ActionScript 3.0 :: Swf File In Which When A Button Is Clicked It Calls A Function?
Feb 17, 2009
I have a swf file in which when a button is clicked it calls a function in a javascript file using ExternalInterface.call
Now everything works fine if all files are in one folder.
but now If a place the swf file in this location /assets/swf/test.swf and the java script file in this location /assets/scripts/test.js
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May 22, 2008
I'm making a function to be called by different buttons, and I want the function also alter the appearance of the button itself. But I don't know how to refer to the button from within the generic function.
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Feb 9, 2009
I have a button in an AS 2.0 fla that calls a javascript function like an anchor so the html goes to a set y position of 750button actions are in a frame
jobsLink_mc.onPress = function () {
//ExternalInterface.call("scrollPageY");
///getURL("javascript:scrollPageY();")
getURL("javascript: scrolling()")
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Now the javascript in the html of the page is
<script language="javascript">
function scrolling(){
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}
</script>
I originally copied the code from a page a designer never finished but the function works. [URL]click the blue button JOBS / INTERNSHIPS you will see the flash button calls the java function and the page is viewed at Y 750 Now I have the same page elements in a different fla that calls the same function and it doesn't work.
[URL]
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Mar 26, 2011
I do not want to use external .as files because I will have about 100 swfs to manage in this project, 100 swf is a lot of file management alone without adding 100 .as files on top of it.This is the code in the parent swf file to call the child swf and place it in the page_mc movieclip (note in my final project "child.swf" is replaced with the loading array variable but we're going to keep it simple):
ActionScript Code:
var pageLoader:Loader = new Loader();
page_mc.addChild(pageLoader);
var loadedpage:URLRequest=new URLRequest("child.swf");
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Now just for a simple function to call, we'll say we have a box_mc on the stage in the child swf, and when we click the button in the parent swf I want to call a simple function like this to hide it:
ActionScript Code:
function hideBox(event:Event):void {
box_mc.visible=false;
}
how do I call that function in the child swf from a button in the parent swf?
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May 20, 2009
I am trying to run a function upon a button being clicked. I want that function to call a seperate function outside of the Click function. It tells me it needs an argument but not sure what argument to give.
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Apr 26, 2010
I have a function set up to stop a timer internal function pauseTiming():void { timer.stop(); } how would I call that function when a button is pressed, say with an instance name PauseTimer? I would also need to call the function startTiming when the button is pressed a second time. (or create two buttons, start and stop).
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Oct 19, 2010
I'm writing an app where I want to know which, of an unspecified set of buttons, the user is clicking.The actual location of buttons determined by previous user actions, so I cant use information like mouseX.You can see from the code the way I'm attacking this - trying to access the button based on its position in the display list of a container. Unfortunately this has always led to type coercion errors 0 - AS can't see that e.target is a DisplayObject.se has solved this problem.
ActionScript Code:
import flash.display.DisplayObject;
import flash.display.Graphics;
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Feb 28, 2009
I have a function that is called by a CLICK eventListener. I want to call the function as if the button was clicked, but it wasn't really clicked.
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Nov 11, 2011
I have these function which are called when the file is started. However how can I call it when I click a button:
function processXML(e:Event):void {
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Feb 27, 2010
Is there a way to add an EventListener to a button and make it execute some action when it is clicked without calling a function?
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Nov 25, 2008
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i need some action script for a button to load another swf file when clicked. new window needs to be at the same size as the swf movie and without toolbars etc. also need a similar code to load swf file but to go on a button on a html page.
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Sep 4, 2011
i'm creating a music app where I have arranged different sounds in xml files. I have 16 buttons on stage that play a sound from my xml file. Is there a way to swap the active xml file at the click of a button for one with different sounds? here is my code so far:
var audioArray:Array = new Array();
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Aug 26, 2009
I have many buttons in a few movie files, i need to select a few of these buttons and store them in an array so i use....
var twocolourbuttons:Array = ["mybutton1", "mybutton23", "mybutton34"];
I then need to show a movie file if the button that has been clicked on is in the array. so something like...
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Sep 29, 2008
How can I make it stay the rollon color after it's clicked and then the rolloff color when another button is clicked?
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Jun 9, 2010
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Aug 9, 2007
im using a function that iterates through all nodes in an XML tree, and then calls itself again if any of the nodes it is looking at has a set of child nodes, so in other words it multi-dimensionally loops through the entire XML tree.[code]one question i have is - am i correct in my assumption that while variables declared within a function are not accessible anywhere but within that function, if a function calls itself, any loops within that function that use a variable such as "i" will be affected seeing as "i" is accessible within the function?if so, how do i get around that? currently my function loops through all the way down to last child node it can find along the first branch of the XML tree, but then doesnt continue looping through the other branches.
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Mar 15, 2011
I have this button:
<s:Button includeIn="MeniuPrincipal" label="Descarcare Date" click="downloadLmData(event)"/>
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protected function downloadLmData(event:MouseEvent):void {
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downloadData('localitate', 'localitati');
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The downloadData function looks like this:
private function downloadData(item:String, items:String):void {
try {
var colVar:String = 'col' + cappitalize(items);
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this[colVar] = null;
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function foo(){
for(i=1; i<=1; i++){
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function foo(){
for(i=1; i<=1; i++){
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but without modifying the original function?I realize I could add an expression to the original function within a conditional, and toggle it via an argument within the call, but since I don't know what I'll add next, or whether I'll need it next time, this would become impractical quickly.
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Is there a method to see which event called a function and do something different based on that specific event?[code]...
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Aug 3, 2005
I'm trying to call an function in flash from xml. so I used <a> tag and asfunction. But how come when it calls a built-in function in flash, it works. and when it calls a custom function, it just won't work???
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trace("here")
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<a href="asfunction:trace,here">Click</a>
-- okay this one works
<a href="asfunction:customFunc,whatever">Click</a>
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Mar 19, 2006
If I create a function which calls someLoader.loadClip(...) many different times for different clips and files that I have created, does the system create a seperate thread for each call or does it load one by one ?
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Aug 21, 2003
I have some code that calls multiple functions for a single movie clip during a single event. For example:
portfolioButton.onPress = function()
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redClip.easeX(180, speed);
redClip.easeHeight(194, speed);
}
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Feb 16, 2011
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[Code]...
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Jun 10, 2011
I'm implementing AMF service methods for an flash front-end. Normally things work fine, but we've found that if two methods are called one right after the other, the second call returns null to the flash front-end even though the method actually completes successfully on the PHP end (to verify this, I dump the return data to a file right before I return it).
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Mar 5, 2010
I am developing a game project, in which I have many functions on it. I have all the major functions on the frame 50. And I don't want these functions on the next frame. Indeed I didn't have these functions on the 51st frame, the 51st frame only contains a stop action. But flash calls all the major function on the 51st frame also, I don't want these function to call on the 51st frame. Is there any way to stop this? Or else my program contains error?
Here is the program...
= The 50th Frame =
stop();
fscommand("allowscale",false);
fscommand("fullscreen",false);
var die:Boolean = false;
var currGun:String="hd_gun";
[Code] .....
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