ActionScript 3.0 :: Use A Loop To Cycle Through All Properties Of A DisplayObject?

Nov 2, 2009

I'm trying to figure out a way to use a loop to cycle through all the properties of a DisplayObject and class extended off of it, like in using a for(... in ...) loop on Objects.

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In regards to as3 project: Is there a way to inherit the properties of a given DisplayObject? I am looking for a single method that will grab something like the x, y, width, height, color, etc. Whatever is involved in the common classes between the two display objects.

Edit:

I don't think I was clear enough... Let me give an example of the type of functionality I am looking for.

var sp1:Sprite = new Sprite();
sp1.x = 30;
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sp1.height = 30;
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So, in this case I know that the method 'inheritTransform()' doesn't exist, but I am wondering if there is something similar. Or maybe I am missing the point of extending a class in some way? I don't see how the two would relate in such a case.

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I have a getter within a class which is used to make my property skin:DisplayObject read-only. This class also has a property body:AvBody which is used to define the x y width height etc of the object, which in turn positions the skin.

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ActionScript 2.0 :: Loop Through All Properties Of MC?

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I would like to loop through every property of a movie clip. how to do this and I can only get one level down. If someone could let me know that would be great. here's how I am checking the first level:

[AS]function checkOb(ob){
for (var i in ob){
trace(i+":"+ob[i])
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I have twenty objects in the stage, everyone is name: unit1... unit2... and so on to 20.I wanted to use a loop to modify for example, the alpha values of everyone at the same time. So I used a name like unit1, unit2 so I thougt I could use a loop to assign the alpha values...

"unit" + i.alpha = 0;

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Oct 3, 2009

Trying to loop File properties, but loop does not iterate

[Code].....

Why is this? Works for everything else I have tried...

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Aug 28, 2009

i have 10 movieclips mc1_mc-mc5_mc and coin1_mc-coin5_mc on stage i aded listeners in for lop tat is working.when i click mc1_mc i want to make coin2_mc-coin5_mc invisible and coin1_mc and if i press mc2_mc then coin2_mc should wil b visible others invisible.i used folowing code but when i click any movieclip every objects in stage is becoming invisible.

Code:
for (var i=1; i<6; i++)
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["mc"+i+"_mc"]addEventListener(MouseEvent.CLICK,clicked);
}

[Code]....

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Mar 22, 2010

I am running a for loop to bring in movie clips from an array, and I have a couple buttons that I want to affect the properties of all of the mcs. The buttons (labelsOff_btn, labelsOn_btn, increaseSize_btn, decreaseSize_btn) are only affecting the second-to-last item on the list, although the drag functions targeting the same mcs (thIcon) are working for everything. Code is pasted below:

[Code]...

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I was wondering if it was possible to use a for (or for each) loop to trace the properties of an event to the output window. I know I can trace the event in one go, like this:

[Code]...

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[Code]....

five instances, five different numbers on theText. Five different names for each instance.

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I have 35 movieclips, named s1, s2, s3 etc, depending on the value of currentDisplay, I would like to set a movieclip visible property to true while the others are set to false, I have tried the following:

Code:
for (i=1; i<36; i++){
trace(i);[code]....

but I receive an error message: 1083: Syntax error: dot is unexpected. I assume it is referring to the dot before visible.

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I have a little bit of code that makes a nifty kaleidoscope effect, but I would like to take it one step further by having each star in the kaleidoscope gradually shift color as it expands outwards. Right now, I create randomly colored "star" movieclips by drawing 6 different triangles within the movieclip, and then add those individual "star" movieclips to a "stars" array.

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Would it be:

Code:
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}OR
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[Code]...

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So i have my items that I bring onto stage with my loop function with dynamic text fields within the loop. If I want to clear these items using a reset button on the stage how can I do this. From my code below when I press the reset button I receive: TypeError: Error #1010: A term is undefined and has no properties.So a little snippet of my code just to give an idea what I use to bring items to stage and what Im trying to use to reset[code]....

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ActionScript Code:
var iXML:XML = new XML();
iXML.ignoreWhite = true;

[Code].....

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ActionScript 2.0 :: Trace The Properties Of An Object's Properties?

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I forgot to put it in the title so I'll just place it here; I am using AS 2.0. I know that there are other ways to accomplish the goal that am after, but I was wondering if anyone knows of a way to access the properties of an object's properties?

Here is the code that I thought of, even though it doesn't work

var a:Object = new Object();
a.bproperty = 0; //lowerlevel properties
a.cproperty = 1; // lowerlevel properties

[Code].....

This really just boils down to how I am organizing the code(I have ideas on what do next, and i am 99% sure that I can get them to work), and if there is a way to dynamically access the properties of the objects properties, It will save me from creating yet another large block of code for my project. If you want to see the unfinished project, go to [URL]

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I've recently started using Flash in CS4 and finished up a short cycle and exported it as a .mov to find it had clipped the last two frames, Does anyon know why? Or how to stop it from clipping my work?

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I'm currently trying to teach myself how to use flash CS5 and actionscript 3 and apart from doing small amounts of programing here and there I'm a complete novice.
 
I have 36 photographs taken at 10-degree angles, making an object and i have each image in a different scene, with hidden buttons asigned to different parts of the object so that whenever you hover your mouse over them it provides some more information.

What I want to do is to be able to cycle through these images in the different scenes using the up and down buttons on the keyboard.

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I'm (still) working on my xml phone book. I need to cycle through the data in the array on mouse click. (The mouse click will be a swipe on a mobile device.)

stop();
var nameArray:Array = new Array();
var countryArray:Array = new Array();

[code]......

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I'm using the tutorial for the Photo Gallery using XML[url]...

Does anyone know if it is possible to modify the code so that it automatically cycles through all the images in, say, 10 second intervals? So rather than keep clicking the next button, it just cycles through. And when it gets to the last image, it then cycles back through the first one.[code]...

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I am making a portfolio for my website and here is the beginning of my script.
stop();
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