ActionScript 2.0 :: Button That Calls A Javascript Function Like An Anchor?
Feb 9, 2009
I have a button in an AS 2.0 fla that calls a javascript function like an anchor so the html goes to a set y position of 750button actions are in a frame
jobsLink_mc.onPress = function () {
//ExternalInterface.call("scrollPageY");
///getURL("javascript:scrollPageY();")
getURL("javascript: scrolling()")
}
Now the javascript in the html of the page is
<script language="javascript">
function scrolling(){
document.body.scrollTop = 750;
}
</script>
I originally copied the code from a page a designer never finished but the function works. [URL]click the blue button JOBS / INTERNSHIPS you will see the flash button calls the java function and the page is viewed at Y 750 Now I have the same page elements in a different fla that calls the same function and it doesn't work.
I'm making a function to be called by different buttons, and I want the function also alter the appearance of the button itself. But I don't know how to refer to the button from within the generic function.
I do not want to use external .as files because I will have about 100 swfs to manage in this project, 100 swf is a lot of file management alone without adding 100 .as files on top of it.This is the code in the parent swf file to call the child swf and place it in the page_mc movieclip (note in my final project "child.swf" is replaced with the loading array variable but we're going to keep it simple):
ActionScript Code: var pageLoader:Loader = new Loader(); page_mc.addChild(pageLoader); var loadedpage:URLRequest=new URLRequest("child.swf"); pageLoader.load(loadedpage);
Now just for a simple function to call, we'll say we have a box_mc on the stage in the child swf, and when we click the button in the parent swf I want to call a simple function like this to hide it:
ActionScript Code: function hideBox(event:Event):void { box_mc.visible=false; }
how do I call that function in the child swf from a button in the parent swf?
Cryptic title, but it's hard to explain. With Firefox, head over to [URL] do a random search, and then drag the first search result to the URL bar. You'll see it it goes to the page that had the image anchor. Then click the "see full size image" link, and then drag the image to the address bar. In the first example, it copied the anchor, not the image, to the address bar. And in the second example, it took the URL of the image itself. Is there a way to get to the image inside the anchor?
I'm using a drop target that's in an iframe on another domain, so targetting the img's directly and adding JS events is out. I don't expect to be able to do this with straight JS (though I hope). In fact I'm not even sure if flash/actionscript can do this! My thought is I need to set up a drop target and get details about the element that was dropped... if it's an anchor, I can dive into the DOM and get the img inside it. This, of course, assumes that the DOM element itself is what's being dragged and that the browser isn't just copying the link.
I'm trying to track a #anchor for example [URL] the anchor is being called by Flash AS2. how can i tell GA to track hits on this page? I tried the GETURL method in flash:
[Code]....
which apprently used to work, but since they've made changes this doesn't... during tests firefox navigated to a page with the url javascript:_gaq.push [URL] was strange. Do I need to even use flash to ask GA to track the anchor? Is there a way i can point GA to track all anchors that are part of my page?
I've got a website where I want people to be able to upload their own SWFs which are then displayed on the page - mainly for timed image displays etc...I'm concerned about javascript security as flash can call JS functions, theoretically if you knew which JS commands to call (e.g. some AJAX stuff) then external people could do some real damage.So my question is, is there anyway I can disable calling javascript from within flash? Possibly something in the embed object paramaters tags?
My main movie (SWF A) loads another movie (SWF B) and plays it.SWF B is legacy content - I can't modify it.SWF A is AS3. SWF B might be AS2 or AS3SWF B makes several calls to a javascript function that would normally reside in the hosting web page.The javascript calls might use ExternalInterface, or they might use getURL(javascript: xxx) or they might even use fscommand.
My questions:
Is there any way I can intercept the javascript call in movie A? I don't want to have to resort to the browser, so simply using ExternalInterface or similar to pipe the request back into the movie won't work.
If there is a way, how does it vary across the different versions (ie. what's the difference between the child movie being AS2 or AS3, and what's the difference between the various means of calling js?
I'm working on a web deployment, using Flex 4.0. I would be interested also in whether this is possible in Air, or Air Mobile.
We have a flash game embedded in a web page (using SWFObject v2.2) and there are some links on the page that call into the flash in the following manner:
window.document["flashObjectId"].flashMethod();
This has worked great on all browsers we have tried including IE7 and 8, however on IE9 it generates the following error: "SCRIPT438: Object doesn't support this property or method".
It does work in compatibility mode so I tried adding a meta tag to tell IE9 to use compatibility mode by default, however that didn't work because our game runs in an IFrame within Facebook.
I have tried referencing the flash object every way I could think of in the Javascript but I always get that same error message in IE9.
Is there a way to tell Flash to ignore getURL javascript calls when testing? It's highly annoying to hit control + enter and then have a damn browser window pop-up every single time.I'm woring on a site that has javascript calls to Google Analytics to track nearly every action. This is not by my choice but by the choice of a client. Typically the tracking gets added last but in this case, that was for phase I launch of the site and now I'm onto phase II.I could go through & comment out all the getURL javascript calls until the sites ready but I'm hoping theres another way.
i'm a novice to ActionScript but from failed Google function searches, i think i've choosen an advanced i hope possible task: how to read then apply bezier, anchor point and handle positions to different anchor points. What i need to do is precisely align a rectangular closed bezier path with a randomly shaped closed bezier path, both with the same number of anchor points.
I am refactoring some code. I have a PHP page that contains a MySQL query and stores the result in a PHP variable $my_result. This result is then echoed to a Flash SWF during embedding with SWFObject. I now want to call this PHP page that makes the query from a javascript function like so - one change I have made to the PHP is that instead of storing the result in a variable $my_result I am echoing the result. Javascript function to call the PHP page and make the database query
The following is a link to an online floor planner:[URL]..Does anyone know how to achieve the anchor point function? If you click on a "wall" it adds an anchor point.
I am developing an Adobe AIR application which uses both native windows and floating panels. Is is possible to enable the creation of a floating window instead of a native window when a JavaScript window.open() function is called?
It is required that all of the floating windows are contained within one native window, therefore the creation of more native windows is not suitable.
I have used a Custom HTMLHost class in order to enable the creation of a native window but I can't work out a way of creating a MDI window instead. I am using the flexMDI framework for my floating panel interface.
I have a movie clip on my stage and within that mc, I have a button mc.I click my button (on the stage as I'm working) and I wrote this actionscript:on(release){getURL("javascript:signUpClickVideo(); ");}The button functions fine to load other pagesexample:on(release){getURL("index.htm");}When I try to load Javascript, it doesn't respond.I've done a little trouble shooting with how the document loads in the JS.
I can't get this to work. I need to call a Javascript function from a button in flash. The code is as follows: on (release) { getURL("javascript:nameOfMyFunction('whatever.html ')"); }
This is working, so I got the call right. But what I really want to do is have that url (html) to be a variable within flash. on (release) { Myurl="[URL]"; getURL("javascript:nameOfMyFunction('Myurl')"); } This doesn't work. How do you use a flash variable as a javascript function parameter?
im using a function that iterates through all nodes in an XML tree, and then calls itself again if any of the nodes it is looking at has a set of child nodes, so in other words it multi-dimensionally loops through the entire XML tree.[code]one question i have is - am i correct in my assumption that while variables declared within a function are not accessible anywhere but within that function, if a function calls itself, any loops within that function that use a variable such as "i" will be affected seeing as "i" is accessible within the function?if so, how do i get around that? currently my function loops through all the way down to last child node it can find along the first branch of the XML tree, but then doesnt continue looping through the other branches.
I have a javascript array and a function on my html page, and I need actionscript to be able to pick the right one from the array and run the function based on what button I pushed. My javascript is:
[Code]...
I'm a little lost on the AS part of it, what would be the best way to have the each different button run it's respective part in the JS array/function?
I have this button: <s:Button includeIn="MeniuPrincipal" label="Descarcare Date" click="downloadLmData(event)"/> And this click event handler: protected function downloadLmData(event:MouseEvent):void { downloadData('competenta', 'competente'); downloadData('localitate', 'localitati'); }
The downloadData function looks like this: private function downloadData(item:String, items:String):void { try { var colVar:String = 'col' + cappitalize(items); this.status = "Descarcare date in curs..."; this[colVar] = null; [Code].....
The problem is, all calls are ignored, except for the first one. Is there any "queuing" mechanism which would allow all calls to be made?
I have a gallery, which has a document class and all classes below.When I load gallery.swf into main timeline currently, how do I call some functions in that document class?
I have several custom functions that I import as .as files, but I frequently have to modify them to suit projects, which makes standardization and version tracking harder.Is there a way to pass arbitrary expressions to a function when it's called? For example, if I write the function,
Code: function foo(){ for(i=1; i<=1; i++){ trace(i); } }
would there be some way to attach an additional expression after the trace function during the function call? As in,
Code:
foo(do_stuff_here);
where the function would act as if it had said,
Code: function foo(){ for(i=1; i<=1; i++){ trace(i);
[code]....
but without modifying the original function?I realize I could add an expression to the original function within a conditional, and toggle it via an argument within the call, but since I don't know what I'll add next, or whether I'll need it next time, this would become impractical quickly.
I'm trying to call an function in flash from xml. so I used <a> tag and asfunction. But how come when it calls a built-in function in flash, it works. and when it calls a custom function, it just won't work???
If I create a function which calls someLoader.loadClip(...) many different times for different clips and files that I have created, does the system create a seperate thread for each call or does it load one by one ?
At work we have a lot of AS3 code that conditionally performs logging or assertions like so:
[Code]...
Is there any way to do something similar in AS3, or do we have to do the conditional compilation blocks around everything? I have been looking around manuals but have found nothing useful yet.
I'm implementing AMF service methods for an flash front-end. Normally things work fine, but we've found that if two methods are called one right after the other, the second call returns null to the flash front-end even though the method actually completes successfully on the PHP end (to verify this, I dump the return data to a file right before I return it).