ActionScript 2.0 :: Any Way To Determine If File Exists?
Nov 27, 2004Is there a way, using actionscript, of determining if a file exists within a directory on the web server? I'm using Flash MX Pro.
View 1 RepliesIs there a way, using actionscript, of determining if a file exists within a directory on the web server? I'm using Flash MX Pro.
View 1 RepliesIs there a way to know from inside a .swf if an external textexitsts?
View 3 RepliesI have an event driven flash program. I need to be able to call removeChild() if and only if an object is a child. getChildByName() and most other functions don't seem to allow for this and if you call removeChild() on an object that isn't a child it will throw an error. I suppose an option may be to catch the thrown error and just ignore it, but that seems like a bad solution.
View 2 RepliesI would like to know, how to find weather the file exist or not. Other than loadvar method is there any other method is available.
View 1 RepliesIs there any way to determine a file type from a url when the file extension is not a reliable indicator? Since there are different APIs for playing video, audio, or displaying images, you need to know the filetype beforehand.
View 5 RepliesI am using flash cs5 and developing for iOS. I am using the application storage directory as well. But, in my code, a file in the storage directory is trying to be read before it is created, and therefore results in errorst?
View 1 RepliesIs there a way to check if a file path exists within a local directory.[code]...
View 5 Repliesi have a script that load pics (named as "1.jpg" "2.jpg" "3.jpg" ...) in a movieclip. to load pic i use a variable
+[i]+.jpg
and so with i++ i load others pics.. but i need a way to restart "i" if there aren't no more pictures...
using actionscript, of determining if a file exists within a directory on the web server? I�m using Flash MX Pro.
View 1 RepliesHow would you check if a file on a server exists and if not, check XX Times l8er again til ya find it and then go ahead with the script ..
View 2 RepliesI am trying to detect whether a movie has been loaded properly via the "loadMovie" method. Another option is somehow getting a boolean value telling me whether or not a file exists in a specific folder... or whether a url exists. Basically, I want to be able to know whether or not a client has added a photo to the gallery folder on the server.
View 0 RepliesI have to load a text file. First I want to detect if the file exists or not, so I use "if (rawTxt == undefined)".
Now, if the file exists and contains data, the condition n2 is met...it's OK! But now, if the file exists BUT is empty it doesn't meet the condition n2.. It's not "undefined" neither "not undefined" since any trace action accours.
In other words, how can I check that a text file exists...AND that it's empty or not (so that I can add a branch if that condition is met?) Try by yourself with an empty text file named "Favorites.ini".
Code:
var loadFavorite = new LoadVars();
loadFavorite.onData = function(rawTxt:String) {
if (rawTxt == undefined) {
[Code].....
in AS3 to check if a file exists before loading it. There was not very much about so I wrote these classes to do it. There are two classes, the FileLoaderUtils and the UtilEvent. the FileLoaderUtils has the function doesFileExist(url:String) and when called the class uses the URLStream class to attempt to load the file. If the file exists a UtilEvent.FILE_EXISTS event is dispatched. If the URL is incorrect or the file doesn not exist a UtilEvent.FILE_NOT_FOUND event is dispatched.
View 7 RepliesDon't mind about the file's content, just want to know if it exists or not...
View 3 RepliesI have C:flashFlashApplication1FlashApplication1FlashApplication1.as
package {
import flash.display.*;
public class FlashApplication1 extends MovieClip {[code]......
When running jfsl in flash command run it says it cannot find file:///C:/flash/FlashApplication1/FlashApplication1/FlashApplication1.as on line 7 (var doc = fl.openDocument(uri);) whereas it does exist at that location.I have looked at official doc on openDocument
http:[url]....it shows a weird path syntax:
var doc = fl.openDocument("file:///c|/Document.fla");
I tried to use file:///c| instead of file:///c: but it didn't work either.
Is there any way to check if an external sound file exists? I've searched the net and found stuff on checking if files exist using LoadVars. But it doesnt work for sound.
View 1 RepliesDon't really care about reading/writing the file, just want to verify that it exists...
View 3 Replieshow to determine swf publish date/time stamp from within the swf?
I have a template fla used to build apps (in AS3) and would like to know some info about when it was published.
I initially thought it would be in the loaderInfo but it doesn't have the date/time stamp of when it was published (or at least not that I could find)
I'm trying to determine if two FileReferences reference the same file. I'm trying to guarentee file uniqueness in a space where file size and name might not be enough. What I'm really trying to tell is if the path of each of the referenced files is unique.
I have already tried an approach with hashing the data in the file, but the files I am working with are large, and this is a very slow process.
I would be currious to know as an alternative if it is possible to load only a limited amount into the data array of a FileReference. I should be able to guarentee uniqueness if I could hash say, the first MB of data, or the whole file...whichever is smaller.
I load strings from a mxl. Some of the strings are file paths and some of them are just normal strings. How I can to determine who is a file and who is a regular string?
View 3 RepliesI have a Flash file, which uses AS 2, that is displayed in 2 individual html pages. When I click a link in the file, I would like to, if possible, determine the name of the page that it is inside of. Is there a way to determine which of the 2 HTML pages my Flash file is being called from?
View 1 RepliesI am working on a sample map application using Flex 4/fxg? Now I have got FXG paths held in Group elements with id's( I have assigned path's id's to the corresponding group container)? But when I click anywhere in the map, I do not get the clicked group as target/currentTarget in event handler. How to determine which element is clicked?
[Code]...
I need to be able to load a couple of external.swf files and have them play sequentially. To do that, I need to know the number of frames in the first .swf file so that I can check _currentframe against _totalframes to determine when it is finished playing so that I can load the second one.Most of the tips I see indicate that _totalframes on an external .swf can be determined by loading the.swf into a container clip and then checking using a listener within .onLoadInit. Like this:
---------------------------------------------------------------------- ------------------------------------------------
this.createEmptyMovieClip("tester_mc", 1);var mcListener:Object = new Object();
mcListener.onLoadInit = function(target_mc:MovieClip)[code].......
Unfortunately, that doesn't seem to work. The trace always returns a total frames of 1.I imagine this is because the container movie clip only has 1 frame, and the external .swf timeline appears to be ignored.how to gather the total frames of an external .swf file or, alternatively, tell in some other way when it is finished playing. (Not just loading, but playing to the end.)
I have used the loader class and the load method to load a swf file that has several frames. how I determine the total number of frames in the SWF file timeline after loading?
View 3 RepliesDoes flash.display.Loader determine the file by filename or header?
The reason why I ask is that I'm getting an IOError: "Unknown File Type" when loading an swf which has a strange filename (in the form of "filename.randomnumbersandletters.swf").
Working with ActionScript 3.0, is there a way to determine if my SWF file is been played in the standalone Flash Player or using a browser plugin?
View 1 RepliesMy ant buildfiles tell mxmlc.jar to recompile target mxml source. However, if the target mxml source file has not changed, either ant or mxmlc is ignoring the file and will not create a new swf. This is an annoyance because I'm editing files imported by the target mxml. I need it to rebuild when those files change. I'm guessing that the mxmlc is creating a cache file somewhere and comparing the target mxml (or maybe just a hash). Is this what is happening? What's the standard work-around? At the moment, I'm editing the target mxml just to cause a file change.
View 2 RepliesI have a gallery loading jpegs from an xml file into a mc called mainPicArea, on frame 5. I have other content on frames 1,2,3,4,6,7.
I want to run an if statement to check whether mainPicAreaexists and if it does, then run a removeChild(mainPicArea), and if not do nothing.
[AS]
if (MovieClip.mainPicArea){
trace("exists");
//removeChild(mainPicArea);
[code]....
When I test, it comes back with the trace "doesent exist", even though it does exist.
I have a gallery loading jpegs from an xml file into a mc called mainPicArea, on frame 5. I have other content on frames 1,2,3,4,6,7.I want to run an if statement to check whether mainPicAreaexists and if it does, then run a removeChild(mainPicArea), and if not do nothing.
code:
if (MovieClip.mainPicArea){
trace("exists");
//removeChild(mainPicArea);
[code]....
this is my code. When I test, it comes back with the trace "doesent exist", even though it does exist.
How do I know that the moviecilp exists or not by as3 ?
View 3 Replies