ActionScript 3.0 :: Random Move Not Working With Movies In Array?
Jan 5, 2012
I would like to randomly move three movie clips, placed in an array, within a set box. The script below worked with used with one movie clip, but not with all in an array.
var clipSpeed:Number= 1;
var speedX:Number = 0
var speedY:Number = 0
[code]....
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[Code]...
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Feb 5, 2010
i am trying to create a swf file that contains 3 movie clips inside of it. i want the swf file to randomly choose one of those movies and play it.
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[code]........
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Sep 27, 2009
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I am in the process of creating a VS Card game in Flash. It is basically a game where you can choose either one card or another, each randomly pulled from one of the eight different sets. The first card (or swf) can be pulled from any of the 8 sets (out of a total of 12 cards in each set))..and will load into a targetMC, and the second must be pulled randomly from any of the 8 sets except from the folder where the first card was chosen and load onto the second targetMC.
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Apr 8, 2008
loading random movies into a loadclip. Currently I load all my movies this way.
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Dec 2, 2004
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Dec 31, 2005
I have a main movie with 2 empty movie clips on the stage. They have the instance names clip1 and clip2. I also have 10 swf files named movie1.swf, movie2.swf, movie3.swf, etc. I want to randomly load any 2 of these swf files into the 2 empty movie clips in the main movie. After the 2 swf files have been loaded, I want one of them to last 20 seconds, and then randomly load a new swf file to replace it. And the other one, after 30 seconds, will randomly load a new swf file to replace itself. And this cycle will go on & on...
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[Code]....
Unfortunately, it isn't working. Is there an error with how I typed this? Or do I need to change something so it will work?
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[code].....
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May 18, 2010
I have gotten my movies to play at random from external files but the links that where coded into the random swf files no longer work. could there be an action script issue? The random swf files are as3 and the player file is as2????
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I want a movieclip consisting of a dynamic text box that, from the time it's loaded onto the stage, loads a randomly selected text string from an array, and continues to loop until the clip is removed from the stage. I also want the text strings to appear in the text box for random intervals between 500 and 3000 milliseconds.
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I've been putting data into an array via XML, and then selecting at random an image string to load in a pic at random. But whilst doing this, I wanted to remove the String from the Array that I have just used, so I don't get repetition of the same image in the output. I initially thought that pop would remove the string I had just used - But of course it Removes the last value in the Array instead, which doesn't really help.
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Sep 22, 2004
i know this code loads movies dynamically:
[Code]...
but how would you load movies that are already imported in the library???
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Sep 20, 2006
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[Code]....
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function HomeButton(gosh){ if (gosh == "Intro") {trace(gosh);}else {trace("you are here");
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[Code].....
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Mar 16, 2006
I've been trying to move array elements from one array to another using the push method. The problem is that the element pushed should any longer be on the first array where it was taken from. That's where i'm stuck..
[Code]...
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Oct 4, 2011
0: Its not rocket science, but my surname aint Oppenheimer either so... read on if ou dare.
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[Code]...
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[code]....
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Code:
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the code goes like this:
Code:
for (i=0; i<11; i++){
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[Code].....
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[Code]....
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Code:
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[Code].....
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I've got about 50 buttons onstage with names like btn1a_mc, btn2B_mc, etc. Each one loads an external swf (called "Monosem1Aslideshow.swf", where the "1A" corresponds to the button name.) into a movieclip holder called slideHolder_mc. I'm trying to use an array instead of writing code for each button. I'm using the following:
Code:
buttonNumber = ["1A", "2B", "3C", "4D", "1E", "2F", "3G"];
for(i=0; i<buttonNumber.length; i++){
var btnName:String = "btn"+[i]+"_mc";
[Code].....
But I can't seem to get it to work. I'm a little shaky on array syntax and can't find a tutorial that addresses my particular problem.
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I want to make a movieclip move on random sine wave. (sine path)I m trying to do this for a week and cant get it good.I want to make the curves random. and acceleration too.(it will be a fish like character swimming)Like as in this game : http:[url]..........(the small character which swim and move smoothly)this is the portion of code im using now.
var tempEnemy:MovieClip = _root.attachMovie("enemy1","enemy_1,1);
tempEnemy._x = 500;
tempEnemy._y = 0;[code]..........
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I would like the Ball to move in a random direction 0-360,Then i would like the Ball to richoche off of the BallBoundry in its reflected direction.
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