ActionScript 1/2 :: Movie Clip Onrelease Function Execution Error
Apr 6, 2011
error in my movie clip. The code is working just fine. The effects are just what I needed. I have a set of 24 buttons, executing 24 URLs when clicked. buttons are responding on rollover, onRollout and onRelease states.But the problem is when I click the butoons randomly and very fast, multiple buttons remins in onRelease state (as if more than one button has been selected). I do not undetastand wheather this a problem with my coding or problem with my settinf in flash or a bug in flash itself (i'm too small to detect a bug in flash though!!). My setting are: actionscript 1. fps 30.
[Code]...
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Sep 23, 2009
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Jul 15, 2010
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PHP Code:
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Aug 22, 2009
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ActionScript Code:
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I have been getting the following error occasionally when running my flash file.Error #1502: A script has executed for longer than the default timeout period of 15 seconds.at Sr_fla::CenterTemperature_10/frame2()After the error occurs I can dismiss it and the error will not reoccur unless the flash file is closed and reopened - even though I am running the same code over and over.I have traced out all of my loops and feel confident there is not and infinite loop.I read a note on the forums that mentioned this error can occur when a large calculation takes place.I am doing some semi-complex calculations. Maybe that is the cause. Below I have posted some snippets of code from my work. Essentially I have a script which tests a variable (CenterTemperature) to make sure it is within certain bounds.Then a looping movieclip reads the variable and scales another movieclip accordingly.[code]
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So basically I have a component with my event dispatched[code]...
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Jun 22, 2009
i first declared an array. var mycar:Array = new Array(); // this array will actually store many movie clips
then button.addEventListener(MouseEvent.CLICK,createcar );
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[Code]...
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Jun 30, 2009
having a small problem trying to build a simple little Menu Bar.I'm trying to make it so that if I click on one button (Movie Clip) it will make it look different, and then if I click on a DIFferent button (Movie Clip) it will make the old one normal, and the new one look like it is selected.I tried doing so by creating a function that checked what page I'm currently in, and changed the look of the MCs accordingly, but when I run it, I keep getting the following error:
1118: Implicit coercion of a value with static type Object to a possibly unrelated type flash.display:MovieClip.
The line it's pissed about is right before the "if" statement where I say
nextPage = e.currentTarget;
Code:
var startHeight:Number = home_mc.btnBG_mc.height;
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Jul 14, 2010
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ActionScript Code:
for (i=1;i<(_root.noofmenuitems+1);i++){
duplicateMovieClip("mc", "mc"+i, i);
[code]...
Now my problem is that by the time the onRelease function is called, the for loop has been completed and the value of i returned is the last i value from the loop (_root.noofmenuitems+1). The this["mc"+i] part obviously works, because the trace function is called when I click any of the menu items.The problem is that I have 6 menu items, and when I click any of them, the trace function returns "test 7" - not the corresponding i values for each button.
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I need the following script to run as soon the as the play head comes on the frame. Right now it is activated through an onRelease...need to replace that:
myButton_btn.onRelease = function() {
tweenBall(mx.transitions.easing.Strong.easeOut);
};
function tweenBall(easeType) {
[Code].....
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Apr 5, 2006
im trying to make this code below as modular as possible. I would like to edit in only one place if possible, as opposed to every button.
Code:
onClipEvent (mouseUp) {
this.onRelease = function() {
_parent._parent.bg_pic_linkage = "im6";
[Code].....
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Jul 21, 2006
take a look at my code. It only displays a square.
Code:
testClass = new Object();
testClass.childClass = new Object();
[code].....
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