ActionScript 2.0 :: Array - Making All Default Colors When Hit A MovieClip Instance That Acts As A Reset Button

Apr 13, 2007

I have an array of movie clip instance names:

[Code]...

What I want to know is how I would go about making them all their default colors when you hit a movieClip instance that acts as a reset button. I can't seem to get it.

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I am making a movie clip that acts a button. I am pretty much using the good old on{rollover} gotoandStop(2)Well is there any way i can make it so my onRollOver effect finishes before my onRollOut effect occurs (like if a ball bounces when I roll over it, can I make it so it finishes bouncing even though i rolloff before the animation ends, and then triggers the onRollOut effect?)

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ActionScript 1/2 :: Making A Button To Reset A Flash File?

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Is it possible to make some kind of clickable object that resets a flash file? Say you're in a game and your character gets killed. By clicking on a button you you're taken back to the start of the flash file and all the variable reset to their starting positions. Basically I just want to make a button that reloads the flash file the same as hitting the reload button on your browser (except that it just reloads the flash file and not the entire web page).

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ActionScript 3.0 :: Making A TLF Inside An Instance Of A MovieClip?

Oct 30, 2010

So, this is my thought-process:

First, I make an Array to hold all my Buttons. Then I make a loop and throw all the instances of the Buttons inside.

ActionScript Code:
var TextButtons: Array = new Array();  //my container for the buttons
for (var j:Number=0; j<6; j++){
var mb: menuButton = new menuButton();  //button created

[Code]....

Every works up to here and looks pretty sweet. Then things get tricky. I would like to be able to create Text, specifically tlf, as part of the instances of the Buttons, so that when I mouseOver the text is grows and shrinks proportionally with the Button. I'm stumped, and exhausted my knowledge of AS3. I tried to make a separate array with TLFTextFields, and things just got funky. I am using TLFTextField, because there is an option to make them read-only. Somehow I need to make them inside the Buttons.

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ActionScript 2.0 :: Making Button Invisible Using Its Instance In Variable

May 1, 2006

I am just trying to make a button disappear using a variable set to it's instance name. When I say invisible I also mean deactivated. The code I've got is this..
Code:
[test]_visible = false;
but it doesn't work - any offers?

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ActionScript 2.0 :: A Textfield That Acts As A Movieclip?

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I've moved back to AS2 fairly recently since it's web compatible and a nice break from C++. Anyways, what I was trying to do is to create a battle system that shows the amount of damage that you've hit. The best I could do, though, is make a static textfield that randomly goes around the enemy and show a different number since the "attack" hits multiple times at once. I originally used a MC with 15 frames, one for each number, and animated them accordingly as well as using attachMovie() to create the effect that I wanted, but that didn't work for much larger numbers in the hundreds.

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Professional :: Default Colors In Flash CS4 With Alpha Settings?

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ActionScript 2.0 :: Reset Object To Default Position?

Jun 1, 2010

i wanted to make an object to reset to the default position, like i move it around and when i hit a button he goes to his position for example x: 233 and y:431

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ActionScript 3.0 :: Reset The Display By The Means To Start The Motion All Over Again (reset Button)

Jul 13, 2010

Just new in forum and just new in as3 programming. All i want to do is to make some physics simulations (i'm physics teacher...). So i made my first sim with the following code, just to simulate a simple motion with constant velocity. It works ok, except the part i need to reset the display by the means to start the motion all over again (reset button). Then the motion starts but the traces of the previous motion remains on stage. I tried the null command (sp=null) but the sim could not start again because the sp nedded to be non-null...

[CODE]...

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ActionScript 1/2 :: Make A Reset Button And Add Script To It To Reset All Of The Drag And Drop Movie Clips?

Apr 13, 2011

I have an issue with adding a reset button to my drag and drop movie clips.The problem is, if a student drags a movie clip to a wrong location on the SWF file I want them to be able to hit a reset button that would take them the same SWF that they opened and what would showup would a clear page for them to restart their drag and drop exercise.I know how to make the button for this just want the proper action script to be able for user to start over with no movie clip symbols on the page.

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Mar 9, 2011

I created button and opened it and i see no DOWN UP OVER CLICK labeled frames, just frames like in regular MC and its actually works as button if i create frames

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ActionScript 3.0 :: Flash Accordion - Make It Reset To Default?

Feb 2, 2011

I used this tutorial to make an accordion for my website and I am trying to figure out if there is a way to make it reset to default when you mouse off of the accordion any help would be greatly appericated

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ActionScript 2.0 :: Edit Movieclip Instance In An Array?

Jul 22, 2009

I was aware that an array is filled from 0, but it was easier to lay it out that way for myself.

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ActionScript 3.0 :: Calling A Movieclip Instance From An Array?

Dec 14, 2011

I am creating movieclips into which I want to load thumbnails which are to be loaded dynamically. I'm not sure if the solution I am trying to build is the more effective way to do this; I'm still quite a noobie.

Each movieclip container which I will use hold the thumbnails is of a size to hold 16 thumbs, so the number of holder movieclips required is calculated at the time the xml loads; with the movieclips then being created, named and stored in an array. (The idea is to then move between these movieclips (and so the thumbs) using previous and next buttons) - however, I'm not at that stage yet!

However, when I call each movieclip to place the loaded thumbs in, the code throws the "#1010: A term is undefined and has no properties" Error. I think this is a problem with the array; and possibly the mc not being defined properly. However, I am not sure where my problem is.

[Code]...

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ActionScript 3.0 :: Reference Instance Of MovieClip From Array

Mar 23, 2012

I created an Array of lrgIcons that contains several MovieClips, they are then positioned within a second MC and pushed to a second array of lrgIconsOnStage, they are enabled as buttons and assigned an event listener (all of this works fine). Problem is, I want to know which lrgIcon is selected and react to it with an if statement. When I trace the array of lrgIconsOnStage I get [object amazonLrgIcon],[object emailLrgIcon],[object gmailLrgIcon],[object messagesLrgIcon],[object missedCallsLrgIcon] and when I trace e.target I get [object amazonLrgIcon] (depending on which item I selected, which in my mind, should trigger the code correctly, but it does nothing, Why?

Code:
var currButton:String;
var lrgIcons:Array = new Array(amazonLrgIcon,emailLrgIcon,gmailLrgIcon,messagesLrgIcon,missedCallsLrgIcon);
var lrgIconsOnStage:Array = new Array();
var lrgIconPosY:int = 69;
var lrgIcon:MovieClip;
[Code] .....

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ActionScript 3.0 :: Making An Array Of Custom MovieClip Objects

Jan 20, 2009

I have an object called MenuButton that extends MoveClip.I want to arrange 8 MenuButton objects in a cirle. The easiest way to do this would be to use a for loop and an array of MenuButton objects.The problem is, I'm not exactly sure how to make an array of objects. I've seen some code online, appears to be AS2 and I need 3. It's also not very clear if it does what I need it to.It would also be cool if I was able to name the buttons sequentially, i.e.: button1, button2, etc. I've seen AS2 code for that, but again it's not too clear if that'll work the same in AS3 and if the code I've seen will do what I need it to.

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Make An Array Of Button Instance Names?

Mar 24, 2012

In Flash, I created a grid of 400 buttons with instance names c0 through c399.[code]...

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ActionScript 3.0 :: Making A Flash Video Of A Star With Different Colors?

Aug 10, 2010

I am making a flash video of a star with different colors, but I want to change the stars colors randomly. I have got the code to change the star to random colors, but now I need to reset it to it's original color.

Does anyone know the default code?

this is the coding I'm using:

(Reset button/ Default codes to return my star to it's original state)
go_btn.addEventListener(MouseEvent.CLICK, goGo );
function goGo (e:MouseEvent):void {
star_mc.y = 200 ;

[Code]....

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ActionScript 3.0 :: Making A Button Follow Random Array Numbers?

Jan 13, 2010

I have 10 movieclips on stage called mc1 mc2 etc ect and then I have one button which makes one of the mc's alpha = 0;The only thing is I would love the evenlistener add the number created by the array to be put after mc & "array number".So what the button should do is create one of the mc's visible whilst all others are not, and this should happen randomly without an mc showing up twice.

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ActionScript 3.0 :: Copying An Existing MovieClip Instance And Pushing Onto Array?

Aug 31, 2009

Here's what I am trying to do: I have an array of movie clip instances called iconArray[]. what I want to do is create the effect of shifting icons on screen right or left. Lets say we're shifting the icons left--what I want to happen is the icon on the left (iconArray[0]:MovieClip) to tween to the left about 20-30 pixels and then fade out, which I can currently achieve. The problem is I want copy the instance of that icon as a temp MC and push it onto iconArray and then have it fade in tween from the right.
 
In other words, the left most icon should "wrap" back around to the position of the right most icon but in order to create the illusion without having the left most icon pass over the other icons (which looks tacky) I want to create a copy of the left most icon and push it onto the array as a new movieclip with the same image and have that fade in from the right while the other one dies off.

[Code]...

it does not create a new icon, is seems to point to the same movie clip as iconArray[0] and any adjustments I make to the x or alpha affect the original MovieClip instance and not the new on I created and pushed onto the array.
 
How does one go about copying a movieclip, storing it in it's own instance/var so it can be displayed and manipulated as a separate entity?

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Making The "Hover" Instance Of A Button Stay After Moving Cursor?

Jun 25, 2009

Here is what I am working on. [URL]

I am creating an interactive map. It has little bullets that, when you hover over them, display a short description of the room and a link to another page. What I am trying to do is make it so that the user can hover off of the bullet, and onto the link to the seperate page, without the link and description disappearing because of leaving the bullet's "hit" area.

Do I have to define another hit area for the description and link somehow?

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ActionScript 2.0 :: Hittest With Multiple Array - Without The Rest Of The Array Numbers Being Reset

Mar 20, 2009

The Setup: For each movieclip the hittests a set of "target" movieclips an array is given a value. If mcIcon1 is dropped onto mcTarget1 the first number in the vacant array is given the value of one. The Issue: If I remove mcIcon1, for example, from the mcTarget1 movieclip I can't find a way of just removing the 1 from that array without the rest of the array numbers being reset.

[Code]...

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ActionScript 3 :: Reset Collection Of Properties Or Create New Instance?

Apr 10, 2012

I have a Matrix which I recycle and use for drawing DisplayObject instances onto a Bitmap. At the moment, I reset the Matrix before I render each item, like this:
_matrix.a = 1;
_matrix.b = 0;
_matrix.c = 0;
_matrix.d = 1;
_matrix.tx = 0;
_matrix.ty = 0;

Would it be better to do the above, or to simply do this?:
_matrix = new Matrix();
Generally I would say the former, however I'm unsure if in the case of Matrix there is some heavy stuff going on for each of those properties that I reset (mathematically).

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ActionScript 3.0 :: Making Button To Work Inside MovieClip

Jan 15, 2010

I'm pretty much a beginner at creating websites in flash. I've used flash to animate before but that's not really worling in this case. Basically, I'm just trying to make a button that's inside a movieclip go to a specific frame within the movieclip it's in. This is the error message I keep getting:

TypeError: Error #1009: Cannot access a property or method of a null object reference.
at FinalKai_fla::MainTimeline/makebtn()
at FinalKai_fla::MainTimeline/frame1()

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Flash :: Getting Instance Of Button/movieclip On It's Click's Handler?

Nov 25, 2011

It used to happen in AS2.0 as follows :

my_Mc.onPress = function()
{
trace( this)
}
//output :
[my_Mc Movieclip]

[Code]...

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ActionScript 1/2 :: Instance Of Movieclip To Fade Out When Rollover Separate Button?

Nov 19, 2010

Movieclip I want to fade out:  "StartupText_mc" Within "StartupText_mc" I have a frame labels "normal" on the first frame and "over" on the last. On the actions layer I have "stop();" on the first and last frame. On the third layer I have a simple alpa tween from 100% to 0%.
 
Now, Back to the main scene where the button "ProductMarketingIcon2_mc" and "StartupText_mc" exist next to each other. Here is the code I have for the button:

[Code]...

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Actionscript 3 :: Making Scroller Of Spark List Visible By Default?

Oct 6, 2010

I have a spark.components.List component on which I would like the vertival scroll to be visible by default.

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ActionScript 3.0 :: Make Button Instance Containing Movieclip Play Specific Frame?

Sep 27, 2011

What I want to do is have one movieclip that has many frames and turn that into a button and then make different instances of the button and have those instances display a certain frame of the underlying movieclip.

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ActionScript 1/2 :: Move ScrollPane Left And Right Through MovieClip Or Button Instance On Stage?

Apr 7, 2012

I am using ScrollPane component of as2.0, but I want to move the scrollPane left an right by clicking external button does it possible? this button can work like the functionality of LeftArrow anf RightArrow in scroll pane.

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ActionScript 3.0 :: Make An Array Of Colors?

Oct 13, 2008

I'm trying to make an array of colors. I have uint's representing my colors now:

var btnColor:uint;
btnColor = 0x999999;

But when I trace these button colors, they come out funny.The color above comes out as:

10066329

And this is the way they get pushed into my array. I tried converting them to Strings:

arrBtncolor.push(String(btnColor));

But it was the same 10066329 that got put into the array. It must be a small thing I'm doing wrong, but so far, I haven't figured out what it is.

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