ActionScript 3.0 :: Cycle Through Scenes Using Up And Down Buttons?
Dec 2, 2010
I'm currently trying to teach myself how to use flash CS5 and actionscript 3 and apart from doing small amounts of programing here and there I'm a complete novice.
I have 36 photographs taken at 10-degree angles, making an object and i have each image in a different scene, with hidden buttons asigned to different parts of the object so that whenever you hover your mouse over them it provides some more information.
What I want to do is to be able to cycle through these images in the different scenes using the up and down buttons on the keyboard.
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May 28, 2011
At the moment I am working at a script that allows you to press a button and then go to a specified frame, on that frame there is also a button that goes to another frame and so on.Now I have a script that works at the first frame. But as soon as I come to frame 2 and I click on a button it doesn't do anything.Oh and also, at the moment I have 3 frames in the stage. The first button is a movie clip and goes to frame 2. The second button is just a button and is supposed to go to frame 3.[code]
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Sep 21, 2011
how to cycle through XML data with previous and next buttons. I have been working through targeting data, but havn't been able to figure out the .length to completely cycle forward and backwards. I kind of have a next button working. This will cycle through my data forward and start again at [0]. The problem is when I use the same code with flvIndex - - , it will work until I am at the beginning [0]. then she crashes. I like how this works and would love for it to cycle backwards.
[Code]...
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Jul 10, 2009
that said, i have a simple movie clip animating that i want the user to be able to click different buttons to cycle through different versions of this movie clip. so, my question is, how do i allow the user to click one of these 4 buttons, and have the movie clip change to the corresponding version of that movie clip? again, this is all pretty basic stuff and i'd like to keep it as simple as possible, since i'm still new!
[Code]...
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Mar 2, 2010
I am having a very unique problem: I am creating a simple flash website, and I have a series of buttons that link to a series of frames. There are 27 buttons, and each proceed to a separate labeled frame. Each of the frames is a short animation 13 frames long. The buttons are all versions of this:
[Code]....
Then, 13 frames into the animation I just have a stop(); command. My issue is that if you click on any button in the series, none of the buttons that go to frames before the current one work. If I click button 20 and go to the 20th animation in the set, buttons 1-19 don't work, but 21-27 still do.
What's more, from moving the actions around to see if they needed to be in the same key frame as the button, I found that if the actions are in a single key frame in any of the animations, the animation stops on the frame that the actions are in. I also found that each button will only work once.
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Jul 28, 2011
I am doing a project for work and haven't used scenes in 3 years so I am a little rough around the edges.
What I am have is 3 buttons which should each go to 3 different scenes. The scene names are "home", "twoPortlands" and "portlands" and then each scene has a layer with the Frame Label of "home", "twoPortlands" and "portlands" I want the first button to go to and play "home" I want the second button to go to and play "twoPortlands" and then the third button to go to play "portlands"
I have the following code on the first frame of home (which is the main interface)
[Code]...
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Dec 8, 2009
I am working in CS4 and am trying to use AS3.0 to make buttons that go to different scenes. I am not using "Scene 2" in my AS; instead, I am labeling frame 1 of Scene 2 and am using that frame label in my coding.
Unfortunately I cannot get it to work properly. I am about 8 hours into trying to fix it and cannot seem to get it resolved.
I have attached the .fla file for your reference. I have also pasted my AS coding below in case it is a simple thing (probably not!). The movie needs to stop at a certain frame so the buttons are available for the users.
stop();
btn2_btn.addEventListener(MouseEvent.CLICK, showimage);
function showimage(event:MouseEvent):void {
[Code]....
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Nov 7, 2010
Im making a flash program about pancakes (random I know). I have a "Mainmenu" scene and then a "Recipe" scene. I have a button on my mainmenu which takes me to the recipe page when I click it, the code behind the button is
"stop();btn_recipe.addEventListener(MouseEvent.MOUSE_DOWN, mouseDownHandler);function mouseDownHandler(event:MouseEvent):void { gotoAndStop(1, "Recipe"); }"
Then when I arrive at my recipe page I have a button which will take me back to my MainMenu, the code behind that button is:
"stop();btn_home.addEventListener(MouseEvent.MOUSE_DOWN, mouse5DownHandler);function mouse5DownHandler(event:MouseEvent):void { gotoAndPlay(1, "MainMenu"); }"
So I run my program and the first button works and takes me to recipe page but the button to get to the main menu does nothing, click it and no response or anything
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Jan 23, 2012
I have created several scenes that all have the same navigation bar consisting of l buttons which take the user to the various scenes. The code for the buttons (listeners and handlers)is on frame one in the first scene. It works fine as long I am in the first scene, once I have navigated to another scene (scene 2) the buttons do not respond. I thought that the AS3 code on the first scene is available to other scenes as well? Could you suggest examples of code that will power up the same buttons placed on different scenes? (I am using CS4 Pro)
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Sep 3, 2009
- I have a Flash page with 3 buttons that are ALWAYS UP TOP.- I need each button to jump to a different scene.I got it to work on one but when I add the Actionscript for another button I get a 'duplicate function definition error'.Here is my Actionscript (movie and gallery are my button names):
movie.addEventListener(MouseEvent.MOUSE_DOWN, mouseDownHandler);function mouseDownHandler(event:MouseEvent):void {
gotoAndPlay(1, "Scene 5");
[code].....
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Mar 20, 2011
I'm trying to solve this for over a couple hours
Problem #1I have 4 Scenes, namely:
Index
Module 1
Module 2
Module 3
When I go to any modules from Index, the button inside the modules won't work.This is the code I used to go to Module 1:
ActionScript Code:
btn_gotoModule1.addEventListener(MouseEvent.CLICK, gotoModule1);
function gotoModule1(event:MouseEvent):void{
gotoAndStop("mod1_tut", "1_1_tutorial");
}
When I click the btn_gotoModule1, this statement appears at the Output box.
"TypeError: Error #1009: Cannot access a property or method of a null object reference.
at Prototype7_fla::MainTimeline/frame2()
at flash.display::MovieClip/gotoAndStop()
at Prototype7_fla::MainTimeline/gotoModule1()"
And this is the code to get back to index, but it doesn't work... Why?The name of the frame is "Index" and the name of the scene is also "Index"
ActionScript Code:
{
btn_home.addEventListener(MouseEvent.CLICK, btnMod1HomeTut);
[code]....
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Feb 8, 2009
I'm building a point&click application with hundreds of buttons, functions and so on
I've added to the main gamepanel two buttons, one opening a navigation map and the other opening a paper with a long text. There is nothing strange, no interactions with those addings (both loaded with attachMovie or loadMovie, doesn't matter).
Obviously, when the map or the text are opened, the buttons below continue to be clicckable and usable...It exist a way to stop all buttons in all scenes?
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Feb 22, 2011
I am relatively new to Flash development. I have a scene that contains 3 buttons that are movie clips. I am trying to link each button to a seperate scene but no matter what script i use the buttons do not click through to the new scene.
Each scene consists of 20 frames that need to play when each button is clicked on, so rather than using gotoandstop i am trying to use gotoandplay to a specific frame within each of these scenes.
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May 12, 2011
how to navigating with scenes using buttons.
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Aug 26, 2010
I got big problem with my rollover buttons. I had button inside movie clip.Button has code:
on (rollOver) { na = 1;}on (releaseOutside, rollOut) { na = 0;}on (press) { na = 2;}
And movie clip
with button inside) code is:
[code].....
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Mar 21, 2011
Okay, so I've got a website I've been working on. I've finally figured out how to get the buttons to work, BUT, now, they're taking me to the wrong scene.like, say, it should take me to Scene 4, it takes me to Scene 2
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Jul 13, 2011
I have a project that requires building the project using Scenes to chunk up different sections of an Elearning course.
I have created 20 Scenes.
Each Scene uses the same interface design.
On the Interface there are 6 specific buttons that will allow users to visit 6 instructional areas.
All six buttons will be avialable in all 20 Scenes.
My question is: is it possible to replicate the six buttons across all 20 scenes without having to provide unique instance names for each button in all 20 scenes so that the code to go to a scene will work in each Scene?
Or do I just have to code all 180 buttons individually as I go?
What I mean is for example.
The Lesson 1 button is replicated 20 times. the lesson one button has actionscript to go to the Lesson 1 Scene.
If I replicate the button to another Scene, I have to give it a different instance name, and update the code for that button each time and for all buttons.
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Jan 9, 2010
stop();
brain_btn.addEventListener(MouseEvent.CLICK, clickFunction);
function clickFunction(evt:MouseEvent):void {
[code].....
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Oct 22, 2011
I have buttons contained inside a movie clip which is linked to a scrollPane.
I want to click a buttons and change the Scene.
This is what I have implemented for the button's click function[code]...
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Jan 29, 2009
i have buttons inside of my movieclip that link to the different scenes. on the buttons i have the code
on (release) {
_root.gotoAndPlay("bio");
}
"bio" is the frame name of the first frame in the second scene. it works correctly when i click on it the first time. but if i click on that button again in the second scene, it goes to the third scene. and if i click on it again, it goes again to the second scene. also, when i click the button the second time and it goes to what would be a scene ahead of where it is supposed to be, when i click on the button that should bring it to the scene it is currently on, it goes to the next scene when it is supposed to be on the same scene.
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Jan 23, 2009
I made some buttons and I wanted to make them go to the different scenes. I made 5 different scenes and I made the first scene my Main Menu scene and I got the first button to go to the first scene. But when I click on the second button (while im in the Main Menu) it wont go to the next scene,
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May 25, 2010
I'm testing buttons and making them navigate to different scenes for one of my teachers who wants to start building websites in one of his classes.
But anyways,
My problem is this; "1021: Duplicate function definition.
Is it because I used the same code (but different instance names) to navigate from scene to scene?
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May 5, 2010
im making a quick flash cd rom for my digital music label and i wanted to have buttons (leading to the different content scenes) that were moving around constantly (kinda flying around the screen) thing is im not sure what im doing wrong ive tried using an animated movieclip as a button but the button functions dont seem to work...the reason ive done this is because ive used a stop action on scene one frame 1 (so the buttons display properly) but i want the buttons to move around constantly the only option i know would work would be to create tweens moving the buttons around on screen one but it would eventually stop unless i can somehow loop back to frame one.
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Sep 24, 2004
i used this tutorial on smart clips for navigation but it didn't quite finish what i needed.
http:[url].....Its a great tutorial but it doesn't tell you how you can like the buttons independantly to seperate scenes or external swf's.
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Dec 19, 2010
how to link the buttons in drop down menu to the content(scenes) within the flash file? The drop down menu has been made using the masks. Those buttons, which are not drop down/masked, work properly. Those which are drop down/masked, do not work. The content appears after clicking on them, then disappears when other (drop down) button is rolled over.
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Jul 3, 2009
whenever I set my sound to stream and continue to make a movie with multiple scenes. The audio and video get disgustingly out of sync sometimes even off by 30 seconds. I just started an animation its only 10 seconds long with two scenes and the AV is already off by about 5 seconds. Ive worked around this by avoiding scenes altogether but i really don't want to have another 5000 frame scene. I discovered this problem in Flash MX and Im quite annoyed that it still has't been fixed 3 years later!
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Apr 21, 2011
I'm making an interactive website using ActionScript 3 and no matter what I try and do I keep getting the following error messages:
Characters, Layer 'actions', Frame 2, Line 5 1021: Duplicate function definition.
Characters, Layer 'actions', Frame 2, Line 12 1021: Duplicate function definition .Characters, Layer 'actions', Frame 2, Line 19 1021: Duplicate function definition.
I don't really understand what I'm doing wrong because it says "duplicate function" yet they aren't the same functions. Here is the ActionScript I've used for the first page:
stop();home.addEventListener(MouseEvent.CLICK, goHome);function goHome(evt:MouseEvent):void{ gotoAndPlay("Home", 1)}characters.addEventListener(MouseEvent.CLICK, goCharacters);function[code]....
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Feb 26, 2011
I have an interactive story divided into scenes. At the end of each scene a button appears. This occurs on a frame on the timeline.
There are two different buttons that might appear based on whether a prior scene has been viewed or not.
For example, there are Scene_1 and Scene_2. At the end of Scene_2 one of two buttons will appear. The buttons will be either "Go see Scene_1" or "Return to Main Menu".
If the user has already seen Scene_1, Flash will know that and automatically go to the frame in Scene_2 that contains the button "Return to Main Menu".
Conversely, if the user has not seen Scene_1, Flash will know and automatically go to the frame in Scene_2 that contains the button "Go see Scene_1".
I imagine there would be an action frame at the end of Scene_2 that will contain the as2 code to enable this action.
Perhaps something like, but probably not at all like the following:
if ("Scene_1", last frame == true){gotoAndPlay("frame#");}else{gotoAndPlay("frame#");}
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Jun 2, 2010
I am working with a project that has many scenes. Each scene has a movie clip attached to it. The first scene is simple...just a couple of buttons and that is it. My worry is that when I add all of the videos that correspond with each button and publish the SWF will be a huge file. THE QUESTION: Does flash load ALL scenes of a movie or does it load the first scene and then load the other scenes when the user needs to view them?
My ultimate goal is to just have the first scene load and then when the user clicks on the buttons contained within that scene that only upon release does the corresponding scene load. Maybe I am doing this completely wrong and should look at doing it another way.
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Nov 22, 2009
i have a menu which is controlled using two buttons, to cycle through the submenus i have an action script: _root.Up.onRelease = function() { prevFrame();};_root.Down.onRelease = function() { nextFrame();};i have this code for 6 different submenu, but when i test it only work works
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