ActionScript 2.0 :: Auto-Cycle Through Images?
Jun 22, 2005
I'm using the tutorial for the Photo Gallery using XML[url]...
Does anyone know if it is possible to modify the code so that it automatically cycles through all the images in, say, 10 second intervals? So rather than keep clicking the next button, it just cycles through. And when it gets to the last image, it then cycles back through the first one.[code]...
View 9 Replies
Similar Posts:
Nov 20, 2009
I am trying to load multiple images into a scene and then cycle through the images one at a time.So, here are the essentials what I've put together in AS3:First I set up a counter and a Loader
[code]....
Then, after loading a list of images from an XML file, I call a function that I called "createImages". This function then takes the list of images and creates a bunch of loaders:
[code]....
So far, so good! I now have a bunch of loaders each with a different name "img1","img2","img3" etc.
View 4 Replies
Dec 3, 2009
I want to reuse the same loader to cycle through a list of images that will be placed in a rotating banner. My code can be found here:[URL]..The error I am getting is the following:
ArgumentError: Error #2025: The supplied DisplayObject must be a child of the caller.
at flash.display::Loader/_load()
at flash.display::Loader/load()
at banner_fla::MainTimeline/loadBanner()
at banner_fla::MainTimeline/loaded()
Is there anything that seems offensive in there?
View 1 Replies
Aug 17, 2009
I developing a site where on the homepage, there are about 6 images that rotate, but if you click on a sub link, a different image loads. But the problem is that, the first image has to cycle through before the second image loads. I want the second image to load immediately.
[Code]....
View 1 Replies
Jul 1, 2010
How can I import a group of prepared jpg's into flash 9 as a sequence of key frames so I don't have to do that manually?
View 2 Replies
Nov 21, 2010
I want to auto slide my images one after one continuously. It should loop after the last image and continue from first image.
View 1 Replies
Apr 20, 2011
I was wondering if it was possible to automatically save images captured from a web cam instead of using buttons.[code]...
What I want to do is instead of the button to save the image, I want it once the button is clicked to capture the image to automatically save it to a folder as well.
View 5 Replies
Aug 9, 2009
I have a client that is looking for a autoscrolling loop of thumbnail images as seen at this site [URL]. I have the CS3 Flash, Photoshop Dreamweaver etc and am a very persistent (read stupid) self taught entry level website builder.
View 1 Replies
Oct 7, 2009
How would I go about creating a gallery that displays images in a grid format that are both portrait and landscape without any cropping or spacing. I cant figure how to go about scripting the arrangement/scaling functions?
View 1 Replies
May 31, 2007
I want to make the kirupa slideshow that loads in movieclips instead of images. This is a huge multimedia project and the movieclips will each have a lot of text and graphics in them. I want it to autoplay AND have manual controls like "back" and "next".
I'm not too familiar with autoplay, except in a timeline. How can I make this work if everything is in a movieclip on the first frame? Do I need to use the timeline or scenes or can it be done with out them?
to clarify... I have 20 buttons at the top. Clicking each one of them will open a different movieclip into an empty mc in the middle of the stage. I have back, next and autoplay buttons at the bottom. I want the user to be able to manually control the movies AND to autoplay.
View 4 Replies
Sep 2, 2007
in fact i used fr-ode's full-browser image code. but i dont want to generate full browser images. i want to build a structure like [URL] as you see in site, photos scaling automatically when you resize the window. can anybody write me a statement for this? here is the fr-ode's code which distroyed by me
[Code]...
View 2 Replies
Nov 24, 2010
making my image gallery, but it only works as each image in the array is clicked. Now I am trying to make the gallery move automatically to the next image in the array every 5 seconds while still giving the user the ability to click on an image to view the one that they want.Here is my code so far (like i said it works great, but only as a click-able gallery):
import flash.display.Loader;
import flash.net.URLRequest;
import flash.events.Event;
import flash.display.Sprite;
[code].....
View 1 Replies
Jan 23, 2007
this is my code for photogallery.there will be 61 images loaded in this array.how can i make an AUTO button which will make a slideshow,showing all the images in array?
arrayrow = new Array()
arrayrow=[
["00.jpg","0","sajkad","hjsgadhj"],[code].....
View 5 Replies
Jan 2, 2009
I'm making an interactive film. At certain points within the film, the viewer has the ability to select from a few options that will direct them to an external video clip (they are flashback scenes). The main story pauses when the user selects a flashback scene and I'm clear on how to achieve this.
However, my issue is that once the flashback scene ends and the external video closes, I'm not sure how the main story will resume. Is it possible for it to auto-play (resume) in some way? My last resort would be to have the viewer select a play button - this is only because I do not want a break in the narrative and want to limit the amount of clicks the viewer has to make.
View 9 Replies
Nov 22, 2009
i have a menu which is controlled using two buttons, to cycle through the submenus i have an action script: _root.Up.onRelease = function() { prevFrame();};_root.Down.onRelease = function() { nextFrame();};i have this code for 6 different submenu, but when i test it only work works
View 13 Replies
Nov 24, 2009
Is there some script or reference to show me how to create an swf with 3 jpg files (I'd like them to fade quickly but calmly between each other and simply cycle around for a web banner.
View 2 Replies
Jul 3, 2009
I'd like to make a circle slide ( Slider that on the shape of circle instead of vertical and horizontal Slider) like this one: [URL] Is there a ready Component on the web.
View 7 Replies
Dec 3, 2009
I've recently started using Flash in CS4 and finished up a short cycle and exported it as a .mov to find it had clipped the last two frames, Does anyon know why? Or how to stop it from clipping my work?
View 1 Replies
Dec 2, 2010
I'm currently trying to teach myself how to use flash CS5 and actionscript 3 and apart from doing small amounts of programing here and there I'm a complete novice.
I have 36 photographs taken at 10-degree angles, making an object and i have each image in a different scene, with hidden buttons asigned to different parts of the object so that whenever you hover your mouse over them it provides some more information.
What I want to do is to be able to cycle through these images in the different scenes using the up and down buttons on the keyboard.
View 2 Replies
Aug 2, 2011
I'm (still) working on my xml phone book. I need to cycle through the data in the array on mouse click. (The mouse click will be a swipe on a mobile device.)
stop();
var nameArray:Array = new Array();
var countryArray:Array = new Array();
[code]......
View 12 Replies
Oct 29, 2011
I have made a movie file symbol with multiple key-frames, such as a person walking, but when I drag this symbol from the library into the stage and preview it, all I see is the first frame of the symbol--it never changes to the next frames.
View 1 Replies
Jul 5, 2010
Let's say I have 30 movieclips in the library, all of the are unique and have linkage names item0, item1,..., item29. Now I need to display them. In as2 I would do:[code]How can I do this in as3? As far as I know I can only attach movies from library like "new Item0()", is that right? So there is no way I could do this in a for-cycle?
View 5 Replies
Dec 15, 2006
I am making a portfolio for my website and here is the beginning of my script.
stop();
//setting up the list of frame names for the buttons
imagelist = ["horror","legs","chair"];
//'next' button setup
next_b.onRelease = function() {
gotoAndPlay (imagelist[0]);
}
Now I want the button to cycle through the arrays so that everytime you hit the button it goes to the next frame instance that I've named. In this case imagelist[0] is horror so next time you hit button I want it to goto imagelist[1] or 'legs.' Also I need to set a stop action for this (I am guessing loop) so that it stops at the array length.
View 4 Replies
Jun 30, 2007
If I wanted to to cycle through an array that looked like this:Array("Red", "Blue", "orange", "green", "Silver", "Black", "Yellow", "Peach")how would my code look if I wanted to only display three at a time. what would the code look like for a next and a previous button to see the next three and the previous three?
View 3 Replies
Dec 4, 2007
how to letter cycle a word. [URL] I have it working but i am trying to create more than one word in seperate text boxes. I have changed MC names and text boxes, but it seems to only cycle in the first box. I even added dummy letters, which works but i am sure this is not the best way.
[Code]....
View 1 Replies
Aug 9, 2011
I have made my character and inside of its symbol I created its stand still - stop(); - frame before its left and right walking cycles which are both 5 frames long. Now my question is what action script do I use to move both left and right while activating my walk cycle when the arrow is down. Would someone please write out the script for me?
View 2 Replies
Apr 6, 2010
I am confused with how component life cycle goes when component build in MXML. and if MXML calls methods automatically then how to call any method in life cycle explicitly.
View 1 Replies
Jun 15, 2011
In UI component life cycle, I heard validation and invalidation events. Please explain me about these events in short. What does updateDisplayList() method do in that life cycle. Please explain me in short if possible.
View 2 Replies
Sep 1, 2011
public function pulse(obj:DisplayObject, glow:GlowFilter):void
{
obj.filters = [glow];
[code]....
View 2 Replies
Nov 2, 2009
I'm trying to figure out a way to use a loop to cycle through all the properties of a DisplayObject and class extended off of it, like in using a for(... in ...) loop on Objects.
View 3 Replies