ActionScript 2.0 :: Disabling Buttons While Animation In Progress

Oct 26, 2004

I got a question about disabling buttons, got this set of buttons where its animation is made by AS, so what I did is I put each button on separate MCs to make it move, but my prob is I have to disable the button while the animation is on progress..how do I stop it?

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I am having trouble with my buttons, they work perfectly,do what they are supposed to do. I am using this code for my buttons:

Code:
choco1.visited = false;
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When you click on the movie clip it goes to another frame and an animation plays: THE PROBLEM: When it goes to the animation frame after clicking the button, you are still able to click the button even though the buttons are behind the animation that is playing...how would i go about disabling the buttons while it is on the animation frame but also keep the visited state of the button clicked?

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I've created a gallery to play some FLV videos and after getting the thumbnail buttons to go and play on specific frame labels, I now need to disable the button that was clicked and have it re enabled when I click on a different button. Here is my code so far:

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[AS]
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I'm working on a test where the user must find specific error keywords on a document and click on them to identify them as errors. After they click on an error, a movieclip popup displays to tell them they did a good job and explain why the error is an error.

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[Code]...

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[URL]

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Got this set of buttons where its animation is made by AS, so what i did is i put each button on separate MCs to make it move, but my prob is i have to disable the button while the animation is on progress..how do i stop it.. ?

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Flex :: User GetRepeaterItem To Set The Progress Of A Progress Bar?

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I have a progress bar inside a repeater and therefore I will need to use getRepeaterItem to set it's progress as suggested in this question.

How can I do that such that the value of progress may be taken from repMonitor.currentItem.threatLevel?

<mx:Accordion id="monAccordian" includeIn="Monitoring" x="10" y="10" width="554" height="242" change="monAccordianChange()" >
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[Code]....

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I have a simple game with a dial and a needle. I have made two "right" and "wrong" buttons.Simply, I need to be able to make the needle move forward when the "right" buttons is clicked, and backward when the "wrong" button is clicked, regardless of the needleposition on the dial. What would be the simplist way to accomplish this? I am a beginner with Actionscript, and I've tried all I know to do

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I m loading 2 swf in my flash file. The first one contain simple animation, and another one contains the button for play and stop. Now I want the control the first swf animation with the another swf buttons.

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ActionScript 2.0 :: According Buttons For The Animation?

Jan 10, 2011

i am using as2 video gallery, my question is i need to move 3 menus buttons on left hand side when click the "coming soon" button , it will go top and "featured " button go bottom , like this vis vesa this is as2 code near the button

Code:
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var cur = this;
var i, temp, base = navList.base;

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