ActionScript 2.0 :: Create A Function Which Calls SomeLoader?

Mar 19, 2006

If I create a function which calls someLoader.loadClip(...) many different times for different clips and files that I have created, does the system create a seperate thread for each call or does it load one by one ?

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ActionScript 2.0 :: Function That Calls Itself

Aug 9, 2007

im using a function that iterates through all nodes in an XML tree, and then calls itself again if any of the nodes it is looking at has a set of child nodes, so in other words it multi-dimensionally loops through the entire XML tree.[code]one question i have is - am i correct in my assumption that while variables declared within a function are not accessible anywhere but within that function, if a function calls itself, any loops within that function that use a variable such as "i" will be affected seeing as "i" is accessible within the function?if so, how do i get around that? currently my function loops through all the way down to last child node it can find along the first branch of the XML tree, but then doesnt continue looping through the other branches.

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Flex :: Using HTTPService In Consecutive Function Calls

Mar 15, 2011

I have this button:
<s:Button includeIn="MeniuPrincipal" label="Descarcare Date" click="downloadLmData(event)"/>
And this click event handler:
protected function downloadLmData(event:MouseEvent):void {
downloadData('competenta', 'competente');
downloadData('localitate', 'localitati');
}

The downloadData function looks like this:
private function downloadData(item:String, items:String):void {
try {
var colVar:String = 'col' + cappitalize(items);
this.status = "Descarcare date in curs...";
this[colVar] = null;
[Code].....

The problem is, all calls are ignored, except for the first one. Is there any "queuing" mechanism which would allow all calls to be made?

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ActionScript 3.0 :: Function Calls In Document Class?

Oct 22, 2009

I have a gallery, which has a document class and all classes below.When I load gallery.swf into main timeline currently, how do I call some functions in that document class?

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ActionScript 2.0 :: Arbitrary Expressions In Function Calls?

Nov 25, 2009

I have several custom functions that I import as .as files, but I frequently have to modify them to suit projects, which makes standardization and version tracking harder.Is there a way to pass arbitrary expressions to a function when it's called? For example, if I write the function,

Code:
function foo(){
for(i=1; i<=1; i++){
trace(i);
}
}

would there be some way to attach an additional expression after the trace function during the function call? As in,

Code:

foo(do_stuff_here);

where the function would act as if it had said,

Code:
function foo(){
for(i=1; i<=1; i++){
trace(i);

[code]....

but without modifying the original function?I realize I could add an expression to the original function within a conditional, and toggle it via an argument within the call, but since I don't know what I'll add next, or whether I'll need it next time, this would become impractical quickly.

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ActionScript 3.0 :: Determine Which Event Calls A Function?

Jun 2, 2011

Is there a method to see which event called a function and do something different based on that specific event?[code]...

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ActionScript 2.0 :: Calls A Built-in Function In Flash?

Aug 3, 2005

I'm trying to call an function in flash from xml. so I used <a> tag and asfunction. But how come when it calls a built-in function in flash, it works. and when it calls a custom function, it just won't work???

function customFunc(a){
trace("here")
}

these are in my xml file:

<a href="asfunction:trace,here">Click</a>

-- okay this one works

<a href="asfunction:customFunc,whatever">Click</a>

-- this one doesn't

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ActionScript 2.0 :: Reference Button From Within The Function It Calls?

May 22, 2008

I'm making a function to be called by different buttons, and I want the function also alter the appearance of the button itself. But I don't know how to refer to the button from within the generic function.

[Code]....

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ActionScript 2.0 :: Multiple Function Calls To Execute?

Aug 21, 2003

I have some code that calls multiple functions for a single movie clip during a single event. For example:

portfolioButton.onPress = function()
{
redClip.easeX(180, speed);
redClip.easeHeight(194, speed);
}

The problem is only the first function call works (redClip.easeX(180, speed)). Is there a way for both function calls to execute?

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Flash :: Conditionally Remove Calls To A Function In AS3 Like C#'s ConditionalAttribute

Feb 16, 2011

At work we have a lot of AS3 code that conditionally performs logging or assertions like so:

[Code]...

Is there any way to do something similar in AS3, or do we have to do the conditional compilation blocks around everything? I have been looking around manuals but have found nothing useful yet.

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Flash :: Function Calls In Quick Succession Fail

Jun 10, 2011

I'm implementing AMF service methods for an flash front-end. Normally things work fine, but we've found that if two methods are called one right after the other, the second call returns null to the flash front-end even though the method actually completes successfully on the PHP end (to verify this, I dump the return data to a file right before I return it).

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ActionScript 2.0 :: Button That Calls A Javascript Function Like An Anchor?

Feb 9, 2009

I have a button in an AS 2.0 fla that calls a javascript function like an anchor so the html goes to a set y position of 750button actions are in a frame

jobsLink_mc.onPress = function () {
//ExternalInterface.call("scrollPageY");
///getURL("javascript:scrollPageY();")
getURL("javascript: scrolling()")
}

Now the javascript in the html of the page is

<script language="javascript">
function scrolling(){
document.body.scrollTop = 750;
}
</script>

I originally copied the code from a page a designer never finished but the function works. [URL]click the blue button JOBS / INTERNSHIPS you will see the flash button calls the java function and the page is viewed at Y 750 Now I have the same page elements in a different fla that calls the same function and it doesn't work.

[URL]

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ActionScript 2.0 :: Stopping Function Calls In Game Project?

Mar 5, 2010

I am developing a game project, in which I have many functions on it. I have all the major functions on the frame 50. And I don't want these functions on the next frame. Indeed I didn't have these functions on the 51st frame, the 51st frame only contains a stop action. But flash calls all the major function on the 51st frame also, I don't want these function to call on the 51st frame. Is there any way to stop this? Or else my program contains error?

Here is the program...
= The 50th Frame =
stop();
fscommand("allowscale",false);
fscommand("fullscreen",false);
var die:Boolean = false;
var currGun:String="hd_gun";
[Code] .....

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ActionScript 3.0 :: Button In Parent SWF Calls Function In Child SWF?

Mar 26, 2011

I do not want to use external .as files because I will have about 100 swfs to manage in this project, 100 swf is a lot of file management alone without adding 100 .as files on top of it.This is the code in the parent swf file to call the child swf and place it in the page_mc movieclip (note in my final project "child.swf" is replaced with the loading array variable but we're going to keep it simple):

ActionScript Code:
var pageLoader:Loader = new Loader();
page_mc.addChild(pageLoader);
var loadedpage:URLRequest=new URLRequest("child.swf");
pageLoader.load(loadedpage);

Now just for a simple function to call, we'll say we have a box_mc on the stage in the child swf, and when we click the button in the parent swf I want to call a simple function like this to hide it:

ActionScript Code:
function hideBox(event:Event):void {
box_mc.visible=false;
}

how do I call that function in the child swf from a button in the parent swf?

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ActionScript 2.0 :: [FMX] Changing Mouse Events Into Function Calls?

Feb 27, 2003

I have 4 invisible buttons that all do basically the same thing. I am learning how to consolidate my code using functions and I'm stuck on this one. I am using onRollover, on Rollout and onReleases in a frame actionscript. The code is below for 2 of the buttons.

mission_btn.onRollOver =function(){
mission_mc.gotoAndPlay("on");
}

[Code]....

change these events into a function? or should I just continue with this method for the other buttons?

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ActionScript 2.0 :: Make Function Calls From Within The OnMotionFinished Scope?

Oct 19, 2006

Can I make function calls from within the onMotionFinished scope? See example belowe. Also tried by using the Delegate class...

var a_handler:Object = new Tween(params);
a_handler.onMotionFinished = function(){
test();
}
var test:Function = function():Void {
trace("hello");
}

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ActionScript 3.0 :: Swf File In Which When A Button Is Clicked It Calls A Function?

Feb 17, 2009

I have a swf file in which when a button is clicked it calls a function in a javascript file using ExternalInterface.call

Now everything works fine if all files are in one folder.

but now If a place the swf file in this location /assets/swf/test.swf and the java script file in this location /assets/scripts/test.js

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ActionScript 3.0 :: Daisy-chaining Function Calls Gracefully?

Jun 16, 2010

I have a video playback system that runs in a loop as it traverses the playlist of videos, doing something like this:On playback start:

-check for pre-roll ad, play ad if set to true; otherwise:
-check for branding video bumper, play bumper if set to true; otherwise:
-play video

On playback end:
-check for post-roll ad, play ad if true; otherwise:
-reset video

The way I have it coded/hacked works fine, but is less than ideal, especially as I plan to build on it. It looks something like this:[code]So, what's a better way to handle this? For an interactive timeline/map I've made in the past, there were a number events that were triggered at certain times during audio narration. Each event was unique (some were animations, others were text labels that appeared, etc), but I unified them as classes with a common 'time' property and common public go() function, and threw them into an array. As the narration played back I would check the 'time' property of the next object in the array, and once it matched I would call the go() function for that event, increment the phase position (so I know which array index to check next), and continue.

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ActionScript 3.0 :: Pass An Exception To A Function That Calls Other Functions

May 5, 2011

I don't know if this is possible with Actionscript 3. What I want to do is have a loseAll(); function that calls other function that in turn close sections of an application. I would be easier to have all the close functions in the closeAll() function and then pass a reference to the once that i don't want to be called. something like this.

[Code]...

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ActionScript 3.0 :: Optimize My Project And Eliminate Unnecessary Function Calls?

Jan 24, 2012

I'm trying to optimize my project and eliminate unnecessary function calls, and the one I use the most is Math.abs. I ran a quick test and I use it 200-300 times each frame; checking for collision between the character and monsters, determining if objects are close enough to be in view, and some other misc calculations of that sort.

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ActionScript 3.0 :: TextLink Event - Even Its Outside Any Loop, Calls Function Various Times At Once?

Jun 4, 2009

I've loaded text from database and I make links for each title, works good, until I try to add a item counter to have a next and previous button, allowing user to load 12 records.when inserting the next code, my links fire n times, not just once as expected, making browser to unespectly quit.what can be the reason?
 
some explanation
 
init is the number I need to increase or decrease to make database query

total is the number of received records by query

total_geral is the number of all records in database, so I can know if I must or not have a next button

t is the name of the mysql table where query should happen
 
code:
Contadores
function contagem(init:Number, total:Number, total_geral:Number, t:String):void {
     var contador;[code]...

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ActionScript 3.0 :: Custom Sort Function Amount Of Calls Keep Changing

Jul 9, 2010

Basically I have created a custom sort function to use with sort(); inside an Array object and I have traced the amount of times each sort() has called customSortFunction. Apparently it keeps changing the amount of times it is called which has seemed to cause problems for me.I am using this to sort Sprite obects on the stage. I am working with an isometric grid and need to make sure everything is sorted based on y and if two objects are on the same tile (tile hover and avatar etc) then it sorts them as well.

However it seems that when I have some objects in a certain position, the customSortFunction isn't called to sort every single item. The case I am facing just now is it sorts every item, but leaves 2 unsorted. I have traced and debugged and it is definitely not calling customSortFunction enough times.

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ActionScript 3.0 :: Trace() Function Calls In Stopped Running Using Flash Pro CS5?

May 3, 2010

I follow some sample code which uses trace("Hello World"); to print out something in ActionScript 3.0, in Flash Professional CS5.

But nothing seems to get printed out (in a browser). Is the trace() function deprecated / removed?

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Actionscript 3 :: Match Function Type Declaration With Differing Calls?

Dec 12, 2010

private function playSound():void
{
_soundChannel = _soundObj.play();
_soundChannel.addEventListener(Event.SOUND_COMPLETE, nextTrack);
}
<s:Button width="35" label=">>" click="nextTrack();"/>

Assuming the nextSound() function looks the same as playSound, typewise... The button click works fine, but the event listener won't call the function because its sending an argument the function isn't expecting. I can change the nextTrack function to be evt:Event, but then the button is sending not enough arguments, and I can't find anything to type it to that will work. I can make a typed function to call the un-typed nextTrack function from the event listener

public function callnextsong(evt:Event):void{
nextTrack();
}

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ActionScript 3.0 :: Loaded Movie Calls Function In Main Interface?

Jan 25, 2009

I have an interface that contains audio controls in the Library (class: AudioControls)When a movie is loaded into the interface, and it happens to contain a sound (class: Audio_1), this loaded movie calls an interface function to show the audio controls:

Code:
if (Interface._ui != null) {
Interface._ui.playCurrentAudio();
}

The problem is, the playCurrentAudio() func in the interface contains some code that refers to nested MCs:

Code:
public function showAudioControls():void {
audioControls.x = 710;
audioControls.y = 583;
//

[code]....

That would be the speaker, rewind_btn, playPause_btn, etc. Referring to the parent clip, "audioControls", is no problem of course. But I get an error when I publish the loaded movie:

1119: Access of possibly undefined property speaker through a reference with static type AudioControls.
1119: Access of possibly undefined property rewind_btn through a reference with static type AudioControls.
1119: Access of possibly undefined property playPause_btn through a reference with static type AudioControls.

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Actionscript 3 :: Determining What Object Calls A Function Based On An Event Listener?

Feb 19, 2010

is it possible to determining what object calls a function based on an event listener? for example, i have 2 buttons on stage that call the same function when they are clicked. i'd like the function to determine which button was the sender.

[Code]...

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ActionScript 2.0 :: Building A Photo Slide Projector That Calls A Function Using SetInterval?

Jun 15, 2003

I`m building a photo slide projector that calls a function using setInterval. But after the tenth call (about after 50 sec) the flash player stops working and crashes.On the first frame of the main timeline I set the following code:

Code:
// comando para fullscreen
fscommand("fullscreen", "true");
fscommand("allowscale", "false");

[Code]...

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Actionscript 3 :: Duplicate AddEventListener Calls Create Duplicate Listener Entries?

May 4, 2010

If I have an object that calls

addEventListener(Event.ENTER_FRAME, update);
addEventListener(Event.ENTER_FRAME, update);

will that add 2 listeners?

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ActionScript 2.0 :: Create Base Url Function And Button Link To Call That Function?

Jun 16, 2010

How create baseurl function in flash and how i call that function in button script

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Flex :: Sequence Flex/Actionscript Method/function Method Calls

Aug 11, 2011

OK, from what I know actionscript in Flex runs asynchronously. I need the ability to run a method in a loop synchronously. Consider this code:

public class CustomerContainer extends VBox
{
public function CustomerContainer ()
{

[Code]....

This is not my exact situation as it is a bit more complicated to explain here. There is an abstract class and several custom view objects derived from it. Some of the views are dependent on others being completed first but I cannot seem to order them in the correct order. TIMERS are not an option. Probably not explaining this correctly.

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