ActionScript 2.0 :: Array Prototype Not Working?
Feb 10, 2005
I created a prototype function for the Array object. It's supposed to load and parse an XML file, then take all the values from the XML file and convert them to objects, which I then want to push to the array that called the function. However, I can't seem to get it to work.The function itself seems to work, but the push to the array does not. (code below)
Array.prototype.xmltoArrObj = function( path ) {
var xmlurl:String = "nav/" + path + ".xml";
var attr:String = "";
[code].....
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Jan 26, 2011
This doesn't make any sense to my feeble brain, and I've reached my googlefu limit.
I have a bunch of prototype methods that I use to speed development up, and most of them are attached to DisplayObject or InterActiveObject. Here's an example of one such prototype:
DisplayObject.prototype.$click = function(clicked:Function, released:Function = null):void{
this.addEventListener(MouseEvent.MOUSE_DOWN, function():void {
clicked();
[Code].....
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May 2, 2005
I'm trying to make a random jpeg gallery with images that fade in, remain on screen for 10 seconds, and then fade out. So I'm starting with the fadeIn and I am making it a movieclip prototype. Now, I put a MC named ball_mc on the stage and gave it an alpha value of 0 to use for testing purposes. The ball_mc clip calls the prototype fadeIn fine, but the dynamically created movieclip does not. Is it impossible for a dynamically generated movieclip to use a prototype? I'll post the code below.
Code:
MovieClip.prototype.fadeIn = function () {
this.onEnterFrame = function() {
if (this._alpha<100) {[code].....
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Mar 14, 2008
Basically I have a prototype that creates polygons based on an array. works well. I then have another prototype that's supposed to create polygons using said polygon prototype.
So the below is:
1 - the polyMaker prototype
2 - an array of arrays ($arrowListB). basically each array item should be a new polygon.
3 - the problematic genArrows prototype.
What it should do is loop through the $arrowListB array and create a container clip ($cont). Within each container clip it should make a $arrowClip to be used in making the polygon (an arrow actually). It works until I get to the line after creating the movieclips:
Code:
$arrowClip.polyMaker(..arguments..)
Once I put that line in, it only makes one polygon and doesn't create the other (7 in this case) movie clips. I'm not sure if I'm just not referencing correctly or what.
[Code].....
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Dec 11, 2011
I have a game with a variety of ship types. My Ship class has a static array holding one of each of the types in it. Whenever I make a new Ship (other than when initializing this array), I want to make it a clone of one of the existing Ship objects in my prototype array.
1 - How can I run through all the properties in one Ship object and assign them to a second Ship object?
2 - How can I see if a property is an object or a basic type like String or int? Some of the objects in my Ship class need to be cloned, and some are just references that need to stay the same.
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Feb 15, 2011
I have used a method to shuffle a part of a Array, but i noticed that it does not work very well.When i run this method I sometimes get empty array values.So if you would try the example below and test it out some times you would get a right result but sometimes a wrong result.For example when i run this i get in my trace output:
a,b,c,d,g,,e,f (here after the g it goes wrong)
a,b,c,f,g,d,e (here it goes right)
a,b,c,d,,g,f,e (here it goes wrong)[code]...
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Nov 12, 2006
Code:
var myArray = new Array;
myArray = [{value1:"1", value2:"something1"},{value1:"2", value2:"something2"}];
trace(myArray); //return [object Object],[object Object] (whole array)
trace(myArray[0]); //returns [object Object] (first entry)
trace(myArray[1]); //returns [object Object] (second entry)
How do I trace value1 and value2 from each entry I thought it would be something like this but I guess not
trace(myArray[1,["value1"]]);
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Jan 2, 2011
when my ship lands within certain coordinates i want to add a docking button to to a child of another movieclip. Then I want to add the docking button to an array so that when thrusters are engaged i can remove that child.The docking button does get added to the screen but all i get is undefined when i trace out the the DocksArray.Here's where i declare it up under class:
Code:
var DocksArray:Array = new Array();
within the update function i try to trace DocksArray:
Code:
ship.moveShip();
ship.rotateShip();
//scaleWorld();
[code]....
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May 14, 2009
I'm creating multiple movieclips, containing a TextField and an image as a background. In order to keep track of them I'm storing them in an array. The problem is that I can't add the movieclip to the screen >.< What I'm doing is
PHP Code:
addChild(movieclips[0]);
but it's not displaying. I know it's not the movieclip as I can addChild that and it shows, but trying to call it out of the array is not working and it's REALLY frustrating the nark out of me .How do I add the selected movieclip out of my array?
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Oct 10, 2010
I'm having an issue with my code where im trying to make a different movieclip play every 2 seconds on the start screen for a school project. Simply by changing the array access number however flash is giving me an error code and I've narrowed it down to (i believe anyways)something wrong with my " mcArray[i].gotoAndPlay(2); " because it works fine if i just put the name of the movieclip but not with the array.
The error code is:
TypeError: Error #1006: value is not a function.
at OpsAPP2_fla::MainTimeline/onTimer()
at flash.utils::Timer/_timerDispatch()
at flash.utils::Timer/tick()
[code]....
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Mar 10, 2012
Can't get this to work for some reason.
<fx:Declarations>
<s:ArrayList id="mathChoices">
<fx:String>ADD</fx:String>
[code]........
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Jan 24, 2012
I try to compare two array
if (comparisonArray == restriction)
{
trace ("Its a match");
[code].....
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Sep 24, 2006
Code:
var numOfChars = 0;
setCharacters = new Array();
if (empty1.hitTest(_xmouse,_ymouse,false))
[Code]....
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Sep 4, 2008
i have the following 2 functions.[code]when i called the first function it works... peopleOffBus(); but then when i call the other function to make p visible true, the function peopleOnBus(); doesn't work.it is calling the function but somehow my array is not working or something.
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Jun 18, 2009
I seemed to have had this problem a few times. I use the <b> (bold) tag in my array and if I don't embed the fonts, the bold seems to work out fine, but once I embed the font, I lose the bold.
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Mar 12, 2009
I'm trying to set up an app that moves one movie clip to the top of the screen, regardless of where it is or how deeply it is nested. To do this, I take the full path of the movie clip and go in, movie clip by movie clip, putting the depth of each nested clip on top. This part works perfectly. Afterwards, I want to move everything back to where it was. In the first step, I store the current depths of everything in an array before changing depths. In the second step, I'm trying to change everything back to its original depth, as shown in the array.
The code is below:
_global.videoPath = _root.clip1.clip2;
var pathString = String(_global.videoPath);
var videoPathArray = pathString.split(".");
var depthArray:Array = new Array();
[Code] .....
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Jan 4, 2012
I'm having three movie clips, which I would like to move randomly within a set box. The following script works with one movie, but not with all movies placed in an array.
var clipSpeed:Number= 1;
var speedX:Number = 0var speedY:Number = 0
var upperLeftLimit:Point = new Point(0, 0)var bottomRightLimit:Point = new
[Code]......
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Aug 3, 2009
I'm creating an array of thumbnails. The images are being read via an xml file. This works fine. What doesn't work is the TextField I put underneath the thumbnail image.
Code:
Select all
var thumbContainer:MovieClip = new MovieClip();
thumbContainer.addChild(loadedThumb);
var sl = new slNum_mc; //This is being referenced as a class from the library.
sl.slideNumber.text = "abc"; //slideNumber is a dynamic textfield in the movie clip class sl, the initial
sl.slideNumber.y = 90; // text "abc" does apply at runtime
thumbContainer.addChild(sl);
addChild(thumbContainer);
searchSlideArray.push(thumbContainer); //Adds it to an array I already set up
This much does work. But when I try to trace it like this:
Code: Select alltrace(searchSlideArray[0].sl.slideNumber.text);
I get an error. How can I correctly reference the text in a text field that is housed in a movie clip class?
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Dec 1, 2005
Code:
var temp:Array = new Array();
temp[0] = 0;
[code].....
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Feb 27, 2004
Hi there,
can someone tell me what Prototype exactley is?
I guess it's something like css style sheets.
kind regards
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Aug 22, 2010
I'm trying to check through an array to see if any of my movie clips are currently on frame 15, before taking giant leaps I was trying to just get it to work with one var in the array before all of them, for some reason this code is not working, the trace is not coming up.
Code:
stop();
var anybtn:Array = [btn1_mc, btn2_mc];
trace(anybtn[1]);
btn1.onPress = function(){
if(anybtn[1]._currentframe == 15){
trace ("Array Check Working"); .....
If someone would like to go a step further and show me how to check through all movie clips. There will be many more than btn1_mc and btn2_mc so I will definitely need to use an array.
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Feb 25, 2010
I'm setting up a class of public static vars that are to be BitmapData.
The problem I'm having is I can't seem to reference the vars dynamically in an array, making it impossible to give them values without some serious procdedural style coding.
This is what it looks like
package com.myPackage{
import flash.display.*;
import flash.events.*;
[Code]....
Should I assume it's because my array is a private var and placing references to public static vars is illegal? Is somebody gonna call the flash police on me?
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Jan 28, 2011
I am sending over a JavaScript Array to ActionScript. The JavaScript code is as follows:
[Code]....
When I run this on Safari for Windows, arrayInput is null. However, this method works fine in Safari for Mac, IE, FF, Chrome, and the variable holds the actual array.
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Jan 5, 2012
I would like to randomly move three movie clips, placed in an array, within a set box. The script below worked with used with one movie clip, but not with all in an array.
var clipSpeed:Number= 1;
var speedX:Number = 0
var speedY:Number = 0
[code]....
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Aug 13, 2006
why does this not work
[code]...
as soon as i put an object into an array it stops working with onEnterFrame
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Jan 4, 2007
Code:mcRotation = [000, 001, 002, 003, 004, 005, 006, 007];works just fine as is (well, it generates no errors). But as soon as I add one more element to it, 008, it generates an error:**Error** Symbol=alphabet bar graphics, layer=actions, frame=1:Line 8: ']' or ',' expectedI might as well forget about inputing the rest (up to 025). Just to verify, here it is up to 008 as I'm typing it:
Code:
mcRotation = [000, 001, 002, 003, 004, 005, 006, 007, 008];
You're probably wondering what's with the extra leading zeroes, well they are there for
[code]....
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Jan 12, 2008
I am working on a line rider/ free rider style game in flash (which is coming along quite nicely ). For the whole night I've been trying to create a way to save and load data simply off text and have finally come up with a basic solution for it! I have my information all stored into an array neatly to be later used with the function lineTo upon load. My problem here is that when I actually input the data into the textbox to be picked up by the load button it does not draw the lines like its supposed to.My load button has the following code:
onClipEvent (enterFrame) {
onRelease = function() {
var points = new Array(_root.xInput);[code]......
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Aug 12, 2010
In a ActionScript 2 code sample it uses some MovieClip.prototype's functions, as MovieClip.prototype.setModel;I'm trying to write this example using an ActionScrip 3 class, but the MoviewClip.prototype does not exists, where can I get it from? Does it exists in ActionScrip 3?
--update as you are asking, here goes, this code works just fine as an actionscript included on frame1, but I want to make a ActionScript 3 class with this same code:
//package
//{
// public class asteroids extends MovieClip
// {
[code].....
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Aug 25, 2011
I am using a software to load my swf in the TV and I can get basic functionality without problem. My issue is with creating a menu slider that is x and y sensitive without using the Xmouse or any mouse related property. This has to function within D-Pad Navigation and with a standard TV remote. I have had some success with using an invisible button (loaded with a script) to make the menu "move". This way doesn't allow much control.
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Sep 27, 2007
am finishing up the Friends of Ed Actionscript for Flash MX.At the end they show using MovieClip.prototype. Is this depreciated or not best practice? I was planning on moving onto FOE Object-Oriented ActionScript.
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