 7, 2008
Does any one know how to make a movieclip invisible so I can use it as an invisible button?
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Jul 16, 2009
I have a movie clip button which I have created to provide me with colour tween. An "up" label for the upstate, "over" for the over state (colour tween) and then an "out" label where I have the colour tween back to normal. This all works fine except if i place an action on that button in the timeline, e.g.-
myBtn_mc.onRelease = function(){loadMovieNum("swf/movie.swf", 99);}
explain why this behaviour on my movie clip button won't work if an action such as this is placed on it ? (no tween just the up state colour)
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Feb 23, 2011
i have a button (name: closeinfo) inside a moviclip (name: infopanel), im using this code to put actions to that button:
[Code]....
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Nov 19, 2004
I put a button in a movie clip to control actions in the main scene. Shouldn't that work? For some reason it doesn't.
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Aug 17, 2010
I got four buttons that pull up images in a slide show. I want the fourth button to first pull the image in place and THEN shut down the movie clip. I thought this would be easy, but no. Unfortunately I canīt attach the fla-file on this forum. You could take a look at this:
[Code]...
It works in a sense. The movie falls into place when I click the button and the movie quits when I move the cursor. But it also means you might shut down the slide show involuntary when you move the cursor going for any of the other buttons. What can I do? I could point out that I'm not working with any frames here.
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Jun 30, 2010
I'm trying to create a movie clip on my my main timeline that has a movie clip button within it that pops up a box in the middle of the site that contains text and links. On Frame 1 I have the Up state, frame 2 the roll over state, and frame 3 my Down State (where Box appears).
[Code]...
The problem is that on the main time line, the button is clickable but doesnt do anything
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Feb 23, 2010
I have a character, And in its movieclip I`ve got 3 frames (first has an idle pose, second a walking pose and third a running pose), each with a movieclip with an action in it.Well, what I wanted is that when I am walking with this character, and press the SHIFT key he runs.And I`ve got the following code
if (Key.isDown(Key.LEFT))[code]....
But when I click the shift button, he shows the first frame static of the movie clip in frame 3 (running frame).
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Jan 7, 2009
I have an invisible button and only one mc, the mc loops 3x then stops, this is defined with as in mc.
Now i want to play the movie from the invisible button but only loop it once. Which means i would like to play it from frame 1 to frame 215.
And also when u rollout i would like the movie to stop and go to frame 1.
this is my button code so far
Code:
on (rollOver) {
tellTarget ("loader")
{
[Code]......
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May 15, 2009
I have a very simple problem but I can't find the very simple solution to it. I've create an animated menu with animated movie clips inside to work as buttons. All the main buttons work perfectely but I've got just on button with a sub-menu. On this sub-menu I've placed an invisible hitarea button in order to place some gotoAndStop action. The thing is, it seems to me like this submenu hitarea are underneath something else (even though is the seccond layers right about the actions layers). I've placed a simple trace action whenever the mouse rolls over this area but I get nothing... Am I doing something really wrong? I'm losing all my hair already.
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Jan 6, 2010
I'm a very new user to AS3 and I'm attempting to migrate a site from Flash CS3 to CS4 on a Mac. I keep getting the following compile warning: "Warning: Actions on button or movie clip instances are not supported in Action Script 3. All scripts on object instances will be ignored." This is very confusing to me. I thought that scripts could be attached to both frames and objects? Is this a bug that is a result of switching from versions? Or is this warning true; and I have to abandon all uses of attaching scripts to objects on the stage?
Also: Can anyone illuminate me on the keystroke to call the actions window in AS3? It is supposed to be the F9 function key and another that I can;t locate on my keyboard!? As I said,I'm a very new user, so be kind!!
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Jun 5, 2009
I am creating a button with a 20 frame disolve into a page upon entry.I want the button to play a 20 frame disolve back to it's original state when the user rolls out.I want the movie clip to play from frame 21 to the end of the mc and then become inactive.I can get the button to disolve out but the user will not be able to use it after that first roll over.I was thinking of trying to add a time delay from when the first action of the rollout occurs to when the disolve is complete.How do I include a 20 frame delay in the roll out sequence?[code]
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Jun 2, 2011
Anyway what I need to do is have a movie clip finish playing when a button is clicked and then go to the frame label associated with the button. I hope I'm explaining myself ok. So if I had say 4 buttons Home Gallery About Contact If Contact is clicked then I want the Home page to play (Which is a fade out) and then go to Contact Page (which will fade in). Then If Gallery is clicked then I want Contact to fade out and then go to Gallery page and fade in.
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Feb 4, 2010
For some reason, I can't get any actionscript on the timeline to work. Even something as simple as stop(); on frame 1 of the movie has no effect. I don't get compiler errors either. Now I have noticed that in Edit-Preferences-Actionscript-Actionscript 3 Settings, the Source Path, Library Path and External Library Path are all empty.
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Mar 13, 2009
I've found the solutions for most of my many problems with as 3 but this one is really baffling The frame actions of child-movieclips of dynamically added movieclips are not firing! If I have movieclip, say "mc", which contains a child-movieclip "submc" which has a timeline animation in it with "stop();" on the last frame and I add "mc" on the stage via addChild() the stop action inside the sub movieclip will not work.
All the frame actions inside "mc" itself work. Everything works if I drag the movieclip onto the stage manually. Right now the only way I can see to stop a movieclip on its last frame is by using the ENTER_FRAME event, but that's awfully cumbersome.
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Sep 8, 2009
I have a Movie Clip that has 4 pictures on 4 frames.There is also a stop(); action after each picture. What I'm trying to do is have a button that is right below the movie clip and when clicked, it goes to the next picture in the series. How can I do this?
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Jan 7, 2010
I had a button in scene and it worked perfectly.Then I put it in the movie clip, so it appeared only when mouse was over other button and then it stopped working.This is the code:
on(release){
mx.behaviors.DepthControl.bringToFront(_root.poloz enie_movie);
_root.polozenie_movie.gotoAndPlay(2);
}
Button should start a movie clip different than it is itself.
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Sep 26, 2011
I have invisible buttons on a movie clip that is loading swfs onto a parent movie clip. I hope I am current in the terminology. Are a parent and root the same? Is saying root absolute and parent relative? I'm digressing.So, this this._parent.gotoAndPlay("contact form"); is going to the keyframe named "contact form" and it will stop there. What I want to happen, is, I want the other invisible button named aboutmeMC2 to go back to the keyframe named "skip" so my contact form will no longer show up and it will load the external swf
ActionScript Code:
on (release) {
this._parent.gotoAndPlay("contact form");
[code].....
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Feb 24, 2011
I'm using AS2.
I have invisible buttons on a movie clip that is loading swfs onto a parent movie clip. I hope I am current in the terminology. Are a parent and root the same? Is saying root absolute and parent relative? I'm digressing.
So, this this._parent.gotoAndPlay("contact form"); is going to the keyframe named "contact form" and it will stop there. What I want to happen, is, I want the other invisible button named aboutmeMC2 to go back to the keyframe named "skip" so my contact form will no longer show up and it will load the external swf.
ActionScript Code:
on (release) {
this._parent.gotoAndPlay("contact form");
aboutmeMC2._root.gotoAndPlay("skip");
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Apr 10, 2009
I'm using a movie clip as a button to show content on a page, effectively its like a new page of the website. Problem is, with the script im using for it, once the content is show, the button is still active and if clicked again, will re-load the content. I want a way to effectively disable the button whist the content is shown.
this.services_inner.buttonMode = true;
this.services_inner.addEventListener(MouseEvent.MOUSE_OVER, rollOver_services);
this.services_inner.addEventListener(MouseEvent.CLICK, onClick_services);
[code]........
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Jul 29, 2010
I am using Greensock to tween and during a rollOver I need to disable some buttons. I am pretty sure the code is right but the buttons do NOT disable?
code:
import com.greensock.*;
btn_skins.addEventListener(MouseEvent.CLICK,
function() {
TweenLite.to(mtvOrange, .25, {y:0});
[Code].....
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Mar 1, 2010
I got an issue and i can not figured out why this utton not working. So. Here is the code which i use to navigate between pages:
[Code]..
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Jul 8, 2007
does anybody know how to restrict the "hit state" of a movie clip working as a button, using action script or any other method?.
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Feb 23, 2011
I have invisible buttons on a movie clip that is loading swfs onto a parent movie clip. I hope I am current in the terminology. Are a parent and root the same? Is saying root absolute and parent relative? I'm digressing. So, this this._parent.gotoAndPlay("contact form"); is going to the keyframe named "contact form" and it will stop there. What I want to happen, is, I want the other invisible button named aboutmeMC2 to go back to the keyframe named "skip" so my contact form will no longer show up and it will load the external swf.
[Code]...
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Apr 16, 2011
I have a dial that can be rotated and scrolls between 40 and 210. At the moment, this works all the time. Is there a way of getting this to work only when a button remains depressed?
I've set up a movie clip containing a button that jumps to frame two when pressed, and back to frame one when pressed again. SO the dial needs to work when the movie clip (containing the button) is stopped on frame two, but not on frame 1.
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Oct 5, 2009
I have a sub menu with two movie clip buttons, let's call them mc1 and mc2. They both have a MOUSE_OVER event and a MOUSE_OUT event that work correctly. I'm trying to get them so that if mc1 is clicked then it will stay at the "over" frame and if mc2 is clicked mc1 will revert back to the "out" frame while the second will stay on its "over" frame.What seems to be happening in my code is that the MOUSE_OUT event is overriding the MOUSE_DOWN event. So, when I take the mouse off after I've clicked mc1 the over state goes away.I've tried many of my own failed ideas and search the internet for hours trying to figure this out.Here's my code thus far:
import flash.events.MouseEvent;
import flash.display.*
addEventListener(MouseEvent.MOUSE_OVER, mc1_over);[code].....
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