ActionScript 2.0 :: Dynamic Text Size Change Within MovieClip
Mar 30, 2010
I'm trying to change the text size in a dynamic text area within a (movie clip) button. For a couple of buttons I'd like to make certain text smaller, for example, to make the "vs" smaller in "A VS B". My buttons have dynamic text in them and the font is embedded and set at size 10 initially. The code I've got in my movie is as follows:
Code:
// define new text formatting
var minimenutext_txt:TextFormat = new TextFormat();
minimenutext_txt.size = 8;
avsb_txt = "A VS B";
avsb_txt.setTextFormat(3,4,minimenutext_txt);
// assign formatting to button dynamic text
btn1.btext.buttext.text = avsb_txt;
The text "A VS B" shows up in my button, but I can't seem to do anything to change the format. I've tried making it bold, italic, that kind of thing too - but no luck. Does the setTextFormat command only work with input dynamic text boxes? Is it being overruled somehow?
I have a container movieclip that it carries some children of a movieclip .its inner children are moving and therefore our container movieclip will resize to bigger and smaller width and height. but when i scatter then hoarding these children in container ,as trace of main container movieclip size , shows maximum value of dispersal of children and now i want to refresh the size of the container movieclip to resize its currently real size(as children dispersal) and set it as a picture of scroller.?
I have a rectangle shaped movieclip that is my contentPlaceHolder for my content. I added action script to dynamically load pictures. I addChild() the loaded pictures to my contenplaceholder movie clip. The problem is when i export and play the movie pictures are loaded but not in there actual size.
the code: var xmlLoaders:URLLoader = new URLLoader(); var xmlDatas:XML = new XML();[code].....
Pictures are shown in the right order with my clip.y code but they are not their actual size.
I have an MC with a single-line dynamic text box in it. I am placing the MC on stage using attachMovie. Then I am loading text into the dynamic text box in the MC I just placed on stage. I am trying to figure out code that will make the dynamic text box either scale up or down to fit the text that I am loading into it.
I have an MC with a single-line dynamic text box in it. I am placing the MC on stage using attachMovie. Then I am loading text into the dynamic text box in the MC I just placed on stage. I am trying to figure out code that will make the dynamic text box either scale up or down to fit the text that I am loading into it.
I am a newbie in Flash CS3. How to resize the width of of a movie clip according to the size the size of dynamic text inside it. I did it by creating a text field 'myText' and then converted it to a MovieClip symbol and named the MovieClip as myClip. The text in myText is assigned at run-time and its width changes according to the text.
I did it as follows:- myClip.myText.selectable = false; myClip.mouseChildren = false; myClip.useHandCursor = true; myClip.buttonMode = true; myClip.myText.width = myClip.myText.textWidth + 5;
On doing this I find the clickable area changes according to the size of the text field but the text field doesn't appear at all.
I'm using evt.target.borderColor = 0xff00000 to successfully change the color of a dynamic text filed that is the target Now I'm trying to change the border size. borderSize isn't being accepted, so I was wondering if there is an attribute to change the border size of a text field? My internet searches are coming up with nothing that works.
Let me explain the setup:There is a dynamic text box called, for example, myText stored inside a movieclip that is called myMovieclip. Now, I simply want to change the text of the dynamic text box within the movieclip. Yes I know:PHP Code:
_root.myMovieclip.myText.text = "Hello!";
The problem that I have however, is that the instance name myText is stored in a variable, lets call it myVariable. So in very simple layout, it looks like this:
Problem: I am trying to get a very simple text resize going, for my main content area in a flash website. My aim is to get a button, that on click, increases the text size of a dynamic text field.
[Code]....
This is what I tried, I am very new to Action Script, so excuse the futility of my code.
I have a dynamic text box and I would like to be able to use actionscript 3 to change the color, font, size, etc. of only HALF the dynamic text. Is there a way to use the TextFormat class (or another way) to format half the string and append it to the end of the dynamic text? I also don't want to use server side script or anything outside of flash.
I want to do this: Hello World -> Hello World Example: change the color of Half of the dynamic text box.
I'm making a simple platformer. I have an array holding what my level looks like and my main character is a horse.... okay it's a unicorn... anyways, Whenever I jump to a platform the hittest is saying that he has landed even though his head or his tail is just over the edge... I'm trying to make it so that only his feet will allow him to land.
I'm working on a UI for a set top box that has a linux os, which runs a java virtual machine, which loads a flash (swf) interface!
Im trying to load a jpg into a MovieClip using the loadMovie() command because the MovieClipLoader object was introduced in Flash 7, which the box cannot run. Im preloading the image using getBytesLoaded() and getBytesTotal() and after its loaded I want to stretch it to a certain size. Im having 2 problems:
1)The FIRST time I run the loadMovie command, it doesnt always load the jpg, and getBytesTotal is set to -1. After I load it a second time, the preloader works fine.
2)I cannot use mc_name._width = 1000 to scale the width of the jpg image to a certain width. Ive tried my code on a fresh flash file and it works on a computer using Flash 6, Actionscript 2, but not on the box. Whats weird is that if I use mc_name._xscale instead of mc_name._width, it works.
Is it possible to change the size of a moveClip on the stage by pixels instead of scaling it with scaleX and scaleY? In other words I would like to be able to in crease or decrease the width and height of a movieClip using pixels.
Let say I have this moveClip on the stage, how would you change its width and height using pixels myBtn.addEventListener(MouseEvent.CLICK, resizeMe,false,0,true); function resizeMe(event:MouseEvent):void{ // amount doesn't matter //myMc.scaleX = 1; //myMc.scaleY = 1; }
I'm making a vertical scroller with a mask. The content is inside a movieclip and the user scrolls around it.My problem is, I have lots and lots of content to put inside that movieclip, and I've reached the limit of the sheet. All inside the movieclip. How do I resize the sheet/canvas inside the movieclip so that I can put more info in it??I've googled it, but found nothing.Note: I just want to change the size of the sheet/canvas inside a movieclip and I don't want to change my document size. I'm using flash CS3, AS2.
I'm making a vertical scroller with a mask. The content is inside a movieclip and the user scrolls around it.My problem is, I have lots and lots of content to put inside that movieclip, and I've reached the limit of the sheet. All inside the movieclip. How do I resize the movieclip so that I can put more info in it?? What's the max width of a movieclip?
Note: I just want to change the size of the sheet/canvas inside a movieclip and I don't want to change my document size. I'm using flash CS3, AS2.
Why do the dynamic text font size appears smaller than what I specified in the flash dynamic text properties? I used a font size of 50 for the dynamic text and when I test movie, it appears to be only a font size of 12. Why is it so?
I have successfully loaded an external swf file into my own one. now what i want is to change the size of the loaded file.
the loaded file is an image and its height:500 and width:500 but what i want is to resize it to 200x200
How can i do that.
here is my code to load external image var peelawayimage = _root.createEmptyMovieClip("peelawayimage", 7); var mcImage = new MovieClipLoader(); mcImage.loadClip(_root.video_image, peelawayimage);
When I click the type tool and drag a text box out and type a couple words at 235pt size it looks fine. as soon as I click off the text box, the text size jumps down. I have no idea why this is happening and I can't get it to stay. When I click the type tool on the box again the tet appears at the 235pt size. But when I click off of it and play the movie it is at the incorrect size.
Is it possible to create a for loop, that looks at the number ofcharacters in the symbol, take the current character and raise its size by 2pt, and the previous and next characters by 1 point? And as it continuess to put the original size of each character back?I'd only started working on this, but (a) I'm new to ActionScript, and (b) it may not be possible to create such a routine.I started with this before posting:
Code: for (L=0; L<pageTitle.letters.length; L++) {
i have a movie clip, but the size might be different on certain functions (probably not using correct terms) but you can probably understand.so the size of the movieclip is not the same all the time, but i need to double its size with actionscript. I have no idea where to start but i have a idea this would work.Make a function to get the CURRENT size of the movie clip. Then make a function to multiply that number by 2, then make a function to set the movieclip to that.also i want to be able to use this with easyTween or one of those tweener programs.
I made a flash application that gets the geolocation of a viewer ( city, state) and I'm trying to figure out how I could make the font smaller to fit in the container that I have it in depending on how big the name of the city is. For example, "Detroit" may fit, but "Los Angeles" may need to be a smaller font.
is it possible to set the text size for ALL the textfields in the movie with one script? Even if they have no instance names, even if they are created dynamically,...
Maybe some prototype which activates after the textfield is "created"?