ActionScript 3.0 :: Loading Movies From Library According To Array
Mar 16, 2011
I have 5 movies in my library, called question0, question1, question2, question3, question4. I linked them with export for actionscript. I have an Array, called questions. Then I have a button that calls the getQuestion function. But I get the following error:
[Code]....
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Feb 5, 2011
I have a series of movies in my library (called page1, page2, page3... page87) and I'm looking to load the first one into a blank movie (called pageHolder).Using 'next' and 'previous' buttons, I then want to unload and load the next in the series of 'pages'. I'm trying to work out the best way to do this using addChild and removeChild, but not having much luck. I've read that the best way to do this entire sequence is to set up an array, but I have no previous experience with arrays.
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Sep 22, 2004
i know this code loads movies dynamically:
[Code]...
but how would you load movies that are already imported in the library???
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Nov 30, 2010
I've got about 50 buttons onstage with names like btn1a_mc, btn2B_mc, etc. Each one loads an external swf (called "Monosem1Aslideshow.swf", where the "1A" corresponds to the button name.) into a movieclip holder called slideHolder_mc. I'm trying to use an array instead of writing code for each button. I'm using the following:
Code:
buttonNumber = ["1A", "2B", "3C", "4D", "1E", "2F", "3G"];
for(i=0; i<buttonNumber.length; i++){
var btnName:String = "btn"+[i]+"_mc";
[Code].....
But I can't seem to get it to work.
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Nov 30, 2010
I've got about 50 buttons onstage with names like btn1a_mc, btn2B_mc, etc. Each one loads an external swf (called "Monosem1Aslideshow.swf", where the "1A" corresponds to the button name.) into a movieclip holder called slideHolder_mc. I'm trying to use an array instead of writing code for each button. I'm using the following:
Code:
buttonNumber = ["1A", "2B", "3C", "4D", "1E", "2F", "3G"];
for(i=0; i<buttonNumber.length; i++){
var btnName:String = "btn"+[i]+"_mc";
[Code].....
But I can't seem to get it to work. I'm a little shaky on array syntax and can't find a tutorial that addresses my particular problem.
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Jan 19, 2010
I used to put a load of instance names linking to library objs into an array in AS2, then use a loop to add them to the stage..I htought this would work in AS3, alas no.
Code:
var list:Array new Array("one", "two","three");
for(var i:int=0;i<list.length;i++)
[code].....
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Dec 3, 2010
How would I go about loading an array or vector with movieclips from the library?
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Jan 16, 2007
I have an intro.swf file that is basically a movie with sound that is exported for actionscript but not exported in the first frame. I just stuck it in a movie on my timeline and it works great and the preloader works because it doesn't load the sound before the preloader. I use :
musicSound = new Sound();
musicSound.attachSound("music");
musicSound.start();
to play the sound in intro.swf.
However, now this intro.swf gets loaded into an index.swf and everything works fine and the sound plays as long as I have the sound included in BOTH the intro.swf and the index.swf and the sound is exported on the first frame in the index.swf. I was hoping I could remove the sound entirely from my index.swf since it already loads into the intro but so far
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Apr 11, 2010
I'm looking into using Flex as a level editor for a flash game project I'm doing for my degree.
However I would like to load the actual game.swf (where all the artwork is done) into the Flex editor, populating a tree/list with all the symbols in the library so they can be visibly referenced in the engine while you are building up your maps and levels.
Is this even possible? I've been doing some research for the past few days and I've found bits. Like this:
Code:
var loader:Loader = new Loader();
loader.load(url);
loader.addEventListener(Event.INIT, callbackFunction);
[Code]....
This works if you know the instance names of each symbol in the library, is there a way of getting a list of them all so I can loop through something like the code above or simple getting an array of all the symbols?
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Jun 1, 2007
I am having problems accessing a button after I have attached it to the stage from the library... My code is as such:
[Code]...
On the rollover - the movie recognises nothing as executable. OK >> Yes - I have linked in the properties, an identifier for AS Export .. for the original map_functions, inside it is an MC called close_mc - This MC is linked for AS Export as close_mc Why is this not working? PS. the function calls are from Lacos Tween engine.
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Jun 13, 2005
I'm trying to create a spinner for different ads for an advertising company website. Each ad has a name, such as "out" "pie" and "bigger". All of them are turned off except "pie" to start off with:
Code:
//initialize movie
var itemArray:Array = new Array();itemArray[0] = out;
itemArray[1] = pie;
itemArray[2] = bigger;
[code]....
The thing is, I can' figure out the button script to cycle through this array. I want to click a forward and back button, lets use forward for now, and do something like (don't mind the syntax):
Code:
on (release) {
i+1, remember the spot, and make everything else invisible.
When you click again, you increment to the
next ad/instance name and so on.
}
What is the actual syntax for this?
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Oct 31, 2009
I have always the argument with my colleagues which authoring strategy to use. I always attached to the idea of authoring several swf files, and have them all loaded to the main swf when needed. And than attach Preloader to each swf that I load.
Others think that it should be only one swf with one preloader. And have all the navigation to use scenes or goto actions.
So the advantage of using my strategy is that users will not wait too long for one movie when its being loaded. And its more convenient to work on several fla with each have its own layers, symbols, etc
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Sep 21, 2009
I want to create a website having one main stage file(main.fla) with different swfs(movie1.swf, movie2.swf,movie3.swf) for various sections. Am not sure what I am doing wrong here but somehow when I click the button it does not load the respective flash file
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Oct 1, 2009
I am creating a presentation which has a main flash and then 3 sub categories to it. Main.fla is nothing but a container to load the other movies into. I could get the the first movie (movie1.swf) to load onto main.swf by using the foll code:
this.createEmptyMovieClip("empty_mc",1);
empty_mc.loadMovie("movie1.swf");
empty_mc.x=0;
empty_mc.y=0;
Now the problem is in movie1.swf the menu is like on the 3rd level, i.e. main stage>menu_mc>menu (where the buttons are).
How can I add a code on level "menu" so that when I click button2 or button3 it loads movie2.swf and movie3.swf respectivley onto the main stage. Makes sense or am making it too confusing..
I want to try this breaking a big movie into smaller parts functionality so that I can understand flash more.
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Oct 30, 2010
I have my code in the root first frame. I would like to know is it posible to attach movie from the library to array, but tu have that array created in some movie clip so the path to the newly created instance would be _root.some_movie_clip.array[i].
the code goes like this:
Code:
for (i=0; i<11; i++){
displayed_icons[i] = attachMovie("my_library_mc"+i, "new_mc_"+i, this.getNextHighestDepth());
[Code].....
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Jun 7, 2007
is there anyway to put all movies that are attached with attachMovie in an array?
ex.
attachMovie ('ball','ball1',this.getNextHighestDepth())
then it will allso run a code that push the array with 'ball1' ? ?
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May 5, 2009
i have a photography website, the main 'index.swf' file has two scenes, one for the loader and one with the content.i have a navigation menu:item 1, item 2, item 3, and so on. i have 10 layers, my nav menu is on layer 10, at the very top.i also have a a layer for each one of my navigation menu content. Now i click on item 2, and i load a external movie clip called "fotos_mc" on to the stage and inside this movie clipe i load pic1.swf using: loadMovie ("pic1. swf", 1);it loads fine, except that it loads on top of my navigation menu, logo and so on, even it's on a layer that's under the layer where i have placed my menu and logo. is there a way that i have load my movie so that it displays behind my menue?
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Feb 5, 2010
i am trying to create a swf file that contains 3 movie clips inside of it. i want the swf file to randomly choose one of those movies and play it.
i am on a mac with flash cs4.
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Dec 31, 2003
is it possible to keep the loaded movies and then attach them to a mc ?The thing is that I have several external resources to load and I wish to attach them pour MCs along the execution of the movie.
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Feb 13, 2004
on one of the tutorials to load a movie it teaches you how to load with a button...
but.onPress = function () {
_root.createEmptyMovieClip("container", 1);
loadMovie("loaded.swf", "container");
[code]....
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Feb 17, 2003
i want to load an external swf movie into the main swf movie. now ive been using the loadmovie script and it works fine but the loaded movie comes up in the top left of my site so my ? is, how can i specify the location of where my loaded movie ends up
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May 30, 2005
I got some movies loading in a container, but the movies stay open, I want to be able to "close" the container, or hide it when I click on other navigation buttons that are included in my main timeline.
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Nov 15, 2006
Basically I have a primary navigation and secondary or nested menu on one menu item. The following load movie script works fine on the primary menu on the root:
about_mc.onRelease = function() {
createEmptyMovieClip("container2", 1);
loadMovie("about2.swf", "container2");
[code]....
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Jun 18, 2003
how can i load 2 .swf movies simultaneously through one load movie action button ?
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Jul 17, 2003
I read the tuts on dynamic loading etc (the one about external stuff like mp3s, jpgs, swfs; and the one with the transitions). I'm messing around with it in MX and all works fine, except the problem I have is I cant check it locally! the bandwidth simulator and profiler doesnt seem to work with loading external content, the movie appears immediately.
So I tried loading the swf from the web (i.e. URL = file://[URL]) that gave errors "opening file" (the movie is there though). my only solution so far is to keep uploading my movie everytime I wanna check it!!! which is CRAP! I dont have a network at home, so cant really use those bandwidth simulators I saw on the sticky. basically I juz wanna load an external movie, and see how the parent movie handles it (i.e. progress is kept track of correctly, loaded notifications work etc.) how can I check all this locally?
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Nov 5, 2009
I got this tutorial about external movie loading. It works but it seems that their is a little problem with it. How do you keep the button from loading an external movie once it's loaded already?
[URL]
Let's BUTTON-1 loaded MOVIE-1, now when you click on BUTTON-1 again it will load the movie even if it's loaded. How do you do it like only when another button is clicked will it load the movie for that button.
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Dec 31, 2003
is it possible to keep the loaded movies and then attach them to a mc ? The thing is that I have several external resources to load and I wish to attach them pour MCs along the execution of the movie.
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Mar 5, 2004
I have a bit of an actionscripting dilema... I am trying load a movie ontop of another movie, so they are at different levels. This I can do ok, its just that when the new movie is launched and sits ontop of the old movie the buttons from the old are still active and interfere with the top movie. I know I could unload the old movie underneath, but my problem is that I want the user to be able to close the top movie to go back to the bottom movie at the place that they left it.!
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Jul 7, 2002
I subscribe for this forum becausethis r the actions i have in my level 1
on (rollOver) {
startDrag (this, false, 250, 270, 750, 520);
Mouse.hide();
[code].....
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Jan 5, 2012
I would like to randomly move three movie clips, placed in an array, within a set box. The script below worked with used with one movie clip, but not with all in an array.
var clipSpeed:Number= 1;
var speedX:Number = 0
var speedY:Number = 0
[code]....
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