ActionScript 2.0 :: CS3 Loaded Movie Losing OnRollover Functionality?
Jul 7, 2010
I have a Flash file (call it main.swf) that contains an empty movie clip along with some buttons.In this Flash movie, depending on the button you press, another Flash movie (call it load.swf) is loaded into the empty movie clip.In this loaded swf,I have code to display a tooltip when the user rolls over certain objects within it. The tooltip code works with a movieclip called mcTooltip and changes the background color and text in the text box within mcTooltip.
If I open the load.swf standalone, the tooltips work fine. However, when I roll over the objects from within the main.swf file, they don't work.
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Mar 19, 2010
First off, I want to say that this is my first time posting on this site. I have frequented gotoAndLearn for a couple years and it has always proven to be incredibly useful for me as a novice coder. On to my problem: I have the basic skeleton for a portfolio site built using AS3. It runs like a dream when I test it on my computer, but when I posted it online it lags, creating a jittery effect that, we can all agree, is not desirable. To remedy this I have used Lee Brimelow's AS3 preloader tutorial to create a simple progress bar/preloader. The preloader works fine when simulated and the portfolio file loads, as well. I do, however get the following error: TypeError: Error #1009: Cannot access a property or method of a null object reference. at Portfolio_fla::MainTimeline/frame1()
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May 28, 2010
I have a parent movie that can load various "overlays", which are externally loaded swf's. For several of these overlays now, when the overlay is loaded into the parent movie, any components it was using seem to disappear, or more precisely, use the parent movie's component (so if the parent movie doesn't have an instance of whatever component it is in it's library, then the child won't display anything.) I have been able to (sort of) solve the problem by creating an instance of whatever component it is in the parent, but this is undesirable, especially since different overlays may use different versions of the same component (i.e., skinned UIScrollbars.)
So, code in the parent:
Code:
public function drawOverlay (rID:String, payload:String, x1:Number, y1:Number, w:Number, h:Number, o:Number, bg:String, bc:String, bw:Number) : void
{
trace("SKIN - "+rID,x1,y1,w,h,o,bg,bc,bw);
[code]....
The child runs perfectly standalone (of course), and everything except components work fine when loaded. Everything is CS4/AS3. It seems like I have a rooting issue, where the root of the loaded swf is being linked to the root of the parent, but I don't know what to check out...
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Sep 10, 2009
I have a logo which I have created in photoshop, it is made up of 4 layers, some of which I want to animate. I create my movie, I do so by opening my PSD file and then animating the layers. However I have a problem in that when I view my movie the image quality is poor, and there is what I would describe as noise around some of the image.
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Oct 18, 2007
I have a movieClip, which in turn has a nested movieClip. I need each of these to have thier own onRollOver events, the parent movieClip is OK, but the event never fires for the nested movieClip. My code goes something like this:
[Code]...
is output when mcOne is rolled over, as it should, but nothing is output when mcTwo is moused over.
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Oct 15, 2009
Basically I have an up and active state, and when the visitor clicks on a button and navigates that section of the site, I want the button to remain highlighted. In the AS2 days I would use gotoAndStop to jump to a frame labeled that area of the site. It worked fine, but using the same technique in AS3 causes an issue with buttons no longer activating as buttons.
Below is a brief example of my simple code. When the gotoAndStop jumps to the new section, I do replace the the up movie clip (such as people_mc in the example below) with another movie clip (such as peopleACTIVE_mc).
In this case if I had four buttons and clicked on the second button, the gotoAndStop would run as expected but the first button would no longer be an active button. If I hit the third button, then the first and second button are no longer active. And so on. What's odd is every button above the button being hit, such as button four, would still be recognized as a button.
stop();
people_mc.addEventListener(MouseEvent.CLICK, onClick_people);
places_mc.addEventListener(MouseEvent.CLICK, onClick_places);
[Code].....
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Mar 23, 2009
I've made a slide show and I've been successful so far. However, I'd like to add some thumbnails right below the original image (original size).Here are some specifications of the thumbnails:Size: 50 x 50 px.The image sources of the thumbnails and the original image are the same.Therefore, I'd like to resize only the movie clips for the thumbnails because the actual image file dimensions won't be changed.I tried simply setting the width and height of the movie clip to 50 but it lost quality and you get jagged lines in the image. Does anyone know a good algorithm to resize an image inside a movie clip proportionally and without losing quality?Btw, I'm using an XML files to store the images so you have to include the Loaders and stuff, what I really need to know is how to resize images without losing quality.
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Dec 15, 2005
I'm having a hard time getting some nested movie clips to respond to an onRollOver event.
given:
_root.game_mc.gameVenueBtn_mc
game_mc will respond to onRollOver, but the gameVenueBtn_mc will not. If I change gameVenue_mc to a button, the hand cursor appears when it is over, but still no onRollOver event.
how nested movieClips identify the onRollOver?
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Sep 24, 2007
i have a movie clip that is a small dot, when i rollover it the button inside of it creates a dynamic pop up from and external .swf file,
on rollout it closes
my problem is i cant get the pop up to stay open so i can click on it to get url for a web site
an then close if i dont want to click on it
on (rollOver) {
this.swapDepths(this._y);
createEmptyMovieClip("Holder",-1);
[Code].....
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Aug 6, 2009
I have a frame with a quiz question and three answer options. The three answer options are movie clips. Their instance names are q1_soundA, q1_soundB, and q1_soundC. I want each option to make a different sound when rolling over them. My sounds are already in the library and they have been linked: each one has a unique identifier (a, b, and c) and "Export for ActionScript" and "Export in first frame" are checked. Under frame properties, sound is none, sync is event, and repeat is 1.
I have a separate layer with the following code in the first frame (the quiz question is in the second frame):
var snd_a = new Sound();snd_a.attachSound("a");
var snd_b = new Sound();snd_b.attachSound("b");
var snd_c = new Sound();snd_c.attachSound("c");
[Code].....
Note: I also have three transparent buttons underneath each movie clip. I am using these buttons and some code to record the answers and calculate a score. This part is working fine though.
Problem: As soon as the quiz question frame is displayed, the first sound is played over and over again even if the cursor is not even close to any of the option answers. It doesn't matter where I move or click, the sound keeps playing all the time.
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Jul 23, 2007
I'm having an issue with a simple movieclip onRollOver event. Here's my code:
Code:
_root.mc_shutternav.mc_nav_8.onRollOver = over;
_root.mc_shutternav.mc_nav_8.onRollOut = out;
_root.mc_shutternav.mc_nav_8.onRelease = hit;
[code]....
However, with this setup the function hit() is called automatically every time I publish the movie. What's wrong with this? What's the difference between mc.onRelease = function; and mc.onRelease = function()?
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Mar 3, 2008
I am getting an unexpected behaviour when using the onRollOver event with a movieclip.The onRollOver behaviour is initialised after some animation. This allows me to hold my cursor over the movieclip. When the initialise function adds the onRollOver event function to the clip, it triggers, even though my cursor is already over the clip and a nice animated glow is added to the movieclip. This is good and the behaviour I want.
onRelease the movieclip I call a disable function and this sets the onRollOver event function to null. After some more devestatingly good animation, I reuse the initialise function to reset the onRollOver event function to react again. This time, if my cursor is already over the clip when the onRollOver is initialised, the onRollOver does not fire.
Code:
function wsInitNodes():Void{
wsCurrentNode.onRollOver = function(){
// Do groovy animation stuff
};
[code]....
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Dec 3, 2009
I'm creating a small size Flex movies which contains two line charts, at the moment the size of the release build swf is 343KB, which is too large for our needs.
I've tried changing the loading of the SWC file to Runtime Shared Libraries, but I found that this removed the text of the charts (the text for the x and y axis). Why would the text be removed when the Framework linkage is set as a Runtime shared library?
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Dec 4, 2009
How do I make a button rotate or a movieclip play onRollOver without stopping or changing background movie
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Jul 1, 2010
My application creates instances of a movie clip (located in the library) based on XML data. Now I want to add individual button functionality to these instances, and I'm stumped.
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Here's the loop, where the instances are created:
[Code].....
I don't really know where to begin. Am I able to declare an eventListener inside the loop? How do I pass the "number" of the door to the function called by the eventListener? Or should I somehow pass the door-specific link (and any other node data) to the function directly from the loop?
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Nov 2, 2009
I had to create a menu using array and I had to animate it. With some great expertise from people, I've accomplished that. But now I have a question about OOP, because I'm trying to add functionality to the buttons to load swfs into my main movie. Even though I strictly follow tutorials and exercises, I can't figure out how to reference a variable made in one class to another. For instance, I have index.as, navbar.as, and menubutton.as. I assume I need to add a loader to my index.as. But I can't trace the loader in my other classes. I've been told to effectively accomplish this, it is best to use custom event dispatchers. But I'm lost on how to use them.
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Jan 20, 2012
I want to use RTMP based HTTP DVR functionality and HLS based IOS functionality, So I need to know how to MPP from my existing DVR app to the livepkgr app so that the stream being recorded at the DVR app can be used by the Flash and Stream MPP over to livepkgr app and can be used by the IOS HLS.
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Jul 6, 2009
I'm trying to use the scroll pane component for the first time, and I've spent most of the day getting nowhere. Based on my experience with other components and with loading content into movie clips, I expected that I would point my scroll pane to its content and be off and running, but that hasn't happened.
[Code]...
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Mar 28, 2010
I am making a flipping page book in flash and have had to create sections in different movies because it kept crashing when i tried to have all the pages in the same movie. I have 3 movies 'page flip4', 'pageflip4-2', and 'page flip 4-3' . I have used the code below to go (flip bacwards) from 'page flip4-2' to the frame label ''backflip'' in 'page flip4'..This works fine
Code:
on (press) {
loadMovieNum("page flip4.swf", 1);
}
[Code].....
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Apr 14, 2004
Is it possible to target a loaded movie within the main timeline and stop sounds in that particular movie only?
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Nov 12, 2005
I'm not sure how to describe what I'm seeking, but basically I have a movie loaded in a clip and when the user clicks a button, I want the loaded movie to perform some kind of action (fade out or whatever) while the new movie is loaded.
Probably something simple, but I'm an idiot,
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Jun 25, 2009
I have an external swf (sub.swf) that loads into my main swf. The external swf has buttons of its own...that I would like to use to load additional external swf's in its place. I click on the buttons and nothings happens.
My current code is as follows:
All of the following code is in my main.swf
================================
//Location where the external SWFs will load
var Xpos:Number=18;
var Ypos:Number=10;
[Code]...
External swf has no code except for a stop action.
I pieced this current code based on various articles I've found on the net.
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Oct 18, 2009
MainMove.swf is doing a loadmovie of SecondMovie.swfThe Button that loads SecondMovie.swf also disables other buttons in MainMovie.swfon (release) { _root.intro_btn.enabled = flase; loadMovieNum("SecondMovie.swf", 2);How do I Re enabled the Buttons in MainMovie.swf from a Button within SecondMovie.swf???
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Jun 27, 2005
I have 2 EXTERNAL movies being loaded with initial load of my site into my main.swf, one of which (movingbg.swf) is being loaded with a preloader. The problem is that my other movie (menubar.swf) is loaded before my first movie. I think I should use the _visible property to solve this and here is what I have so far...
[Code]....
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Jan 31, 2012
Greetings. I've been doing this tutorial. [URL] And worked pretty well. In order to adapt to my needs i made it a movie with a drag and drop parameter to be loaded in another movie (with loadMovie or loadMovieNum). The problem is than the movie loads, drags but doesnt drops. Even i tried with the example movie and nothing happens.
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Jul 25, 2006
assigning a level for the external movie(reseller_locations.swf) loaded to a moivie clip(clipHolder)
code
loadMovie("reseller_locations.swf", this._parent.clipHolder);
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Oct 27, 2010
I have a movie clip (a) with a button that will load movie clip (b) when clicked. It loads (b) on top of (a) which is exactly what i want.
Now the problem. I have a button in (b) that I want to use to close (or unload) (b).
This is the code in (a) that loads (b):
Code:
spinner_mc.production.addEventListener(MouseEvent.DOUBLE_CLICK, doubleClickHandler2);
function doubleClickHandler2(event:MouseEvent):void {
[Code]....
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Jan 9, 2010
my problem is that i need to make a reisze, cause the screen resolution for other users. My main and news movie works perfect, but the others movies re-scale everything bigger. The problem of the external loaded movie is: this movie needs the funktion:
Stage.scaleMode = "noScale";
Stage.align = "TL";
If i dont have this code inside the movie is not going to resize fullscreen into the main movie. Inside this movie im scalling photos and some mc's You can take a look what i mean under: [URL]
If you take a look to the bar where the Number of pictures (30) are you will see that the lower bar and the pictures is not going to scale to fill the full screen if i delete the this code;
Stage.scaleMode = "noScale";
Stage.align = "TL";
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Feb 25, 2003
My _root movie is nothing more than a interface with navigation buttons. When someone clicks a button another swf is loaded into an empty movie clip on _root.
My Problem:I understand loaders and use them all the time, however, I still to this day have never gotten a loader to work with loading an external movie into a currently playing movie. (ie: in my _root movie you press the "Searching" button and searching.swf is loaded into _root.contents --> contents is the empty movie clip)So anyways... where does the loader go? The only results I've ever had is as SOON as the loadMovie method is called the movie hangs until the entire movie clip is loaded. Then the loader runs... thus making it totally useless.
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Apr 28, 2003
say i have a main movie, into this movie is loaded another movie on level_1.
is there any actionscript that allows a button inside the loaded movie control the main movie? i.o.w. can a button inside the loaded movie tell the main movie to go to another scene?
+ i am looking for code for that same button to unload the movie it is in itself..
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