ActionScript 2.0 :: Dynamic Text Is Jittery When Tweened?

Jun 10, 2010

I have some text that I'm starting at a large size, and Classic Tweening it down to its regular 100% size. Originally, the text was Static, and it Tweened smoothly... but I had to make it Dynamic Text, and now the animation is very jerky!

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fix jittery scrolling ticker text. here are my code

var ticker_text:TextField=new TextField();
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ticker_text.border = false;//no border

[code].....

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ActionScript 3.0 :: Tweened Text Has A Hard Time Being Clicked On?

Sep 7, 2010

I have some text that is scrolling across the page like a news ticker you would see at the bottom of your TV screen on a news channel.This scrolling text has anchor tags on it (clickable links). It is a dynamic text box inside a movieclip. Problem is, I'm using the build in AS3 Tweener to animate the text across the page and 99% of the time I cannot click the links. The mouse cursor turns to a hand when I hover over the scrolling text but clicking does nothing. If I click really fast and randomly it just might work but it hardly ever does.Do I need to apply a 'display: block' type style to it?Should I use a different tweener?

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I dont understand why this text is so shaky and wobbly when tweened, what am I doing wrong?

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I am using TweenMax to tween 3 images across a screen at a time (there is a next button that tweens the first image offstage, and moves the next image in its place and moves another onscreen and so on in a loop). The images are loaded dynamically. In the class that handles each image I use this code:

[Code]...

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ActionScript 3.0 :: FLV Files - Video Freezes Mid Way And Really Jittery

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The project (Flash CD) is compiled of activities and videos. There are several videos in a row and they all load as external swfs. The third video freezes about mid-way through, but sometimes it doesn't - and then it's the other videos that freeze and are really jittery. Apparently the CD doesn't work on particular operating systems... But shouldn't that just be their hardware? The exe and swf's are all flash player 9. Even when I run the project locally it freezes. What's going on? How can I fix this?

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ActionScript 3.0 :: Flash - Crazy / Jittery DropDown Menu

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I have a few flash errors on my website. I started playing around with AS3 and created a list that expands when mouse is over and goes down when mouse is out. Kind of like a drop down menu. Problem is sometimes it acts really spastic. Here is my website [URL]

Below it my code..
import fl.transitions.Tween;
import fl.transitions.easing.*;
import fl.transitions.TweenEvent;
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[Code] .....

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ActionScript 3.0 :: Paragraphs Spacing - Line Space Flash Creates When A Dynamic Text Is Loaded In A Dynamic Text Field

Jun 8, 2009

i have a problem with the line space flash creates when a dynamic text is loaded in a dynamic text field on the stage i put a dynamic textFild with istance name "profile_text". then im loadin in it a text. my text is written in the Notepad like this

[Code]...

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All I want to do is add text from my string to dynamic text field when I click dynamic buttons. What should the as code be for this? Here is my code. Right now I just have the click returning another shape.

[Code]....

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ActionScript 3.0 :: Mc Button Within Tweened Mc?

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Been trying to solve this for a couple days now. I have an invisible mc that rests on a layer above a movieclip that tweens on the button roll over and scales to show another side of the card with info and two links. The links are mc buttons within the tweened mc. I cannot get the two buttons to work. Im certain its because the invisible button that triggers the twin is overtop the moveclip these buttons are in, and it cannont find the button to trigger. Anyone know how to make buttons on the same plane?

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ActionScript 3.0 :: AddChild With Tweened FadeIn?

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I am just trying to get my as3 tweening skills locked down around the basics. So, for this example, I have a logo / home button fading in, this code is working for that... however, is there a way to addChild (home in this case) via the tween code, so that I do not have to add the child at alpha0 "then" fade it in?

import fl.transitions.Tween;import fl.transitions.easing.*;
var home:Logo = new Logo();addChild (home);home.x = 400;home.y = 300;home.alpha = 0;
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ActionScript 3.0 :: Add Stop To Tweened Buttons?

Aug 20, 2010

I have created set of dials/meters with moving arms that change as buttons are pressed. The arms move based on a "Classic Tween" set-up I created.  I then applied my buttons to the flash document and then coded in some "gotoAndPlay" on an actions layer to get the arms on the dials to move when I click on the buttons.  My problem is that since I have 3 buttons (High, Medium & Low) and the tweens follow one frame right after another (0, 41,78) there is no stop. When I click on Low it plays the low tween, the medium one, and the high tween. When I click on the medium it plays both the Medium and then the High.  The High button obviously only plays itself. I don't know how to insert a stop between these buttons.[code]...

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ActionScript 2.0 :: Buttons Not Working On Tweened Mc?

Jul 24, 2008

I've got a movieclip called screenHover, which will fade in on rollover and fade out on rollout. It will contain some buttons, and basically work in the same way as the Brightcove-player. Here is the AS-code I'm using for tweening the mc;

ActionScript Code:
// Import classes for the fading of the rollOverControls.
import mx.transitions.Tween;[code].....

Now, the buttons inside of the movieclip don't work when I use this tween. When I comment it out, the buttons inside work perfectly. Why? - It looks so good, but I need both the tween and the buttons.

*EDIT* Oh, the first line where the _alpha is set to zero is commented out in this code, but it doesn't make any difference, though. It was just me playing around trying to figure things out.

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IDE :: Tweened Images Pixelated After Publishing

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I'm creating a very basic tween of an image which scales down to half it's size. It looks fine in Flash but when published the scaled down image looks like crap, all pixelated. I've done this hundreds of times in other versions with no problems except now. The publish setting for jpeg is set at 100% etc...

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All Tweened Alpha Animations Drops On Exporting SWF

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Sometimes in Flash, alpha transitions will just drop out without reason. They still appear in the preview mode, but when you export a swf it drops all tweened alpha animations. they become cuts instead. I've even tried opening the same file in CS4. Same dilemma.

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Professional :: Placing Stop To Tweened Buttons

Aug 20, 2010

I have created set of dials/meters with moving arms that change as buttons are pressed. The arms move based on a "Classic Tween" set-up I created. I then applied my buttons to the flash document and then coded in some "gotoAndPlay" on an actions layer to get the arms on the dials to move when I click on the buttons. My problem is that since I have 3 buttons (High, Medium & Low) and the tweens follow one frame right after another (0, 41,78) there is no stop. When I click on Low it plays the low tween, the medium one, and the high tween. When I click on the medium it plays both the Medium and then the High. The High button obviously only plays itself. I don't know how to insert a stop between these buttons.

stop();
low_btn.addEventListener(MouseEvent.CLICK, onLow); function onLow (Event:MouseEvent):void {
gotoAndPlay(0) }
med_btn.addEventListener(MouseEvent.CLICK, onMed); function onMed (Event:MouseEvent):void {
gotoAndPlay(41) }
high_btn.addEventListener(MouseEvent.CLICK, onHigh); function onHigh (Event:MouseEvent):void {
gotoAndPlay(75)
}

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ActionScript 3.0 :: Tweened Button In Movie Clip?

Apr 23, 2011

I animated my buttons in a movie clip (content_mc) and now I am getting an error:
 
TypeError: Error #1009: Cannot access a property or method of a null object reference.
at slashhome002_fla::MainTimeline/frame1()
 
I am accessing the button from my main timeline with:
 
content_mc.capabilities_btn.addEventListener(MouseEvent.CLICK,capabili tiesClick);
function capabilitiesClick(e:MouseEvent):void{
content_mc.x = 1000;
content_mc.y = 0;
}
 
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ActionScript 3.0 :: Changing X And Y Coordinates Of A Tweened Object?

May 12, 2010

I have a string of about 5 movieclips that are tweened so that when you click left or right they slide in that direction. When you click on the movieclips themselves I want them to:

on mouse down - move to (y-5)
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this all works fine, however after I have clicked on one of the movieclips to make it jump, when I click left or right to slide them all over again they don't slide with the rest of the clips anymore?

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ActionScript 2.0 :: Embed Video Stops When Tweened?

Jan 7, 2011

I have an embedded video on time line. I gave it an instance name and tweened it to move left using the tween class. Video moves as expected, but while moving it stops playing itself. I want the video to play as well as move.

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ActionScript 3.0 :: Accessing Tweened Object Through TweenEvent?

Aug 26, 2011

How would I go about accessing the object I am moving with a tween through TweenEvent? or is this even possible? I think e.currentTarget will give me the tween object instead of the movieclip it is controlling, but I'm not sure.

Example:
ActionScript Code:
var tweens:Array = new Array();

[code].....

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ActionScript 3.0 :: Hiding A Tweened Movie Clip

Dec 18, 2011

I have a button that when pressed moves out of view and moves a second button into view. Then I have two movieclips, they look the same only one is animated and the other isn't, both on different layers. That part is working just fine. What I also want the button to do when clicked is show the animated movieclip (and hide the other if possible, but not necessary since it'll be under the animated one). Now I haven't gotten that far because I can't even get the animated movieclip to be hidden! I've been using visible = false; command for everything and it's been working up to now. Is it possible to hide a tweened movieclip? (It's a classic tween)

[Code]...

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ActionScript 3.0 :: Accessing Tweened Object Through TweenEvent

Aug 26, 2011

How would I go about accessing the object I am moving with a tween through TweenEvent? or is this even possible? I think e.currentTarget will give me the tween object instead of the movieclip it is controlling, but I'm not sure.

Example:
Code:
var tweens:Array = new Array();
var aryObjects:Array = {mc1,mc2,mc3,mc4};
function someFunction():void {
for(var i:int = 0; i < aryObjects.length; i++) {
[Code] .....

Is it possible to access current mc the tween is moving through TweenEvent here? If not possible, how would I pass the current object in the loop to the function? I had one idea of creating a function within the addEventListener line and passing both the event and current object, but it is not working for some reason.
Code:
tweens[i].addEventListener(TweenEvent.MOTION_FINISH, function done(e:TweenEvent){tweenFinished(e,aryObjects[i]);});
I know that Tweener or TweenLite would work well but I want to do this without using them.

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ActionScript 3.0 :: Use Slider To Control Timeline Of Tweened Animation?

Oct 22, 2008

I have 3 pictures and animated it using motion tween asusual.Now, I want to create a slider so that user can drag alongforward and backward so that the tweened animation movesaccordingly. Eg the whole motion ends in 10 secIf user drag slider to far right it goes to 10 sec frame andif it position to middle the movie go to 5th sec. etc.How to do this to associate the slider to frames ?

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ActionScript 3.0 :: TweenLite: Can't Access A Property Of A Tweened Object?

Oct 25, 2009

I'm trying to update a dynamic text field based on the scaleY value of a mask that I'm tweening using TweenLite.  Example:  as the mask scales from 1 to 0, the date in my text field would change from 1970 to 1980.  But it doesn't want to broadcast that scaleY property during the tween. 

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Professional :: Key Frames Disappearing In Shape Tweened Mask?

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why my key frames are disappearing when i turn my shape tween into a mask. I have shape tweened a mask ontop of a tree branch and all the frames are there as a plain shape tween, but when i turn that layer on as a mask the key frames go blank..

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Movie Clip Graphic Distort When Motion-tweened

Oct 6, 2010

In flash cs4, i've created motion tweens on 4 separate layers with 4 different movie clip symbols that were created with the pen tool. it seems to be fine when i scrub the playhead, but when i test the movie, 2 of the movie clip graphics distort, and the bottom halves of them move faster than the top halves.

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ActionScript 3 :: Flash Error When Importing 3D Tweened MovieClip

Jan 20, 2010

I've been working on an AS3 application and it's nearing completion. At the same time, one of the designers I work with has been building a movieclip in a separate .fla that acts as an intro animation to the application. The intro uses the 3D motion tweening capabilities of Flash CS4 / Player 10, and runs fine in the .fla in which it was built. The problem is that when I import the movieclip into the main .fla for the application, when I dynamically instantiate the movieclip and add it to the stage, I get a barrage of the following runtime error:

ReferenceError: Error #1069: Property null not found on fl.motion.KeyframeBase and there is no default value.
at fl.motion::KeyframeBase/getValue()
at fl.motion::MotionBase/getValue()
at fl.motion::Animator3D/setTime3D()
at fl.motion::AnimatorBase/set time()
at fl.motion::AnimatorBase$/processCurrentFrame()
at fl.motion::AnimatorBase$/parentEnterFrameHandler()

I'm guessing just based on the number of errors like this that I receive that there's one per keyframe in the tweening movieclip. I've checked to ensure that the Flash publish settings are identical across the two .fla files, and although the stage sizes differ slightly, I don't think that's the issue here.

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ActionScript 3.0 :: Timer Controlled Event - Tweened TextField

Aug 23, 2009

I have a problem with a timer-controlled event. The animation breaks on half of its way - the tweened textfield gets pulled back only half the way as if the timer finished too fast. Here is my code:

PHP Code:
function throwErrorMessage (e:Event):void {
var metaErrorTween:Tween = new Tween(__errorText_txt, "y", Strong.easeOut, -32, -2, 65, false);
var__autoToggleTimer:Timer = new Timer(1000, 1);
__autoToggleTimer.addEventListener(TimerEvent.TIMER, autotoggleErrormessage);
__autoToggleTimer.start();
} function autotoggleErrormessage(e:TimerEvent):void { 
[Code] .....

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ActionScript 2.0 :: Create Tweened Shape Across Browser Width?

Nov 27, 2010

Well, there's a web page that shows this effect, but I can't post links here (<50 post count) so I'll just have to describe it in words.

The flash content is a rectangle in the center, which is centered depending on the browser size. This would probably be the size of the stage.

What I'm interested in is the dynamic background that fills the screen with a shape. What seems to be happening is this[code]...

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