ActionScript 2.0 :: Add Lives To A Game?
Dec 20, 2011
Basically a level is run in a single frame, and images of hearts will be in the corner. When all the lives are lost, the game must go to a different frame (e.g. the menu). I would like to have 10 lives, and whenever a life is lost, a heart to disappear, but the frame cannot change.
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[Code]...
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[Code]...
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Code:
onClipEvent (enterFrame) {
if (this.hitTest(_root.char)) {
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}
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And I am creating a box game where the user has to avoid the boxes but i want to put lives on so when the user moves over the box one of the lives goes down.
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This is how mine looks, as you can see its out of place:
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I am developing a simple drag and drop game..except my draggable items are in a movie clip and my targets are also in a movie clip. My draggable objects work fine, they drag and snap back into place when the mouse is let go, but... they dont snap to their targets.They do snap to their targets when they are directly on the timeline, but inside another movie clip it doesnt work and i can't figure out why.[code]
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