ActionScript 3.0 :: Money Dosent Stop At 0?
May 28, 2011
var score:int = 100;var money:int = 200; btnfeed.addEventListener(MouseEvent.MOUSE_UP,feed);function feed(event:MouseEvent) { if ((score == 200)&&(money <= 0)) { score += 0; money -= 0; Cash.text = String(money)
[code].....
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Jun 12, 2009
I thought I had a handle on the timer class (even just a beginners understanding), but I'm having trouble with it.I have an event listener for the timer and it starts fine i get a delay, then a tween,but when I place a myTimer.stop();in the fuction the listener called (to stop it) it dosent stop.it will repeat placing the first image, and then call the first function again
......Wait its placing the first image in (a couple of lines before the start), so Its restarting the whole movie, not just the function?
myTimer.addEventListener(TimerEvent.TIMER, tweenone)
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function tweenone (event:Event):void[code]...........
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Apr 25, 2011
im making a type of game where you send your troops out to battle when you click the button to buy themthis is my script what gets put in to the troops so thay stop and attack the target.
onClipEvent (enterFrame) {
if (this.hitTest(enemyHouse)) {
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[code].....
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Jan 5, 2011
i done script its work in flash mx 2004 but not in flash8 why it like this... i am posting that script below hey have look at this & for the script i use two input text with variable input1 & input2 respectively..& one dynamic text with variable display..... & one button, i use script on button..
[Code]...
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Apr 10, 2005
i want it to add $5 to the total amount of money, but the problem is, is that my code doesnt work, in the frame actions i have:
[Code]...
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Sep 5, 2007
What is an easy way to format a number to money? I want to add commas for every thousand, and force the decimal to 2 digits.
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Aug 27, 2009
If we made a game in flash that has online, would it cost money to have the online server or something?
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Oct 6, 2009
I create this : function money () {total++;income.text=total;} and a button. income.text is added by 1 each time the button is onRelease. I need only 1 point to be added no matter how many time the button is pressed.
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Oct 28, 2010
I'm working on a game where I need to have a variable for money and a variable for Health, or in my case, I call it Energy. Most tutorials I'm finding are in AS2 and the AS3 ones are not this basic thing that I need. Basically, I have an item shop with a pizza button, and in their respective dynamic text fields, you can see the status of your Energy and your Money. So, let's say the person clicks the pizza to buy it, Flash will subtract 10 (for 10 bucks) from the person's total money value and add 15 for total Energy points.This is what I've written so far and I'm writing all the script in Flash, not outside using classes or packages. I can tell already that I'm missing something. How do I write it so that Flash knows to add 15 Energy from that Pizza button and can I update the values of the variables and kick off that mouse event in the same function?[code]
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May 6, 2010
I have a program that adds values together. I need the variable to display with 2 decimal places. Right now $1.50 would look like: 1.5
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Oct 30, 2011
I am currently writing a Flash AS3 website where users upload file(s), I take payment, and when payment has been received, the files are emailed to me to be processed, all within the same SWF.
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Dec 23, 2011
I was wondering if anyone has attempted in profiting off of using Flash to make useful applications? I started the website [URL] which the products are both made in flash (one of the members here coded it for me). I am just interested in seeing if anyone else has tried selling flash as software? If your wondering I have sold about $450 worth of the basketball/football one and just started the first aid one
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Apr 10, 2005
I have a simple money script [for my game] and I want to say, ok when I walk over a coin, I want it to add $5 to the total amount of money, but the problem is, is that my code doesn't work, in the frame actions I have:
Code:
money = 0;
and in the hitTest for the coin I have:
Code:
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}
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Mar 25, 2011
When i try to make like a shop game, i create a dynamic text and set it's variable to "money". When i test it, everything works fine. But when i try to add a static/dynamic text close to it, the text won't be visible.It's kinda hard to explain, so here's a preview:
The "normal" version:
megaswf.com/serve/1044057
The other version:
megaswf.com/serve/1044059
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May 13, 2009
I am creating a roullete wheel type game. I am having a problem updating a total when I call a function to add the variables. I have a variable "myMoney" that is initialized at 50. After I spin the wheel, I want to add the bets to the current value of "myMoney." I have another variable, "slot1Bet" that is initialized at 0. I am trying to call the function updateMoney(myMoney) which than should take the current value of "myMoney" and set it equal to itself plus the slot1Bet. The trace statement for "money equals...." returns 500 and so does the updateMoney function.m so the correct value is returned based on the slot bet.
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[code].....
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Aug 26, 2009
I have a contact form for which I have a tween. That contact form consists of two keyframes, first the form, I tried putting the code stop(); in the first keyframe but it didn't stop. I then changed stop(); to _root.stop();, which didn't work either. I have to stop it because otherwise users would see a thank you note before they even enter their details. What can I do? Converting to movieclip didn't work either, besides it puts a funny character when I press AltGr
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Feb 1, 2008
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Oct 13, 2011
How do I stop a class file from automatically inserting itself into the .fla file. I want to insert it manually into a frame, and then tell it to stop after I leave the frame.The following is the code included in my .as file.
ActionScript Code:
package {
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Jan 5, 2010
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Code:
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Jun 21, 2009
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Aug 27, 2010
I have some bombs like this :
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[Code]...
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Jan 29, 2010
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[Code].....
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Jul 1, 2009
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On a recent project I am working on, I created an event-based sound engine. Different components within Flex will be registered, and then the controller will listen to events and handle the information correctly. So, it just takes a custom SoundEvent or ChannelEvent to alter one of the channels, or play a sound.
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package code.events
{
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public class SoundEvent extends Event
[code]....
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Dec 9, 2009
i have mp3 player that i've written now i load that swf file into my new project bu i can't stop it when i go to another menu
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Jan 2, 2004
Is it possible to play and stop a number of frames later, without using stop() in the frames? Like when I click a button frame 20 will start playing and it stops 30 frames later, all defined by the actions of the button..
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Jan 2, 2004
Is it possible to play and stop a number of frames later, without using stop() in the frames? Like when I click a button frame 20 will start playing and it stops 30 frames later, all defined by the actions of the button.
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