ActionScript 2.0 :: Working With An Array?
Nov 12, 2006
Code:
var myArray = new Array;
myArray = [{value1:"1", value2:"something1"},{value1:"2", value2:"something2"}];
trace(myArray); //return [object Object],[object Object] (whole array)
trace(myArray[0]); //returns [object Object] (first entry)
trace(myArray[1]); //returns [object Object] (second entry)
How do I trace value1 and value2 from each entry I thought it would be something like this but I guess not
trace(myArray[1,["value1"]]);
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Feb 15, 2011
I have used a method to shuffle a part of a Array, but i noticed that it does not work very well.When i run this method I sometimes get empty array values.So if you would try the example below and test it out some times you would get a right result but sometimes a wrong result.For example when i run this i get in my trace output:
a,b,c,d,g,,e,f (here after the g it goes wrong)
a,b,c,f,g,d,e (here it goes right)
a,b,c,d,,g,f,e (here it goes wrong)[code]...
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Jan 2, 2011
when my ship lands within certain coordinates i want to add a docking button to to a child of another movieclip. Then I want to add the docking button to an array so that when thrusters are engaged i can remove that child.The docking button does get added to the screen but all i get is undefined when i trace out the the DocksArray.Here's where i declare it up under class:
Code:
var DocksArray:Array = new Array();
within the update function i try to trace DocksArray:
Code:
ship.moveShip();
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[code]....
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May 14, 2009
I'm creating multiple movieclips, containing a TextField and an image as a background. In order to keep track of them I'm storing them in an array. The problem is that I can't add the movieclip to the screen >.< What I'm doing is
PHP Code:
addChild(movieclips[0]);
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Oct 10, 2010
I'm having an issue with my code where im trying to make a different movieclip play every 2 seconds on the start screen for a school project. Simply by changing the array access number however flash is giving me an error code and I've narrowed it down to (i believe anyways)something wrong with my " mcArray[i].gotoAndPlay(2); " because it works fine if i just put the name of the movieclip but not with the array.
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TypeError: Error #1006: value is not a function.
at OpsAPP2_fla::MainTimeline/onTimer()
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[code]....
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Mar 10, 2012
Can't get this to work for some reason.
<fx:Declarations>
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[code]........
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Jan 24, 2012
I try to compare two array
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[code].....
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Feb 10, 2005
I created a prototype function for the Array object. It's supposed to load and parse an XML file, then take all the values from the XML file and convert them to objects, which I then want to push to the array that called the function. However, I can't seem to get it to work.The function itself seems to work, but the push to the array does not. (code below)
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Sep 24, 2006
Code:
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if (empty1.hitTest(_xmouse,_ymouse,false))
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Sep 4, 2008
i have the following 2 functions.[code]when i called the first function it works... peopleOffBus(); but then when i call the other function to make p visible true, the function peopleOnBus(); doesn't work.it is calling the function but somehow my array is not working or something.
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Jun 18, 2009
I seemed to have had this problem a few times. I use the <b> (bold) tag in my array and if I don't embed the fonts, the bold seems to work out fine, but once I embed the font, I lose the bold.
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Mar 12, 2009
I'm trying to set up an app that moves one movie clip to the top of the screen, regardless of where it is or how deeply it is nested. To do this, I take the full path of the movie clip and go in, movie clip by movie clip, putting the depth of each nested clip on top. This part works perfectly. Afterwards, I want to move everything back to where it was. In the first step, I store the current depths of everything in an array before changing depths. In the second step, I'm trying to change everything back to its original depth, as shown in the array.
The code is below:
_global.videoPath = _root.clip1.clip2;
var pathString = String(_global.videoPath);
var videoPathArray = pathString.split(".");
var depthArray:Array = new Array();
[Code] .....
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Jan 4, 2012
I'm having three movie clips, which I would like to move randomly within a set box. The following script works with one movie, but not with all movies placed in an array.
var clipSpeed:Number= 1;
var speedX:Number = 0var speedY:Number = 0
var upperLeftLimit:Point = new Point(0, 0)var bottomRightLimit:Point = new
[Code]......
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Aug 3, 2009
I'm creating an array of thumbnails. The images are being read via an xml file. This works fine. What doesn't work is the TextField I put underneath the thumbnail image.
Code:
Select all
var thumbContainer:MovieClip = new MovieClip();
thumbContainer.addChild(loadedThumb);
var sl = new slNum_mc; //This is being referenced as a class from the library.
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This much does work. But when I try to trace it like this:
Code: Select alltrace(searchSlideArray[0].sl.slideNumber.text);
I get an error. How can I correctly reference the text in a text field that is housed in a movie clip class?
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Dec 1, 2005
Code:
var temp:Array = new Array();
temp[0] = 0;
[code].....
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Aug 22, 2010
I'm trying to check through an array to see if any of my movie clips are currently on frame 15, before taking giant leaps I was trying to just get it to work with one var in the array before all of them, for some reason this code is not working, the trace is not coming up.
Code:
stop();
var anybtn:Array = [btn1_mc, btn2_mc];
trace(anybtn[1]);
btn1.onPress = function(){
if(anybtn[1]._currentframe == 15){
trace ("Array Check Working"); .....
If someone would like to go a step further and show me how to check through all movie clips. There will be many more than btn1_mc and btn2_mc so I will definitely need to use an array.
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Feb 25, 2010
I'm setting up a class of public static vars that are to be BitmapData.
The problem I'm having is I can't seem to reference the vars dynamically in an array, making it impossible to give them values without some serious procdedural style coding.
This is what it looks like
package com.myPackage{
import flash.display.*;
import flash.events.*;
[Code]....
Should I assume it's because my array is a private var and placing references to public static vars is illegal? Is somebody gonna call the flash police on me?
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Jan 28, 2011
I am sending over a JavaScript Array to ActionScript. The JavaScript code is as follows:
[Code]....
When I run this on Safari for Windows, arrayInput is null. However, this method works fine in Safari for Mac, IE, FF, Chrome, and the variable holds the actual array.
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Jan 5, 2012
I would like to randomly move three movie clips, placed in an array, within a set box. The script below worked with used with one movie clip, but not with all in an array.
var clipSpeed:Number= 1;
var speedX:Number = 0
var speedY:Number = 0
[code]....
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Aug 13, 2006
why does this not work
[code]...
as soon as i put an object into an array it stops working with onEnterFrame
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Jan 4, 2007
Code:mcRotation = [000, 001, 002, 003, 004, 005, 006, 007];works just fine as is (well, it generates no errors). But as soon as I add one more element to it, 008, it generates an error:**Error** Symbol=alphabet bar graphics, layer=actions, frame=1:Line 8: ']' or ',' expectedI might as well forget about inputing the rest (up to 025). Just to verify, here it is up to 008 as I'm typing it:
Code:
mcRotation = [000, 001, 002, 003, 004, 005, 006, 007, 008];
You're probably wondering what's with the extra leading zeroes, well they are there for
[code]....
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Jan 12, 2008
I am working on a line rider/ free rider style game in flash (which is coming along quite nicely ). For the whole night I've been trying to create a way to save and load data simply off text and have finally come up with a basic solution for it! I have my information all stored into an array neatly to be later used with the function lineTo upon load. My problem here is that when I actually input the data into the textbox to be picked up by the load button it does not draw the lines like its supposed to.My load button has the following code:
onClipEvent (enterFrame) {
onRelease = function() {
var points = new Array(_root.xInput);[code]......
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Feb 24, 2011
I am using a Repeater in an Accordian which does not appear to see a single element in userArray. If I add another entry to userArray then the Repeater works fine.
private function currUsersServiceHandler(event:ResultEvent):void{
if (event.result.currentUsers != null)
{
if (event.result.currentUsers.user is ArrayCollection) // if more than one elements are present
{
[code]....
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I created an array in the var declarations with Code: var private eDrag:Array In a function that adds imported mcs to the stage, I also added code to push each to the array. Here is an example of a block of code loading the object with the part pushing the object to the array at the end:
[Code]....
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Nov 19, 2009
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It is worth mentining that the back button works great and how it is supposed to but still there is one problem with that too... in order for it to work the next button needs to be pressed atleast one time first.... weird.But the back button functions and will go 0,4,3,2,1, 0,4,3,2,1..... I dont understand why the "next" button isnt working. Its the same thing pretty much.
var productXML:XML;
var productXMLLoader:URLLoader = new URLLoader();
productXMLLoader.load(new URLRequest("products2.xml"));[code]......
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Jul 11, 2011
There is a bird, and you control its upwards movement with a key. It has thrust, gravity, it works fine. The problem is I have a bunch of icicles that come at the bird that he is supposed to avoid. I tried this first with math random to use as an x coordinate and than move across the screen, but the icicles had the same x-coordinates sometimes. I tried does not equal(!=) but that doesn't work. I made an array and each number that came out of the array I assigned a different variable. This works fine. I put this variable into the x-coordinate such as mc.x=((n)*60)+480. I did this for five different icicles. All their differnt variables have a different value, and I put them into the same function for each individual video clip, but they still don't go to the right coordinate. Here is the test code just for the initial coordinate of each icicle before it moves...////////////////////////////Quote:
var temp:Array = new Array()
for (var i:int=0;i<8;i++) {
temp.push(i);
[code]......
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Aug 16, 2011
I think it would be simplest to explain it like this:
[Code]...
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May 25, 2011
package
{
import flash.display.DisplayObject;[code]....
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Nov 5, 2009
I have a flash project, its working fine in local system, but the same file is not working in live here is the link of the site, its showing blank page, the flash contents are not loading... [URL]
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Dec 14, 2009
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