ActionScript 1/2 :: Update "money" Variable With A Function?
May 13, 2009
I am creating a roullete wheel type game. I am having a problem updating a total when I call a function to add the variables. I have a variable "myMoney" that is initialized at 50. After I spin the wheel, I want to add the bets to the current value of "myMoney." I have another variable, "slot1Bet" that is initialized at 0. I am trying to call the function updateMoney(myMoney) which than should take the current value of "myMoney" and set it equal to itself plus the slot1Bet. The trace statement for "money equals...." returns 500 and so does the updateMoney function.m so the correct value is returned based on the slot bet.
_global.myMoney = 50;
_global.slot1Bet = 0;
trace("updated money equals " + updateMoney(myMoney));
[code].....
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megaswf.com/serve/1044057
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megaswf.com/serve/1044059
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