ActionScript 2.0 :: Create Buttons From A Text File?
Jan 24, 2007This code doesn't seem to be working.[code]...
View 3 RepliesThis code doesn't seem to be working.[code]...
View 3 RepliesI made a basic text editor that lets users insert predefined strings into the document with button clicks. What I need to do now is let the user define their own buttons and string values. For example I have a button that inserts "Hello" into the text. The user may want to create a button that adds "Goodbye".To accomplish this I figured I would create a .txt file called buttons.txt or something. i would readutfbytee, loop through it to create the buttons. problem is I know what I want to do but not sure where to start
View 2 RepliesI want to create simple text buttons like hyperlinks.
I used the TextField class, but I am not so font of this and don't need all this CSS styling.
i am trying to create a list of buttons populated from an xml file they populate but i DONT want them to align with x starting at 0.[code]i want to be able to start the first buttons _x at lets say 100 or something and then space them out 30 px apart.
View 1 RepliesI'd like to create a Hangman game, only instead of having the player enter a letter, I'd like to have 26 clickable buttons on the screen. Now, I could make 26 symbols, but that seems ridiculous when I could create a letter_button.as class and just create 26 instances of letter_button, where I can just do something like letter_button.letter_id to get the value.[code]...
View 2 RepliesIs there a any way to create a txt file in as3 and save reports in that file?
View 1 RepliesI've made a component based on a mx:TitleWindow that contains linkbuttons that I'm using as a context-menu. The TitleWindow component contains link buttons like this:
[Bindable]
private var _showEmailThis:Boolean = false;
[Bindable]
private var _showApproveThis:Boolean = false;
[Bindable]
private var _showReviewThis:Boolean = false
[Code] .....
This component contains a large number of links and is re-used by multiple modules in the same application. Within each module, this component is used when a user clicks on a row in a datagrid. The code looks like this:
In "Requests" module:
private function dgRequests_click(event:MouseEvent):void {
menu.showApproveThis = true;
menu.showReviewThis = true;
}
In "Performance" module:
private function dgPerformance_click(event:MouseEvent):void {
menu.showEmailThis = true;
menu.showReviewThis = true;
}
As you can see, the visibility of individual linkbuttons is controlled within each module by setting boolean properties. If I alter this component to use a renderer, how can I control the visibility of the linkbuttons from the code in each module (there are over a hundred links with different functionality - not every link will be used in each module)? Note: it is not known from the back-end which grid within which module uses which link. This is set in the front end within each module's actionscript file. E.g., if the XML looks like this:
[Code] .....
And I set the Email link to show in the module like this:
private function dgPerformance_click(event:MouseEvent):void {
menu.showEmailThis = true;
}
How do I make it take effect? Is there a way to control the visibility of a linkbutton within an item renderer in a component from the module that uses that component?
I have an interface that will have a variable amount of buttons in it and the text on each button can be anywhere from 10 characters to 30 characters. What I'd like to do is to have my buttons auto-size width wise based on the length of the text. I don't think that will be too difficult but I'd also like to have rounded corners on the top of the buttons so that they'll look like tabs and from my experience when you change the width of these buttons that have rounded corners they start looking a bit odd since they won't retain their original radius
View 2 RepliesTrying to create a simple shopping cart with text boxes and delete buttons on the fly and everything is created properly, but I can't get them to delete.
My code:
Code:
for (i=0; i<clothingCart.length; i++) {
var ci:TextField = new TextField();
itemArray[i]=ci;
[code]....
I get the same basic error no matter what:
Quote: The supplied DisplayObject must be a child of the caller.
I have created an organizational chart for the company I work for displaying all current employees. Each contact is shown as a button that displays a 'popup' window on rollover. All of this works perfectly. What I want is to create an option to click on each button and the individuals email address be added to a dynamic text field at the bottom of the page.
Just to clarify, I am able to have text entered into the text field on each click, however, clicking on the next button removes the previous text. I want each click to create a new entry in a list. For example: "contact1; contact2; contact3;" etc etc. The end result would be for the user to copy all text (email addresses) from the dynamic text box and paste it into their Outlook "To" section.
I've created an XML calendar (with code from an example I found online) and now I want to add some additional functionality to it. Here's what it currently looks like:When the user clicks on a day with events, they are listed to the right of the calendar. I want the user to be able to click on an event in the list and have that load the details, including an image and colored category bar into the Details pane on the right. The reference to the image and category w/ corresponding color bar will be defined in the XML file along witht the details.Here is the current code for displaying the events:
Code:
// show the event information when a date with events is clicked
calendar_ec.onDisplayEvent = function (eventsData, dateObj) {
[code].....
Can it's possible to create and write text file(.txt) using flash(Actionscript2.0) if yes then how?
View 3 RepliesIs there a any way to create a txt file in as3 and save reports in that file?
View 6 RepliesI have created a static text in my FLA file and for some reason when I convert it to a movieclip symbol, my setting of the text - such as the letter spacing - are no longer. It scrunches together and looks pixelated. Any knowledge as to why? It was not doing this a while ago but I don't see what I have changed!
View 6 RepliesI am developing flash exe. i want store some data in text file
1. How can i create new text file in my client machine at runtime
2. anyother options is there
I need to create a file that the user inputs text which looks easy enough, but I need to strictly define what they can put in.
It is a right/wrong answer so for example:
I would need them to enter the following sentence exactly: Hello my name is dog.
I am using CS3 / AS3 to create a kiosk app. As part of the kiosk I need to create an external file that I can append with visitor comments (2 text fields and 2 radio buttons). These would then be approved by a museum administrator and copied over to another text file that gets read into the kiosk and displayed. I'm not having any trouble reading in an external file, but I'm finding so many conflicting things about writing an external file with AS3.
View 3 RepliesI'm using Flex 4 for building the communication to Arduino. There are three (3) main values coming from it (X,Y,Z). Here the Flex's code
newText.text = magnetic.readUTFBytes(magnetic.bytesAvailable);
d = JSON.decode(newText.text);
MNx = d["x"];
MNy = d["y"];
MNz = d["z"];
Is there any example or codes (in Flex) that can I create and save these values as a TXT file (data.txt). These values as a structure should be like below.
[
{
"time":"1",
[Code]....
anyone have a fla file (flash document with swf file) to rename a notepad file (text file) / Create a notepad file (ex : Test.txt) in Drive C or D or place where we save the fla file. I don't care about inside the test.txt.... "abc" or no text...
View 1 Replieshow to create new text file in flash without using php.
View 6 RepliesI'm trying to create a flash app that has 2 things inside. An InputTextBox which is called txt_userinput and a Button called btn_submit.
Bascially, the user just need to type in some word in the InputTextBox and press btn_submit. The data will then be sent to a testing.TXT in my DESKTOP. My .FLA file is in MY DOCUMENTS while the testing.TXT is in my DESKTOP.
Question 1: Question is, how do I make the data from txt_userinput to be sent to the .TXT in my DESKTOP?
For example, the user typed "Hello, how are you?" in the InputTextBox. In the .TXT file, I want it to show "Hello, how are you?".
PS: testing.TXT file is already created in the desktop, just waiting for flash to write the data in and keeps on adding more data in the future in the following format.[code]...
I'm looking to create a slideshow that needs to automatically advance, with each slide having 2 pictures and a short text description, each which would be unique for each slide. The file name for the pictures and description are contained in this xml, currently my XML file has the tags in the format <pic1> location.jpg </pic1>, each grouped for the slide they both need to be on.
View 2 RepliesIs it possible to use actionscript 2 to create a pdf or word processor file containing only text?
View 1 RepliesSo i have an external text file organized like this:
/* $file: data.txt */
&title0=Sacrum
&detail0=Detail text for Sacrum
&title1=L5
[Code].....
There are 28 of these 'title' and 'detail' pairs. The 'title' text is to fill a dynamic text box and the 'detail' to fill another dynamic text box depending on which section the user is mousing over.
My issue is getting the text from the file stored into arrays. For my test loop I keep getting undefined as the stored value, and i know it has something to do with converting a string value to object..
var lv:LoadVars = new LoadVars();
lv.onLoad = handleDataLoad;
lv.load('data.txt');
function handleDataLoad (success:Boolean) {
[Code]....
Recently, I writed a programe about creating a text file and writing data into it in the server application folder. My code is as following:
[Code]...
Supplement: The text file named test.txt doesn't exist before create the fileObj, an instance of File Class.
I want to create a simple high score list of 10 high scores of a game. From reading the forums I seem to get the idea that flash cannot create a simple text file. I don't have php or asp but do have cgi capability. Does anyone know where I can find a simple cgi-script that will allow me to write the text the cgi receives to a simple text file: game.sco I want to be able to write a single long string to it so that I create a string of values and can load it back in using flash loadvariables. I can create the string in flash... but how do I write it to a text file using a cgi script? the text file would include this string...I already know how to read it and split it to parse it into arrays:
[Code]...
I am trying to create html links from a external xml file to be dynamically added to a text field (im using flash builder)the process i am having trouble is: -Loading an external swf which contains the textfield loading external xml which contains the cdata with links adding the cdata to the htmltext property of the textfield the link is showing correctly, the mouse turns into a hand... but when i click on the link it doesnt work. i have seen a few forum posts similar to this problem but all are using textfield control in flash builder but im trying to add the cdata into an externally loaded swf which holds the textfield.
View 2 RepliesSo I'm trying to get cute again by building stacks of buttons dynamically, then labeling them from an external text file. The code I have so far is as follows:
[Code]...
But I keep getting the error message: Target not found: Target="undefined" Base="_level0" I'm not sure what this means.
I'm creating a menu system, the text buttons should, on rollover, move all buttons to the left (of the button currently rolled over) 100 pixels, in the gap created a sub menu running vertically will appear which will break into a 2nd horizontal submenu etc. I'm still in the early stages, and have hit a stumbling block, I placed a trace (this); cmd in root of the roll over function then again in each segement of the IF/ELSE loop inside that fuction. The trace CMD in the root of the rollover gives me the feed back _level0.btn1 or 2 or what ever button I have rolled over but the ones inside the IF/ELSE loop all say _level0.btn0 regardless of the button I roll over!
[Code]...
I'm loading a external text file to flash and according to the number present in the text file i'm trying to do a IF - ELSE command. It's not working coz the value I load from the external file is string. How can i get this as intiger.
View 2 Replies