ActionScript 2.0 :: Duplicate MCs: Paths?

Mar 28, 2005

I need to clarify some issues in my mind about paths to duplicates b/c while I thought I understood them well enough, I am not obtaining the desired results when working with them. In the below examples, I'm gonna leave out as much extra AS as possible and all of the main MCs are on the _root level.

[code]...

where the bombHitArea MC is only in the first frame within "bombMC" so that as soon as it hits, it advances to a label where the hit area is not present and that hitTest cannot = true, so the whole thing can only play once per hit. When the bullet dups hit the bomb dups, each bomb should explode individually, correct?

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