ActionScript 2.0 :: Billiards Game Hit Test Not Working?
Jan 22, 2009
I am trying to develop a billiards game, in which I require hit test for balls. I have developed the code given below for this purpose. However, I find that the hit test is not working properly.
Code:
var i=0;
var im=10;
var circle_mc;
[Code].....
View 2 Replies
Similar Posts:
Nov 17, 2011
I am trying to get the cue to stop rotating when it is in the MOUSE_DOWN event, but continue to add the distance of mouseX and mouseY to the distance of the cue from the cueball. In other words, for the cue to slide along the line the cue is aimed down.[code]
View 2 Replies
Mar 1, 2012
I am currently making a game. The user drags back the fish and then lets go when it gets to the desired force and angle. If it hits the penguin it disappears however i want it to rebound off the iceberg so it can bounce off and hit the penguin. However it just disappears i've tried everything and i cant work it out.
package {
import flash.display.Sprite;
import flash.net.SharedObject;
import flash.events.Event;[code]....
View 1 Replies
Aug 2, 2011
I have a flash quiz game, written in AS2, a few years old and needs some updating. I need to include a print button for at the very end, so the user can print out their test scores. I've found one script for the PrintJob Class, but it hasn't worked so far. [highlight=Actionscript]
btn.onRelease = function(){
var pj = new PrintJob();
var success = pj.start();
[code]...
What's the problem with this script; and alternatively, is there another way to print the results?
View 1 Replies
Oct 21, 2003
I have this experiment with a Jeep in a small drivable area with a garage thing.What I wish to happen is that the hit test for the Jeep to be more accurate so when you are inside the garage the front or the rear of the **** jeep doesn't stick out half a mile or when you hit the edge wall it doesn't act off the **** centre/registration point.
I set up a hit-test test but with a square symbol and when you hit it, it is accurate because it doesn't use the jeeps centre/ registration point why can't I implement this on the jeep or can I, If so How? - Look at the .fla with the white squares.And also how would I implement it so that if the area was slightly bigger the background would move around the jeep. Like an art based rpg not tile based, or should I use tile because it is easier?t.
View 3 Replies
Apr 30, 2009
trace(car_mc.hitTestObject(car1_mc));
if(car_mc.hitTestObject(car1_mc))
{
road_mc.stop();
car_mc.y +=20;
}
In that trace statement also it is giving false in the output window.. how to make it work??
View 3 Replies
Oct 6, 2010
I cant get this bitmapData hit test working.I have a btmapdata and i want to test a point (10,10) to see if it lies inside the bitmapdata. Not the rectangle the image is in but if a point lies inside a pixel area (not alpha area)...
Now I confused as I thought the paramater is a bitmapdata, 255,Point type, a point,255
[Code].....
View 8 Replies
May 9, 2010
I've encountered a strange problem with a game I'm making with flash cs4, as3. When I test my game with ctrl+enter within flash, it works fine, but if I try it again, it doesn't load at all. Basically, I open flash, test movie, it works, do absolutely nothing except close the test movie window and test it again, and it doesn't work.
I put a trace as the first line in the constructor function of my document class and that doesn't output anything on the second test. If I close flash and reopen it, it does the same thing; the game will work fine the first test and any tests after do nothing. When it doesn't work, no errors are reported whatsoever.
View 3 Replies
Oct 6, 2010
I cant get this bitmapData hit test working.I have a btmapdata and i want to test a point (10,10) to see if it lies inside the bitmapdata. Not the rectangle the image is in but if a point lies inside a pixel area (not alpha area).[code]
View 4 Replies
Aug 2, 2010
I created a graphic on one layer in my timeline in FLASH CS4 and then added a new layer above it with text to create a zoom out effect. When I click Control>Play the movie plays fine with the text zooming out as it is supposed to but when I click Control>Test Movie the movie shows white with the text constantly visible and the graphic flickering on (visible) and off (not visible) so fast that it's barely visible.
View 3 Replies
Jul 12, 2011
So I've been having an issue with a SWF not work on a page and this is what I can seem to come up with after hours of messing with Dreamweaver and Flash trying to understand why it won't work. When i test the movie from the working Flash file, it works no problem.Something is going wrong when I export or publish the movie and it no longer works. Is this something that happens? .this site needs to go up in the next day or so and the SWF was working and then stopped working and I'm honestly not a Flash gal so I really have no business messing with it, but it was a specific request.
View 5 Replies
Feb 15, 2010
I am starting to develop an AIR application. After doing some code, I am able to test the AIR file from within Flash CS4. I then close the Movie Test and made some additional changes. I performed another Test Movie however nothing happens. If I restart Flash CS4, I am able to test the AIR file but not a second time.
Environment:
OS: Windows 7 64
Flash CS4
4GB RAM
I have performed the following troubleshooting steps:
1. Reset the configuration folder -> same issue
2. Reset the Registry Key -> same issue
3. Tested on Windows XP 32 (Same machine [dual-boot]) -> works
4. Tested with a brand new FLA AIR file -> same issue
5. If I convert the AIR file to a standard AS3 document -> able to to test with no issue
View 6 Replies
Dec 10, 2009
I need to embed a SWF on a website. The swf is this interactive map at [URL](where it says select your region). So I found the SWF file and I tried to embed it on a test page, and its not working correctly. [URL] I don't know anything about flash, but the code I used was this:
Code:
<embed src=" [URL] The map is showing up, but the continents regions are not click-able, and the drop down text is not showing the continents.
View 1 Replies
Apr 4, 2012
I download "scrollbar_vfinal_2004 from this site and use it my own movie but when I test the movie, the text is not showing. Without text lay mask, the scrollbar works.
View 2 Replies
Dec 30, 2011
I am learning to code in flash by making simple virtual paper doll games. My most recent works fine in Safari and Chrome, but in IE gets the dreaded "a script in this movie is causing Adobe Flash to run slowly" and either refuses to load or plays everything immobile and blinking.
The game can be seen (or not seen, depending on browser) here: [URL]
It seems to load until around the 20% mark and then freeze. The game also works fine when directly in my computer instead of on the web.
View 3 Replies
Sep 17, 2011
I'm trying to test a custom Flex 4 skinnable component, using the FlexUnit UIImpersonator class. If I run my tests from a FlashBuilder Spark only project everything works fine. If I try to test from a project with the mx component set on the classpath I get a "getElementIndex not available in non Flex 4 projects" error.Can I unit test spark components in FlexUnits visual test environment while still having the mx component set on the classpath?
UIImpersonator delegates it's method calls to a "testEnvironment".The implementation used for this "testEnvironment" is decided by the VisualTest EnvironmentBuilder class and the FlexEnvironmentBuilder class. If the FlexEnvironmentBuilder class can find the "mx.core.Container" on the classpath it returns a MX environment, else a Spark environment. Only the spark environment has valid implementations for Flex 4 relevant method calls on the UIImpersonator - like the addElement method.
View 1 Replies
Mar 22, 2011
I'm making target shooting game and the hitTestObject not working its located in the function collision detection below in my code:
import fl.motion.MotionEvent;
import flash.events.MouseEvent;
var xSwitch:Array = new Array ;
var count:Number = 120;
var seconds:Number = 0;
var minutes:Number = 0;
[Code] .....
View 1 Replies
Mar 28, 2011
I'm following a tutorial to make a simple game. The aim of the game is for a player to evade a flying enemy ; the higher the score, the faster the enemy. The main elements in the game are the enemy the player and a score card.
However, from following the tutorial, and adding the dynamic text field etc....the score doesn't actually work.
This is the code that I was instructed to place on the first frame of the Scripts layer:
//Game Variables
enemySpeed = 5; //Set Enemy initial speed
numberEnemy = 4; //Change this to add more Enemies
score = 0; //Set initial score to 0
[Code].....
View 2 Replies
Apr 18, 2011
I have a game which was built in AS2, I am trying to make a countdown timer so the game starts without the start button.
This is what currently prompts the game to start after "plat_btn" is pressed
play_btn.onRelease = function ()
{
_root.menu.customItems[0].visible = _root.menu.customItems[1].visible = _root.menu.customItems[2].visible = true;
[Code]......
View 1 Replies
May 27, 2007
how can I make the collision detection working in my game?I find it really difficult because I have no idea where to start...What I want to do is, when the spaceship hit the asteroid, the game will over (jump to the "end" scene)
View 5 Replies
Nov 6, 2011
I am trying to accept inputs for special moves in a game I am making. The following code works fine inside of the Flash Pro program, but once it is compiled to a SWF it no longer worksThe buttons that I use for this are Z,A and C and none of them work. All I do is add a "Z" "A" or "C" to an array and pop the last one every time. If the 3 most recent inputs match what the special move is, it does the moves.Again, it works fine in Flash, but once it's in the SWF it doesn't. Anyone know what I could be doing wrong?
Code:
public function TestSpecialAttack(SpecialAttack)
{
[code]....
View 5 Replies
Aug 4, 2011
My buttons only work when I click on them on the stage while having the "enable simple buttons" option on. They do not work if I try to "test movie," "test scene" and publish it to a SWF. Nothing responds whenever I am in these modes. I am using Adobe Flash Professional CS5 Actionscript 2.0.
This is the code that I put in for the buttons:
[Code].....
View 5 Replies
Aug 30, 2009
i have a movie that has worked fine in past during Html test but ive been doing some dubugging using the flash test latly and it runs fine here but when i go back and try to test in Html mode no errors come just the movie never fully starts (starts up about as much as if there was an error).
View 5 Replies
Nov 27, 2010
I'm new with flash and I'm having some trouble with my script. The idea is to start the game by pressing the start button, and the countdown starts. The start button will then disappear. In 60 seconds, the idea is to try to drag all the garbage objects into the respective recycling bins. Only 1 try per object.The object will return to it's original position if it's been placed wrongly, mouseevent for that object is then disabled.
After 60 seconds, the game will end and all mouseevents are disabled. The start button reappears and I can restart the game again.
[Code]...
View 7 Replies
Apr 17, 2011
I am working on a simple flash game of peanut catcher.Everything is working fine on my local computer and when i upload the game on server and play the game in normal mode than game is working fine but when i try to play in fullscreen mode the game crashes within 2-3 seconds(i mean game over) specially in firefox and IE.
View 1 Replies
Mar 28, 2011
I'm following a tutorial to make a simple game. The aim of the game is for a player to evade a flying enemy ; the higher the score, the faster the enemy. The main elements in the game are the enemy the player and a score card.However, from following the tutorial, and adding the dynamic text field etc....the score doesn't actually work.This is the code that I was instructed to place on the first frame of the Scripts layer:
//Game Variables
enemySpeed = 5; //Set Enemy initial speed
numberEnemy = 4; //Change this to add more Enemies
score = 0; //Set initial score to 0
[code].....
View 1 Replies
Apr 17, 2011
I am working on a simple flash game of peanut catcher.Everything is working fine on my local computer and when i upload the game on server and play the game in normal mode than also game is working fine but when i try to play in fullscreen mode the game crashes within 2-3 seconds(i mean game over screen appears) specially in firefox and IE.
View 14 Replies
Mar 19, 2009
I have two scenes in my flash file and in scene 1, first button takes you to frame 2 where movie clip is -works
on (release) {
gotoAndStop("scene1",2);
}
second button takes you to frame 3
but on scene 2 that performs same function as scene 1, the first button
on(press){
gotoAndStop("scene2",2);
}
instead of going to frame 2 goes to frame 3. and the second button goes correctly to frame 3.that happens when i test scene! when i test movie all buttons work properly.
View 1 Replies
Dec 17, 2009
The problem is: when the game starts, "SPACE BAR" is working fine and changes the game from day to night. When the game ends and I press restart, the SPACE key is not working. On the third time it works, on the fourth not and it follows that way. Every second time that I play the game, the SPACE key doesn't work.
The game initializes the player and sends him as a parameter a stage object and the player listens for KEY_UP.When I press restart, the game runs the init() function again.Below there are the Game.as and Player.as classes.
Code:
package
{
import com.greensock.TweenLite;[code].....
View 2 Replies
Jan 21, 2010
In FlexUnit 1 it is possible to access the name of the currently-running test using the TestCase.getName() method because all tests subclass TestCase. In FlexUnit 4, however, there's no base class for tests; the tests are identified by annotations. So, how can I replicate the getName() functionality in FlexUnit 4?
View 2 Replies