ActionScript 2.0 :: Check Files To Be Loaded Loop?
Jan 16, 2009
I was trying to set up a loop which checks to see if all files are available from an array before loading them in. I have got it working to a point where it traces out file is loaded or not but I cant seem to trace out which actual file name is missing eg. myfile1.swf is missing.
I am trying to make a quiz work online. At the moment pupils can start playing before all the questions are loaded and it mucks it up. I tried putting a 'loading question' frame in. In this I put a movie clip with only made a continue button appear after 30 seconds. But this is not practical as all servers take a different time to load. I know I need to put in a loop but am having problems and would be grateful for help.
I have the questions saved as 15 notepad files in a folder. The folder is named Women. When they choose this topic they press a button with this code.
I'm using Kirupa's "search array" to check wether something is loaded. It "works" however it doesn't stop if daft = 1, so it keeps checking and gives its final answer as 0 if I can't escape from the for loop I don't know
I'm trying to use a loadMovie function inside a loop to load external PNG files when my game is loaded. Unfortunately, I can't get even a single loadMovie to work correctly, much less execute a bunch of them.The code is on the root time line, and is targetting an empty movie clip that is nested inside about 3 levels. There is a button, with a movie clip on it, and the empty clip I'm trying to load into on that.so the full target path is myBox_00.smallBox.myLogo(myBox_00 is the button, smallBox is the movie clip, and myLogo is the empty)[code].I even tried using a JPG image instead of a PNG and still no luck. The best I could do was number 4; and that didn't work, all it did was SOMETHING instead of NOTHING... unfortunately that something was to make the button (myBox_00) disappear entirely T_T.I've never had much luck with loading external images. What am I missing here?
I was messing around with some old examples, and I ran into an unfinished example where several 30k-100k XML files are loaded and stored as a string into an Array. The code looks basically like:[code]Basically, when I trace the 'this', the order of the files that are loaded is off. Out of about 10 tries, about 3 times the order is perfect. The remaining 7 times, the order is a bit off. Does anybody have a suggestion on how to ensure the files are loaded prior to the next file being loaded? I tried placing a while loop that basically delays the clock for a few milliseconds, and that didn't work either. Besides, that is not really a good solution to arbitrarily waste clock cycles.
I'm having a bit of trouble with a script to check a 'dynamic number'...
Basically, I've got a movie which plays in a loop and each time it goes around, it clicks up a number, which I have on the stage as 'dynamic text' called "ImageNumber" - this bit is working fine it uses the following code to add[code]...
What am trying to do is match an Array of possible passwords to the correct password and trace if the password is correct or not. This is what I have so far.
var passWords:Array = ["catdog", "fatcow", "yoda", "petergriffin"]; var userPassword:String = "petergriffin"; var wrongPassword:Boolean = false;
There are a number of parameters that can be added to object and embed tags to embed flash videos. Most are listed here. Some of them can be accessed/changed programmatically via ActionScript (e.g. <param name="scale"> can be accessed via stage.scaleMode).
Can the value for the loop parameter be accessed/changed?
Edit to add: I know about flashvars, that's not what I'm asking.
I have a frame that plays and checks and prints the width of a movieclip, but the movieclip is constantly changing size, so I would like the textfield to show the movieclip width as is scales. I would assume I need to create a method of looping the code that checks the width, maybe a setinterval?
i'm trying to check the passwords and names and i want it to goto the next frame if they match, security isn't really an issue so i'm not going to go through php and mySQL and stuffhere's the code:
In my game there appear scores when you shoot down enemies. That kinda works so far but they overlap when the enemies were too close to each other when shot down.Now what I'd like to do is to prevent the overlapping of the scores. The basic idea I had was to loop through the array of scores and to check the distance to each other.
Code: private function checkScoreDistance():void { scoreManager.scoreCount = scoreManager.scores.length;[code]........
I'm building an swf that's suppose to work locally (offline).That swf is like a menu for some other swf that the user will download and will be prompted to put them in the same folder of the main swf.What I want to do is the main swf to be able to recognise which swf the user have downloaded in order to show them 'available' on main menu.Is there a way to check the folder destination for swf files or something?
I have created a video pre-loader, but the problem with it is that once you download and view a file, if you want to see it again, you have to download it again. I was hoping that there was a method for checking whether the file exists in cache, before it is downloaded again. If it does exist in cache, I would like Flash to re-play the cached file, instead of downloading it again.
i have several check boxes and input texts on stage and would like to null out their values with a reset button but seem to be having issues, can anyone take a look
[Code]....
TypeError: Error #1010: A term is undefined and has no properties. at Main/resetHandler()
There are 50 movies loaded sequentially. From Q1 thru Q29 I want to attach a particular title (mc) to the main movie and then for Q30 thru Q40 another and so on. The file is on an Learning Management Sytem so I'm using SCORM [code]...
I an running a website in flash and whenever the user comes onto the page, if he clicks a button before the SWF has loaded the file acts strange sending them to the wrong page. I am almost certain that the solution to this would be to halt my actionscript until the entire file has loaded in the browser.
i know this has proberbly been covered before, but how do i do this:i want my script to run a function only after an image has loaded using loadMovie is that possible?
I am building a website in which the nav bar has an animation on the "home" frame and not on the others. It works all nice until I come back to "home" and then my nav bar bugs. So I am thinking the best way to "refresh" the nav bar would be to removeChild(); and then add it again... but then when I go to the other frames (pages) it disappears. If I run addChild(); to every pages.. then it duplicates it and becomes buggy. Is there a way to run an if() function that would check if the nav bar is already there and addChild only if it is not there?
I'm loading an external .swf via typing the swf name into an input text field and hitting a submit button.
The swf loads fine, but I'm trying to incorporate updating a status text field on a successful load or if there is an error during loading.
I can't find my mistake in the code - to me it should be making load_status_txt display "ok", but the swf just loads with no status update. All the text fileds are fine, because if I code load_status_txt.text = "hello" straight after addChild(loader); - load_status_txt displays "hello"[code]...
1. click on a thumbnail and an image loads from the library
2. click on a different number and another image loads from the gallery
I don't know how to remove the first image that is loaded.
The images load on top of each other. How can I check if there is already an image loaded? and if there is an image loaded how do I remove that image and load the next image? I'm sure it is a boolean thing but I can't figuare it out.[code]...
My header swf on load took longer than the hobbies swf. It is surpose to appear only after the header swf is fully loaded. See link below.
[Url]
Is that any properities/condition I can use to check that the 1st SWF to be fully loaded (return true value) b4 proceeding to load 2nd SWF using do while statement.
Is there a way to check if a movie clip has already been loaded, and then skip it if it has? Attached is my swf. The front info text should only fade away once, not every time someone clicks on a button. Once they're already in a gallery, it shouldn't come up again.
I'm doing a friends photograpy site that has a slideshow. [URL] This slideshow is loaded into a containerclip on the mainstage. Another container clip loads the site content (services, contact etc.) But the site also has a gallery which unloads the slideshow mc, as the gallery takes up that place too. Now... i need the buttons for Services, Contact etc to check if the slideshow mc is loaded into the holder clip, and if not then load it aswell as the related content. I need it to check if the slideshow is already loaded, so i don't reload the slideshow everytime a button pressed. Something like:
I am loading a stack of external swfs using the loader class, How should I determine if a swf has already been loaded, 'downloaded'. I have been looking for a function like ' isLoaded('externalSWF') .