ActionScript 1/2 :: Placing Items In A Circle?
Jun 26, 2010
I'm intended to create a code where I have various arcs which can be dragged and dropped inside a blank circle. Once a arc is dropped and on dropping second arc it should get placed after 1st arc with-in that circle.
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Jun 9, 2009
I have a round workfield and want to place 10 items evenly divided around the border. So basically I want to spread 10 items over a circle (not a line).
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May 24, 2011
i am makeing a poker type game. and i have come a lil stuck. i have 8 players around a table. i have a player class that creates a new player when a button is pressed. the prob is io can get all the players cards x & y pos in lines like on the same x or same y axis. but how would i make the cards deal around a table. would i have to work them out and write x & ys for each player or is there another way?
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Oct 11, 2009
I am writing simple game on flex. In the game there are 2 objects Board and Stone (both are extended from the Canvas super class)When I started to place Stones instances to the Board Canvas, I come across the problem, I can't understand how to set Stone on the defined position on the board.So if for example board (canvas) has following attributes: x = 25, y = 25, height = 100, width = 100How can I for example place a Stone (canvas) in a point 25, 25.
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Jul 14, 2009
I have a basic XML menu that dynamically attaches the menuItem instances to the stage. They are being attached to the root timeline, but I want to put all of the actionscript inside a movieclip called "menu1_mc". I am having some trouble with the proper syntax, because when I move the code inside of the movieclip, I can't get them to attach to the stage unless I still reference _root. I'd like them to attach at (0,0) of the menu1_mc movieclip.
[Code...]
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Aug 18, 2010
I'm attempting to place items along a circle, if i do:
Code: Select allvar arcLength:Number = ( Math.PI ) / 29;
...
var p : Point = Point.polar( 200 , i * arcLength );
(29 is the number of items)
Math.PI gets me the bottom half of the circle, but I'm attempting to get these items on the left half of the circle...
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Jun 4, 2007
I want to display some rectangle's on a imaginaire circle. But it doesn't appear as I want to.
This is my code:
Code:
var items = 8;
for(var i=0; i<items; i++){
//make a random rect.
[Code]....
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Mar 8, 2005
I'm developing a game atm, and I need some help on the mathematics/coding of colliding circles (and their change in x/y speed). What i need to know is how to calculate the direction and speed a circle has after colliding with a static (non-moving) circle. I know how to detect a collision between the two, but I'm not sure about the maths I need to give the circle the right speed and direction after the collision
If i do know how far away the two circle-points (in the middle of each) are to each other (in both x and y coords) would it be easy for me to find the new speed and direction of the large circle in the example above? I know that I somehow should use the angles to pretend the circle hits a flat "wall" (as it only hits one point), and then calculate the new speed/direction. My only problem is that I'm not sure how to decide the angle of this flat "wall" and how x and y speeds should change when colliding with a wall that is angled. Does anyone here have any insight, links or tips on how I can du this?
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Sep 30, 2005
i want to make one circle follow the mouse cursor, inside another circle. Similar to an eye looking at the cursor. Ive attached an example.
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Nov 5, 2008
I have text in a dynamic field showing up as circle. I want to say if circle shows up change it to cercle (french).
[Code]...
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Mar 8, 2005
What i need to know is how to calculate the direction and speed a circle has after colliding with a static (non-moving) circle. I know how to detect a collision between the two, but I'm not sure about the maths I need to give the circle the right speed and direction after the collision.If i do know how far away the two circle-points (in the middle of each) are to each other (in both x and y coords) would it be easy for me to find the new speed and direction of the large circle in the example above? I know that I somehow should use the angles to pretend the circle hits a flat "wall" (as it only hits one point), and then calculate the new speed/direction. My only problem is that I'm not sure how to decide the angle of this flat "wall" and how x and y speeds should change when colliding with a wall that is angled.
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Aug 24, 2009
I`m working on a app that you can draw lines.....like circles, rectangles... my problem is when a user draw a circle for example....i wanna be able to paint (change color) inside of this circle. I`ve tried working on Shapes with cacheAsBitmap = true and Bitmaps with BitmapData but it doesn`t seens to work.
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Mar 16, 2012
I want to create circle, and put 8 points on it. So, user can drag each point in order to change it's shape.
Is there any way to do this in flash?
I have some following code:
Ref. - How to draw a continuous curved line from 3 given points at a time
package{import flash.display.Sprite;
import flash.events.MouseEvent;
import flash.geom.Point;
[Code].....
So, can anyone convert these three point curve line to 8 points circle?
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Oct 6, 2009
I have to draw a circle using action script. The Circle Diameter has to be controlled by a button.
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Apr 10, 2010
Trying to do circle circle collisions via math which I'm really having trouble with. One circle (player) just moves from keyboard. The ball reacts to the player. All the code shown is in my players class and I passed in a reference to the ball.
On my enterframe I have:
Code:
var xmov1 = xSpeed;
var ymov1 = ySpeed;
var xmov2 = ballRef.xSpeed;
var ymov2 = ballRef.ySpeed;
[code]....
Perhaps I'll go with a box2d equivalent instead of trying out my own physics shenanigans.
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Sep 19, 2004
Here I what i need is : Start drawing first circle and when first circle is on half way, Start second circle.same way second and third circles. and after completing 3 circles, just gotoAndPlay 2nd Frame .
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Feb 18, 2010
I have a simple three ring animation where the three rings fade in and out.On the stage the rings are a perfect circle, in the publish preview they look fine, but once I publish the SWF, all of the sudden the rings are not perfectly round anymore.
They are almost perfect but right at the top and bottom there is just a small portion which has sort of "flattened out"...
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Apr 26, 2011
I bought a Flash video tutorial online for Animating and the FIRST step is to create a circle with the circle tool, and the guy does it online, and it fills itself in. I repeat his actions exactly and I cannot get the same result at all. I just get a circle.
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Apr 5, 2007
I have two MC's, circular in shape. One of the circles is stationary and you can drag the other. I'm trying to get the moveable circle to be able to move around the circumference of the stationary circle, but not overlap. I'm able to detect when they overlap, not using hittest. I just can't figure out how to code it so that the draggable circle can't be moved over the stationary circle.
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Jul 5, 2010
Does anyone know of any tutorial or code example that deals with resolving circle-circle collisions including rotation?
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Jan 6, 2012
I have been trying to get this right for hours now it cant be as hard as I am finding it! but basically I have a circle and in that circle is a circle and all I want is for the inner circle to not be able to leave its parent. that's it but I just cant get it to work.
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Jul 3, 2009
I'd like to make a circle slide ( Slider that on the shape of circle instead of vertical and horizontal Slider) like this one:
[URL]
Is there a ready Component on the web.
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Feb 9, 2010
I have a project underway where I am making an interactive game. It is a personal character creator game and I need Actionscript 3 help with this.Something similar here:http:[url]....
I have tried already with toggling visibility and 'gotoAndStop()' to make items appear over other items when the corresponding button is pressed, for example, when the user tries out different pants/shirts on their character.
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Aug 26, 2009
I would like to use the selectionMode=multiple described in the Flex docs, but with a few modifications:
1) I would like the box that the user drags over the graph to remain there until the user drags a new one.
2) In the top right corner of the box I want to display the sum of the items selected by that box.
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Dec 1, 2009
How to make list items as tool tips for combo box items?
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Aug 15, 2010
I'm creating a facebook application in flex. I'm actually working on the friends component that shows your friends who are using the application. now, each friend has a profile image.
I created the component using a s:List element.
In the Skin Class of the element i configured the requestedColumnCount to 3, which means it shows 3 friends. i added buttons to scroll left and right in the list.
Whenever I scroll to see a different friend, for a half of a second i see no image because the List component is loading the image in order to view it.
is there a way to make the list preload all the elements so i won't have this kind of problem ?
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Feb 6, 2009
im having some dificulties in the combobox of Flex 3, after defining the dataProvider and filling the combobox, how can i remove the items in the combobox later (without removing items in the dataprovider)? if i set the provider to "" or null, the items in the combobox are still there
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Feb 10, 2009
how to get my CollectionEvent to work, and I seem to be able to see the problem, but I am not sure how to get it to work properly.
In my actionscript, it seems to only tell that event.items.length is 1, while I am calling my array collection from the HTTPService, and I have tested the length of my Array Collection, which seems to be accurate. What I tried to do is to use that number in the CollectionEvent function, but that does not work at all.
Attach Code
private function onChange(event:CollectionEvent):void{
for (var i:int=0; i< event.items.length; i++) {
Alert.show(event.items.length.toString()); //This always gives me 1 when I have 12 items
[Code].....
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Apr 6, 2010
I'm designing a website in flash & have imported my images into the library & have placed them on the stage, but when I go to "test movie" to preview my page, some of the images look like this [URL] the funny thing is, when I look at the images on the stage they look fine, it's only when I test my movie that they look cut off.
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Jul 1, 2010
I have a 6*6 table, and 2 dices generating random numbers. The 6*6 table have empty textboxes which will display the sum of two dices. I have the table and the instance ready but I do not know how to display them onto the right textbox. For example if red dice roll and one and white dice roll a two I hope selec12.text=3. The code I have done are as below
Code:
var row:int=7;
var colum:int=7;
[code]....
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