Actionscript 3 :: Clone One Of The Existing Ship Objects In Prototype Array?

Dec 11, 2011

I have a game with a variety of ship types. My Ship class has a static array holding one of each of the types in it. Whenever I make a new Ship (other than when initializing this array), I want to make it a clone of one of the existing Ship objects in my prototype array.

1 - How can I run through all the properties in one Ship object and assign them to a second Ship object?

2 - How can I see if a property is an object or a basic type like String or int? Some of the objects in my Ship class need to be cloned, and some are just references that need to stay the same.

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