ActionScript 2.0 :: Check If Sound Is Playing?

Jul 25, 2006

How do I check if my music is playing or not? I need this so I can let my loop loop forever.

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ActionScript 2.0 :: Check If The Sound Is Playing?

Feb 2, 2009

I would like to know if you can give me a direction how can I check if a movie clip is already instantiated, if it is, don't duplicated it, if it's not, create the object.I have an idea that it should be with an if statement I guess but I am not sure of the rest

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ActionScript 3.0 :: Check Sound Already Playing In A Soundchannel?

Aug 9, 2011

How do we check if there is a sound already playing in a soundchannel?

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ActionScript 3.0 :: Check To See If Loaded Sound File Still Playing

Dec 29, 2010

Is there a way in AS3 to determine if a loaded sound file is still playing or not? I need to start an animation when a sound starts and stop the animation when the sound is done playing.

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Actionscript 3.0 :: If Press Play Button While The Sound Is Already Playing It Has The Same Song Playing In The Background

Nov 13, 2010

I have a sound clip that I'm loading externally into my flash file. The code I'm using looks like this and is placed in the as layer on the first frame,

var mySound:Sound = new Sound();
var myChannel:SoundChannel = new SoundChannel();
var myTransform = new SoundTransform();
var lastPosition:Number = 0;
mySound.load(new URLRequest("introaudio.mp3"));
myChannel = mySound.play();
[Code]....

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ActionScript 1/2 :: Stop Other Sounds From Playing While Current Sound Is Playing?

Apr 10, 2011

I am creating a game that has 6 movieclips all on the main time line of the game. Each movie clip has three buttons that when clicked plays, pauses or stops a sound clip.When I press any of the sound clip play buttons that sound starts playing, the problem is when I click any of the other sound clip play buttons those sounds also start to play. Is there a way I can disable the other sound clip buttons while the current sound is playing then enable all of the buttons when the current sound has stopped.
 
This is the code that creates one of the sound objects

[Code]...

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Stop The Playing Sound And Start Playing The Button?

Oct 3, 2009

So I made a few buttons with sounds within them and when I publish it they work just fine. But what I want them to do is;

Say I click a Button.The sound starts playing.Then I click it again, before the sounds done playing.I want it to stop the playing sound and start playing the button I just clicked on, whether it be the same button, or a different one.Right now it just ends up sounds like an echo because it'll play it as many times as you click it.

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Flash :: Playing Sound From Data Acquired From Sound.extract()?

Aug 1, 2011

I'm trying to play a sound using a technique found here (play the sound by sampling raw sound data gathered from the original with extract()), with the difference that the mp3 sound is embedded in the swf, not loaded externally. This is my code:

var soundBytes:ByteArray = new ByteArray();
var mp3sound:Sound = Sound(new Sound1_design()); // this is the embedded sound
mp3sound.extract(soundBytes, int.MAX_VALUE);

[Code]....

This works, in a way, except that the resulting sound is distorted (it has a kind of a metallic ring).

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ActionScript 2.0 :: [FMX] LoadSound - Sound To Keep Playing While The Rollovers Load Sound

Jun 22, 2003

I am loading small sounds dynamically with the loadSound command. These small sounds are activated with a rollover. see script below. This works ok. however. i want the first sound to keep playing while the rollovers load sound. a bit like playing the piano. This works ok when i import all the sounds into the library and place them on their very own button. however the size of the flash movie increases to 140k. whereas when i load them dynamically the size of the movie is 20k. obviously i want to load dynamically.

But with dynamic loading each sound stops when another sound is rolled over, so that there is only ever one sound playing at once. I need to load the sound into a different level or something, so that the first sound can keep going while the smaller, shorter sounds play over the top. this is my script below. The first sound loads when the movie starts. This is the one i want to keep playing. Then there are the smaller ones with rollovers. does this make any sense? there's actually 13 little sounds.

[Code]...

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Professional :: Stop A Sound From Playing If It Is Playing Already

Dec 6, 2011

ok so i have a button that plays an animation for fire when held down. and when realsed goes to and stops and frame one. when it reaches the end of the time line it goes to and plays at frame 10 and goes back to the end of the timeline. I have a sound for the fire animation that plays for the effect. The problem is the sound keeps going untill its over even if the button isnt held down. and when the playhead reaches the end of the timeline it goes to and plays and frame 10 and it replays the sound. if i hold it down it will just keep playing the sound over and over from start to finish. what i want it to do it when i hold the button down i want it to play the sound and when released it stops the sound where ever it is at. I also dont the sound to play again if there is a sound already going to stop it from playing 20 sounds at one time it gets loud and you need asprin after about 5 seconds of that.

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ActionScript 3.0 :: Assign A Sound To A Soundchannel Without Playing The Sound?

May 4, 2011

The thing I don't understand is how to assign a sound to a soundchannel without playing the sound. All the examples I've seen do this.

Code:
_SoundChannel = _sound.play();
_SoundChannel.stop();

And how can I set a SoundChannel volume to zero before allocating a sound to it?

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CS3 Sound Control - No Sound Playing?

Apr 16, 2010

I am trying to embed some sound controls, and have hit a dead end. I made my play and stop buttons, imported my mp3,, assigned it proper linkage, and inserted this AS2 :

[Code]...

The buttons are named "play_btn" and "stop_btn" respectively. When I export it or preview it, hitting the play button does not do anything.... I hear no sound. What could be up with this?

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ActionScript 2.0 :: FLV Listener To Check When Playing?

Mar 19, 2009

I'm using Flash 8 and new to actionscript and event listeners.

I have the following listener to check when the flv has stopped playing and set a couple of item to visible.[code]...

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ActionScript 2.0 :: Check If MC Stopped Playing?

Sep 18, 2011

is there a way to check if a MC stopped playing?i have a MC on my stage and I guess I have to put some event on the last frame inside the MC. now I want that code to jump to frame X of the MAIN stage- not the MC itself. how do i do this?

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ActionScript 3.0 :: Check If A Clip Is Playing?

Feb 16, 2010

is there a way how I can check if a clip is still playing or if it had a stop command an doesn't play anymore?

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ActionScript 2.0 :: Check If A Streaming Mp3 Is Playing Or Not?

Mar 20, 2004

i got a STREAMING mp3 file in loaded by mySound.loadSound("test.mp3", true). and we all know that this function will run while sound completes

Code:
mySound.onSoundComplete = function(){
trace("Sound Completed")
}

and this one while the sound is FULLY loaded

[Code]...

well i know there is no such thing... but i think now u get my ideas is there any alternative way to do the similar thing? cuz since it's streaming mp3, the song will be played during the loading progress...so both onLoad and onSoundComplete won't work....

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Actionscript 3 :: Check If Any Of Effects Is Playing In Flex 3?

Oct 26, 2011

I have some effects which I use in my Flex app... They are all declared within mxml tags...
For example:

<mx:Fade id="fadeIn" alphaTo="1" duration="500"/>
<mx:Fade id="fadeOut" alphaTo="0" duration="500"/>
<mx:Move id="moveEffect" duration="500"/>

[code]....

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ActionScript 3.0 :: .check What A Mini Map Tile Is Playing At?

Jan 18, 2010

Basically i have a mini map and i want to check what a mini map tile is playing at.
so i tried to trace it, thinking that the error i get was only because the tile was not yet instantiated i made the following function appear after 1 second to be safe.

[AS] function startGame(e:Event) {
trace(getChildByName("tile1").currentFrame);
}[/AS]

Still get the following error.

1119: Access of possibly undefined property currentFrame through a reference with static type flash.displayisplayObject.

I placed .x (just a test value) instead of .currentFrame and i receive no error.

I guess .currentFrame checks for the MovieClips timeline during compilation?

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Actionscript 3 :: Check For The FLV File Existence Before Playing That Using FLVPlayback?

Jul 26, 2010

I'm using the FLVPlayback class to play my FLV files.

If I'm trying to play a FLV file which is not existed yet then I am getting a "VideoError: 1000" with message of Unable to make connection to server or to find FLV on server.

I want to check for the FLV file existence using the file URL or path, before playing that FLV by FLVPlayback.

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ActionScript 3.0 :: Check Movie Clip Has Finished Playing?

Apr 8, 2011

I'm sure this has been asked before, but I couldn't find the right answer.

I want my MC to load after a button is clicked. When that MC is finished playing I want an imported FLV to play. [code]...

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ActionScript 3.0 :: Check When A Sound In Finished?

Dec 12, 2009

How do I check when a sound in finished, example:

Quote:

var music:Sound=new Sound(newURLRequest("test.mp3"));
var sc:SoundChannel = music.play();

How do I tell when that sound is finished?

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ActionScript 3.0 :: Best Check When Sound Is Loadable?

Apr 16, 2010

I've created a load system to load external sound files, but i need a way to handle if the load went wrong, in which case he would simply not play the file.Right now I get an error all the time. i just want it to not play the sound if it's unloadable. b

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Sound Playing Too Soon?

Sep 2, 2010

Im making an animation and in the 3rd scene i have a deer that screams and the sound plays way to early. I had to drag it out way past the frame where it opens its mouth for it to play at the right time.

I have no idea whats wrong this has happened before. I really dont want to have to guess on where to put the sound for everything a character says.

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Sound Not Playing On Mac?

Sep 21, 2009

Back to my nightmare project, I've embedded sounds in the project that play based on certain user actions. They play fine for me (PC), but my customer is telling me they don't work for her (Mac).Would there be ANY reason a sound would play on a PC but not a Mac?I've told her to update her Flash player to make sure it's current and to make sure her speakers are on and the volume is up, but no sound.Okay, the REAL reason this isn't working is user error based on everything else I'm told that's happening and not happening, but I need to cover my bases and see if there really may be a reason sounds won't play on a Mac.

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HitTest Was Playing The Sound Over And Over?

May 20, 2009

I have a playhead that moves across the screen and when it hitTests a movie clip it plays a sound. all is working fine except that it will only work the first time it is played. The playhead is controlled by a button. I am working in Actionscrpt2. Here is the code on the movieclip:

onClipEvent(enterFrame)[code]....

In the begining I was having trouble because the hitTest was playing the sound over and over but the above code sorted that out. I think that the new problem was created by fixing the old one.

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ActionScript 2.0 :: Sound Playing Only ONCE

Nov 13, 2009

I want to achieve the effect of a computer startup. IE, it only plays -once- and then doesn't play again for the rest of the time, even if the user comes back to the same menu. How do I get Flash working that way? I've tried variables to no effect... it doesn't want to change the variable condition.

[Code]...

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ActionScript 3.0 :: Sound Is Not Playing

Aug 2, 2010

I have another one to get off my chest.I am basically doing a spinning wheel game - i want the sound to play each time the Stopper hits a new prize section of the wheel.In my code, from my EnterFrame function, i call my playSound function but the sound file just never plays .. i know the function is being called as i can see it in trace.I suspect that because the EnterFrame is constantly being called, that the sound file - because it has determined it won't complete - it ignores it totally.[code]

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ActionScript 2.0 :: Playing The Same Sound Over And Over?

Oct 10, 2006

Anyone know why this keeps playing the same sound over and over?

If I call it using:
Code:
var sounds:src.snd.SoundManager = new src.snd.SoundManager(); // This isn't how I do it, but ... you understand.
sounds.queueSound('libsound1');

[Code]...

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IDE :: Sound On The Timeline Not Playing?

Aug 26, 2010

I have a small sound effect (less than 10KB) I have placed on my timeline. When I test it directly in flash, I can hear the sound effect, but when I CTRL + test my movie, I can't hear the effect?

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ActionScript 3.0 :: Stop Sound Before Playing The Next?

Mar 4, 2010

I have several buttons on the stage, each one will play an external sound file when clicked. If the user has clicked say button_1 and then clicks button_2, I need to stop the sound currently being played, before starting the sound from button_2

This is my code:

import flash.media.Sound;
import flash.media.SoundChannel;
import flash.net.URLRequest;
import flash.events.Event;

[code]....

So... how can I stop the sound currently being played, when the user clicks on the next button...

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