ActionScript 3.0 :: Buttons Taking Me To The Wrong Scenes?

Mar 21, 2011

Okay, so I've got a website I've been working on. I've finally figured out how to get the buttons to work, BUT, now, they're taking me to the wrong scene.like, say, it should take me to Scene 4, it takes me to Scene 2

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I am having a very unique problem: I am creating a simple flash website, and I have a series of buttons that link to a series of frames. There are 27 buttons, and each proceed to a separate labeled frame. Each of the frames is a short animation 13 frames long. The buttons are all versions of this:

[Code]....

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I am doing a project for work and haven't used scenes in 3 years so I am a little rough around the edges.

What I am have is 3 buttons which should each go to 3 different scenes. The scene names are "home", "twoPortlands" and "portlands" and then each scene has a layer with the Frame Label of "home", "twoPortlands" and "portlands" I want the first button to go to and play "home" I want the second button to go to and play "twoPortlands" and then the third button to go to play "portlands"

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I am working in CS4 and am trying to use AS3.0 to make buttons that go to different scenes. I am not using "Scene 2" in my AS; instead, I am labeling frame 1 of Scene 2 and am using that frame label in my coding.
 
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I have attached the .fla file for your reference. I have also pasted my AS coding below in case it is a simple thing (probably not!). The movie needs to stop at a certain frame so the buttons are available for the users. 
 
stop();
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[Code]....

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Im making a flash program about pancakes (random I know). I have a "Mainmenu" scene and then a "Recipe" scene. I have a button on my mainmenu which takes me to the recipe page when I click it, the code behind the button is

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"stop();btn_home.addEventListener(MouseEvent.MOUSE_DOWN, mouse5DownHandler);function mouse5DownHandler(event:MouseEvent):void { gotoAndPlay(1, "MainMenu"); }"

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I have created several scenes that all have the same navigation bar consisting of l buttons which take the user to the various scenes. The code for the buttons (listeners and handlers)is on frame one in the first scene. It works fine as long I am in the first scene, once I have navigated to another scene (scene 2) the buttons do not respond. I thought that the AS3 code on the first scene is available to other scenes as well? Could you suggest examples of code that will power up the same buttons placed on different scenes? (I am using CS4 Pro)

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- I have a Flash page with 3 buttons that are ALWAYS UP TOP.- I need each button to jump to a different scene.I got it to work on one but when I add the Actionscript for another button I get a 'duplicate function definition error'.Here is my Actionscript (movie and gallery are my button names):

movie.addEventListener(MouseEvent.MOUSE_DOWN, mouseDownHandler);function mouseDownHandler(event:MouseEvent):void {
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[code].....

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I'm trying to solve this for over a couple hours

Problem #1I have 4 Scenes, namely:

Index
Module 1
Module 2
Module 3

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ActionScript Code:
btn_gotoModule1.addEventListener(MouseEvent.CLICK, gotoModule1);
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"TypeError: Error #1009: Cannot access a property or method of a null object reference.
at Prototype7_fla::MainTimeline/frame2()
at flash.display::MovieClip/gotoAndStop()
at Prototype7_fla::MainTimeline/gotoModule1()"

And this is the code to get back to index, but it doesn't work... Why?The name of the frame is "Index" and the name of the scene is also "Index"

ActionScript Code:
{
btn_home.addEventListener(MouseEvent.CLICK, btnMod1HomeTut);

[code]....

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[code].....

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on (release) {
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[Code]...

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I'm testing buttons and making them navigate to different scenes for one of my teachers who wants to start building websites in one of his classes.
But anyways,

My problem is this; "1021: Duplicate function definition.

Is it because I used the same code (but different instance names) to navigate from scene to scene?

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I'm making an interactive website using ActionScript 3 and no matter what I try and do I keep getting the following error messages:

Characters, Layer 'actions', Frame 2, Line 5 1021: Duplicate function definition.

Characters, Layer 'actions', Frame 2, Line 12 1021: Duplicate function definition .Characters, Layer 'actions', Frame 2, Line 19 1021: Duplicate function definition.

I don't really understand what I'm doing wrong because it says "duplicate function" yet they aren't the same functions. Here is the ActionScript I've used for the first page:

stop();home.addEventListener(MouseEvent.CLICK, goHome);function goHome(evt:MouseEvent):void{ gotoAndPlay("Home", 1)}characters.addEventListener(MouseEvent.CLICK, goCharacters);function[code]....

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Feb 26, 2011

I have an interactive story divided into scenes. At the end of each scene a button appears. This occurs on a frame on the timeline.
 
There are two different buttons that might appear based on whether a prior scene has been viewed or not.
 
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Perhaps something like, but probably not at all like the following:
 
if ("Scene_1", last frame == true){gotoAndPlay("frame#");}else{gotoAndPlay("frame#");}

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