ActionScript 2.0 :: Arbitrary Expressions In Function Calls?
Nov 25, 2009
I have several custom functions that I import as .as files, but I frequently have to modify them to suit projects, which makes standardization and version tracking harder.Is there a way to pass arbitrary expressions to a function when it's called? For example, if I write the function,
Code:
function foo(){
for(i=1; i<=1; i++){
trace(i);
}
}
would there be some way to attach an additional expression after the trace function during the function call? As in,
Code:
foo(do_stuff_here);
where the function would act as if it had said,
Code:
function foo(){
for(i=1; i<=1; i++){
trace(i);
[code]....
but without modifying the original function?I realize I could add an expression to the original function within a conditional, and toggle it via an argument within the call, but since I don't know what I'll add next, or whether I'll need it next time, this would become impractical quickly.
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Code:
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Code:
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[Code]...
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