I'm working on a project that requires a draggable map that has buttons that popup onrollover. Inside the popup will be a brief discription and and link that should carry you to another part of the move. Problem is, I don't know how to deal with the fact that buttons/rollover have become "inactive" because their in my draggable map. I am using startDrag for the map.
Suppose, I have a tabbed application. Can I make Popup window to appear in a given tab only? So, if I change a tab, the related popup(-s) hides. So far, I haven't found any solution for this.
I am using AS2.0 and SWFObject to integrate an audio player into a website. I have built a button that launches the player into a seperate window so that people can surf the site and listen to the music simultaneously. There is only one problem!! In IE the window is being block by the browser's inbuilt popup blocker. I have tested other sites that feature similar functionality and popups are not blocked!?
Has anyone experienced this issue before and do you have a workaround?
Site I am referring to = [URL] An example where popups are not blcoked = [URL]
I need to create a Flash solution that will display popups on mouseover. My Flash skills are rusty but I have access to [URL]. identifying the mouseover technique that is probably being used in this Citibank Flash object.
I am a young designer working on my portfolio website [URL]. Each TV (apart from a broken one) has a pop-up window which loads a section of work. This works fine with firefox but sadly the pop-ups dont load in IE. The script I used to load the pop-up can be found at: [URL].
so I have buttons that launch a new html page via: getURL("xxxx.html", "_blank");but users have to approve Internet Explorer (and the like) to approve popups.. when they do it restarts the flash movie - namely restarting the whole site. Are there any workarounds? do i have any options?
Lets suppose, there are 4 popups in my application and a viewer presses Escape once. Now i want application to close the popup which is on the top. I dont know how to accompish this because i dont know thich popup is to the front right now.
I need to make 2 javascript popups in flash. Easy enough right? Well I can't get them to work for some reason. Maybe because I can't realy test them at work because believe it or not I don't have access to a server or a strong enough connection to the net to get on mine. so here is my code:
I have my flash set to log any errors to the flashlog.txt that's found in the macromedia fileThe above is all working fine.But even though it logs my errors it still throws up the flash debug popups.I don't want my users to see these pop ups.Instead I only wish to be able view the flashlog.txt to see what errors have occurred over time.Is their away of doing this?Are their any other variables to be added to the mm.cfg?Anything else I can do other than...ErrorReportingEnable=1TraceOutputFileEnable=1
I have a for loop that I'm trying to display multiple popups with.
I seem to have multiple popups appearing on the screen, but after I'm done and close the top popup all the buttons on the others below it seem to stop functioning.
How can I make all the popups retain their functionality after the one before is closed?
I am trying to make a dynamic text box with a javascript popup menu command on bits of the text. I have looked through many tutorials and searched this forum and have not found what I am looking for so I had to ask... at the moment my code for the text in flash is:
[Code]...
I get actionscript errors on the tempURL becuase there are too many quoteation marks, not sure how to overcome this problem...i dont even know if what i am doing is possible. I have made the text box on the stage do HTML tags but i cant set the tempURL up right. I have a workaround which just involes me putting the text directly on the screen it's just that I wont always be able to do that...basically if it can be done this way it'd be grand!
The Symptoms: pop ups intermittently blocked/let through from external interface and navigateToURL combinations.The Problem: Flash (or the browser..not sure) wont let pop ups be triggered outside of a time range and/or an event duration.The Environment: I have an app that needs to send data via zendAMF, do some processing and be sent back to the flash player. On the response, if certain conditions are met true - then trigger a pop open window. The same code that gets blocked on response, works directly from a mouse event trigger.So i set up a basic situation: 6 buttons, calling 3 methods. 3 buttons would call the method directly (all open the window perfectly) the other three would get the value of a numeric stepper, and use setTimeout(openWinMethod, NumericStepper.value) to simulate a delayed call from the zendAMF response.
UPDATE : if i select the 'navigateToURL, no delay' button first, close that window, then try any of the other delay calls - they work. its like the browser accepts that you have clicked to open a window at some point and therefore are allowed to call from a delay then on. (firefox only)All three using the delay would be blocked (firefox and chrome) whereas all three directly would open.afari - as well documented, would only work on the 2 methods using navigateToURLf interest: the js function in the html wrapper would be called be external interface to open a window. Without a delay this worked. With a delay, the js function would be called (as verified by some alert statements) but a new window was never spawned./popup/
I have a webpage (popup) with flash content. When a user clicks a button inside the flash content, it opens up another browser popup window. Next, I need to close the window with flash content from the newly opened popup window through javascript.
The problem is that the window.Opener is null as the popup is invoked inside from flash content. Moreover we dont have access to flash (.FLA) file.
I recently created a web site that has a popup window with a Quicktime .mov embedded in it. [URL] The popup has parameters set so that it has no borders, scroll bar or address field. It looks fine on my PC in IE, however... on my clients iMac, the popup opens with an address (location) field. Needless to say, this is unacceptable to my client. Is there a parameter specific to Macs that excludes the location bar? Or a resource that lists the window parameters for all browsers and OSs?
I've built an xml gallery with thumbnails only, layed out in a grid, and am trying to link each thumb to a centered popup. I'm getting a centered popup when clicking the image, but instead of the page loading inside, I'm getting an error message: Not Found. The requested URL /tas-dp_new/undefined was not found on this server.Here is my actionscript:
I have to put multiple Flash movies on a page and I'd like them to share modal popups, so that access to the entire page is denied while a popup is active. I can do this via Javascript and create HTML popups via the ExternalInterface class, but I would love to be able to do this entirely in Flex using the PopupManager class.
Note: This is not for any evil purpose. I just need to make sure none of the other movies' buttons are clicked before the user responds to the first thing they clicked. Also, some of the movies are quite small and can't contain some of the popups they require.
in my last flash website i built, i created a gallery, my way of creating pages in flash are to have a movieclip as a page, so to make it easier to switch between the paged (page switching functionality is purely done in AS3). the gallery was a problem however, i needed the pictures to appear as popups, however to add the child from inside the movieclip, any masks i use would prevent the popup from leaving the immediate area of the page. so to get around this problem i basically used: MovieClip(root).addChild()
in my opinion this was a mistake, because it created other problems. the problem was that the popups are still connected to the page, even though they are outside of it, which meant that using removeChild() to switch from the gallery, meant that any popup that were still active, 'DIDNT' dissapear, and worse than that, because the page was removed, the popups lost any AS connected to them, which meant the couldnt be removed at all.
when I leave a window with flash content, in this case, a scrolling movie clip with buttons inside set to hyperlink popups (only 1 hyperlink is set so far): [URL] the flash content will disappear. So if I go back to the window, I have to reload the page to get the flash to appear again. Same thing happens if I minimize the window, when I bring it back up, no flash, and I have to reload the page. The menubar with the boxes at the top is flash as well (different swf) and that doesn't have this problem.
I only started yesterday with no knowledge at all.How do you make draggable items? I looked around and I saw things about actionscript and all that but what do you do?
I have 4 buttons which i have to make them draggable. The problem is that i have 3 conditions
condition #1. Only 1 button/mclip is draggable in its axis [done].
condition #2 .The 4 button/mclip must be dragabble at the same time, that is, when i drag one, the others should drag at the same time in their own axis.
create a draggable interactive map using CS3 and using actionscript 2.1. We are creating an application for a touch screen device and we must provide a draggable map which contains 'hotspots' which when clicked provide additional information (text and pictures).
I need clickable buttons that stay in the same relative position over the map so that when it is dragged the buttons move with the map. (sorry if that sounds confusing) At present I can only get a static button working which stays in the same position and the map moves independently.
I got to create an app with 3 draggable circles. (Red,Green,Blue). At the centre overlay the RGB needs to display the mixed RGB. I.e if red and blue, overlay display magenta. If green and red overlay display yellow. If red, blue and green overlay display white, etc.
I keep jumbling it up so that one thing works but the other doesnt. But basicly I need it so that when I drag fish1_drag (instance name) over ISpace1 (which is within many MCs : _root.UI1_mc.UI1_mc2.inv_mc.ISpace1 but opens up so you can drag it over it) for it the drop on the ISpace1.
I have another MC in the library and il get that the attach to the ISpace1 but what im finding difficult is just being able to drag the fish1_drag over the ISpace1 and releasing.
Here is some other reandom code that I have in a comment on my AC panel:
/* this.onRelease = function() { stopDrag(); _root.UI1_mc.UI1_mc2.inv_mc.ISpace1.attachMovie("fish1_mc","attached1 ",this.getNextHighestDepth()); _root.invCount += 1; updateAfterEvent(); // I probly dont need this updateAfterEvent. but its there anyway. }; */
I'm working on a project where I have cards that need to be moved around and flipped. The cards themselves are on individual movie clips. I originally intended for a double-click to flip the card, and a click-and-drag to movem them around. That just wouldn't work; for some reason the double click wouldn't work even thogh I had doubleClickEnabled set to true. So what I'm currently trying is to have a button that flips the cards within the card movie clip; however that is also not working. Somehow, the button stays in place instead of being moved with the rest of the MC.
I need to add a progress bar/playback controls for a presentation built in AS 2.0 which has such length voice over in it we've decided we need to give the user the ability to see where they are in the timeline and scrub through sections of the presentation. I'm familiar with stop and pause button code in situations like this, but it's the first time I've needed this kind of functionality. Presently, the first part of my project is set up with several scenes and is completely linear. The second section is interactive with swfs loaded into empty movieclips.
I've found a number of references to progress bars online, but they're all for loading content, not for navigating once content is downloaded.