ActionScript 2.0 :: [CS4] Make A Button Load A Javascript Function?
Jul 27, 2009
I have a movie clip on my stage and within that mc, I have a button mc.I click my button (on the stage as I'm working) and I wrote this actionscript:on(release){getURL("javascript:signUpClickVideo(); ");}The button functions fine to load other pagesexample:on(release){getURL("index.htm");}When I try to load Javascript, it doesn't respond.I've done a little trouble shooting with how the document loads in the JS.
View 1 Replies
Similar Posts:
Nov 14, 2011
I'm using this code to call a actionscript 3 function through javascript
[URL}
and I want to call the acrionscript 3 function from a javascript function, but not on a button action.
actionscript code:
//call to javascript
ExternalInterface.call("sendToJavaScript");
//call from javascript
[Code]....
View 2 Replies
Jul 8, 2010
I am refactoring some code. I have a PHP page that contains a MySQL query and stores the result in a PHP variable $my_result. This result is then echoed to a Flash SWF during embedding with SWFObject. I now want to call this PHP page that makes the query from a javascript function like so - one change I have made to the PHP is that instead of storing the result in a variable $my_result I am echoing the result. Javascript function to call the PHP page and make the database query
[Code]....
View 2 Replies
May 3, 2009
I'm trying to edit some flash to make an external javascript function call, but with no success. Here's my actionscript 2.0 code:
[Code]....
I've seen lots of examples and I'm mainly confused about the use of ExternalInterface.addCallback. I don't need the javascript to return anything to flash, so is this necessary? For whatever reason, I never see the alert. Does anyone see any problems in my code? Is there some ExternalInterface library I don't have? Also, what's the BEST way to use ExternalInterface (ie; error checking, etc.)
View 2 Replies
Feb 9, 2009
I have a button in an AS 2.0 fla that calls a javascript function like an anchor so the html goes to a set y position of 750button actions are in a frame
jobsLink_mc.onPress = function () {
//ExternalInterface.call("scrollPageY");
///getURL("javascript:scrollPageY();")
getURL("javascript: scrolling()")
}
Now the javascript in the html of the page is
<script language="javascript">
function scrolling(){
document.body.scrollTop = 750;
}
</script>
I originally copied the code from a page a designer never finished but the function works. [URL]click the blue button JOBS / INTERNSHIPS you will see the flash button calls the java function and the page is viewed at Y 750 Now I have the same page elements in a different fla that calls the same function and it doesn't work.
[URL]
View 8 Replies
Sep 30, 2003
I can't get this to work. I need to call a Javascript function from a button in flash. The code is as follows:
on (release) {
getURL("javascript:nameOfMyFunction('whatever.html ')");
}
This is working, so I got the call right. But what I really want to do is have that url (html) to be a variable within flash.
on (release) {
Myurl="[URL]";
getURL("javascript:nameOfMyFunction('Myurl')");
}
This doesn't work. How do you use a flash variable as a javascript function parameter?
View 1 Replies
Feb 23, 2012
I click on a button (or any object where I can write Action Script) and It should call a javascript function which I wrote in my functions.js
View 1 Replies
Feb 4, 2009
I have a javascript array and a function on my html page, and I need actionscript to be able to pick the right one from the array and run the function based on what button I pushed. My javascript is:
[Code]...
I'm a little lost on the AS part of it, what would be the best way to have the each different button run it's respective part in the JS array/function?
View 5 Replies
Sep 6, 2011
I created a button using the following code,
Code:
on(release) {
attachMovie ("my_btn", "my_btn", _root.getNextHighestDepth(),{_x:34, _y:158});
}
Now I am trying to make the button gotoAndStop on a scene on release. I tried this code,
Code:
onEnterFrame
my_btn.onRelease = function() {
gotoAndStop ("SettingsPanel")
}
View 9 Replies
Sep 26, 2009
I have a function that executes when a button is pressed:
btnRandomAll.addEventListener(MouseEvent.CLICK, clickHandlerBtnRandomAll);
function clickHandlerBtnRandomAll(e:Event)
{
...but, I need it to also execute once, upon the file loading.
View 7 Replies
Jun 17, 2009
how to achieve next and previous button function such as the one at [URL]
View 5 Replies
Mar 15, 2010
How can I make a button to have 2 function
ONE
Quote:
clip.maxim.onRelease = function() {
clip._width = Stage.width;
clip._height = Stage.height;
[Code]....
View 3 Replies
Mar 15, 2010
How can I make a button to have 2 function
ONE
clip.maximize.onRelease = function() {
clip._width = Stage.width;
clip._height = Stage.height;
[Code].....
View 2 Replies
May 20, 2011
Here's the challenge: I have a Flash movie which will be embedded in a page using an unknown DOM ID that I want to be able to identify/store for callback in a JS function. My ideal user flow would be: User clicks button in Flash. Flash pauses any animations / video / sounds / etc. Flash calls an injected JS function to display a page-covering overlay experience. When user closes overlay experience, a callback method on the Flash object is called. Flash resumes playback.
The problem is, when AS3 uses the ExternalInterface.call("functionName", args...) method, there doesn't seem to be a DOM event triggered, and thus it is impossible to tell which object called a JS function, so having a "registerMe()" function doesn't seem to work. Basically, the injected JS function has no way to determine which DOM object to call, because the ID of the Flash object is unknown.
[Code]...
View 3 Replies
Apr 16, 2009
I'd like to call a javascript function from an embedded .swf file. Specifically, I'd like to call a function in one of my externally linked javascript files from within: function loadTrack(){
[Code]...
which is in an .as file which I assume somehow becomes the swf file. How would I go about this and 're-compile' the .as file?
View 3 Replies
Feb 29, 2012
let suppose i have a object named "data" which has a callBack function named "closeItem" which does something. So i have flash file which has a close button. on click of that i am calling this function which closes this item. So issue is? If i pass this "closeItemFunction" as global function this works fine. but if a pass this function as a "data.closeItem" this doesn;t work throwing some falsh error. so i just wanna ask that "does flash only call gobal scoped javascript function" ??
View 2 Replies
May 31, 2009
i have a button that is using the following code:
// button names
b1.button.text_txt.text="link1";
b2.button.text_txt.text="link2";
[code].....
View 4 Replies
Feb 12, 2010
I am still new to swish and flash and the script confuses me at times. I am doing it more for a hobby and to create interactive programs for my daughter to help her learn. I have made a parking ticket machine to help her tell the time and to count money. The problem I am having at the moment is that I am trying to make one button add 30seconds to a text box total every time it is clicked (for example click1 = 00:30, then click2 = 01:00, then click3 = 01:30 and so on). The problem I am having is that I have made an else/if statement to do just this but every time I click the button it just jumps to the last else/if and shows that total. I am trying to think logically but I may be making things more complicated or maybe the scripting is wrong and I need to try something else. Here is the script I have made for you to see and hopefully someone can tell me what I have done wrong.
[Code]...
View 1 Replies
Sep 18, 2009
I have a button to increase the scale of few items. It's suppose to increase the size with every single click. When I click the button continuously having the mouse unmoved and over, it wont increase the size. But if I rool out of the button between every click, then I works. I need to make button function with every click.
CURRENT CODE:
on (press) {
if(this._root.gmb_mc.rotate_mc3a._width <= 50){
this._root.gmb_mc.rotate_mc3a._xscale += 7;
this._root.gmb_mc.rotate_mc3a._yscale += 7;
}}
View 1 Replies
Jun 4, 2007
I'm trying to make a button that has an animation as well as a function. Currently i have an MC with an animation in it and on roll over/out it plays forward or in reverse. Now I've tried adding a function that when clicked, the animation goes straight to the end of the animation until clicked again.
Code:
onClipEvent (enterFrame) {
if (this.hitTest(_root._xmouse, _root._ymouse, true)) {
[Code]....
Tried with variables, setting whether or not it was clicked, yes or no. But the enterFrame kept resetting it.
View 4 Replies
Jun 8, 2010
I have a Flash banner that needs to execute a Javascript function outside the movie. This is required to occur on a click of a Flash Button. How would the best way to get this done be? What reading could I start with?
View 1 Replies
May 24, 2009
So I want to make some movie clips function as buttons to load some external swfs. I have this action script on the mc's:
on (release)
{
loadMovie("Chuck.swf", "motionmc");
}
It was working when it was a button, but now nothing happens?
View 2 Replies
Jan 4, 2009
I have a very basic question. I have a custom class called caurina. I've imported the class and it works great. What i did is use that as a function called slide().
What I would like to do is make that function play when a button is pressed. I can't seem to find out how to do this anywhere. I am using as3.
Summary: When btn is pressed go play function slide()
View 6 Replies
Aug 30, 2011
When button1 is clicked, the cursor changes into a 'movieclip' I want this movieclip cursor to switch back into a regular cursor when button1 is clicked again, so toggle the function on and off. My question to you is, is it likely to use some kind of boolean here to toggle the function on and off?
button1.addEventListener(MouseEvent.CLICK,wipe);
function wipe(e:Event):void {
Mouse.hide();
stage.addEventListener(MouseEvent.MOUSE_MOVE,follow);
function follow(evt:MouseEvent) {
cursor.x = mouseX;
cursor.y = mouseY;
}}
View 1 Replies
Mar 28, 2009
I am trying to make a function that can be used for every button that hange pages. My code is:
function changePage (e:MouseEvent, selectedPage:Number){
trace("The Selected Page is: "+selectedPage)
}
[code].....
Why this is not working?
View 2 Replies
Jan 5, 2012
how to make a load button for a game. What i mean by this is that there are games that go on for a long time and when you exit them and come back to the game the next day,you can load your previous progress.
View 1 Replies
Jan 4, 2011
This function loads external swfs movieclips from a folder named "swfs" using the buttons istance names How can I change it so it will load the swfs placed on the same folder as the main swf?
Code:
function btnClick(event:MouseEvent):void{
removeChild(loader);
var newSWFRequest:URLRequest = new URLRequest("swfs/" + event.target.name + ".swf");
loader.load(newSWFRequest);
[code]....
View 2 Replies
Sep 24, 2009
I was asked to put all my actionscript in only at the main timeline, while I have lots of movie clips that acts as each page in my website. Each of them has buttons that I need to make them work without put the actionscript inside the movie clip but the main timeline.
I tried to use movieclip(parent).menu_btn.function(); which is not working
and now I'm trying to use array as a friend suggested me.
var play_buttons:Array = new Array("menu_btn", "ok_btn", "back3_btn");
stop();
//buttons for menu
[Code]....
the problem is when i clicked play button and it links to the play page,but it has an intro animation for 2-3 seconds before they reach the menu_btn that's why the error come out is that I have a null object since they execute the code b4 it comes to the menu_btn keyframe.
View 3 Replies
Jun 7, 2010
I am starting off by creating a very very basic flash document, with about 10 frames in it, just to get myself used to controls etc. i have got my buttons working to go from one frame to the next, and i am now wondering how to make a button load a movie clip, the movie clip is actually just a circle i drew and converted, but i would like this to be invisible, and then to load, or "play" when a button called "1" is clicked
View 4 Replies
May 22, 2010
What actionscript would you use to make an save/load button?
View 1 Replies