IDE :: Load An External Swf File When A Button Is Clicked?
May 31, 2009I do not know how to right the code to load an external swf file when a button is clicked.
View 3 RepliesI do not know how to right the code to load an external swf file when a button is clicked.
View 3 Repliesi need some action script for a button to load another swf file when clicked. new window needs to be at the same size as the swf movie and without toolbars etc. also need a similar code to load swf file but to go on a button on a html page.
View 10 RepliesI am loading eight external swfs by way of eight buttons with actionscript to remove the swfs and sound after a new button is clicked. This works fine except that as soon as you get to the frame where the actionscript is all the swfs load at one time on top of each other. I don't want any to load until the button is clicked for the right one. MouseEvent listener works but only after all the swfs have loaded. How do I get the swfs to load only when the buttons are clicked. I can't figure out what I am doing wrong.
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Using AS3.0, how do I load an external swf file when I click a button? Also, how can I get rid of that swf file when I click a different button on a menu?
View 1 RepliesI am having trouble making a button load an external .swf file I have a made a flash file, and in the navigation; once a Button is pressed it should load another .swf file but I can't get the Button to load another .swf despite numerous attempts, and Google searches!!
View 4 RepliesI need to have a button load it's GetURL() deal from an external file. XML? Txt?
View 2 RepliesWhat I need is an AS code for a button which first play an animation ( a motion tween) and then load an external swf file.
View 2 RepliesIm trying to load an external swf even a object is clicked in the main swf, im using this code but i get an error, if u can:
bg.farm.addEventListener(MouseEvent.MOUSE_DOWN, farm_Press);
var fl_Loader:Loader;
function farm_Press(evt:MouseEvent):void
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I'm trying to load a .swf when a button is clicked on. This is my actionscript:
on (press) {
loadMovie (exper.swf);
}
It is in the same folder and I even loaded it into my library to try that.
I get this error when I test my movie, but I'm not sure what it means...:/
**Error** Scene=Scene 1, layer=navi, frame=1:Line 2: Wrong number of parameters; loadMovie requires between 2 and 3.
loadMovie (exper.swf);
Total ActionScript Errors: 1 Reported Errors: 1
Im trying to load a movie clip when a button is clicked
heres the actionscript im using
on (release) { this._parent.loadMovie("Video.swf", "holder", 1); holder._x = 611; holder._y = -92;}
i want the swf to load into the holder MC, instead its loading the video.swf file and replacing the original swf
I am making a flash website were the logo will start out at the bottom and play a animation when someone clicks on a button(there will be about five so I don't which one they will click on), the logo will move to the sides. after this animation plays this one time I need to never be able to play again while they are in the website..
View 1 RepliesI have a menu set up with several buttons (on the left side of the screen), each of which loads an external swf (on the right side of the screen). Within some of these swfs are more buttons to load other swfs, and the menu on the left remains active while another swfs is playing.What I want is to unload the current swf whenever a button is clicked and load the new on in the same spot. So before I was using addChildAt to get the external swf's at a certain level, and then removeChildAt to take away whichever swf it is and then add the next one. That didn't stop the sound, so I switched it to unloadAndStop and set up a function that unloadAndStops each individual swf, like this:[code]
That function runs every time a new swf is called to remove the previous one.Now I know that's not what I should do since I'm effectively using a method on objects that aren't in the display list, and it's apparent since it messes up the text later on in the timeline. But I don't know any other way to get everything to unload and to stop all the sound. It would be a headache to make specific paths for the buttons within swf's, but I don't even know what I'd do about the buttons in the main timeline that don't know what swf is playing on the right.I've searched lots of different forums for this one, for something kinda like unloadAndStop and kinda like removeChildAt, so I'm thinking I need to reorganize this project somehow
The page transition work fine after Respected tacos " changed the code but while transition between the pages if I quickly move the mouse and clicked the other button the pages do not load as expected.I tested several times and with lower frame rates this problem can be watched.
View 7 Repliesi'm creating a music app where I have arranged different sounds in xml files. I have 16 buttons on stage that play a sound from my xml file. Is there a way to swap the active xml file at the click of a button for one with different sounds? here is my code so far:
var audioArray:Array = new Array();
var snd:Sound = new Sound();
var sc:SoundChannel = new SoundChannel();
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im creating a portfolio website that primarily uses flv videos for graphics. For example, if you click to go to another section of the website a video plays that actually walks you to that area. What I want to do is be able to load a different video when a button is clicked in the exact same place as the old one. I currently have a working class that plays a video
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I want to some how be able to change the variable flvName on the click of a button on my stage and recall the class to change the video. If you can think of an alternate way of doing what i need to do id love to hear it.
I have a swf file in which when a button is clicked it calls a function in a javascript file using ExternalInterface.call
Now everything works fine if all files are in one folder.
but now If a place the swf file in this location /assets/swf/test.swf and the java script file in this location /assets/scripts/test.js
I can't seem to remove / unload the external swf files e.g when the carousel.swf (portfolio) is displayed and I press the about button the about content is overlapping the carousel (portfolio) . How can I remove / unload an external swf file from the main flash file and load a new swf file, while at the same time removing garbage collection from memory?
View 15 RepliesI have many buttons in a few movie files, i need to select a few of these buttons and store them in an array so i use....
var twocolourbuttons:Array = ["mybutton1", "mybutton23", "mybutton34"];
I then need to show a movie file if the button that has been clicked on is in the array. so something like...
if e.target.name is in the array show the movie twocolor.visible = true;
i then need to go to a certain frame of the movie, depending upon where the button is found in the array. So if the button is at position three of the array, i need to jump to keyframe 3 of my movie.
How can I make it stay the rollon color after it's clicked and then the rolloff color when another button is clicked?
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I have 4 navigation button and like home, about us etc.... And i want to disable home when it is click and cannot clicked it until the user click another button first. means if a visitor is at home page then home navigation is disabled, and all other are active, and when they click at aboutus button then the pages goes to the about us page and the about us button is disabled and other get active. I want this solution in AS3 with oop concept.
View 6 RepliesI am trying to get a nav button in one movie (main_nav.swf) to target a my main movie (index.swf) and load a sub nav movie (metals_subnav_infinite.swf) into it. The sub nav movie will do a similar task - loading a portfolio swf into main movie (index.swf). Here is the file breakdown of my working files:index.swf - main final movie which loads "main_nav_infinite3.swf" on startmain_nav_infinite3.swf - loads main nav "main_nav.swf" and scrolls it infinitely (infinite menu)main_nav.swf - main nav with buttons that trigger sub nav "metals_subnav_infinite.swf" to load into index.swfmetals_subnav_infinite.swf - loads sub nav "metals_subnav.swf" and scrolls it infinitelymetals_subnav.swf - sub nav with buttons that trigger "folio.swf" (have not created this file yet!) to load into "index.swf"The script I was focusing on is in main_nav.fla and it is:
metals_mc_bn.onRelease = function() {
reActivateMenu();
this.gotoAndStop(3);
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Structure: There is 1 main file that loads external SWF files depending on what is clicked on.One of the external SWF files loads its text from external text files. This works fine when viewing the SWF applet on its own. But when viewing as a whole site, the text doesnt appear. Very annoying.I made that particular SWF on my mums computer running Flash MX 2004The flash file itself uses the Scrollbar component from MX.Could someone tell me why the text doesnt load in this scenario? It runs fine on its own, just not as an external SWF.
View 4 RepliesI've got about 6 buttons laid out, one on top of the other in a list format. In their normal state the buttons are grey in colour, when I rollover them, the buttons flash and turn to orange. Now, what I need to happen is this: I want the buttons to stay orange once clicked and only roll out back to grey when the user has clicked on another button in the list. I've been told that the best way to do this is via adding a listener, however I am a little unsure as to how to go about this. I've checked the flash help file and have a basic understanding of how listeners work...but can't really wrap my head around applying it to this situation. Perhaps I will need to have all the buttons as separate broadcasters?
View 2 RepliesWhen i try to load an external swf file using Loader.Load(); The swf starts playing even before the init event is fired. Is there any way to stop the swf from playing atleast until the init event or complete event is fired?
View 1 RepliesHow I can make this script lo load mp3 files via an external xml file like music.xml and if is possible to load random
Code:
music = new Sound();
music.onSoundComplete = function() {
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i have banner with 5 images fad in fade out effecti need to load images & test from external file " text file or xml file " with keeping fade effects on imagesall ways i know can't keep fading effect on images so
View 4 RepliesAll I'm trying to do is load an external .swf file into a precise location on the stage of my existing Flash file. I've spent an hour and a half on this site search and found nothing. What do I add to my loadMovie command to place the file at specific x,y coordinates?
View 3 Repliesi have a question. let say i have file1.swf , file2.swf, and file3.swf, how can i link this 3 files together,let say suppose file1.swf is the main content file, but as i load file2.swf, i want the file1.swf get replaced by file2.swf. How could i unload file1.swf at that time, so that my file2.swf will become the main content file?and again, when my current position at file2.swf, and i want it get replaced by file3.swf by clink on a button. so that the i can unload the file2.swf and let the file3.swf become the main content file.
View 13 Repliesi have a button that when it is pressed plays and loads an external flv file. this part works fine but directly after the flv video is finnished i want to load in an swf file. does some one have an idea how to do this? first show flv and then load swf?
this is the code as it looks now..
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i'm building a website using flash. i have a external swf file that i want to import into my website. i thought this would be an easy task but for some reason when i load the movie, it flickers. my website (parent swf) was build using 1.0. The external form swf was build using 3.0. My approach:
1.create an empty movie clip called mcForm
2.go to the mc clip page i want to pull the external movie into
3. within my actions layer, I call the following function loadMovie("main.swf", mcForm);
If i write:
LoadMovieNum("main.swf",0);
then the my main.swf opens correctly but closes the parent swf file. I wan the main.swf file to be embeded within the parent file.